lemon/hypercube_graph.h
author Peter Kovacs <kpeter@inf.elte.hu>
Tue, 24 Mar 2009 00:18:25 +0100
changeset 596 8c3112a66878
parent 372 7b6466ed488a
child 550 c5fd2d996909
permissions -rw-r--r--
Use XTI implementation instead of ATI in NetworkSimplex (#234)

XTI (eXtended Threaded Index) is an imporved version of the widely
known ATI (Augmented Threaded Index) method for storing and updating
the spanning tree structure in Network Simplex algorithms.

In the ATI data structure three indices are stored for each node:
predecessor, thread and depth. In the XTI data structure depth is
replaced by the number of successors and the last successor
(according to the thread index).
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/* -*- mode: C++; indent-tabs-mode: nil; -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library.
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 *
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 * Copyright (C) 2003-2009
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef HYPERCUBE_GRAPH_H
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#define HYPERCUBE_GRAPH_H
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#include <vector>
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#include <lemon/core.h>
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#include <lemon/assert.h>
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#include <lemon/bits/graph_extender.h>
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///\ingroup graphs
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///\file
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///\brief HypercubeGraph class.
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namespace lemon {
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  class HypercubeGraphBase {
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  public:
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    typedef HypercubeGraphBase Graph;
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    class Node;
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    class Edge;
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    class Arc;
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  public:
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    HypercubeGraphBase() {}
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  protected:
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    void construct(int dim) {
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      LEMON_ASSERT(dim >= 1, "The number of dimensions must be at least 1.");
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      _dim = dim;
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      _node_num = 1 << dim;
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      _edge_num = dim * (1 << (dim-1));
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    }
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  public:
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    typedef True NodeNumTag;
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    typedef True EdgeNumTag;
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    typedef True ArcNumTag;
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    int nodeNum() const { return _node_num; }
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    int edgeNum() const { return _edge_num; }
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    int arcNum() const { return 2 * _edge_num; }
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    int maxNodeId() const { return _node_num - 1; }
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    int maxEdgeId() const { return _edge_num - 1; }
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    int maxArcId() const { return 2 * _edge_num - 1; }
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    static Node nodeFromId(int id) { return Node(id); }
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    static Edge edgeFromId(int id) { return Edge(id); }
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    static Arc arcFromId(int id) { return Arc(id); }
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    static int id(Node node) { return node._id; }
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    static int id(Edge edge) { return edge._id; }
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    static int id(Arc arc) { return arc._id; }
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    Node u(Edge edge) const {
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      int base = edge._id & ((1 << (_dim-1)) - 1);
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      int k = edge._id >> (_dim-1);
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      return ((base >> k) << (k+1)) | (base & ((1 << k) - 1));
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    }
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    Node v(Edge edge) const {
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      int base = edge._id & ((1 << (_dim-1)) - 1);
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      int k = edge._id >> (_dim-1);
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      return ((base >> k) << (k+1)) | (base & ((1 << k) - 1)) | (1 << k);
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    }
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    Node source(Arc arc) const {
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      return (arc._id & 1) == 1 ? u(arc) : v(arc);
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    }
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    Node target(Arc arc) const {
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      return (arc._id & 1) == 1 ? v(arc) : u(arc);
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    }
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    typedef True FindEdgeTag;
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    typedef True FindArcTag;
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    Edge findEdge(Node u, Node v, Edge prev = INVALID) const {
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      if (prev != INVALID) return INVALID;
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      int d = u._id ^ v._id;
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      int k = 0;
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      if (d == 0) return INVALID;
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      for ( ; (d & 1) == 0; d >>= 1) ++k;
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      if (d >> 1 != 0) return INVALID;
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      return (k << (_dim-1)) | ((u._id >> (k+1)) << k) |
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        (u._id & ((1 << k) - 1));
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    }
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    Arc findArc(Node u, Node v, Arc prev = INVALID) const {
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      Edge edge = findEdge(u, v, prev);
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      if (edge == INVALID) return INVALID;
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      int k = edge._id >> (_dim-1);
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      return ((u._id >> k) & 1) == 1 ? edge._id << 1 : (edge._id << 1) | 1;
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    }
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    class Node {
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      friend class HypercubeGraphBase;
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    protected:
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      int _id;
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      Node(int id) : _id(id) {}
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    public:
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      Node() {}
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      Node (Invalid) : _id(-1) {}
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      bool operator==(const Node node) const {return _id == node._id;}
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      bool operator!=(const Node node) const {return _id != node._id;}
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      bool operator<(const Node node) const {return _id < node._id;}
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    };
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    class Edge {
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      friend class HypercubeGraphBase;
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      friend class Arc;
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    protected:
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      int _id;
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      Edge(int id) : _id(id) {}
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    public:
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      Edge() {}
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      Edge (Invalid) : _id(-1) {}
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      bool operator==(const Edge edge) const {return _id == edge._id;}
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      bool operator!=(const Edge edge) const {return _id != edge._id;}
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      bool operator<(const Edge edge) const {return _id < edge._id;}
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    };
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    class Arc {
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      friend class HypercubeGraphBase;
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    protected:
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      int _id;
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      Arc(int id) : _id(id) {}
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    public:
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      Arc() {}
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      Arc (Invalid) : _id(-1) {}
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      operator Edge() const { return _id != -1 ? Edge(_id >> 1) : INVALID; }
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      bool operator==(const Arc arc) const {return _id == arc._id;}
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      bool operator!=(const Arc arc) const {return _id != arc._id;}
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      bool operator<(const Arc arc) const {return _id < arc._id;}
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    };
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    void first(Node& node) const {
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      node._id = _node_num - 1;
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    }
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    static void next(Node& node) {
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      --node._id;
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    }
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    void first(Edge& edge) const {
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      edge._id = _edge_num - 1;
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    }
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    static void next(Edge& edge) {
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      --edge._id;
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    }
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    void first(Arc& arc) const {
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      arc._id = 2 * _edge_num - 1;
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    }
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    static void next(Arc& arc) {
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      --arc._id;
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    }
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    void firstInc(Edge& edge, bool& dir, const Node& node) const {
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      edge._id = node._id >> 1;
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      dir = (node._id & 1) == 0;
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    }
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    void nextInc(Edge& edge, bool& dir) const {
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      Node n = dir ? u(edge) : v(edge);
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      int k = (edge._id >> (_dim-1)) + 1;
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      if (k < _dim) {
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        edge._id = (k << (_dim-1)) |
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          ((n._id >> (k+1)) << k) | (n._id & ((1 << k) - 1));
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        dir = ((n._id >> k) & 1) == 0;
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      } else {
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        edge._id = -1;
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        dir = true;
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      }
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    }
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    void firstOut(Arc& arc, const Node& node) const {
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      arc._id = ((node._id >> 1) << 1) | (~node._id & 1);
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    }
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    void nextOut(Arc& arc) const {
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      Node n = (arc._id & 1) == 1 ? u(arc) : v(arc);
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      int k = (arc._id >> _dim) + 1;
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      if (k < _dim) {
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        arc._id = (k << (_dim-1)) |
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          ((n._id >> (k+1)) << k) | (n._id & ((1 << k) - 1));
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        arc._id = (arc._id << 1) | (~(n._id >> k) & 1);
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      } else {
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        arc._id = -1;
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      }
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    }
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    void firstIn(Arc& arc, const Node& node) const {
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      arc._id = ((node._id >> 1) << 1) | (node._id & 1);
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    }
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    void nextIn(Arc& arc) const {
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      Node n = (arc._id & 1) == 1 ? v(arc) : u(arc);
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      int k = (arc._id >> _dim) + 1;
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      if (k < _dim) {
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        arc._id = (k << (_dim-1)) |
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          ((n._id >> (k+1)) << k) | (n._id & ((1 << k) - 1));
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        arc._id = (arc._id << 1) | ((n._id >> k) & 1);
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      } else {
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        arc._id = -1;
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      }
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    }
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    static bool direction(Arc arc) {
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      return (arc._id & 1) == 1;
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    }
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    static Arc direct(Edge edge, bool dir) {
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      return Arc((edge._id << 1) | (dir ? 1 : 0));
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    }
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    int dimension() const {
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      return _dim;
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    }
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    bool projection(Node node, int n) const {
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      return static_cast<bool>(node._id & (1 << n));
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    }
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    int dimension(Edge edge) const {
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      return edge._id >> (_dim-1);
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    }
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    int dimension(Arc arc) const {
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      return arc._id >> _dim;
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    }
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    int index(Node node) const {
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      return node._id;
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    }
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    Node operator()(int ix) const {
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      return Node(ix);
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    }
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  private:
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    int _dim;
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    int _node_num, _edge_num;
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  };
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  typedef GraphExtender<HypercubeGraphBase> ExtendedHypercubeGraphBase;
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  /// \ingroup graphs
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  ///
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  /// \brief Hypercube graph class
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  ///
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  /// This class implements a special graph type. The nodes of the graph
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  /// are indiced with integers with at most \c dim binary digits.
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  /// Two nodes are connected in the graph if and only if their indices
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  /// differ only on one position in the binary form.
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  ///
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  /// \note The type of the indices is chosen to \c int for efficiency
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  /// reasons. Thus the maximum dimension of this implementation is 26
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  /// (assuming that the size of \c int is 32 bit).
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  ///
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  /// This graph type is fully conform to the \ref concepts::Graph
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  /// "Graph" concept, and it also has an important extra feature
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  /// that its maps are real \ref concepts::ReferenceMap
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  /// "reference map"s.
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  class HypercubeGraph : public ExtendedHypercubeGraphBase {
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  public:
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    typedef ExtendedHypercubeGraphBase Parent;
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    /// \brief Constructs a hypercube graph with \c dim dimensions.
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    ///
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    /// Constructs a hypercube graph with \c dim dimensions.
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    HypercubeGraph(int dim) { construct(dim); }
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    /// \brief The number of dimensions.
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    ///
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    /// Gives back the number of dimensions.
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    int dimension() const {
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      return Parent::dimension();
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    }
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    /// \brief Returns \c true if the n'th bit of the node is one.
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    ///
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    /// Returns \c true if the n'th bit of the node is one.
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    bool projection(Node node, int n) const {
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      return Parent::projection(node, n);
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    }
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    /// \brief The dimension id of an edge.
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    ///
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    /// Gives back the dimension id of the given edge.
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    /// It is in the [0..dim-1] range.
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    int dimension(Edge edge) const {
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      return Parent::dimension(edge);
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    }
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    /// \brief The dimension id of an arc.
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    ///
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    /// Gives back the dimension id of the given arc.
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    /// It is in the [0..dim-1] range.
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    int dimension(Arc arc) const {
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      return Parent::dimension(arc);
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    }
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    /// \brief The index of a node.
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    ///
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    /// Gives back the index of the given node.
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    /// The lower bits of the integer describes the node.
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    int index(Node node) const {
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      return Parent::index(node);
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    }
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    /// \brief Gives back a node by its index.
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    ///
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    /// Gives back a node by its index.
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    Node operator()(int ix) const {
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      return Parent::operator()(ix);
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    }
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    /// \brief Number of nodes.
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    int nodeNum() const { return Parent::nodeNum(); }
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    /// \brief Number of edges.
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    int edgeNum() const { return Parent::edgeNum(); }
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    /// \brief Number of arcs.
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    int arcNum() const { return Parent::arcNum(); }
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    /// \brief Linear combination map.
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    ///
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    /// This map makes possible to give back a linear combination
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    /// for each node. It works like the \c std::accumulate function,
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    /// so it accumulates the \c bf binary function with the \c fv first
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    /// value. The map accumulates only on that positions (dimensions)
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    /// where the index of the node is one. The values that have to be
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    /// accumulated should be given by the \c begin and \c end iterators
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    /// and the length of this range should be equal to the dimension
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    /// number of the graph.
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    ///
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    ///\code
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    /// const int DIM = 3;
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    /// HypercubeGraph graph(DIM);
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    /// dim2::Point<double> base[DIM];
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    /// for (int k = 0; k < DIM; ++k) {
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    ///   base[k].x = rnd();
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    ///   base[k].y = rnd();
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    /// }
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    /// HypercubeGraph::HyperMap<dim2::Point<double> >
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    ///   pos(graph, base, base + DIM, dim2::Point<double>(0.0, 0.0));
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    ///\endcode
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    ///
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    /// \see HypercubeGraph
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    template <typename T, typename BF = std::plus<T> >
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    class HyperMap {
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    public:
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      /// \brief The key type of the map
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      typedef Node Key;
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      /// \brief The value type of the map
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      typedef T Value;
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      /// \brief Constructor for HyperMap.
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      ///
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      /// Construct a HyperMap for the given graph. The values that have
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      /// to be accumulated should be given by the \c begin and \c end
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      /// iterators and the length of this range should be equal to the
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      /// dimension number of the graph.
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      ///
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      /// This map accumulates the \c bf binary function with the \c fv
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      /// first value on that positions (dimensions) where the index of
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      /// the node is one.
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      template <typename It>
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      HyperMap(const Graph& graph, It begin, It end,
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               T fv = 0, const BF& bf = BF())
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        : _graph(graph), _values(begin, end), _first_value(fv), _bin_func(bf)
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      {
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        LEMON_ASSERT(_values.size() == graph.dimension(),
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                     "Wrong size of range");
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      }
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      /// \brief The partial accumulated value.
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      ///
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      /// Gives back the partial accumulated value.
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      Value operator[](const Key& k) const {
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        Value val = _first_value;
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        int id = _graph.index(k);
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        int n = 0;
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        while (id != 0) {
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          if (id & 1) {
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            val = _bin_func(val, _values[n]);
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          }
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          id >>= 1;
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          ++n;
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        }
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        return val;
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      }
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    private:
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      const Graph& _graph;
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      std::vector<T> _values;
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      T _first_value;
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      BF _bin_func;
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    };
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  };
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}
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#endif