3  * This file is a part of LEMON, a generic C++ optimization library
 
     5  * Copyright (C) 2003-2007
 
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
 
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
 
     9  * Permission to use, modify and distribute this software is granted
 
    10  * provided that this copyright notice appears in all copies. For
 
    11  * precise terms see the accompanying LICENSE file.
 
    13  * This software is provided "AS IS" with no warranty of any kind,
 
    14  * express or implied, and with no claim as to its suitability for any
 
    19 #ifndef LEMON_BITS_PRED_MAP_PATH_H
 
    20 #define LEMON_BITS_PRED_MAP_PATH_H
 
    24   template <typename _Graph, typename _PredMap>
 
    27     typedef True RevPathTag;
 
    30     typedef typename Graph::Edge Edge;
 
    31     typedef _PredMap PredMap;
 
    33     PredMapPath(const Graph& _graph, const PredMap& _predMap,
 
    34                 typename Graph::Node _target)
 
    35       : graph(_graph), predMap(_predMap), target(_target) {}
 
    39       typename Graph::Node node = target;
 
    40       typename Graph::Edge edge;
 
    41       while ((edge = predMap[node]) != INVALID) {
 
    42         node = graph.source(edge);
 
    49       return predMap[target] != INVALID;
 
    55       RevEdgeIt(Invalid) : path(0), current(INVALID) {}
 
    56       RevEdgeIt(const PredMapPath& _path) 
 
    57         : path(&_path), current(_path.target) {
 
    58         if (path->predMap[current] == INVALID) current = INVALID;
 
    61       operator const typename Graph::Edge() const {
 
    62         return path->predMap[current];
 
    65       RevEdgeIt& operator++() {
 
    66         current = path->graph.source(path->predMap[current]);
 
    67         if (path->predMap[current] == INVALID) current = INVALID;
 
    71       bool operator==(const RevEdgeIt& e) const { 
 
    72         return current == e.current; 
 
    75       bool operator!=(const RevEdgeIt& e) const {
 
    76         return current != e.current; 
 
    79       bool operator<(const RevEdgeIt& e) const { 
 
    80         return current < e.current; 
 
    84       const PredMapPath* path;
 
    85       typename Graph::Node current;
 
    90     const PredMap& predMap;
 
    91     typename Graph::Node target;
 
    95   template <typename _Graph, typename _PredMatrixMap>
 
    96   class PredMatrixMapPath {
 
    98     typedef True RevPathTag;
 
   100     typedef _Graph Graph;
 
   101     typedef typename Graph::Edge Edge;
 
   102     typedef _PredMatrixMap PredMatrixMap;
 
   104     PredMatrixMapPath(const Graph& _graph, 
 
   105                       const PredMatrixMap& _predMatrixMap,
 
   106                       typename Graph::Node _source, 
 
   107                       typename Graph::Node _target)
 
   108       : graph(_graph), predMatrixMap(_predMatrixMap), 
 
   109         source(_source), target(_target) {}
 
   113       typename Graph::Node node = target;
 
   114       typename Graph::Edge edge;
 
   115       while ((edge = predMatrixMap(source, node)) != INVALID) {
 
   116         node = graph.source(edge);
 
   123       return source != target;
 
   129       RevEdgeIt(Invalid) : path(0), current(INVALID) {}
 
   130       RevEdgeIt(const PredMatrixMapPath& _path) 
 
   131         : path(&_path), current(_path.target) {
 
   132         if (path->predMatrixMap(path->source, current) == INVALID) 
 
   136       operator const typename Graph::Edge() const {
 
   137         return path->predMatrixMap(path->source, current);
 
   140       RevEdgeIt& operator++() {
 
   142           path->graph.source(path->predMatrixMap(path->source, current));
 
   143         if (path->predMatrixMap(path->source, current) == INVALID) 
 
   148       bool operator==(const RevEdgeIt& e) const { 
 
   149         return current == e.current; 
 
   152       bool operator!=(const RevEdgeIt& e) const {
 
   153         return current != e.current; 
 
   156       bool operator<(const RevEdgeIt& e) const { 
 
   157         return current < e.current; 
 
   161       const PredMatrixMapPath* path;
 
   162       typename Graph::Node current;
 
   167     const PredMatrixMap& predMatrixMap;
 
   168     typename Graph::Node source;
 
   169     typename Graph::Node target;