Bug fix.
I programmed to much templates.
     6 #include <all_include.h>
 
    13   std::map< std::string,Graph::NodeMap<double> * > nodemap_storage;
 
    14   std::map< std::string,Graph::EdgeMap<double> * > edgemap_storage;
 
    16   std::vector<Graph::NodeMap<double> > default_nodemaps;
 
    17   std::vector<Graph::EdgeMap<double> > default_edgemaps;
 
    21   int addNodeMap(const std::string &,Graph::NodeMap<double> *);
 
    22   int addEdgeMap(const std::string &,Graph::EdgeMap<double> *);
 
    24   int numOfNodeMaps() {return nodemap_storage.size();};
 
    25   int numOfEdgeMaps() {return edgemap_storage.size();};
 
    27   double maxOfNodeMap(const std::string &);
 
    28   double maxOfEdgeMap(const std::string &);
 
    30   double minOfNodeMap(const std::string &);
 
    31   double minOfEdgeMap(const std::string &);
 
    33   std::map< std::string,Graph::NodeMap<double> * >::iterator beginOfNodeMaps(){return nodemap_storage.begin();};
 
    34   std::map< std::string,Graph::EdgeMap<double> * >::iterator beginOfEdgeMaps(){return edgemap_storage.begin();};