hegyi@28: #include hegyi@28: #include hegyi@28: #include hegyi@28: hegyi@28: hegyi@28: int GraphDisplayerCanvas::changeNodeRadius (std::string mapname, Graph::Node node) hegyi@28: { hegyi@28: if(node==INVALID) hegyi@28: { hegyi@28: for (NodeIt i(g); i!=INVALID; ++i) hegyi@28: { hegyi@28: int w=(int)(*(mapstorage.nodemap_storage)[mapname])[i]; hegyi@28: if(w>=0) hegyi@28: { hegyi@28: double x1, y1, x2, y2; hegyi@28: nodesmap[i]->get_bounds(x1, y1, x2, y2); hegyi@28: nodesmap[i]->property_x1().set_value((x1+x2)/2-w); hegyi@28: nodesmap[i]->property_x2().set_value((x1+x2)/2+w); hegyi@28: nodesmap[i]->property_y1().set_value((y1+y2)/2-w); hegyi@28: nodesmap[i]->property_y2().set_value((y1+y2)/2+w); hegyi@28: } hegyi@28: } hegyi@28: } hegyi@28: else hegyi@28: { hegyi@28: int w=(int)(*(mapstorage.nodemap_storage)[mapname])[node]; hegyi@28: if(w>=0) hegyi@28: { hegyi@28: double x1, y1, x2, y2; hegyi@28: nodesmap[node]->get_bounds(x1, y1, x2, y2); hegyi@28: nodesmap[node]->property_x1().set_value((x1+x2)/2-w); hegyi@28: nodesmap[node]->property_x2().set_value((x1+x2)/2+w); hegyi@28: nodesmap[node]->property_y1().set_value((y1+y2)/2-w); hegyi@28: nodesmap[node]->property_y2().set_value((y1+y2)/2+w); hegyi@28: } hegyi@28: } hegyi@28: return 0; hegyi@28: }; hegyi@28: hegyi@28: int GraphDisplayerCanvas::changeNodeColor (std::string mapname, Graph::Node node) hegyi@28: { hegyi@28: hegyi@28: //function maps the range of the maximum and hegyi@28: //the minimum of the nodemap to the range of hegyi@28: //green in RGB hegyi@28: hegyi@28: if(node==INVALID) hegyi@28: { hegyi@28: hegyi@28: for (NodeIt i(g); i!=INVALID; ++i) hegyi@28: { hegyi@28: double w=(*(mapstorage.nodemap_storage)[mapname])[i]; hegyi@28: double max=mapstorage.maxOfNodeMap(mapname); hegyi@28: double min=mapstorage.minOfNodeMap(mapname); hegyi@28: hegyi@28: //std::cout<property_fill_color_gdk().set_value(color); hegyi@28: } hegyi@28: } hegyi@28: else hegyi@28: { hegyi@28: double w=(*(mapstorage.nodemap_storage)[mapname])[node]; hegyi@28: double max=mapstorage.maxOfNodeMap(mapname); hegyi@28: double min=mapstorage.minOfNodeMap(mapname); hegyi@28: hegyi@28: //std::cout<property_fill_color_gdk().set_value(color); hegyi@28: } hegyi@28: return 0; hegyi@28: }; hegyi@28: hegyi@28: int GraphDisplayerCanvas::changeNodeText (std::string mapname, Graph::Node node) hegyi@28: { hegyi@28: hegyi@28: //the number in the map will be written on the node hegyi@28: //EXCEPT when the name of the map is Text, because hegyi@28: //in that case empty string will be written, because hegyi@28: //that is the deleter map hegyi@28: //\todo isn't it a bit woodcutter? hegyi@28: hegyi@28: if(node==INVALID) hegyi@28: { hegyi@28: for (NodeIt i(g); i!=INVALID; ++i) hegyi@28: { hegyi@28: if(mapname!=node_property_strings[N_TEXT]) hegyi@28: { hegyi@28: double number=(*(mapstorage.nodemap_storage)[mapname])[i]; hegyi@28: int length=1; hegyi@28: //if number is smaller than one, length would be negative, or invalid hegyi@28: if(number>=1) hegyi@28: { hegyi@28: length=(int)(floor(log(number)/log(10)))+1; hegyi@28: } hegyi@28: int maxpos=(int)(pow(10,length-1)); hegyi@28: int strl=length+1+RANGE; hegyi@28: char * str=new char[strl]; hegyi@28: str[length]='.'; hegyi@28: str[strl]='\0'; hegyi@28: hegyi@28: for(int j=0;jproperty_text().set_value(str); hegyi@28: } hegyi@28: else hegyi@28: { hegyi@28: nodetextmap[i]->property_text().set_value(""); hegyi@28: } hegyi@28: } hegyi@28: } hegyi@28: else hegyi@28: { hegyi@28: if(mapname!=node_property_strings[N_TEXT]) hegyi@28: { hegyi@28: double number=(*(mapstorage.nodemap_storage)[mapname])[node]; hegyi@28: int length=1; hegyi@28: //if number is smaller than one, length would be negative, or invalid hegyi@28: if(number>=1) hegyi@28: { hegyi@28: length=(int)(floor(log(number)/log(10)))+1; hegyi@28: } hegyi@28: int maxpos=(int)(pow(10,length-1)); hegyi@28: int strl=length+1+RANGE; hegyi@28: char * str=new char[strl]; hegyi@28: str[length]='.'; hegyi@28: str[strl]='\0'; hegyi@28: hegyi@28: for(int j=0;jproperty_text().set_value(str); hegyi@28: } hegyi@28: else hegyi@28: { hegyi@28: nodetextmap[node]->property_text().set_value(""); hegyi@28: } hegyi@28: } hegyi@28: return 0; hegyi@28: };