61     return Bezier1(conv(p1,p2,t),p2);  | 
    62     return Bezier1(conv(p1,p2,t),p2);  | 
    62   }  | 
    63   }  | 
    63   | 
    64   | 
    64   Bezier1 revert() const { return Bezier1(p2,p1);} | 
    65   Bezier1 revert() const { return Bezier1(p2,p1);} | 
    65   Bezier1 operator()(double a,double b) const { return before(b).after(a/b); } | 
    66   Bezier1 operator()(double a,double b) const { return before(b).after(a/b); } | 
    66   xy grad() const { return p2-p1; } | 
    67   Point grad() const { return p2-p1; } | 
    67   xy norm() const { return rot90(p2-p1); } | 
    68   Point norm() const { return rot90(p2-p1); } | 
    68   xy grad(double) const { return grad(); } | 
    69   Point grad(double) const { return grad(); } | 
    69   xy norm(double t) const { return rot90(grad(t)); } | 
    70   Point norm(double t) const { return rot90(grad(t)); } | 
    70 };  | 
    71 };  | 
    71   | 
    72   | 
    72 class Bezier2 : public BezierBase  | 
    73 class Bezier2 : public BezierBase  | 
    73 { | 
    74 { | 
    74 public:  | 
    75 public:  | 
    75   xy p1,p2,p3;  | 
    76   Point p1,p2,p3;  | 
    76   | 
    77   | 
    77   Bezier2() {} | 
    78   Bezier2() {} | 
    78   Bezier2(xy _p1, xy _p2, xy _p3) :p1(_p1), p2(_p2), p3(_p3) {} | 
    79   Bezier2(Point _p1, Point _p2, Point _p3) :p1(_p1), p2(_p2), p3(_p3) {} | 
    79   Bezier2(const Bezier1 &b) : p1(b.p1), p2(conv(b.p1,b.p2,.5)), p3(b.p2) {} | 
    80   Bezier2(const Bezier1 &b) : p1(b.p1), p2(conv(b.p1,b.p2,.5)), p3(b.p2) {} | 
    80   xy operator()(double t) const  | 
    81   Point operator()(double t) const  | 
    81   { | 
    82   { | 
    82     //    return conv(conv(p1,p2,t),conv(p2,p3,t),t);  | 
    83     //    return conv(conv(p1,p2,t),conv(p2,p3,t),t);  | 
    83     return ((1-t)*(1-t))*p1+(2*(1-t)*t)*p2+(t*t)*p3;  | 
    84     return ((1-t)*(1-t))*p1+(2*(1-t)*t)*p2+(t*t)*p3;  | 
    84   }  | 
    85   }  | 
    85   Bezier2 before(double t) const  | 
    86   Bezier2 before(double t) const  | 
    86   { | 
    87   { | 
    87     xy q(conv(p1,p2,t));  | 
    88     Point q(conv(p1,p2,t));  | 
    88     xy r(conv(p2,p3,t));  | 
    89     Point r(conv(p2,p3,t));  | 
    89     return Bezier2(p1,q,conv(q,r,t));  | 
    90     return Bezier2(p1,q,conv(q,r,t));  | 
    90   }  | 
    91   }  | 
    91     | 
    92     | 
    92   Bezier2 after(double t) const  | 
    93   Bezier2 after(double t) const  | 
    93   { | 
    94   { | 
    94     xy q(conv(p1,p2,t));  | 
    95     Point q(conv(p1,p2,t));  | 
    95     xy r(conv(p2,p3,t));  | 
    96     Point r(conv(p2,p3,t));  | 
    96     return Bezier2(conv(q,r,t),r,p3);  | 
    97     return Bezier2(conv(q,r,t),r,p3);  | 
    97   }  | 
    98   }  | 
    98   Bezier2 revert() const { return Bezier2(p3,p2,p1);} | 
    99   Bezier2 revert() const { return Bezier2(p3,p2,p1);} | 
    99   Bezier2 operator()(double a,double b) const { return before(b).after(a/b); } | 
   100   Bezier2 operator()(double a,double b) const { return before(b).after(a/b); } | 
   100   Bezier1 grad() const { return Bezier1(2.0*(p2-p1),2.0*(p3-p2)); } | 
   101   Bezier1 grad() const { return Bezier1(2.0*(p2-p1),2.0*(p3-p2)); } | 
   101   Bezier1 norm() const { return Bezier1(2.0*rot90(p2-p1),2.0*rot90(p3-p2)); } | 
   102   Bezier1 norm() const { return Bezier1(2.0*rot90(p2-p1),2.0*rot90(p3-p2)); } | 
   102   xy grad(double t) const { return grad()(t); } | 
   103   Point grad(double t) const { return grad()(t); } | 
   103   xy norm(double t) const { return rot90(grad(t)); } | 
   104   Point norm(double t) const { return rot90(grad(t)); } | 
   104 };  | 
   105 };  | 
   105   | 
   106   | 
   106 class Bezier3 : public BezierBase  | 
   107 class Bezier3 : public BezierBase  | 
   107 { | 
   108 { | 
   108 public:  | 
   109 public:  | 
   109   xy p1,p2,p3,p4;  | 
   110   Point p1,p2,p3,p4;  | 
   110   | 
   111   | 
   111   Bezier3() {} | 
   112   Bezier3() {} | 
   112   Bezier3(xy _p1, xy _p2, xy _p3, xy _p4) :p1(_p1), p2(_p2), p3(_p3), p4(_p4) {} | 
   113   Bezier3(Point _p1, Point _p2, Point _p3, Point _p4)  | 
         | 
   114     : p1(_p1), p2(_p2), p3(_p3), p4(_p4) {} | 
   113   Bezier3(const Bezier1 &b) : p1(b.p1), p2(conv(b.p1,b.p2,1.0/3.0)),   | 
   115   Bezier3(const Bezier1 &b) : p1(b.p1), p2(conv(b.p1,b.p2,1.0/3.0)),   | 
   114 			      p3(conv(b.p1,b.p2,2.0/3.0)), p4(b.p2) {} | 
   116 			      p3(conv(b.p1,b.p2,2.0/3.0)), p4(b.p2) {} | 
   115   Bezier3(const Bezier2 &b) : p1(b.p1), p2(conv(b.p1,b.p2,2.0/3.0)),  | 
   117   Bezier3(const Bezier2 &b) : p1(b.p1), p2(conv(b.p1,b.p2,2.0/3.0)),  | 
   116 			      p3(conv(b.p2,b.p3,1.0/3.0)), p4(b.p3) {} | 
   118 			      p3(conv(b.p2,b.p3,1.0/3.0)), p4(b.p3) {} | 
   117     | 
   119     | 
   118   xy operator()(double t) const   | 
   120   Point operator()(double t) const   | 
   119     { | 
   121     { | 
   120       //    return Bezier2(conv(p1,p2,t),conv(p2,p3,t),conv(p3,p4,t))(t);  | 
   122       //    return Bezier2(conv(p1,p2,t),conv(p2,p3,t),conv(p3,p4,t))(t);  | 
   121       return ((1-t)*(1-t)*(1-t))*p1+(3*t*(1-t)*(1-t))*p2+  | 
   123       return ((1-t)*(1-t)*(1-t))*p1+(3*t*(1-t)*(1-t))*p2+  | 
   122 	(3*t*t*(1-t))*p3+(t*t*t)*p4;  | 
   124 	(3*t*t*(1-t))*p3+(t*t*t)*p4;  | 
   123     }  | 
   125     }  | 
   124   Bezier3 before(double t) const  | 
   126   Bezier3 before(double t) const  | 
   125     { | 
   127     { | 
   126       xy p(conv(p1,p2,t));  | 
   128       Point p(conv(p1,p2,t));  | 
   127       xy q(conv(p2,p3,t));  | 
   129       Point q(conv(p2,p3,t));  | 
   128       xy r(conv(p3,p4,t));  | 
   130       Point r(conv(p3,p4,t));  | 
   129       xy a(conv(p,q,t));  | 
   131       Point a(conv(p,q,t));  | 
   130       xy b(conv(q,r,t));  | 
   132       Point b(conv(q,r,t));  | 
   131       xy c(conv(a,b,t));  | 
   133       Point c(conv(a,b,t));  | 
   132       return Bezier3(p1,p,a,c);  | 
   134       return Bezier3(p1,p,a,c);  | 
   133     }  | 
   135     }  | 
   134     | 
   136     | 
   135   Bezier3 after(double t) const  | 
   137   Bezier3 after(double t) const  | 
   136     { | 
   138     { | 
   137       xy p(conv(p1,p2,t));  | 
   139       Point p(conv(p1,p2,t));  | 
   138       xy q(conv(p2,p3,t));  | 
   140       Point q(conv(p2,p3,t));  | 
   139       xy r(conv(p3,p4,t));  | 
   141       Point r(conv(p3,p4,t));  | 
   140       xy a(conv(p,q,t));  | 
   142       Point a(conv(p,q,t));  | 
   141       xy b(conv(q,r,t));  | 
   143       Point b(conv(q,r,t));  | 
   142       xy c(conv(a,b,t));  | 
   144       Point c(conv(a,b,t));  | 
   143       return Bezier3(c,b,r,p4);  | 
   145       return Bezier3(c,b,r,p4);  | 
   144     }  | 
   146     }  | 
   145   Bezier3 revert() const { return Bezier3(p4,p3,p2,p1);} | 
   147   Bezier3 revert() const { return Bezier3(p4,p3,p2,p1);} | 
   146   Bezier3 operator()(double a,double b) const { return before(b).after(a/b); } | 
   148   Bezier3 operator()(double a,double b) const { return before(b).after(a/b); } | 
   147   Bezier2 grad() const { return Bezier2(3.0*(p2-p1),3.0*(p3-p2),3.0*(p4-p3)); } | 
   149   Bezier2 grad() const { return Bezier2(3.0*(p2-p1),3.0*(p3-p2),3.0*(p4-p3)); } | 
   148   Bezier2 norm() const { return Bezier2(3.0*rot90(p2-p1), | 
   150   Bezier2 norm() const { return Bezier2(3.0*rot90(p2-p1), | 
   149 				  3.0*rot90(p3-p2),  | 
   151 				  3.0*rot90(p3-p2),  | 
   150 				  3.0*rot90(p4-p3)); }  | 
   152 				  3.0*rot90(p4-p3)); }  | 
   151   xy grad(double t) const { return grad()(t); } | 
   153   Point grad(double t) const { return grad()(t); } | 
   152   xy norm(double t) const { return rot90(grad(t)); } | 
   154   Point norm(double t) const { return rot90(grad(t)); } | 
   153   | 
   155   | 
   154   template<class R,class F,class S,class D>  | 
   156   template<class R,class F,class S,class D>  | 
   155   R recSplit(F &_f,const S &_s,D _d) const   | 
   157   R recSplit(F &_f,const S &_s,D _d) const   | 
   156   { | 
   158   { | 
   157     const xy a=(p1+p2)/2;  | 
   159     const Point a=(p1+p2)/2;  | 
   158     const xy b=(p2+p3)/2;  | 
   160     const Point b=(p2+p3)/2;  | 
   159     const xy c=(p3+p4)/2;  | 
   161     const Point c=(p3+p4)/2;  | 
   160     const xy d=(a+b)/2;  | 
   162     const Point d=(a+b)/2;  | 
   161     const xy e=(b+c)/2;  | 
   163     const Point e=(b+c)/2;  | 
   162     const xy f=(d+e)/2;  | 
   164     const Point f=(d+e)/2;  | 
   163     R f1=_f(Bezier3(p1,a,d,e),_d);  | 
   165     R f1=_f(Bezier3(p1,a,d,e),_d);  | 
   164     R f2=_f(Bezier3(e,d,c,p4),_d);  | 
   166     R f2=_f(Bezier3(e,d,c,p4),_d);  | 
   165     return _s(f1,f2);  | 
   167     return _s(f1,f2);  | 
   166   }  | 
   168   }  | 
   167     | 
   169     | 
   168 };  | 
   170 };  | 
   169   | 
   171   | 
   170 } //END OF NAMESPACE LEMON  | 
   172   | 
         | 
   173 } //END OF NAMESPACE dim2  | 
         | 
   174 } //END OF NAMESPACE lemon  | 
   171   | 
   175   | 
   172 #endif // LEMON_BEZIER_H  | 
   176 #endif // LEMON_BEZIER_H  |