lemon/concepts/digraph.h
author Peter Kovacs <kpeter@inf.elte.hu>
Fri, 16 Oct 2009 02:32:30 +0200
changeset 854 9a7e4e606f83
parent 529 f5bc148f7e1f
child 734 bd72f8d20f33
child 982 3e711ee55d31
permissions -rw-r--r--
Add a fullInit() function to Suurballe (#181, #323)
to provide faster handling of multiple targets.
A start() function is also added, just for the sake of
convenience.
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/* -*- mode: C++; indent-tabs-mode: nil; -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library.
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 *
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 * Copyright (C) 2003-2009
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_CONCEPTS_DIGRAPH_H
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#define LEMON_CONCEPTS_DIGRAPH_H
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///\ingroup graph_concepts
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///\file
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///\brief The concept of directed graphs.
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#include <lemon/core.h>
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#include <lemon/concepts/maps.h>
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#include <lemon/concept_check.h>
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#include <lemon/concepts/graph_components.h>
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namespace lemon {
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  namespace concepts {
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    /// \ingroup graph_concepts
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    ///
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    /// \brief Class describing the concept of directed graphs.
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    ///
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    /// This class describes the \ref concept "concept" of the
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    /// immutable directed digraphs.
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    ///
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    /// Note that actual digraph implementation like @ref ListDigraph or
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    /// @ref SmartDigraph may have several additional functionality.
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    ///
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    /// \sa concept
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    class Digraph {
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    private:
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      ///Digraphs are \e not copy constructible. Use DigraphCopy() instead.
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      ///Digraphs are \e not copy constructible. Use DigraphCopy() instead.
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      ///
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      Digraph(const Digraph &) {};
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      ///\brief Assignment of \ref Digraph "Digraph"s to another ones are
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      ///\e not allowed. Use DigraphCopy() instead.
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      ///Assignment of \ref Digraph "Digraph"s to another ones are
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      ///\e not allowed.  Use DigraphCopy() instead.
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      void operator=(const Digraph &) {}
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    public:
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      ///\e
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      /// Defalult constructor.
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      /// Defalult constructor.
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      ///
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      Digraph() { }
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      /// Class for identifying a node of the digraph
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      /// This class identifies a node of the digraph. It also serves
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      /// as a base class of the node iterators,
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      /// thus they will convert to this type.
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      class Node {
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      public:
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        /// Default constructor
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        /// @warning The default constructor sets the iterator
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        /// to an undefined value.
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        Node() { }
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        /// Copy constructor.
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        /// Copy constructor.
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        ///
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        Node(const Node&) { }
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        /// Invalid constructor \& conversion.
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        /// This constructor initializes the iterator to be invalid.
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        /// \sa Invalid for more details.
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        Node(Invalid) { }
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        /// Equality operator
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        /// Two iterators are equal if and only if they point to the
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        /// same object or both are invalid.
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        bool operator==(Node) const { return true; }
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        /// Inequality operator
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        /// \sa operator==(Node n)
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        ///
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        bool operator!=(Node) const { return true; }
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        /// Artificial ordering operator.
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        /// To allow the use of digraph descriptors as key type in std::map or
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        /// similar associative container we require this.
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        ///
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        /// \note This operator only have to define some strict ordering of
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        /// the items; this order has nothing to do with the iteration
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        /// ordering of the items.
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        bool operator<(Node) const { return false; }
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      };
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      /// This iterator goes through each node.
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      /// This iterator goes through each node.
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      /// Its usage is quite simple, for example you can count the number
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      /// of nodes in digraph \c g of type \c Digraph like this:
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      ///\code
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      /// int count=0;
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      /// for (Digraph::NodeIt n(g); n!=INVALID; ++n) ++count;
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      ///\endcode
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      class NodeIt : public Node {
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      public:
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        /// Default constructor
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        /// @warning The default constructor sets the iterator
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        /// to an undefined value.
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        NodeIt() { }
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        /// Copy constructor.
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        /// Copy constructor.
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        ///
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        NodeIt(const NodeIt& n) : Node(n) { }
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        /// Invalid constructor \& conversion.
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        /// Initialize the iterator to be invalid.
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        /// \sa Invalid for more details.
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        NodeIt(Invalid) { }
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        /// Sets the iterator to the first node.
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        /// Sets the iterator to the first node of \c g.
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        ///
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        NodeIt(const Digraph&) { }
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        /// Node -> NodeIt conversion.
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        /// Sets the iterator to the node of \c the digraph pointed by
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        /// the trivial iterator.
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        /// This feature necessitates that each time we
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        /// iterate the arc-set, the iteration order is the same.
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        NodeIt(const Digraph&, const Node&) { }
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        /// Next node.
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        /// Assign the iterator to the next node.
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        ///
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        NodeIt& operator++() { return *this; }
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      };
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      /// Class for identifying an arc of the digraph
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      /// This class identifies an arc of the digraph. It also serves
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      /// as a base class of the arc iterators,
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      /// thus they will convert to this type.
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      class Arc {
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      public:
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        /// Default constructor
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        /// @warning The default constructor sets the iterator
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        /// to an undefined value.
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        Arc() { }
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        /// Copy constructor.
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        /// Copy constructor.
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        ///
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        Arc(const Arc&) { }
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        /// Initialize the iterator to be invalid.
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        /// Initialize the iterator to be invalid.
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        ///
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        Arc(Invalid) { }
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        /// Equality operator
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        /// Two iterators are equal if and only if they point to the
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        /// same object or both are invalid.
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        bool operator==(Arc) const { return true; }
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        /// Inequality operator
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        /// \sa operator==(Arc n)
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        ///
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        bool operator!=(Arc) const { return true; }
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        /// Artificial ordering operator.
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        /// To allow the use of digraph descriptors as key type in std::map or
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        /// similar associative container we require this.
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        ///
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        /// \note This operator only have to define some strict ordering of
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        /// the items; this order has nothing to do with the iteration
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        /// ordering of the items.
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        bool operator<(Arc) const { return false; }
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      };
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      /// This iterator goes trough the outgoing arcs of a node.
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      /// This iterator goes trough the \e outgoing arcs of a certain node
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      /// of a digraph.
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      /// Its usage is quite simple, for example you can count the number
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      /// of outgoing arcs of a node \c n
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      /// in digraph \c g of type \c Digraph as follows.
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      ///\code
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      /// int count=0;
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      /// for (Digraph::OutArcIt e(g, n); e!=INVALID; ++e) ++count;
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      ///\endcode
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      class OutArcIt : public Arc {
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      public:
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        /// Default constructor
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        /// @warning The default constructor sets the iterator
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        /// to an undefined value.
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        OutArcIt() { }
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        /// Copy constructor.
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        /// Copy constructor.
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        ///
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        OutArcIt(const OutArcIt& e) : Arc(e) { }
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        /// Initialize the iterator to be invalid.
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        /// Initialize the iterator to be invalid.
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        ///
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        OutArcIt(Invalid) { }
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        /// This constructor sets the iterator to the first outgoing arc.
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        /// This constructor sets the iterator to the first outgoing arc of
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        /// the node.
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        OutArcIt(const Digraph&, const Node&) { }
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        /// Arc -> OutArcIt conversion
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        /// Sets the iterator to the value of the trivial iterator.
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        /// This feature necessitates that each time we
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        /// iterate the arc-set, the iteration order is the same.
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        OutArcIt(const Digraph&, const Arc&) { }
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        ///Next outgoing arc
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        /// Assign the iterator to the next
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        /// outgoing arc of the corresponding node.
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        OutArcIt& operator++() { return *this; }
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      };
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      /// This iterator goes trough the incoming arcs of a node.
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      /// This iterator goes trough the \e incoming arcs of a certain node
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      /// of a digraph.
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      /// Its usage is quite simple, for example you can count the number
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      /// of outgoing arcs of a node \c n
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      /// in digraph \c g of type \c Digraph as follows.
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      ///\code
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      /// int count=0;
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      /// for(Digraph::InArcIt e(g, n); e!=INVALID; ++e) ++count;
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      ///\endcode
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      class InArcIt : public Arc {
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      public:
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        /// Default constructor
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        /// @warning The default constructor sets the iterator
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        /// to an undefined value.
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        InArcIt() { }
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        /// Copy constructor.
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        /// Copy constructor.
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        ///
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        InArcIt(const InArcIt& e) : Arc(e) { }
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        /// Initialize the iterator to be invalid.
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        /// Initialize the iterator to be invalid.
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        ///
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        InArcIt(Invalid) { }
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        /// This constructor sets the iterator to first incoming arc.
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        /// This constructor set the iterator to the first incoming arc of
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        /// the node.
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        InArcIt(const Digraph&, const Node&) { }
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        /// Arc -> InArcIt conversion
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        /// Sets the iterator to the value of the trivial iterator \c e.
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        /// This feature necessitates that each time we
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        /// iterate the arc-set, the iteration order is the same.
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        InArcIt(const Digraph&, const Arc&) { }
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        /// Next incoming arc
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        /// Assign the iterator to the next inarc of the corresponding node.
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        ///
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        InArcIt& operator++() { return *this; }
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      };
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      /// This iterator goes through each arc.
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      /// This iterator goes through each arc of a digraph.
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      /// Its usage is quite simple, for example you can count the number
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      /// of arcs in a digraph \c g of type \c Digraph as follows:
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      ///\code
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      /// int count=0;
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      /// for(Digraph::ArcIt e(g); e!=INVALID; ++e) ++count;
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      ///\endcode
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      class ArcIt : public Arc {
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      public:
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        /// Default constructor
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        /// @warning The default constructor sets the iterator
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        /// to an undefined value.
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        ArcIt() { }
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        /// Copy constructor.
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        /// Copy constructor.
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        ///
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        ArcIt(const ArcIt& e) : Arc(e) { }
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        /// Initialize the iterator to be invalid.
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        /// Initialize the iterator to be invalid.
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        ///
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        ArcIt(Invalid) { }
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        /// This constructor sets the iterator to the first arc.
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        /// This constructor sets the iterator to the first arc of \c g.
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        ///@param g the digraph
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        ArcIt(const Digraph& g) { ignore_unused_variable_warning(g); }
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        /// Arc -> ArcIt conversion
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        /// Sets the iterator to the value of the trivial iterator \c e.
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        /// This feature necessitates that each time we
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        /// iterate the arc-set, the iteration order is the same.
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        ArcIt(const Digraph&, const Arc&) { }
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        ///Next arc
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        /// Assign the iterator to the next arc.
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        ArcIt& operator++() { return *this; }
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      };
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      ///Gives back the target node of an arc.
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      ///Gives back the target node of an arc.
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      ///
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      Node target(Arc) const { return INVALID; }
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      ///Gives back the source node of an arc.
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      ///Gives back the source node of an arc.
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      ///
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      Node source(Arc) const { return INVALID; }
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      /// \brief Returns the ID of the node.
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      int id(Node) const { return -1; }
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      /// \brief Returns the ID of the arc.
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      int id(Arc) const { return -1; }
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      /// \brief Returns the node with the given ID.
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      ///
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      /// \pre The argument should be a valid node ID in the graph.
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      Node nodeFromId(int) const { return INVALID; }
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      /// \brief Returns the arc with the given ID.
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      ///
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      /// \pre The argument should be a valid arc ID in the graph.
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      Arc arcFromId(int) const { return INVALID; }
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      /// \brief Returns an upper bound on the node IDs.
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      int maxNodeId() const { return -1; }
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      /// \brief Returns an upper bound on the arc IDs.
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      int maxArcId() const { return -1; }
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      void first(Node&) const {}
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      void next(Node&) const {}
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      void first(Arc&) const {}
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      void next(Arc&) const {}
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      void firstIn(Arc&, const Node&) const {}
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      void nextIn(Arc&) const {}
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      void firstOut(Arc&, const Node&) const {}
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      void nextOut(Arc&) const {}
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      // The second parameter is dummy.
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      Node fromId(int, Node) const { return INVALID; }
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      // The second parameter is dummy.
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      Arc fromId(int, Arc) const { return INVALID; }
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      // Dummy parameter.
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      int maxId(Node) const { return -1; }
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      // Dummy parameter.
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      int maxId(Arc) const { return -1; }
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      /// \brief The base node of the iterator.
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      ///
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      /// Gives back the base node of the iterator.
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      /// It is always the target of the pointed arc.
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      Node baseNode(const InArcIt&) const { return INVALID; }
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      /// \brief The running node of the iterator.
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      ///
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      /// Gives back the running node of the iterator.
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      /// It is always the source of the pointed arc.
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      Node runningNode(const InArcIt&) const { return INVALID; }
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      /// \brief The base node of the iterator.
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      ///
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      /// Gives back the base node of the iterator.
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      /// It is always the source of the pointed arc.
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      Node baseNode(const OutArcIt&) const { return INVALID; }
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      /// \brief The running node of the iterator.
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      ///
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      /// Gives back the running node of the iterator.
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      /// It is always the target of the pointed arc.
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      Node runningNode(const OutArcIt&) const { return INVALID; }
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      /// \brief The opposite node on the given arc.
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      ///
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      /// Gives back the opposite node on the given arc.
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      Node oppositeNode(const Node&, const Arc&) const { return INVALID; }
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      /// \brief Reference map of the nodes to type \c T.
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      ///
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      /// Reference map of the nodes to type \c T.
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      template<class T>
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      class NodeMap : public ReferenceMap<Node, T, T&, const T&> {
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      public:
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        ///\e
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        NodeMap(const Digraph&) { }
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        ///\e
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        NodeMap(const Digraph&, T) { }
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      private:
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        ///Copy constructor
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        NodeMap(const NodeMap& nm) : 
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          ReferenceMap<Node, T, T&, const T&>(nm) { }
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        ///Assignment operator
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        template <typename CMap>
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        NodeMap& operator=(const CMap&) {
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          checkConcept<ReadMap<Node, T>, CMap>();
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          return *this;
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        }
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      };
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      /// \brief Reference map of the arcs to type \c T.
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      ///
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      /// Reference map of the arcs to type \c T.
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      template<class T>
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      class ArcMap : public ReferenceMap<Arc, T, T&, const T&> {
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      public:
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        ///\e
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        ArcMap(const Digraph&) { }
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        ///\e
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        ArcMap(const Digraph&, T) { }
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      private:
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        ///Copy constructor
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        ArcMap(const ArcMap& em) :
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          ReferenceMap<Arc, T, T&, const T&>(em) { }
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        ///Assignment operator
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        template <typename CMap>
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        ArcMap& operator=(const CMap&) {
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          checkConcept<ReadMap<Arc, T>, CMap>();
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          return *this;
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        }
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      };
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      template <typename _Digraph>
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      struct Constraints {
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        void constraints() {
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          checkConcept<BaseDigraphComponent, _Digraph>();
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          checkConcept<IterableDigraphComponent<>, _Digraph>();
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          checkConcept<IDableDigraphComponent<>, _Digraph>();
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          checkConcept<MappableDigraphComponent<>, _Digraph>();
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        }
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      };
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    };
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  } //namespace concepts
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} //namespace lemon
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#endif