Removed some unnecessary files.
     2  * src/lemon/xy.h - Part of LEMON, a generic C++ optimization library
 
     4  * Copyright (C) 2004 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
 
     5  * (Egervary Combinatorial Optimization Research Group, EGRES).
 
     7  * Permission to use, modify and distribute this software is granted
 
     8  * provided that this copyright notice appears in all copies. For
 
     9  * precise terms see the accompanying LICENSE file.
 
    11  * This software is provided "AS IS" with no warranty of any kind,
 
    12  * express or implied, and with no claim as to its suitability for any
 
    24 ///\brief A simple two dimensional vector and a bounding box implementation 
 
    26 /// The class \ref lemon::xy "xy" implements
 
    27 ///a two dimensional vector with the usual
 
    30 /// The class \ref lemon::BoundingBox "BoundingBox" can be used to determine
 
    31 /// the rectangular bounding box a set of \ref lemon::xy "xy"'s.
 
    33 ///\author Attila Bernath
 
    41   /// A two dimensional vector (plainvector) implementation
 
    43   /// A two dimensional vector (plainvector) implementation
 
    44   ///with the usual vector
 
    47   ///\author Attila Bernath
 
    57       ///Default constructor: both coordinates become 0
 
    60       ///Constructing the instance from coordinates
 
    61       xy(T a, T b) : x(a), y(b) { }
 
    64       ///Conversion constructor
 
    65       template<class TT> xy(const xy<TT> &p) : x(p.x), y(p.y) {}
 
    67       ///Gives back the square of the norm of the vector
 
    72       ///Increments the left hand side by u
 
    73       xy<T>& operator +=(const xy<T>& u){
 
    79       ///Decrements the left hand side by u
 
    80       xy<T>& operator -=(const xy<T>& u){
 
    86       ///Multiplying the left hand side with a scalar
 
    87       xy<T>& operator *=(const T &u){
 
    93       ///Dividing the left hand side by a scalar
 
    94       xy<T>& operator /=(const T &u){
 
   100       ///Returns the scalar product of two vectors
 
   101       T operator *(const xy<T>& u){
 
   105       ///Returns the sum of two vectors
 
   106       xy<T> operator+(const xy<T> &u) const {
 
   111       ///Returns the neg of the vectors
 
   112       xy<T> operator-() const {
 
   118       ///Returns the difference of two vectors
 
   119       xy<T> operator-(const xy<T> &u) const {
 
   124       ///Returns a vector multiplied by a scalar
 
   125       xy<T> operator*(const T &u) const {
 
   130       ///Returns a vector divided by a scalar
 
   131       xy<T> operator/(const T &u) const {
 
   137       bool operator==(const xy<T> &u){
 
   138 	return (x==u.x) && (y==u.y);
 
   141       ///Testing inequality
 
   142       bool operator!=(xy u){
 
   143 	return  (x!=u.x) || (y!=u.y);
 
   148   ///Returns a vector multiplied by a scalar
 
   150   ///Returns a vector multiplied by a scalar
 
   152   template<typename T> xy<T> operator*(const T &u,const xy<T> &x) {
 
   156   ///Read a plainvector from a stream
 
   158   ///Read a plainvector from a stream
 
   163   std::istream& operator>>(std::istream &is, xy<T> &z)
 
   170   ///Write a plainvector to a stream
 
   172   ///Write a plainvector to a stream
 
   177   std::ostream& operator<<(std::ostream &os, xy<T> z)
 
   179     os << "(" << z.x << ", " << z.y << ")";
 
   184   /// A class to calculate or store the bounding box of plainvectors.
 
   186   /// A class to calculate or store the bounding box of plainvectors.
 
   188   ///\author Attila Bernath
 
   191       xy<T> bottom_left, top_right;
 
   195       ///Default constructor: an empty bounding box
 
   196       BoundingBox() { _empty = true; }
 
   198       ///Constructing the instance from one point
 
   199       BoundingBox(xy<T> a) { bottom_left=top_right=a; _empty = false; }
 
   201       ///Is there any point added
 
   206       ///Gives back the bottom left corner (if the bounding box is empty, then the return value is not defined) 
 
   207       xy<T> bottomLeft() const {
 
   211       ///Gives back the top right corner (if the bounding box is empty, then the return value is not defined) 
 
   212       xy<T> topRight() const {
 
   216       ///Gives back the bottom right corner (if the bounding box is empty, then the return value is not defined) 
 
   217       xy<T> bottomRight() const {
 
   218 	return xy<T>(top_right.x,bottom_left.y);
 
   221       ///Gives back the top left corner (if the bounding box is empty, then the return value is not defined) 
 
   222       xy<T> topLeft() const {
 
   223 	return xy<T>(bottom_left.x,top_right.y);
 
   226       ///Gives back the bottom of the box (if the bounding box is empty, then the return value is not defined) 
 
   228 	return bottom_left.y;
 
   231       ///Gives back the top of the box (if the bounding box is empty, then the return value is not defined) 
 
   236       ///Gives back the left side of the box (if the bounding box is empty, then the return value is not defined) 
 
   238 	return bottom_left.x;
 
   241       ///Gives back the right side of the box (if the bounding box is empty, then the return value is not defined) 
 
   246       ///Checks whether a point is inside a bounding box
 
   247       bool inside(const xy<T>& u){
 
   251 	  return ((u.x-bottom_left.x)*(top_right.x-u.x) >= 0 &&
 
   252 		  (u.y-bottom_left.y)*(top_right.y-u.y) >= 0 );
 
   256       ///Increments a bounding box with a point
 
   257       BoundingBox& operator +=(const xy<T>& u){
 
   259 	  bottom_left=top_right=u;
 
   263 	  if (bottom_left.x > u.x) bottom_left.x = u.x;
 
   264 	  if (bottom_left.y > u.y) bottom_left.y = u.y;
 
   265 	  if (top_right.x < u.x) top_right.x = u.x;
 
   266 	  if (top_right.y < u.y) top_right.y = u.y;
 
   271       ///Sums a bounding box and a point
 
   272       BoundingBox operator +(const xy<T>& u){
 
   273 	BoundingBox b = *this;
 
   277       ///Increments a bounding box with an other bounding box
 
   278       BoundingBox& operator +=(const BoundingBox &u){
 
   280 	  *this += u.bottomLeft();
 
   281 	  *this += u.topRight();
 
   286       ///Sums two bounding boxes
 
   287       BoundingBox operator +(const BoundingBox& u){
 
   288 	BoundingBox b = *this;
 
   292     };//class Boundingbox