1 /* -*- mode: C++; indent-tabs-mode: nil; -*- |
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2 * |
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3 * This file is a part of LEMON, a generic C++ optimization library. |
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4 * |
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5 * Copyright (C) 2003-2009 |
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6 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
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7 * (Egervary Research Group on Combinatorial Optimization, EGRES). |
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8 * |
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9 * Permission to use, modify and distribute this software is granted |
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10 * provided that this copyright notice appears in all copies. For |
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11 * precise terms see the accompanying LICENSE file. |
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12 * |
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13 * This software is provided "AS IS" with no warranty of any kind, |
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14 * express or implied, and with no claim as to its suitability for any |
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15 * purpose. |
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16 * |
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17 */ |
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18 |
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19 #ifndef LEMON_KARY_HEAP_H |
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20 #define LEMON_KARY_HEAP_H |
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21 |
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22 ///\ingroup heaps |
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23 ///\file |
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24 ///\brief Fourary heap implementation. |
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25 |
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26 #include <vector> |
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27 #include <utility> |
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28 #include <functional> |
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29 |
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30 namespace lemon { |
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31 |
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32 /// \ingroup heaps |
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33 /// |
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34 ///\brief K-ary heap data structure. |
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35 /// |
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36 /// This class implements the \e K-ary \e heap data structure. |
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37 /// It fully conforms to the \ref concepts::Heap "heap concept". |
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38 /// |
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39 /// The \ref KaryHeap "K-ary heap" is a generalization of the |
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40 /// \ref BinHeap "binary heap" structure, its nodes have at most |
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41 /// \c K children, instead of two. |
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42 /// \ref BinHeap and \ref FouraryHeap are specialized implementations |
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43 /// of this structure for <tt>K=2</tt> and <tt>K=4</tt>, respectively. |
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44 /// |
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45 /// \tparam PR Type of the priorities of the items. |
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46 /// \tparam IM A read-writable item map with \c int values, used |
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47 /// internally to handle the cross references. |
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48 /// \tparam K The degree of the heap, each node have at most \e K |
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49 /// children. The default is 16. Powers of two are suggested to use |
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50 /// so that the multiplications and divisions needed to traverse the |
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51 /// nodes of the heap could be performed faster. |
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52 /// \tparam CMP A functor class for comparing the priorities. |
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53 /// The default is \c std::less<PR>. |
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54 /// |
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55 ///\sa BinHeap |
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56 ///\sa FouraryHeap |
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57 #ifdef DOXYGEN |
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58 template <typename PR, typename IM, int K, typename CMP> |
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59 #else |
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60 template <typename PR, typename IM, int K = 16, |
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61 typename CMP = std::less<PR> > |
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62 #endif |
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63 class KaryHeap { |
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64 public: |
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65 /// Type of the item-int map. |
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66 typedef IM ItemIntMap; |
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67 /// Type of the priorities. |
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68 typedef PR Prio; |
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69 /// Type of the items stored in the heap. |
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70 typedef typename ItemIntMap::Key Item; |
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71 /// Type of the item-priority pairs. |
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72 typedef std::pair<Item,Prio> Pair; |
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73 /// Functor type for comparing the priorities. |
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74 typedef CMP Compare; |
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75 |
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76 /// \brief Type to represent the states of the items. |
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77 /// |
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78 /// Each item has a state associated to it. It can be "in heap", |
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79 /// "pre-heap" or "post-heap". The latter two are indifferent from the |
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80 /// heap's point of view, but may be useful to the user. |
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81 /// |
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82 /// The item-int map must be initialized in such way that it assigns |
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83 /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap. |
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84 enum State { |
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85 IN_HEAP = 0, ///< = 0. |
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86 PRE_HEAP = -1, ///< = -1. |
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87 POST_HEAP = -2 ///< = -2. |
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88 }; |
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89 |
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90 private: |
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91 std::vector<Pair> _data; |
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92 Compare _comp; |
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93 ItemIntMap &_iim; |
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94 |
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95 public: |
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96 /// \brief Constructor. |
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97 /// |
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98 /// Constructor. |
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99 /// \param map A map that assigns \c int values to the items. |
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100 /// It is used internally to handle the cross references. |
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101 /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
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102 explicit KaryHeap(ItemIntMap &map) : _iim(map) {} |
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103 |
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104 /// \brief Constructor. |
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105 /// |
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106 /// Constructor. |
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107 /// \param map A map that assigns \c int values to the items. |
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108 /// It is used internally to handle the cross references. |
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109 /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item. |
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110 /// \param comp The function object used for comparing the priorities. |
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111 KaryHeap(ItemIntMap &map, const Compare &comp) |
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112 : _iim(map), _comp(comp) {} |
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113 |
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114 /// \brief The number of items stored in the heap. |
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115 /// |
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116 /// This function returns the number of items stored in the heap. |
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117 int size() const { return _data.size(); } |
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118 |
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119 /// \brief Check if the heap is empty. |
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120 /// |
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121 /// This function returns \c true if the heap is empty. |
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122 bool empty() const { return _data.empty(); } |
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123 |
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124 /// \brief Make the heap empty. |
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125 /// |
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126 /// This functon makes the heap empty. |
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127 /// It does not change the cross reference map. If you want to reuse |
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128 /// a heap that is not surely empty, you should first clear it and |
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129 /// then you should set the cross reference map to \c PRE_HEAP |
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130 /// for each item. |
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131 void clear() { _data.clear(); } |
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132 |
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133 private: |
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134 int parent(int i) { return (i-1)/K; } |
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135 int firstChild(int i) { return K*i+1; } |
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136 |
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137 bool less(const Pair &p1, const Pair &p2) const { |
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138 return _comp(p1.second, p2.second); |
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139 } |
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140 |
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141 void bubbleUp(int hole, Pair p) { |
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142 int par = parent(hole); |
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143 while( hole>0 && less(p,_data[par]) ) { |
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144 move(_data[par],hole); |
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145 hole = par; |
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146 par = parent(hole); |
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147 } |
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148 move(p, hole); |
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149 } |
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150 |
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151 void bubbleDown(int hole, Pair p, int length) { |
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152 if( length>1 ) { |
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153 int child = firstChild(hole); |
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154 while( child+K<=length ) { |
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155 int min=child; |
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156 for (int i=1; i<K; ++i) { |
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157 if( less(_data[child+i], _data[min]) ) |
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158 min=child+i; |
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159 } |
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160 if( !less(_data[min], p) ) |
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161 goto ok; |
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162 move(_data[min], hole); |
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163 hole = min; |
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164 child = firstChild(hole); |
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165 } |
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166 if ( child<length ) { |
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167 int min = child; |
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168 while (++child < length) { |
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169 if( less(_data[child], _data[min]) ) |
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170 min=child; |
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171 } |
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172 if( less(_data[min], p) ) { |
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173 move(_data[min], hole); |
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174 hole = min; |
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175 } |
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176 } |
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177 } |
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178 ok: |
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179 move(p, hole); |
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180 } |
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181 |
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182 void move(const Pair &p, int i) { |
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183 _data[i] = p; |
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184 _iim.set(p.first, i); |
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185 } |
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186 |
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187 public: |
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188 /// \brief Insert a pair of item and priority into the heap. |
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189 /// |
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190 /// This function inserts \c p.first to the heap with priority |
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191 /// \c p.second. |
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192 /// \param p The pair to insert. |
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193 /// \pre \c p.first must not be stored in the heap. |
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194 void push(const Pair &p) { |
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195 int n = _data.size(); |
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196 _data.resize(n+1); |
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197 bubbleUp(n, p); |
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198 } |
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199 |
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200 /// \brief Insert an item into the heap with the given priority. |
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201 /// |
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202 /// This function inserts the given item into the heap with the |
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203 /// given priority. |
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204 /// \param i The item to insert. |
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205 /// \param p The priority of the item. |
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206 /// \pre \e i must not be stored in the heap. |
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207 void push(const Item &i, const Prio &p) { push(Pair(i,p)); } |
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208 |
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209 /// \brief Return the item having minimum priority. |
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210 /// |
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211 /// This function returns the item having minimum priority. |
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212 /// \pre The heap must be non-empty. |
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213 Item top() const { return _data[0].first; } |
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214 |
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215 /// \brief The minimum priority. |
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216 /// |
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217 /// This function returns the minimum priority. |
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218 /// \pre The heap must be non-empty. |
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219 Prio prio() const { return _data[0].second; } |
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220 |
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221 /// \brief Remove the item having minimum priority. |
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222 /// |
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223 /// This function removes the item having minimum priority. |
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224 /// \pre The heap must be non-empty. |
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225 void pop() { |
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226 int n = _data.size()-1; |
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227 _iim.set(_data[0].first, POST_HEAP); |
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228 if (n>0) bubbleDown(0, _data[n], n); |
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229 _data.pop_back(); |
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230 } |
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231 |
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232 /// \brief Remove the given item from the heap. |
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233 /// |
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234 /// This function removes the given item from the heap if it is |
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235 /// already stored. |
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236 /// \param i The item to delete. |
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237 /// \pre \e i must be in the heap. |
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238 void erase(const Item &i) { |
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239 int h = _iim[i]; |
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240 int n = _data.size()-1; |
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241 _iim.set(_data[h].first, POST_HEAP); |
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242 if( h<n ) { |
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243 if( less(_data[parent(h)], _data[n]) ) |
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244 bubbleDown(h, _data[n], n); |
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245 else |
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246 bubbleUp(h, _data[n]); |
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247 } |
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248 _data.pop_back(); |
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249 } |
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250 |
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251 /// \brief The priority of the given item. |
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252 /// |
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253 /// This function returns the priority of the given item. |
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254 /// \param i The item. |
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255 /// \pre \e i must be in the heap. |
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256 Prio operator[](const Item &i) const { |
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257 int idx = _iim[i]; |
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258 return _data[idx].second; |
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259 } |
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260 |
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261 /// \brief Set the priority of an item or insert it, if it is |
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262 /// not stored in the heap. |
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263 /// |
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264 /// This method sets the priority of the given item if it is |
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265 /// already stored in the heap. Otherwise it inserts the given |
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266 /// item into the heap with the given priority. |
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267 /// \param i The item. |
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268 /// \param p The priority. |
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269 void set(const Item &i, const Prio &p) { |
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270 int idx = _iim[i]; |
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271 if( idx<0 ) |
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272 push(i,p); |
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273 else if( _comp(p, _data[idx].second) ) |
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274 bubbleUp(idx, Pair(i,p)); |
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275 else |
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276 bubbleDown(idx, Pair(i,p), _data.size()); |
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277 } |
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278 |
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279 /// \brief Decrease the priority of an item to the given value. |
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280 /// |
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281 /// This function decreases the priority of an item to the given value. |
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282 /// \param i The item. |
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283 /// \param p The priority. |
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284 /// \pre \e i must be stored in the heap with priority at least \e p. |
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285 void decrease(const Item &i, const Prio &p) { |
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286 int idx = _iim[i]; |
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287 bubbleUp(idx, Pair(i,p)); |
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288 } |
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289 |
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290 /// \brief Increase the priority of an item to the given value. |
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291 /// |
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292 /// This function increases the priority of an item to the given value. |
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293 /// \param i The item. |
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294 /// \param p The priority. |
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295 /// \pre \e i must be stored in the heap with priority at most \e p. |
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296 void increase(const Item &i, const Prio &p) { |
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297 int idx = _iim[i]; |
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298 bubbleDown(idx, Pair(i,p), _data.size()); |
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299 } |
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300 |
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301 /// \brief Return the state of an item. |
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302 /// |
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303 /// This method returns \c PRE_HEAP if the given item has never |
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304 /// been in the heap, \c IN_HEAP if it is in the heap at the moment, |
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305 /// and \c POST_HEAP otherwise. |
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306 /// In the latter case it is possible that the item will get back |
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307 /// to the heap again. |
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308 /// \param i The item. |
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309 State state(const Item &i) const { |
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310 int s = _iim[i]; |
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311 if (s>=0) s=0; |
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312 return State(s); |
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313 } |
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314 |
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315 /// \brief Set the state of an item in the heap. |
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316 /// |
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317 /// This function sets the state of the given item in the heap. |
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318 /// It can be used to manually clear the heap when it is important |
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319 /// to achive better time complexity. |
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320 /// \param i The item. |
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321 /// \param st The state. It should not be \c IN_HEAP. |
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322 void state(const Item& i, State st) { |
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323 switch (st) { |
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324 case POST_HEAP: |
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325 case PRE_HEAP: |
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326 if (state(i) == IN_HEAP) erase(i); |
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327 _iim[i] = st; |
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328 break; |
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329 case IN_HEAP: |
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330 break; |
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331 } |
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332 } |
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333 |
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334 /// \brief Replace an item in the heap. |
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335 /// |
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336 /// This function replaces item \c i with item \c j. |
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337 /// Item \c i must be in the heap, while \c j must be out of the heap. |
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338 /// After calling this method, item \c i will be out of the |
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339 /// heap and \c j will be in the heap with the same prioriority |
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340 /// as item \c i had before. |
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341 void replace(const Item& i, const Item& j) { |
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342 int idx=_iim[i]; |
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343 _iim.set(i, _iim[j]); |
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344 _iim.set(j, idx); |
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345 _data[idx].first=j; |
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346 } |
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347 |
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348 }; // class KaryHeap |
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349 |
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350 } // namespace lemon |
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351 |
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352 #endif // LEMON_KARY_HEAP_H |
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