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     1 // -*- C++ -*-  | 
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     2 #ifndef HUGO_MAX_MATCHING_H  | 
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     3 #define HUGO_MAX_MATCHING_H  | 
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     4   | 
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     5 ///\ingroup galgs  | 
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     6 ///\file  | 
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     7 ///\brief Maximum matching algorithm.  | 
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     8   | 
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     9 #include <queue>  | 
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    10   | 
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    11 #include <invalid.h>  | 
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    12 #include <unionfind.h>  | 
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    13   | 
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    14 namespace hugo { | 
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    15   | 
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    16   /// \addtogroup galgs  | 
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    17   /// @{ | 
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    18   | 
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    19   ///Maximum matching algorithms class.  | 
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    20   | 
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    21   ///This class provides Edmonds' alternating forest matching  | 
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    22   ///algorithm. The starting matching (if any) can be passed to the  | 
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    23   ///algorithm using read-in functions \ref readNMapNode, \ref  | 
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    24   ///readNMapEdge or \ref readEMapBool depending on the container. The  | 
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    25   ///resulting maximum matching can be attained by write-out functions  | 
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    26   ///\ref writeNMapNode, \ref writeNMapEdge or \ref writeEMapBool  | 
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    27   ///depending on the preferred container.   | 
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    28   | 
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    29   ///The dual side of a mathcing is a map of the nodes to  | 
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    30   ///MaxMatching::pos_enum, having values D, A and C showing the  | 
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    31   ///Gallai-Edmonds decomposition of the graph. The nodes in D induce  | 
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    32   ///a graph with factor-critical components, the nodes in A form the  | 
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    33   ///barrier, and the nodes in C induce a graph having a perfect  | 
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    34   ///matching. This decomposition can be attained by calling \ref  | 
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    35   ///writePos after running the algorithm. Before subsequent runs,  | 
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    36   ///the function \ref resetPos() must be called.  | 
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    37   | 
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    38   ///\param Graph The undirected graph type the algorithm runs on.  | 
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    39   | 
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    40   ///\author Jacint Szabo    | 
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    41   template <typename Graph>  | 
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    42   class MaxMatching { | 
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    43     typedef typename Graph::Node Node;  | 
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    44     typedef typename Graph::Edge Edge;  | 
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    45     typedef typename Graph::EdgeIt EdgeIt;  | 
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    46     typedef typename Graph::NodeIt NodeIt;  | 
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    47     typedef typename Graph::OutEdgeIt OutEdgeIt;  | 
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    48   | 
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    49     typedef UnionFindEnum<Node, Graph::template NodeMap> UFE;  | 
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    50   | 
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    51   public:  | 
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    52       | 
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    53     ///Indicates the Gallai-Edmonds decomposition of the graph.  | 
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    54   | 
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    55     ///Indicates the Gallai-Edmonds decomposition of the graph, which  | 
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    56     ///shows an upper bound on the size of a maximum matching. The  | 
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    57     ///nodes with pos_enum D induce a graph with factor-critical  | 
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    58     ///components, the nodes in A form the canonical barrier, and the  | 
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    59     ///nodes in C induce a graph having a perfect matching.   | 
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    60     enum pos_enum { | 
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    61       D=0,  | 
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    62       A=1,  | 
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    63       C=2  | 
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    64     };   | 
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    65   | 
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    66   private:  | 
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    67   | 
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    68     const Graph& G;  | 
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    69     typename Graph::template NodeMap<Node> mate;  | 
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    70     typename Graph::template NodeMap<pos_enum> position;  | 
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    71        | 
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    72   public:  | 
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    73       | 
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    74     MaxMatching(Graph& _G) : G(_G), mate(_G,INVALID), position(_G,C) {} | 
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    75   | 
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    76     ///Runs Edmonds' algorithm.  | 
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    77   | 
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    78     ///Runs Edmonds' algorithm for sparse graphs (edgeNum >=  | 
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    79     ///2*nodeNum), and a heuristical Edmonds' algorithm with a  | 
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    80     ///heuristic of postponing shrinks for dense graphs. \pre Before  | 
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    81     ///the subsequent calls \ref resetPos must be called.  | 
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    82     void run();  | 
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    83   | 
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    84     ///Runs Edmonds' algorithm.  | 
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    85       | 
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    86     ///If heur=0 it runs Edmonds' algorithm. If heur=1 it runs  | 
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    87     ///Edmonds' algorithm with a heuristic of postponing shrinks,  | 
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    88     ///giving a faster algorithm for dense graphs.  \pre Before the  | 
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    89     ///subsequent calls \ref resetPos must be called.  | 
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    90     void runEdmonds( int heur );  | 
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    91   | 
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    92     ///Finds a greedy matching starting from the actual matching.  | 
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    93       | 
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    94     ///Starting form the actual matching stored, it finds a maximal  | 
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    95     ///greedy matching.  | 
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    96     void greedyMatching();  | 
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    97   | 
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    98     ///Returns the size of the actual matching stored.  | 
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    99   | 
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   100     ///Returns the size of the actual matching stored. After \ref  | 
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   101     ///run() it returns the size of a maximum matching in the graph.  | 
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   102     int size();  | 
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   103   | 
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   104     ///Resets the map storing the Gallai-Edmonds decomposition.  | 
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   105       | 
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   106     ///Resets the map storing the Gallai-Edmonds decomposition of the  | 
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   107     ///graph, making it possible to run the algorithm. Must be called  | 
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   108     ///before all runs of the Edmonds algorithm, except for the first  | 
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   109     ///run.  | 
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   110     void resetPos();  | 
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   111   | 
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   112     ///Resets the actual matching to the empty matching.  | 
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   113   | 
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   114     ///Resets the actual matching to the empty matching.    | 
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   115     ///  | 
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   116     void resetMatching();  | 
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   117   | 
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   118     ///Reads a matching from a \c Node map of \c Nodes.  | 
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   119   | 
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   120     ///Reads a matching from a \c Node map of \c Nodes. This map must be \e  | 
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   121     ///symmetric, i.e. if \c map[u]=v then \c map[v]=u must hold, and  | 
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   122     ///now \c uv is an edge of the matching.  | 
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   123     template<typename NMapN>  | 
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   124     void readNMapNode(NMapN& map) { | 
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   125       NodeIt v;  | 
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   126       for( G.first(v); G.valid(v); G.next(v)) { | 
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   127 	mate.set(v,map[v]);     | 
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   128       }   | 
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   129     }   | 
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   130       | 
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   131     ///Writes the stored matching to a \c Node map of \c Nodes.  | 
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   132   | 
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   133     ///Writes the stored matching to a \c Node map of \c Nodes. The  | 
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   134     ///resulting map will be \e symmetric, i.e. if \c map[u]=v then \c  | 
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   135     ///map[v]=u will hold, and now \c uv is an edge of the matching.  | 
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   136     template<typename NMapN>  | 
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   137     void writeNMapNode(NMapN& map) { | 
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   138       NodeIt v;  | 
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   139       for( G.first(v); G.valid(v); G.next(v)) { | 
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   140 	map.set(v,mate[v]);     | 
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   141       }   | 
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   142     }   | 
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   143   | 
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   144     ///Reads a matching from a \c Node map of \c Edges.  | 
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   145   | 
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   146     ///Reads a matching from a \c Node map of incident \c Edges. This  | 
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   147     ///map must have the property that if \c G.bNode(map[u])=v then \c  | 
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   148     ///G.bNode(map[v])=u must hold, and now this edge is an edge of  | 
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   149     ///the matching.  | 
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   150     template<typename NMapE>  | 
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   151     void readNMapEdge(NMapE& map) { | 
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   152       NodeIt v;  | 
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   153       for( G.first(v); G.valid(v); G.next(v)) { | 
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   154 	Edge e=map[v];  | 
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   155 	if ( G.valid(e) )  | 
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   156 	  G.tail(e) == v ? mate.set(v,G.head(e)) : mate.set(v,G.tail(e));   | 
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   157       }   | 
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   158     }   | 
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   159       | 
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   160     ///Writes the matching stored to a \c Node map of \c Edges.  | 
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   161   | 
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   162     ///Writes the stored matching to a \c Node map of incident \c  | 
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   163     ///Edges. This map will have the property that if \c  | 
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   164     ///G.bNode(map[u])=v then \c G.bNode(map[v])=u holds, and now this  | 
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   165     ///edge is an edge of the matching.  | 
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   166     template<typename NMapE>  | 
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   167     void writeNMapEdge(NMapE& map)  { | 
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   168       typename Graph::template NodeMap<bool> todo(G,false);   | 
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   169       NodeIt v;  | 
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   170       for( G.first(v); G.valid(v); G.next(v)) { | 
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   171 	if ( mate[v]!=INVALID ) todo.set(v,true);   | 
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   172       }  | 
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   173       NodeIt e;  | 
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   174       for( G.first(e); G.valid(e); G.next(e)) { | 
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   175 	if ( todo[G.head(e)] && todo[G.tail(e)] ) { | 
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   176 	  Node u=G.tail(e);  | 
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   177 	  Node v=G.head(e);   | 
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   178 	  if ( mate[u]=v && mate[v]=u ) { | 
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   179 	    map.set(u,e);  | 
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   180 	    map.set(v,e);  | 
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   181 	    todo.set(u,false);  | 
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   182 	    todo.set(v,false);  | 
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   183 	  }  | 
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   184 	}  | 
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   185       }  | 
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   186     }   | 
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   187   | 
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   188     ///Reads a matching from an \c Edge map of \c bools.  | 
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   189       | 
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   190     ///Reads a matching from an \c Edge map of \c bools. This map must  | 
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   191     ///have the property that there are no two adjacent edges \c e, \c  | 
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   192     ///f with \c map[e]=map[f]=true. The edges \c e with \c  | 
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   193     ///map[e]=true form the matching.  | 
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   194     template<typename EMapB>  | 
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   195     void readEMapBool(EMapB& map) { | 
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   196       EdgeIt e;  | 
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   197       for( G.first(e); G.valid(e); G.next(e)) { | 
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   198 	if ( G.valid(e) ) { | 
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   199 	  Node u=G.tail(e);	    | 
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   200 	  Node v=G.head(e);  | 
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   201 	  mate.set(u,v);  | 
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   202 	  mate.set(v,u);  | 
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   203 	}   | 
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   204       }   | 
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   205     }  | 
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   206   | 
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   207   | 
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   208     ///Writes the matching stored to an \c Edge map of \c bools.  | 
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   209   | 
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   210     ///Writes the matching stored to an \c Edge map of \c bools. This  | 
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   211     ///map will have the property that there are no two adjacent edges  | 
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   212     ///\c e, \c f with \c map[e]=map[f]=true. The edges \c e with \c  | 
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   213     ///map[e]=true form the matching.  | 
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   214     template<typename EMapB>  | 
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   215     void writeEMapBool(EMapB& map) { | 
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   216       typename Graph::template NodeMap<bool> todo(G,false);   | 
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   217       NodeIt v;  | 
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   218       for( G.first(v); G.valid(v); G.next(v)) { | 
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   219 	if ( mate[v]!=INVALID ) todo.set(v,true);   | 
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   220       }  | 
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   221         | 
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   222       NodeIt e;  | 
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   223       for( G.first(e); G.valid(e); G.next(e)) { | 
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   224 	map.set(e,false);  | 
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   225 	if ( todo[G.head(e)] && todo[G.tail(e)] ) { | 
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   226 	  Node u=G.tail(e);  | 
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   227 	  Node v=G.head(e);   | 
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   228 	  if ( mate[u]=v && mate[v]=u ) { | 
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   229 	    map.set(e,true);  | 
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   230 	    todo.set(u,false);  | 
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   231 	    todo.set(v,false);  | 
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   232 	  }  | 
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   233 	}  | 
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   234       }  | 
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   235     }  | 
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   236   | 
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   237     ///Writes the canonical decomposition of the graph after running  | 
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   238     ///the algorithm.  | 
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   239   | 
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   240     ///After calling any run methods of the class, and before calling  | 
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   241     ///\ref resetPos(), it writes the Gallai-Edmonds canonical  | 
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   242     ///decomposition of the graph. \c map must be a node map of \ref pos_enum 's.  | 
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   243     template<typename NMapEnum>  | 
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   244     void writePos(NMapEnum& map)  { | 
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   245       NodeIt v;  | 
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   246       for( G.first(v); G.valid(v); G.next(v)) map.set(v,position[v]);  | 
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   247     }  | 
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   248   | 
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   249   private:   | 
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   250   | 
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   251     void lateShrink(Node v, typename Graph::template NodeMap<Node>& ear,    | 
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   252 		    UFE& blossom, UFE& tree);  | 
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   253   | 
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   254     void normShrink(Node v, typename Graph::NodeMap<Node>& ear,    | 
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   255 		    UFE& blossom, UFE& tree);  | 
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   256   | 
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   257     bool noShrinkStep(Node x, typename Graph::NodeMap<Node>& ear,    | 
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   258 		      UFE& blossom, UFE& tree, std::queue<Node>& Q);  | 
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   259   | 
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   260     void shrinkStep(Node& top, Node& middle, Node& bottom, typename Graph::NodeMap<Node>& ear,    | 
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   261 		    UFE& blossom, UFE& tree, std::queue<Node>& Q);  | 
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   262   | 
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   263     void augment(Node x, typename Graph::NodeMap<Node>& ear,    | 
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   264 		 UFE& blossom, UFE& tree);  | 
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   265   | 
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   266   };  | 
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   267   | 
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   268   | 
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   269   // **********************************************************************  | 
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   270   //  IMPLEMENTATIONS  | 
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   271   // **********************************************************************  | 
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   272   | 
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   273   | 
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   274   template <typename Graph>  | 
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   275   void MaxMatching<Graph>::run() { | 
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   276     if ( G.edgeNum() > 2*G.nodeNum() ) { | 
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   277       greedyMatching();  | 
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   278       runEdmonds(1);  | 
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   279     } else runEdmonds(0);  | 
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   280   }  | 
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   281   | 
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   282   template <typename Graph>  | 
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   283   void MaxMatching<Graph>::runEdmonds( int heur=1 ) { | 
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   284         | 
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   285     typename Graph::template NodeMap<Node> ear(G,INVALID);   | 
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   286     //undefined for the base nodes of the blossoms (i.e. for the  | 
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   287     //representative elements of UFE blossom) and for the nodes in C  | 
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   288         | 
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   289     typename UFE::MapType blossom_base(G);  | 
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   290     UFE blossom(blossom_base);  | 
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   291     typename UFE::MapType tree_base(G);  | 
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   292     UFE tree(tree_base);  | 
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   293 	  | 
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   294     NodeIt v;  | 
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   295     for( G.first(v); G.valid(v); G.next(v) ) { | 
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   296       if ( position[v]==C && mate[v]==INVALID ) { | 
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   297 	blossom.insert(v);  | 
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   298 	tree.insert(v);   | 
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   299 	position.set(v,D);  | 
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   300 	if ( heur == 1 ) lateShrink( v, ear, blossom, tree );  | 
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   301 	else normShrink( v, ear, blossom, tree );  | 
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   302       }  | 
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   303     }  | 
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   304   }  | 
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   305       | 
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   306   template <typename Graph>  | 
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   307   void MaxMatching<Graph>::lateShrink(Node v, typename Graph::template NodeMap<Node>& ear,    | 
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   308 				      UFE& blossom, UFE& tree) { | 
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   309        | 
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   310     std::queue<Node> Q;   //queue of the totally unscanned nodes  | 
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   311     Q.push(v);    | 
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   312     std::queue<Node> R;     | 
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   313     //queue of the nodes which must be scanned for a possible shrink  | 
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   314         | 
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   315     while ( !Q.empty() ) { | 
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   316       Node x=Q.front();  | 
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   317       Q.pop();  | 
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   318       if ( noShrinkStep( x, ear, blossom, tree, Q ) ) return;  | 
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   319       else R.push(x);  | 
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   320     }  | 
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   321         | 
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   322     while ( !R.empty() ) { | 
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   323       Node x=R.front();  | 
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   324       R.pop();  | 
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   325 	  | 
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   326       OutEdgeIt e;  | 
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   327       for( G.first(e,x); G.valid(e); G.next(e) ) { | 
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   328 	Node y=G.bNode(e);  | 
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   329   | 
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   330 	if ( position[y] == D && blossom.find(x) != blossom.find(y) ) {  | 
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   331 	  //x and y must be in the same tree  | 
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   332 	  | 
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   333 	  typename Graph::template NodeMap<bool> path(G,false);  | 
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   334   | 
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   335 	  Node b=blossom.find(x);  | 
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   336 	  path.set(b,true);  | 
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   337 	  b=mate[b];  | 
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   338 	  while ( b!=INVALID ) {  | 
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   339 	    b=blossom.find(ear[b]);  | 
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   340 	    path.set(b,true);  | 
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   341 	    b=mate[b];  | 
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   342 	  } //going till the root  | 
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   343 	  | 
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   344 	  Node top=y;  | 
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   345 	  Node middle=blossom.find(top);  | 
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   346 	  Node bottom=x;  | 
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   347 	  while ( !path[middle] )  | 
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   348 	    shrinkStep(top, middle, bottom, ear, blossom, tree, Q);  | 
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   349 		    | 
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   350 	  Node base=middle;  | 
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   351 	  top=x;  | 
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   352 	  middle=blossom.find(top);  | 
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   353 	  bottom=y;  | 
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   354 	  Node blossom_base=blossom.find(base);  | 
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   355 	  while ( middle!=blossom_base )  | 
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   356 	    shrinkStep(top, middle, bottom, ear, blossom, tree, Q);  | 
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   357 		    | 
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   358 	  blossom.makeRep(base);  | 
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   359 	} // if shrink is needed  | 
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   360   | 
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   361 	while ( !Q.empty() ) { | 
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   362 	  Node x=Q.front();  | 
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   363 	  Q.pop();  | 
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   364 	  if ( noShrinkStep(x, ear, blossom, tree, Q) ) return;  | 
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   365 	  else R.push(x);  | 
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   366 	}  | 
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   367       } //for e  | 
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   368     } // while ( !R.empty() )  | 
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   369   }  | 
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   370   | 
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   371   template <typename Graph>  | 
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   372   void MaxMatching<Graph>::normShrink(Node v, typename Graph::NodeMap<Node>& ear,    | 
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   373 				      UFE& blossom, UFE& tree) { | 
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   374   | 
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   375     std::queue<Node> Q;   //queue of the unscanned nodes  | 
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   376     Q.push(v);    | 
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   377     while ( !Q.empty() ) { | 
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   378       Node x=Q.front();  | 
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   379       Q.pop();  | 
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   380 	  | 
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   381       OutEdgeIt e;  | 
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   382       for( G.first(e,x); G.valid(e); G.next(e) ) { | 
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   383 	Node y=G.bNode(e);  | 
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   384 	        | 
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   385 	switch ( position[y] ) { | 
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   386 	case D:          //x and y must be in the same tree  | 
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   387 	  if ( blossom.find(x) != blossom.find(y) ) { //shrink | 
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   388 	    typename Graph::template NodeMap<bool> path(G,false);  | 
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   389 	        | 
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   390 	    Node b=blossom.find(x);  | 
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   391 	    path.set(b,true);  | 
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   392 	    b=mate[b];  | 
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   393 	    while ( b!=INVALID ) {  | 
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   394 	      b=blossom.find(ear[b]);  | 
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   395 	      path.set(b,true);  | 
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   396 	      b=mate[b];  | 
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   397 	    } //going till the root  | 
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   398 	  | 
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   399 	    Node top=y;  | 
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   400 	    Node middle=blossom.find(top);  | 
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   401 	    Node bottom=x;  | 
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   402 	    while ( !path[middle] )  | 
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   403 	      shrinkStep(top, middle, bottom, ear, blossom, tree, Q);  | 
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   404 		  | 
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   405 	    Node base=middle;  | 
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   406 	    top=x;  | 
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   407 	    middle=blossom.find(top);  | 
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   408 	    bottom=y;  | 
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   409 	    Node blossom_base=blossom.find(base);  | 
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   410 	    while ( middle!=blossom_base )  | 
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   411 	      shrinkStep(top, middle, bottom, ear, blossom, tree, Q);  | 
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   412 		  | 
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   413 	    blossom.makeRep(base);  | 
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   414 	  }  | 
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   415 	  break;  | 
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   416 	case C:  | 
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   417 	  if ( mate[y]!=INVALID ) {   //grow | 
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   418 	    ear.set(y,x);  | 
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   419 	    Node w=mate[y];  | 
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   420 	    blossom.insert(w);  | 
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   421 	    position.set(y,A);   | 
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   422 	    position.set(w,D);   | 
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   423 	    tree.insert(y);  | 
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   424 	    tree.insert(w);  | 
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   425 	    tree.join(y,blossom.find(x));    | 
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   426 	    tree.join(w,y);    | 
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   427 	    Q.push(w);  | 
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   428 	  } else {                 //augment   | 
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   429 	    augment(x, ear, blossom, tree);  | 
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   430 	    mate.set(x,y);  | 
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   431 	    mate.set(y,x);  | 
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   432 	    return;  | 
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   433 	  } //if   | 
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   434 	  break;  | 
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   435 	default: break;  | 
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   436 	}  | 
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   437       }  | 
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   438     }  | 
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   439   }  | 
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   440   | 
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   441   template <typename Graph>  | 
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   442   void MaxMatching<Graph>::greedyMatching() { | 
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   443     NodeIt v;  | 
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   444     for( G.first(v); G.valid(v); G.next(v) )  | 
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   445       if ( mate[v]==INVALID ) { | 
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   446 	OutEdgeIt e;  | 
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   447 	for( G.first(e,v); G.valid(e); G.next(e) ) { | 
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   448 	  Node y=G.bNode(e);  | 
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   449 	  if ( mate[y]==INVALID && y!=v ) { | 
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   450 	    mate.set(v,y);  | 
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   451 	    mate.set(y,v);  | 
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   452 	    break;  | 
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   453 	  }  | 
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   454 	}  | 
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   455       }   | 
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   456   }  | 
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   457      | 
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   458   template <typename Graph>  | 
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   459   int MaxMatching<Graph>::size() { | 
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   460     int s=0;  | 
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   461     NodeIt v;  | 
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   462     for(G.first(v); G.valid(v); G.next(v) ) { | 
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   463       if ( G.valid(mate[v]) ) { | 
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   464 	++s;  | 
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   465       }  | 
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   466     }  | 
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   467     return (int)s/2;  | 
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   468   }  | 
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   469   | 
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   470   template <typename Graph>  | 
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   471   void MaxMatching<Graph>::resetPos() { | 
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   472     NodeIt v;  | 
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   473     for( G.first(v); G.valid(v); G.next(v))  | 
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   474       position.set(v,C);        | 
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   475   }  | 
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   476   | 
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   477   template <typename Graph>  | 
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   478   void MaxMatching<Graph>::resetMatching() { | 
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   479     NodeIt v;  | 
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   480     for( G.first(v); G.valid(v); G.next(v))  | 
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   481       mate.set(v,INVALID);        | 
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   482   }  | 
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   483   | 
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   484   template <typename Graph>  | 
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   485   bool MaxMatching<Graph>::noShrinkStep(Node x, typename Graph::NodeMap<Node>& ear,    | 
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   486 					UFE& blossom, UFE& tree, std::queue<Node>& Q) { | 
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   487     OutEdgeIt e;  | 
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   488     for( G.first(e,x); G.valid(e); G.next(e) ) { | 
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   489       Node y=G.bNode(e);  | 
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   490 	  | 
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   491       if ( position[y]==C ) { | 
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   492 	if ( mate[y]!=INVALID ) {       //grow | 
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   493 	  ear.set(y,x);  | 
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   494 	  Node w=mate[y];  | 
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   495 	  blossom.insert(w);  | 
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   496 	  position.set(y,A);  | 
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   497 	  position.set(w,D);  | 
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   498 	  tree.insert(y);  | 
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   499 	  tree.insert(w);  | 
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   500 	  tree.join(y,blossom.find(x));    | 
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   501 	  tree.join(w,y);    | 
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   502 	  Q.push(w);  | 
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   503 	} else {                      //augment  | 
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   504 	  augment(x, ear, blossom, tree);  | 
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   505 	  mate.set(x,y);  | 
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   506 	  mate.set(y,x);  | 
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   507 	  return true;  | 
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   508 	}  | 
         | 
   509       }  | 
         | 
   510     }  | 
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   511     return false;  | 
         | 
   512   }  | 
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   513   | 
         | 
   514   template <typename Graph>  | 
         | 
   515   void MaxMatching<Graph>::shrinkStep(Node& top, Node& middle, Node& bottom, typename Graph::NodeMap<Node>& ear,    | 
         | 
   516 				      UFE& blossom, UFE& tree, std::queue<Node>& Q) { | 
         | 
   517     ear.set(top,bottom);  | 
         | 
   518     Node t=top;  | 
         | 
   519     while ( t!=middle ) { | 
         | 
   520       Node u=mate[t];  | 
         | 
   521       t=ear[u];  | 
         | 
   522       ear.set(t,u);  | 
         | 
   523     }   | 
         | 
   524     bottom=mate[middle];  | 
         | 
   525     position.set(bottom,D);  | 
         | 
   526     Q.push(bottom);  | 
         | 
   527     top=ear[bottom];		  | 
         | 
   528     Node oldmiddle=middle;  | 
         | 
   529     middle=blossom.find(top);  | 
         | 
   530     tree.erase(bottom);  | 
         | 
   531     tree.erase(oldmiddle);  | 
         | 
   532     blossom.insert(bottom);  | 
         | 
   533     blossom.join(bottom, oldmiddle);  | 
         | 
   534     blossom.join(top, oldmiddle);  | 
         | 
   535   }  | 
         | 
   536   | 
         | 
   537   template <typename Graph>  | 
         | 
   538   void MaxMatching<Graph>::augment(Node x, typename Graph::NodeMap<Node>& ear,    | 
         | 
   539 				   UFE& blossom, UFE& tree) {  | 
         | 
   540     Node v=mate[x];  | 
         | 
   541     while ( G.valid(v) ) { | 
         | 
   542 	  | 
         | 
   543       Node u=ear[v];  | 
         | 
   544       mate.set(v,u);  | 
         | 
   545       Node tmp=v;  | 
         | 
   546       v=mate[u];  | 
         | 
   547       mate.set(u,tmp);  | 
         | 
   548     }  | 
         | 
   549     typename UFE::ItemIt it;  | 
         | 
   550     for (tree.first(it,blossom.find(x)); tree.valid(it); tree.next(it)) {    | 
         | 
   551       if ( position[it] == D ) { | 
         | 
   552 	typename UFE::ItemIt b_it;  | 
         | 
   553 	for (blossom.first(b_it,it); blossom.valid(b_it); blossom.next(b_it)) {   | 
         | 
   554 	  position.set( b_it ,C);  | 
         | 
   555 	}  | 
         | 
   556 	blossom.eraseClass(it);  | 
         | 
   557       } else position.set( it ,C);  | 
         | 
   558     }  | 
         | 
   559     tree.eraseClass(x);  | 
         | 
   560   }  | 
         | 
   561   | 
         | 
   562   | 
         | 
   563   | 
         | 
   564   /// @}  | 
         | 
   565     | 
         | 
   566 } //END OF NAMESPACE HUGO  | 
         | 
   567   | 
         | 
   568 #endif //EDMONDS_H  |