3  * This file is a part of LEMON, a generic C++ optimization library
 
     5  * Copyright (C) 2003-2007
 
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
 
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
 
     9  * Permission to use, modify and distribute this software is granted
 
    10  * provided that this copyright notice appears in all copies. For
 
    11  * precise terms see the accompanying LICENSE file.
 
    13  * This software is provided "AS IS" with no warranty of any kind,
 
    14  * express or implied, and with no claim as to its suitability for any
 
    19 #ifndef LEMON_BITS_BASE_EXTENDER_H
 
    20 #define LEMON_BITS_BASE_EXTENDER_H
 
    22 #include <lemon/bits/invalid.h>
 
    23 #include <lemon/error.h>
 
    25 #include <lemon/bits/map_extender.h>
 
    26 #include <lemon/bits/default_map.h>
 
    28 #include <lemon/concept_check.h>
 
    29 #include <lemon/concepts/maps.h>
 
    33 ///\brief Extenders for the graph types
 
    36   /// \ingroup graphbits
 
    38   /// \brief BaseGraph to BaseUGraph extender
 
    39   template <typename Base>
 
    40   class UndirGraphExtender : public Base {
 
    45     typedef typename Parent::Edge UEdge;
 
    46     typedef typename Parent::Node Node;
 
    48     typedef True UndirectedTag;
 
    50     class Edge : public UEdge {
 
    51       friend class UndirGraphExtender;
 
    56       Edge(const UEdge &ue, bool _forward) :
 
    57         UEdge(ue), forward(_forward) {}
 
    62       /// Invalid edge constructor
 
    63       Edge(Invalid i) : UEdge(i), forward(true) {}
 
    65       bool operator==(const Edge &that) const {
 
    66 	return forward==that.forward && UEdge(*this)==UEdge(that);
 
    68       bool operator!=(const Edge &that) const {
 
    69 	return forward!=that.forward || UEdge(*this)!=UEdge(that);
 
    71       bool operator<(const Edge &that) const {
 
    72 	return forward<that.forward ||
 
    73 	  (!(that.forward<forward) && UEdge(*this)<UEdge(that));
 
    81     /// Source of the given Edge.
 
    82     Node source(const Edge &e) const {
 
    83       return e.forward ? Parent::source(e) : Parent::target(e);
 
    88     /// Target of the given Edge.
 
    89     Node target(const Edge &e) const {
 
    90       return e.forward ? Parent::target(e) : Parent::source(e);
 
    93     /// \brief Directed edge from an undirected edge.
 
    95     /// Returns a directed edge corresponding to the specified UEdge.
 
    96     /// If the given bool is true the given undirected edge and the
 
    97     /// returned edge have the same source node.
 
    98     static Edge direct(const UEdge &ue, bool d) {
 
   102     /// Returns whether the given directed edge is same orientation as the
 
   103     /// corresponding undirected edge.
 
   105     /// \todo reference to the corresponding point of the undirected graph
 
   106     /// concept. "What does the direction of an undirected edge mean?"
 
   107     static bool direction(const Edge &e) { return e.forward; }
 
   113     void first(Edge &e) const {
 
   118     void next(Edge &e) const {
 
   128     void firstOut(Edge &e, const Node &n) const {
 
   129       Parent::firstIn(e,n);
 
   130       if( UEdge(e) != INVALID ) {
 
   134 	Parent::firstOut(e,n);
 
   138     void nextOut(Edge &e) const {
 
   140 	Node n = Parent::target(e);
 
   142 	if( UEdge(e) == INVALID ) {
 
   143 	  Parent::firstOut(e, n);
 
   152     void firstIn(Edge &e, const Node &n) const {
 
   153       Parent::firstOut(e,n);
 
   154       if( UEdge(e) != INVALID ) {
 
   158 	Parent::firstIn(e,n);
 
   162     void nextIn(Edge &e) const {
 
   164 	Node n = Parent::source(e);
 
   166 	if( UEdge(e) == INVALID ) {
 
   167 	  Parent::firstIn(e, n);
 
   176     void firstInc(UEdge &e, bool &d, const Node &n) const {
 
   178       Parent::firstOut(e, n);
 
   179       if (e != INVALID) return;
 
   181       Parent::firstIn(e, n);
 
   184     void nextInc(UEdge &e, bool &d) const {
 
   186 	Node s = Parent::source(e);
 
   188 	if (e != INVALID) return;
 
   190 	Parent::firstIn(e, s);
 
   196     Node nodeFromId(int ix) const {
 
   197       return Parent::nodeFromId(ix);
 
   200     Edge edgeFromId(int ix) const {
 
   201       return direct(Parent::edgeFromId(ix >> 1), bool(ix & 1));
 
   204     UEdge uEdgeFromId(int ix) const {
 
   205       return Parent::edgeFromId(ix);
 
   208     int id(const Node &n) const {
 
   209       return Parent::id(n);
 
   212     int id(const UEdge &e) const {
 
   213       return Parent::id(e);
 
   216     int id(const Edge &e) const {
 
   217       return 2 * Parent::id(e) + int(e.forward);
 
   220     int maxNodeId() const {
 
   221       return Parent::maxNodeId();
 
   224     int maxEdgeId() const {
 
   225       return 2 * Parent::maxEdgeId() + 1;
 
   228     int maxUEdgeId() const {
 
   229       return Parent::maxEdgeId();
 
   233     int edgeNum() const {
 
   234       return 2 * Parent::edgeNum();
 
   237     int uEdgeNum() const {
 
   238       return Parent::edgeNum();
 
   241     Edge findEdge(Node s, Node t, Edge p = INVALID) const {
 
   243 	UEdge edge = Parent::findEdge(s, t);
 
   244 	if (edge != INVALID) return direct(edge, true);
 
   245 	edge = Parent::findEdge(t, s);
 
   246 	if (edge != INVALID) return direct(edge, false);
 
   247       } else if (direction(p)) {
 
   248 	UEdge edge = Parent::findEdge(s, t, p);
 
   249 	if (edge != INVALID) return direct(edge, true);
 
   250 	edge = Parent::findEdge(t, s);
 
   251 	if (edge != INVALID) return direct(edge, false);	
 
   253 	UEdge edge = Parent::findEdge(t, s, p);
 
   254 	if (edge != INVALID) return direct(edge, false);	      
 
   259     UEdge findUEdge(Node s, Node t, UEdge p = INVALID) const {
 
   262           UEdge edge = Parent::findEdge(s, t);
 
   263           if (edge != INVALID) return edge;
 
   264           edge = Parent::findEdge(t, s);
 
   265           if (edge != INVALID) return edge;
 
   266         } else if (Parent::s(p) == s) {
 
   267           UEdge edge = Parent::findEdge(s, t, p);
 
   268           if (edge != INVALID) return edge;
 
   269           edge = Parent::findEdge(t, s);
 
   270           if (edge != INVALID) return edge;	
 
   272           UEdge edge = Parent::findEdge(t, s, p);
 
   273           if (edge != INVALID) return edge;	      
 
   276         return Parent::findEdge(s, t, p);
 
   282   template <typename Base>
 
   283   class BidirBpUGraphExtender : public Base {
 
   286     typedef BidirBpUGraphExtender Graph;
 
   288     typedef typename Parent::Node Node;
 
   289     typedef typename Parent::UEdge UEdge;
 
   297     class ANode : public Node {
 
   298       friend class BidirBpUGraphExtender;
 
   301       ANode(const Node& node) : Node(node) {
 
   302 	LEMON_ASSERT(Parent::aNode(node) || node == INVALID, 
 
   303 		     typename Parent::NodeSetError());
 
   305       ANode& operator=(const Node& node) {
 
   306 	LEMON_ASSERT(Parent::aNode(node) || node == INVALID, 
 
   307 		     typename Parent::NodeSetError());
 
   308         Node::operator=(node);
 
   311       ANode(Invalid) : Node(INVALID) {}
 
   312       ANode& operator=(Invalid) {
 
   313         Node::operator=(INVALID);
 
   318     void first(ANode& node) const {
 
   319       Parent::firstANode(static_cast<Node&>(node));
 
   321     void next(ANode& node) const {
 
   322       Parent::nextANode(static_cast<Node&>(node));
 
   325     int id(const ANode& node) const {
 
   326       return Parent::aNodeId(node);
 
   329     class BNode : public Node {
 
   330       friend class BidirBpUGraphExtender;
 
   333       BNode(const Node& node) : Node(node) {
 
   334 	LEMON_ASSERT(Parent::bNode(node) || node == INVALID,
 
   335 		     typename Parent::NodeSetError());
 
   337       BNode& operator=(const Node& node) {
 
   338 	LEMON_ASSERT(Parent::bNode(node) || node == INVALID, 
 
   339 		     typename Parent::NodeSetError());
 
   340         Node::operator=(node);
 
   343       BNode(Invalid) : Node(INVALID) {}
 
   344       BNode& operator=(Invalid) {
 
   345         Node::operator=(INVALID);
 
   350     void first(BNode& node) const {
 
   351       Parent::firstBNode(static_cast<Node&>(node));
 
   353     void next(BNode& node) const {
 
   354       Parent::nextBNode(static_cast<Node&>(node));
 
   357     int id(const BNode& node) const {
 
   358       return Parent::aNodeId(node);
 
   361     Node source(const UEdge& edge) const {
 
   364     Node target(const UEdge& edge) const {
 
   368     void firstInc(UEdge& edge, bool& dir, const Node& node) const {
 
   369       if (Parent::aNode(node)) {
 
   370 	Parent::firstFromANode(edge, node);
 
   373 	Parent::firstFromBNode(edge, node);
 
   374 	dir = static_cast<UEdge&>(edge) == INVALID;
 
   377     void nextInc(UEdge& edge, bool& dir) const {
 
   379 	Parent::nextFromANode(edge);
 
   381 	Parent::nextFromBNode(edge);
 
   382 	if (edge == INVALID) dir = true;
 
   386     class Edge : public UEdge {
 
   387       friend class BidirBpUGraphExtender;
 
   391       Edge(const UEdge& edge, bool _forward)
 
   392 	: UEdge(edge), forward(_forward) {}
 
   396       Edge (Invalid) : UEdge(INVALID), forward(true) {}
 
   397       bool operator==(const Edge& i) const {
 
   398 	return UEdge::operator==(i) && forward == i.forward;
 
   400       bool operator!=(const Edge& i) const {
 
   401 	return UEdge::operator!=(i) || forward != i.forward;
 
   403       bool operator<(const Edge& i) const {
 
   404 	return UEdge::operator<(i) || 
 
   405 	  (!(i.forward<forward) && UEdge(*this)<UEdge(i));
 
   409     void first(Edge& edge) const {
 
   410       Parent::first(static_cast<UEdge&>(edge));
 
   414     void next(Edge& edge) const {
 
   416 	Parent::next(static_cast<UEdge&>(edge));
 
   418       edge.forward = !edge.forward;
 
   421     void firstOut(Edge& edge, const Node& node) const {
 
   422       if (Parent::aNode(node)) {
 
   423 	Parent::firstFromANode(edge, node);
 
   426 	Parent::firstFromBNode(edge, node);
 
   427 	edge.forward = static_cast<UEdge&>(edge) == INVALID;
 
   430     void nextOut(Edge& edge) const {
 
   432 	Parent::nextFromANode(edge);
 
   434 	Parent::nextFromBNode(edge);
 
   435         edge.forward = static_cast<UEdge&>(edge) == INVALID;
 
   439     void firstIn(Edge& edge, const Node& node) const {
 
   440       if (Parent::bNode(node)) {
 
   441 	Parent::firstFromBNode(edge, node);
 
   444 	Parent::firstFromANode(edge, node);
 
   445 	edge.forward = static_cast<UEdge&>(edge) == INVALID;
 
   448     void nextIn(Edge& edge) const {
 
   450 	Parent::nextFromBNode(edge);
 
   452 	Parent::nextFromANode(edge);
 
   453 	edge.forward = static_cast<UEdge&>(edge) == INVALID;
 
   457     Node source(const Edge& edge) const {
 
   458       return edge.forward ? Parent::aNode(edge) : Parent::bNode(edge);
 
   460     Node target(const Edge& edge) const {
 
   461       return edge.forward ? Parent::bNode(edge) : Parent::aNode(edge);
 
   464     int id(const Edge& edge) const {
 
   465       return (Parent::id(static_cast<const UEdge&>(edge)) << 1) + 
 
   466         (edge.forward ? 0 : 1);
 
   468     Edge edgeFromId(int ix) const {
 
   469       return Edge(Parent::fromUEdgeId(ix >> 1), (ix & 1) == 0);
 
   471     int maxEdgeId() const {
 
   472       return (Parent::maxUEdgeId() << 1) + 1;
 
   475     bool direction(const Edge& edge) const {
 
   479     Edge direct(const UEdge& edge, bool dir) const {
 
   480       return Edge(edge, dir);
 
   483     int edgeNum() const {
 
   484       return 2 * Parent::uEdgeNum();
 
   487     int uEdgeNum() const {
 
   488       return Parent::uEdgeNum();