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// -*- c++ -*-
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#ifndef HUGO_MINLENGTHPATHS_H
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#define HUGO_MINLENGTHPATHS_H
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alpar@759
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///\ingroup flowalgs
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///\file
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///\brief An algorithm for finding k paths of minimal total length.
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//#include <hugo/dijkstra.h>
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//#include <hugo/graph_wrapper.h>
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#include <hugo/maps.h>
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#include <vector>
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#include <hugo/mincostflows.h>
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namespace hugo {
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/// \addtogroup flowalgs
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/// @{
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  ///\brief Implementation of an algorithm for finding k paths between 2 nodes 
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  /// of minimal total length 
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  ///
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  /// The class \ref hugo::MinLengthPaths "MinLengthPaths" implements
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  /// an algorithm for finding k edge-disjoint paths
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  /// from a given source node to a given target node in an
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  /// edge-weighted directed graph having minimal total weigth (length).
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  ///
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  ///\warning It is assumed that the lengths are positive, since the
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  /// general flow-decomposition is not implemented yet.
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  ///
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  ///\author Attila Bernath
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  template <typename Graph, typename LengthMap>
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  class MinLengthPaths{
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    typedef typename LengthMap::ValueType Length;
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    typedef typename Graph::Node Node;
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    typedef typename Graph::NodeIt NodeIt;
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    typedef typename Graph::Edge Edge;
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    typedef typename Graph::OutEdgeIt OutEdgeIt;
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    typedef typename Graph::template EdgeMap<int> EdgeIntMap;
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    typedef ConstMap<Edge,int> ConstMap;
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    //Input
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    const Graph& G;
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    //Auxiliary variables
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    //This is the capacity map for the mincostflow problem
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    ConstMap const1map;
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    //This MinCostFlows instance will actually solve the problem
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    MinCostFlows<Graph, LengthMap, ConstMap> mincost_flow;
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    //Container to store found paths
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    std::vector< std::vector<Edge> > paths;
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  public :
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    MinLengthPaths(Graph& _G, LengthMap& _length) : G(_G),
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      const1map(1), mincost_flow(_G, _length, const1map){}
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    ///Runs the algorithm.
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    ///Runs the algorithm.
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    ///Returns k if there are at least k edge-disjoint paths from s to t.
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   ///Otherwise it returns the number of found edge-disjoint paths from s to t.
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    int run(Node s, Node t, int k) {
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      int i = mincost_flow.run(s,t,k);
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      //Let's find the paths
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      //We put the paths into stl vectors (as an inner representation). 
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      //In the meantime we lose the information stored in 'reversed'.
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      //We suppose the lengths to be positive now.
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      //We don't want to change the flow of mincost_flow, so we make a copy
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      //The name here suggests that the flow has only 0/1 values.
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      EdgeIntMap reversed(G); 
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      for(typename Graph::EdgeIt e(G); e!=INVALID; ++e) 
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	reversed[e] = mincost_flow.getFlow()[e];
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      paths.clear();
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      //total_length=0;
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      paths.resize(k);
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      for (int j=0; j<i; ++j){
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	Node n=s;
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	OutEdgeIt e;
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	while (n!=t){
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	  G.first(e,n);
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	  while (!reversed[e]){
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	    ++e;
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	  }
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	  n = G.head(e);
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	  paths[j].push_back(e);
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	  //total_length += length[e];
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	  reversed[e] = 1-reversed[e];
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	}
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      }
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      return i;
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    }
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    ///This function gives back the total length of the found paths.
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    ///Assumes that \c run() has been run and nothing changed since then.
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    Length totalLength(){
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      return mincost_flow.totalLength();
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    }
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    ///Returns a const reference to the EdgeMap \c flow. \pre \ref run() must
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    ///be called before using this function.
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    const EdgeIntMap &getFlow() const { return mincost_flow.flow;}
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  ///Returns a const reference to the NodeMap \c potential (the dual solution).
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    /// \pre \ref run() must be called before using this function.
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    const EdgeIntMap &getPotential() const { return mincost_flow.potential;}
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    ///This function checks, whether the given solution is optimal
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    ///Running after a \c run() should return with true
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    ///In this "state of the art" this only checks optimality, doesn't bother with feasibility
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    ///
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    ///\todo Is this OK here?
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    bool checkComplementarySlackness(){
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      return mincost_flow.checkComplementarySlackness();
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    }
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    ///This function gives back the \c j-th path in argument p.
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    ///Assumes that \c run() has been run and nothing changed since then.
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    /// \warning It is assumed that \c p is constructed to be a path of graph \c G. If \c j is not less than the result of previous \c run, then the result here will be an empty path (\c j can be 0 as well).
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    template<typename DirPath>
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    void getPath(DirPath& p, size_t j){
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      p.clear();
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      if (j>paths.size()-1){
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	return;
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      }
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      typename DirPath::Builder B(p);
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      for(typename std::vector<Edge>::iterator i=paths[j].begin(); 
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	  i!=paths[j].end(); ++i ){
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	B.pushBack(*i);
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      }
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      B.commit();
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    }
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  }; //class MinLengthPaths
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  ///@}
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} //namespace hugo
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#endif //HUGO_MINLENGTHPATHS_H
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