alpar@1: This directory contains batch files and other stuff which you can use alpar@1: to build GLPK for 32-bit Windows with the native C/C++ compilers. alpar@1: alpar@1: Before running the batch file do the following: alpar@1: alpar@1: 1. Make sure that you have installed the compiler you are going to use alpar@1: to build GLPK. alpar@1: alpar@1: 2. Look into corresponding batch file (just right-click it and choose alpar@1: 'Edit' in the popup menu; DO NOT choose 'Open'). Make sure that HOME alpar@1: variable specifies correct path to the compiler directory; if not, alpar@1: make necessary changes. alpar@1: alpar@1: To run the batch file just double-click it and wait a bit while the alpar@1: Make utility does its job. The message 'OPTIMAL SOLUTION FOUND' in the alpar@1: MS-DOS window means that all is OK. If you do not see it, something is alpar@1: wrong. alpar@1: alpar@1: Once GLPK has been successfully built, there must appear two files in alpar@1: this directory: alpar@1: alpar@1: glpk.lib, which is the GLPK object library, and alpar@1: alpar@1: glpsol.exe, which is the stand-alone GLPK LP/MIP solver.