lemon/concepts/heap.h
author Akos Ladanyi <ladanyi@tmit.bme.hu>
Fri, 03 Apr 2009 16:58:22 +0100
changeset 560 b53a9068e3e4
parent 514 f5bc148f7e1f
child 576 33c6b6e755cd
permissions -rw-r--r--
Single check macro for all COIN-OR dependencies (#204)
     1 /* -*- mode: C++; indent-tabs-mode: nil; -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library.
     4  *
     5  * Copyright (C) 2003-2009
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 ///\ingroup concept
    20 ///\file
    21 ///\brief The concept of heaps.
    22 
    23 #ifndef LEMON_CONCEPTS_HEAP_H
    24 #define LEMON_CONCEPTS_HEAP_H
    25 
    26 #include <lemon/core.h>
    27 #include <lemon/concept_check.h>
    28 
    29 namespace lemon {
    30 
    31   namespace concepts {
    32 
    33     /// \addtogroup concept
    34     /// @{
    35 
    36     /// \brief The heap concept.
    37     ///
    38     /// Concept class describing the main interface of heaps. A \e heap
    39     /// is a data structure for storing items with specified values called
    40     /// \e priorities in such a way that finding the item with minimum
    41     /// priority is efficient. In a heap one can change the priority of an
    42     /// item, add or erase an item, etc.
    43     ///
    44     /// \tparam PR Type of the priority of the items.
    45     /// \tparam IM A read and writable item map with int values, used
    46     /// internally to handle the cross references.
    47     /// \tparam Comp A functor class for the ordering of the priorities.
    48     /// The default is \c std::less<PR>.
    49 #ifdef DOXYGEN
    50     template <typename PR, typename IM, typename Comp = std::less<PR> >
    51 #else
    52     template <typename PR, typename IM>
    53 #endif
    54     class Heap {
    55     public:
    56 
    57       /// Type of the item-int map.
    58       typedef IM ItemIntMap;
    59       /// Type of the priorities.
    60       typedef PR Prio;
    61       /// Type of the items stored in the heap.
    62       typedef typename ItemIntMap::Key Item;
    63 
    64       /// \brief Type to represent the states of the items.
    65       ///
    66       /// Each item has a state associated to it. It can be "in heap",
    67       /// "pre heap" or "post heap". The later two are indifferent
    68       /// from the point of view of the heap, but may be useful for
    69       /// the user.
    70       ///
    71       /// The item-int map must be initialized in such way that it assigns
    72       /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
    73       enum State {
    74         IN_HEAP = 0,    ///< The "in heap" state constant.
    75         PRE_HEAP = -1,  ///< The "pre heap" state constant.
    76         POST_HEAP = -2  ///< The "post heap" state constant.
    77       };
    78 
    79       /// \brief The constructor.
    80       ///
    81       /// The constructor.
    82       /// \param map A map that assigns \c int values to keys of type
    83       /// \c Item. It is used internally by the heap implementations to
    84       /// handle the cross references. The assigned value must be
    85       /// \c PRE_HEAP (<tt>-1</tt>) for every item.
    86       explicit Heap(ItemIntMap &map) {}
    87 
    88       /// \brief The number of items stored in the heap.
    89       ///
    90       /// Returns the number of items stored in the heap.
    91       int size() const { return 0; }
    92 
    93       /// \brief Checks if the heap is empty.
    94       ///
    95       /// Returns \c true if the heap is empty.
    96       bool empty() const { return false; }
    97 
    98       /// \brief Makes the heap empty.
    99       ///
   100       /// Makes the heap empty.
   101       void clear();
   102 
   103       /// \brief Inserts an item into the heap with the given priority.
   104       ///
   105       /// Inserts the given item into the heap with the given priority.
   106       /// \param i The item to insert.
   107       /// \param p The priority of the item.
   108       void push(const Item &i, const Prio &p) {}
   109 
   110       /// \brief Returns the item having minimum priority.
   111       ///
   112       /// Returns the item having minimum priority.
   113       /// \pre The heap must be non-empty.
   114       Item top() const {}
   115 
   116       /// \brief The minimum priority.
   117       ///
   118       /// Returns the minimum priority.
   119       /// \pre The heap must be non-empty.
   120       Prio prio() const {}
   121 
   122       /// \brief Removes the item having minimum priority.
   123       ///
   124       /// Removes the item having minimum priority.
   125       /// \pre The heap must be non-empty.
   126       void pop() {}
   127 
   128       /// \brief Removes an item from the heap.
   129       ///
   130       /// Removes the given item from the heap if it is already stored.
   131       /// \param i The item to delete.
   132       void erase(const Item &i) {}
   133 
   134       /// \brief The priority of an item.
   135       ///
   136       /// Returns the priority of the given item.
   137       /// \param i The item.
   138       /// \pre \c i must be in the heap.
   139       Prio operator[](const Item &i) const {}
   140 
   141       /// \brief Sets the priority of an item or inserts it, if it is
   142       /// not stored in the heap.
   143       ///
   144       /// This method sets the priority of the given item if it is
   145       /// already stored in the heap.
   146       /// Otherwise it inserts the given item with the given priority.
   147       ///
   148       /// \param i The item.
   149       /// \param p The priority.
   150       void set(const Item &i, const Prio &p) {}
   151 
   152       /// \brief Decreases the priority of an item to the given value.
   153       ///
   154       /// Decreases the priority of an item to the given value.
   155       /// \param i The item.
   156       /// \param p The priority.
   157       /// \pre \c i must be stored in the heap with priority at least \c p.
   158       void decrease(const Item &i, const Prio &p) {}
   159 
   160       /// \brief Increases the priority of an item to the given value.
   161       ///
   162       /// Increases the priority of an item to the given value.
   163       /// \param i The item.
   164       /// \param p The priority.
   165       /// \pre \c i must be stored in the heap with priority at most \c p.
   166       void increase(const Item &i, const Prio &p) {}
   167 
   168       /// \brief Returns if an item is in, has already been in, or has
   169       /// never been in the heap.
   170       ///
   171       /// This method returns \c PRE_HEAP if the given item has never
   172       /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
   173       /// and \c POST_HEAP otherwise.
   174       /// In the latter case it is possible that the item will get back
   175       /// to the heap again.
   176       /// \param i The item.
   177       State state(const Item &i) const {}
   178 
   179       /// \brief Sets the state of an item in the heap.
   180       ///
   181       /// Sets the state of the given item in the heap. It can be used
   182       /// to manually clear the heap when it is important to achive the
   183       /// better time complexity.
   184       /// \param i The item.
   185       /// \param st The state. It should not be \c IN_HEAP.
   186       void state(const Item& i, State st) {}
   187 
   188 
   189       template <typename _Heap>
   190       struct Constraints {
   191       public:
   192         void constraints() {
   193           typedef typename _Heap::Item OwnItem;
   194           typedef typename _Heap::Prio OwnPrio;
   195           typedef typename _Heap::State OwnState;
   196 
   197           Item item;
   198           Prio prio;
   199           item=Item();
   200           prio=Prio();
   201           ignore_unused_variable_warning(item);
   202           ignore_unused_variable_warning(prio);
   203 
   204           OwnItem own_item;
   205           OwnPrio own_prio;
   206           OwnState own_state;
   207           own_item=Item();
   208           own_prio=Prio();
   209           ignore_unused_variable_warning(own_item);
   210           ignore_unused_variable_warning(own_prio);
   211           ignore_unused_variable_warning(own_state);
   212 
   213           _Heap heap1(map);
   214           _Heap heap2 = heap1;
   215           ignore_unused_variable_warning(heap1);
   216           ignore_unused_variable_warning(heap2);
   217 
   218           int s = heap.size();
   219           ignore_unused_variable_warning(s);
   220           bool e = heap.empty();
   221           ignore_unused_variable_warning(e);
   222 
   223           prio = heap.prio();
   224           item = heap.top();
   225           prio = heap[item];
   226           own_prio = heap.prio();
   227           own_item = heap.top();
   228           own_prio = heap[own_item];
   229 
   230           heap.push(item, prio);
   231           heap.push(own_item, own_prio);
   232           heap.pop();
   233 
   234           heap.set(item, prio);
   235           heap.decrease(item, prio);
   236           heap.increase(item, prio);
   237           heap.set(own_item, own_prio);
   238           heap.decrease(own_item, own_prio);
   239           heap.increase(own_item, own_prio);
   240 
   241           heap.erase(item);
   242           heap.erase(own_item);
   243           heap.clear();
   244 
   245           own_state = heap.state(own_item);
   246           heap.state(own_item, own_state);
   247 
   248           own_state = _Heap::PRE_HEAP;
   249           own_state = _Heap::IN_HEAP;
   250           own_state = _Heap::POST_HEAP;
   251         }
   252 
   253         _Heap& heap;
   254         ItemIntMap& map;
   255       };
   256     };
   257 
   258     /// @}
   259   } // namespace lemon
   260 }
   261 #endif