lemon/radix_heap.h
changeset 784 1a7fe3bef514
parent 710 f1fe0ddad6f7
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/lemon/radix_heap.h	Thu Nov 05 15:50:01 2009 +0100
     1.3 @@ -0,0 +1,438 @@
     1.4 +/* -*- mode: C++; indent-tabs-mode: nil; -*-
     1.5 + *
     1.6 + * This file is a part of LEMON, a generic C++ optimization library.
     1.7 + *
     1.8 + * Copyright (C) 2003-2009
     1.9 + * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
    1.10 + * (Egervary Research Group on Combinatorial Optimization, EGRES).
    1.11 + *
    1.12 + * Permission to use, modify and distribute this software is granted
    1.13 + * provided that this copyright notice appears in all copies. For
    1.14 + * precise terms see the accompanying LICENSE file.
    1.15 + *
    1.16 + * This software is provided "AS IS" with no warranty of any kind,
    1.17 + * express or implied, and with no claim as to its suitability for any
    1.18 + * purpose.
    1.19 + *
    1.20 + */
    1.21 +
    1.22 +#ifndef LEMON_RADIX_HEAP_H
    1.23 +#define LEMON_RADIX_HEAP_H
    1.24 +
    1.25 +///\ingroup heaps
    1.26 +///\file
    1.27 +///\brief Radix heap implementation.
    1.28 +
    1.29 +#include <vector>
    1.30 +#include <lemon/error.h>
    1.31 +
    1.32 +namespace lemon {
    1.33 +
    1.34 +
    1.35 +  /// \ingroup heaps
    1.36 +  ///
    1.37 +  /// \brief Radix heap data structure.
    1.38 +  ///
    1.39 +  /// This class implements the \e radix \e heap data structure.
    1.40 +  /// It practically conforms to the \ref concepts::Heap "heap concept",
    1.41 +  /// but it has some limitations due its special implementation.
    1.42 +  /// The type of the priorities must be \c int and the priority of an
    1.43 +  /// item cannot be decreased under the priority of the last removed item.
    1.44 +  ///
    1.45 +  /// \tparam IM A read-writable item map with \c int values, used
    1.46 +  /// internally to handle the cross references.
    1.47 +  template <typename IM>
    1.48 +  class RadixHeap {
    1.49 +
    1.50 +  public:
    1.51 +
    1.52 +    /// Type of the item-int map.
    1.53 +    typedef IM ItemIntMap;
    1.54 +    /// Type of the priorities.
    1.55 +    typedef int Prio;
    1.56 +    /// Type of the items stored in the heap.
    1.57 +    typedef typename ItemIntMap::Key Item;
    1.58 +
    1.59 +    /// \brief Exception thrown by RadixHeap.
    1.60 +    ///
    1.61 +    /// This exception is thrown when an item is inserted into a
    1.62 +    /// RadixHeap with a priority smaller than the last erased one.
    1.63 +    /// \see RadixHeap
    1.64 +    class PriorityUnderflowError : public Exception {
    1.65 +    public:
    1.66 +      virtual const char* what() const throw() {
    1.67 +        return "lemon::RadixHeap::PriorityUnderflowError";
    1.68 +      }
    1.69 +    };
    1.70 +
    1.71 +    /// \brief Type to represent the states of the items.
    1.72 +    ///
    1.73 +    /// Each item has a state associated to it. It can be "in heap",
    1.74 +    /// "pre-heap" or "post-heap". The latter two are indifferent from the
    1.75 +    /// heap's point of view, but may be useful to the user.
    1.76 +    ///
    1.77 +    /// The item-int map must be initialized in such way that it assigns
    1.78 +    /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
    1.79 +    enum State {
    1.80 +      IN_HEAP = 0,    ///< = 0.
    1.81 +      PRE_HEAP = -1,  ///< = -1.
    1.82 +      POST_HEAP = -2  ///< = -2.
    1.83 +    };
    1.84 +
    1.85 +  private:
    1.86 +
    1.87 +    struct RadixItem {
    1.88 +      int prev, next, box;
    1.89 +      Item item;
    1.90 +      int prio;
    1.91 +      RadixItem(Item _item, int _prio) : item(_item), prio(_prio) {}
    1.92 +    };
    1.93 +
    1.94 +    struct RadixBox {
    1.95 +      int first;
    1.96 +      int min, size;
    1.97 +      RadixBox(int _min, int _size) : first(-1), min(_min), size(_size) {}
    1.98 +    };
    1.99 +
   1.100 +    std::vector<RadixItem> _data;
   1.101 +    std::vector<RadixBox> _boxes;
   1.102 +
   1.103 +    ItemIntMap &_iim;
   1.104 +
   1.105 +  public:
   1.106 +
   1.107 +    /// \brief Constructor.
   1.108 +    ///
   1.109 +    /// Constructor.
   1.110 +    /// \param map A map that assigns \c int values to the items.
   1.111 +    /// It is used internally to handle the cross references.
   1.112 +    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
   1.113 +    /// \param minimum The initial minimum value of the heap.
   1.114 +    /// \param capacity The initial capacity of the heap.
   1.115 +    RadixHeap(ItemIntMap &map, int minimum = 0, int capacity = 0)
   1.116 +      : _iim(map)
   1.117 +    {
   1.118 +      _boxes.push_back(RadixBox(minimum, 1));
   1.119 +      _boxes.push_back(RadixBox(minimum + 1, 1));
   1.120 +      while (lower(_boxes.size() - 1, capacity + minimum - 1)) {
   1.121 +        extend();
   1.122 +      }
   1.123 +    }
   1.124 +
   1.125 +    /// \brief The number of items stored in the heap.
   1.126 +    ///
   1.127 +    /// This function returns the number of items stored in the heap.
   1.128 +    int size() const { return _data.size(); }
   1.129 +
   1.130 +    /// \brief Check if the heap is empty.
   1.131 +    ///
   1.132 +    /// This function returns \c true if the heap is empty.
   1.133 +    bool empty() const { return _data.empty(); }
   1.134 +
   1.135 +    /// \brief Make the heap empty.
   1.136 +    ///
   1.137 +    /// This functon makes the heap empty.
   1.138 +    /// It does not change the cross reference map. If you want to reuse
   1.139 +    /// a heap that is not surely empty, you should first clear it and
   1.140 +    /// then you should set the cross reference map to \c PRE_HEAP
   1.141 +    /// for each item.
   1.142 +    /// \param minimum The minimum value of the heap.
   1.143 +    /// \param capacity The capacity of the heap.
   1.144 +    void clear(int minimum = 0, int capacity = 0) {
   1.145 +      _data.clear(); _boxes.clear();
   1.146 +      _boxes.push_back(RadixBox(minimum, 1));
   1.147 +      _boxes.push_back(RadixBox(minimum + 1, 1));
   1.148 +      while (lower(_boxes.size() - 1, capacity + minimum - 1)) {
   1.149 +        extend();
   1.150 +      }
   1.151 +    }
   1.152 +
   1.153 +  private:
   1.154 +
   1.155 +    bool upper(int box, Prio pr) {
   1.156 +      return pr < _boxes[box].min;
   1.157 +    }
   1.158 +
   1.159 +    bool lower(int box, Prio pr) {
   1.160 +      return pr >= _boxes[box].min + _boxes[box].size;
   1.161 +    }
   1.162 +
   1.163 +    // Remove item from the box list
   1.164 +    void remove(int index) {
   1.165 +      if (_data[index].prev >= 0) {
   1.166 +        _data[_data[index].prev].next = _data[index].next;
   1.167 +      } else {
   1.168 +        _boxes[_data[index].box].first = _data[index].next;
   1.169 +      }
   1.170 +      if (_data[index].next >= 0) {
   1.171 +        _data[_data[index].next].prev = _data[index].prev;
   1.172 +      }
   1.173 +    }
   1.174 +
   1.175 +    // Insert item into the box list
   1.176 +    void insert(int box, int index) {
   1.177 +      if (_boxes[box].first == -1) {
   1.178 +        _boxes[box].first = index;
   1.179 +        _data[index].next = _data[index].prev = -1;
   1.180 +      } else {
   1.181 +        _data[index].next = _boxes[box].first;
   1.182 +        _data[_boxes[box].first].prev = index;
   1.183 +        _data[index].prev = -1;
   1.184 +        _boxes[box].first = index;
   1.185 +      }
   1.186 +      _data[index].box = box;
   1.187 +    }
   1.188 +
   1.189 +    // Add a new box to the box list
   1.190 +    void extend() {
   1.191 +      int min = _boxes.back().min + _boxes.back().size;
   1.192 +      int bs = 2 * _boxes.back().size;
   1.193 +      _boxes.push_back(RadixBox(min, bs));
   1.194 +    }
   1.195 +
   1.196 +    // Move an item up into the proper box.
   1.197 +    void bubbleUp(int index) {
   1.198 +      if (!lower(_data[index].box, _data[index].prio)) return;
   1.199 +      remove(index);
   1.200 +      int box = findUp(_data[index].box, _data[index].prio);
   1.201 +      insert(box, index);
   1.202 +    }
   1.203 +
   1.204 +    // Find up the proper box for the item with the given priority
   1.205 +    int findUp(int start, int pr) {
   1.206 +      while (lower(start, pr)) {
   1.207 +        if (++start == int(_boxes.size())) {
   1.208 +          extend();
   1.209 +        }
   1.210 +      }
   1.211 +      return start;
   1.212 +    }
   1.213 +
   1.214 +    // Move an item down into the proper box
   1.215 +    void bubbleDown(int index) {
   1.216 +      if (!upper(_data[index].box, _data[index].prio)) return;
   1.217 +      remove(index);
   1.218 +      int box = findDown(_data[index].box, _data[index].prio);
   1.219 +      insert(box, index);
   1.220 +    }
   1.221 +
   1.222 +    // Find down the proper box for the item with the given priority
   1.223 +    int findDown(int start, int pr) {
   1.224 +      while (upper(start, pr)) {
   1.225 +        if (--start < 0) throw PriorityUnderflowError();
   1.226 +      }
   1.227 +      return start;
   1.228 +    }
   1.229 +
   1.230 +    // Find the first non-empty box
   1.231 +    int findFirst() {
   1.232 +      int first = 0;
   1.233 +      while (_boxes[first].first == -1) ++first;
   1.234 +      return first;
   1.235 +    }
   1.236 +
   1.237 +    // Gives back the minimum priority of the given box
   1.238 +    int minValue(int box) {
   1.239 +      int min = _data[_boxes[box].first].prio;
   1.240 +      for (int k = _boxes[box].first; k != -1; k = _data[k].next) {
   1.241 +        if (_data[k].prio < min) min = _data[k].prio;
   1.242 +      }
   1.243 +      return min;
   1.244 +    }
   1.245 +
   1.246 +    // Rearrange the items of the heap and make the first box non-empty
   1.247 +    void moveDown() {
   1.248 +      int box = findFirst();
   1.249 +      if (box == 0) return;
   1.250 +      int min = minValue(box);
   1.251 +      for (int i = 0; i <= box; ++i) {
   1.252 +        _boxes[i].min = min;
   1.253 +        min += _boxes[i].size;
   1.254 +      }
   1.255 +      int curr = _boxes[box].first, next;
   1.256 +      while (curr != -1) {
   1.257 +        next = _data[curr].next;
   1.258 +        bubbleDown(curr);
   1.259 +        curr = next;
   1.260 +      }
   1.261 +    }
   1.262 +
   1.263 +    void relocateLast(int index) {
   1.264 +      if (index != int(_data.size()) - 1) {
   1.265 +        _data[index] = _data.back();
   1.266 +        if (_data[index].prev != -1) {
   1.267 +          _data[_data[index].prev].next = index;
   1.268 +        } else {
   1.269 +          _boxes[_data[index].box].first = index;
   1.270 +        }
   1.271 +        if (_data[index].next != -1) {
   1.272 +          _data[_data[index].next].prev = index;
   1.273 +        }
   1.274 +        _iim[_data[index].item] = index;
   1.275 +      }
   1.276 +      _data.pop_back();
   1.277 +    }
   1.278 +
   1.279 +  public:
   1.280 +
   1.281 +    /// \brief Insert an item into the heap with the given priority.
   1.282 +    ///
   1.283 +    /// This function inserts the given item into the heap with the
   1.284 +    /// given priority.
   1.285 +    /// \param i The item to insert.
   1.286 +    /// \param p The priority of the item.
   1.287 +    /// \pre \e i must not be stored in the heap.
   1.288 +    /// \warning This method may throw an \c UnderFlowPriorityException.
   1.289 +    void push(const Item &i, const Prio &p) {
   1.290 +      int n = _data.size();
   1.291 +      _iim.set(i, n);
   1.292 +      _data.push_back(RadixItem(i, p));
   1.293 +      while (lower(_boxes.size() - 1, p)) {
   1.294 +        extend();
   1.295 +      }
   1.296 +      int box = findDown(_boxes.size() - 1, p);
   1.297 +      insert(box, n);
   1.298 +    }
   1.299 +
   1.300 +    /// \brief Return the item having minimum priority.
   1.301 +    ///
   1.302 +    /// This function returns the item having minimum priority.
   1.303 +    /// \pre The heap must be non-empty.
   1.304 +    Item top() const {
   1.305 +      const_cast<RadixHeap<ItemIntMap>&>(*this).moveDown();
   1.306 +      return _data[_boxes[0].first].item;
   1.307 +    }
   1.308 +
   1.309 +    /// \brief The minimum priority.
   1.310 +    ///
   1.311 +    /// This function returns the minimum priority.
   1.312 +    /// \pre The heap must be non-empty.
   1.313 +    Prio prio() const {
   1.314 +      const_cast<RadixHeap<ItemIntMap>&>(*this).moveDown();
   1.315 +      return _data[_boxes[0].first].prio;
   1.316 +     }
   1.317 +
   1.318 +    /// \brief Remove the item having minimum priority.
   1.319 +    ///
   1.320 +    /// This function removes the item having minimum priority.
   1.321 +    /// \pre The heap must be non-empty.
   1.322 +    void pop() {
   1.323 +      moveDown();
   1.324 +      int index = _boxes[0].first;
   1.325 +      _iim[_data[index].item] = POST_HEAP;
   1.326 +      remove(index);
   1.327 +      relocateLast(index);
   1.328 +    }
   1.329 +
   1.330 +    /// \brief Remove the given item from the heap.
   1.331 +    ///
   1.332 +    /// This function removes the given item from the heap if it is
   1.333 +    /// already stored.
   1.334 +    /// \param i The item to delete.
   1.335 +    /// \pre \e i must be in the heap.
   1.336 +    void erase(const Item &i) {
   1.337 +      int index = _iim[i];
   1.338 +      _iim[i] = POST_HEAP;
   1.339 +      remove(index);
   1.340 +      relocateLast(index);
   1.341 +   }
   1.342 +
   1.343 +    /// \brief The priority of the given item.
   1.344 +    ///
   1.345 +    /// This function returns the priority of the given item.
   1.346 +    /// \param i The item.
   1.347 +    /// \pre \e i must be in the heap.
   1.348 +    Prio operator[](const Item &i) const {
   1.349 +      int idx = _iim[i];
   1.350 +      return _data[idx].prio;
   1.351 +    }
   1.352 +
   1.353 +    /// \brief Set the priority of an item or insert it, if it is
   1.354 +    /// not stored in the heap.
   1.355 +    ///
   1.356 +    /// This method sets the priority of the given item if it is
   1.357 +    /// already stored in the heap. Otherwise it inserts the given
   1.358 +    /// item into the heap with the given priority.
   1.359 +    /// \param i The item.
   1.360 +    /// \param p The priority.
   1.361 +    /// \pre \e i must be in the heap.
   1.362 +    /// \warning This method may throw an \c UnderFlowPriorityException.
   1.363 +    void set(const Item &i, const Prio &p) {
   1.364 +      int idx = _iim[i];
   1.365 +      if( idx < 0 ) {
   1.366 +        push(i, p);
   1.367 +      }
   1.368 +      else if( p >= _data[idx].prio ) {
   1.369 +        _data[idx].prio = p;
   1.370 +        bubbleUp(idx);
   1.371 +      } else {
   1.372 +        _data[idx].prio = p;
   1.373 +        bubbleDown(idx);
   1.374 +      }
   1.375 +    }
   1.376 +
   1.377 +    /// \brief Decrease the priority of an item to the given value.
   1.378 +    ///
   1.379 +    /// This function decreases the priority of an item to the given value.
   1.380 +    /// \param i The item.
   1.381 +    /// \param p The priority.
   1.382 +    /// \pre \e i must be stored in the heap with priority at least \e p.
   1.383 +    /// \warning This method may throw an \c UnderFlowPriorityException.
   1.384 +    void decrease(const Item &i, const Prio &p) {
   1.385 +      int idx = _iim[i];
   1.386 +      _data[idx].prio = p;
   1.387 +      bubbleDown(idx);
   1.388 +    }
   1.389 +
   1.390 +    /// \brief Increase the priority of an item to the given value.
   1.391 +    ///
   1.392 +    /// This function increases the priority of an item to the given value.
   1.393 +    /// \param i The item.
   1.394 +    /// \param p The priority.
   1.395 +    /// \pre \e i must be stored in the heap with priority at most \e p.
   1.396 +    void increase(const Item &i, const Prio &p) {
   1.397 +      int idx = _iim[i];
   1.398 +      _data[idx].prio = p;
   1.399 +      bubbleUp(idx);
   1.400 +    }
   1.401 +
   1.402 +    /// \brief Return the state of an item.
   1.403 +    ///
   1.404 +    /// This method returns \c PRE_HEAP if the given item has never
   1.405 +    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
   1.406 +    /// and \c POST_HEAP otherwise.
   1.407 +    /// In the latter case it is possible that the item will get back
   1.408 +    /// to the heap again.
   1.409 +    /// \param i The item.
   1.410 +    State state(const Item &i) const {
   1.411 +      int s = _iim[i];
   1.412 +      if( s >= 0 ) s = 0;
   1.413 +      return State(s);
   1.414 +    }
   1.415 +
   1.416 +    /// \brief Set the state of an item in the heap.
   1.417 +    ///
   1.418 +    /// This function sets the state of the given item in the heap.
   1.419 +    /// It can be used to manually clear the heap when it is important
   1.420 +    /// to achive better time complexity.
   1.421 +    /// \param i The item.
   1.422 +    /// \param st The state. It should not be \c IN_HEAP.
   1.423 +    void state(const Item& i, State st) {
   1.424 +      switch (st) {
   1.425 +      case POST_HEAP:
   1.426 +      case PRE_HEAP:
   1.427 +        if (state(i) == IN_HEAP) {
   1.428 +          erase(i);
   1.429 +        }
   1.430 +        _iim[i] = st;
   1.431 +        break;
   1.432 +      case IN_HEAP:
   1.433 +        break;
   1.434 +      }
   1.435 +    }
   1.436 +
   1.437 +  }; // class RadixHeap
   1.438 +
   1.439 +} // namespace lemon
   1.440 +
   1.441 +#endif // LEMON_RADIX_HEAP_H