5 /** Creates the EdgeMapRegistry type an declare a mutable instance 
 
     8 #define CREATE_EDGE_MAP_REGISTRY \
 
     9 typedef MapRegistry<Graph, Edge, EdgeIt> EdgeMapRegistry; \
 
    10 mutable EdgeMapRegistry edge_maps;
 
    12 /** Creates the NodeMapRegistry type an declare a mutable instance 
 
    15 #define CREATE_NODE_MAP_REGISTRY \
 
    16 typedef MapRegistry<Graph, Node, NodeIt> NodeMapRegistry; \
 
    17 mutable NodeMapRegistry node_maps;
 
    19 /** Creates both map registries.
 
    21 #define CREATE_MAP_REGISTRIES \
 
    22 CREATE_NODE_MAP_REGISTRY \
 
    23 CREATE_EDGE_MAP_REGISTRY
 
    25 /** Creates a map a concrete factory type from a template map
 
    26  *  factory to use as node map factory.
 
    28 #define CREATE_NODE_MAP_FACTORY(TemplateFactory) \
 
    29 typedef TemplateFactory<NodeMapRegistry> NodeMapFactory;
 
    31 /** Creates a map a concrete factory type from a template map
 
    32  *  factory to use as edge map factory.
 
    34 #define CREATE_EDGE_MAP_FACTORY(TemplateFactory) \
 
    35 typedef TemplateFactory<EdgeMapRegistry> EdgeMapFactory;
 
    37 /** Creates both map factories.
 
    39 #define CREATE_MAP_FACTORIES(TemplateFactory) \
 
    40 CREATE_NODE_MAP_FACTORY(TemplateFactory) \
 
    41 CREATE_EDGE_MAP_FACTORY(TemplateFactory) 
 
    43 /** Import a map from a concrete map factory. The import method is
 
    44  *  an overloading of the map type.
 
    45  *  The reason to use these macro is that the c++ does not support
 
    46  *  the template typedefs. If a future release of the c++ 
 
    47  *  supports this feature it should be fixed.
 
    49 #define IMPORT_NODE_MAP(Factory) \
 
    50 template <typename V> \
 
    51 class NodeMap : public Factory::Map<V> { \
 
    54 NodeMap(const Graph& g) : Factory::Map<V>(&g, &(g.node_maps)) {} \
 
    55 NodeMap(const Graph& g, const V& v) : Factory::Map<V>(g, g.node_maps, v) {} \
 
    56 NodeMap(const NodeMap& copy) \
 
    57   : Factory::Map<V>(static_cast<const Factory::Map<V>&>(copy)) {} \
 
    58 template <typename CMap> NodeMap(const CMap& copy) : Factory::Map<V>(copy) {} \
 
    59 NodeMap& operator=(const NodeMap& copy) { \
 
    60   this->Factory::Map<V>::operator=(static_cast<Factory::Map<V>&>(copy)); \
 
    63 template <typename CMap>NodeMap& operator=(const CMap& copy) { \
 
    64   this->Factory::Map<V>::operator=<CMap>(static_cast<Factory::Map<V>&>(copy));\
 
    69 /** Import a map from a concrete map factory. The import method is
 
    70  *  an overloading of the map type.
 
    71  *  The reason to use these macro is that the c++ does not support
 
    72  *  the template typedefs. If a future release of the c++ 
 
    73  *  supports this feature it should be fixed.
 
    75 #define IMPORT_EDGE_MAP(Factory) \
 
    76 template <typename V> \
 
    77 class EdgeMap : public Factory::Map<V> { \
 
    80 EdgeMap(const Graph& g) : Factory::Map<V>(g, g.edge_maps) {} \
 
    81 EdgeMap(const Graph& g, const V& v) : Factory::Map<V>(g, g.node_maps, v) {} \
 
    82 EdgeMap(const EdgeMap& copy) \
 
    83   : Factory::Map<V>(static_cast<Factory::Map<V>&>(copy)) {} \
 
    84 template <typename CMap> EdgeMap(const CMap& copy) : Factory::Map<V>(copy) {} \
 
    85 EdgeMap& operator=(const EdgeMap& copy) { \
 
    86   this->Factory::Map<V>::operator=(static_cast<Factory::Map<V>&>(copy)); \
 
    89 template <typename CMap>EdgeMap& operator=(const CMap& copy) { \
 
    90   this->Factory::Map<V>::operator=<CMap>(static_cast<Factory::Map<V>&>(copy));\
 
    95 /** This macro creates both map factories and imports both maps.
 
    97 #define CREATE_MAPS(TemplateFactory) \
 
    98 CREATE_MAP_FACTORIES(TemplateFactory) \
 
    99 IMPORT_NODE_MAP(NodeMapFactory) \
 
   100 IMPORT_EDGE_MAP(EdgeMapFactory)