lemon/bits/base_extender.h
author Balazs Dezso <deba@inf.elte.hu>
Thu, 27 Mar 2008 10:56:11 +0100
changeset 110 f2d66d810c88
parent 57 c1acf0018c0a
child 209 765619b7cbb2
permissions -rw-r--r--
Fix include files in random.h
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2008
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_BITS_BASE_EXTENDER_H
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#define LEMON_BITS_BASE_EXTENDER_H
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#include <lemon/bits/invalid.h>
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#include <lemon/error.h>
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#include <lemon/bits/map_extender.h>
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#include <lemon/bits/default_map.h>
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#include <lemon/concept_check.h>
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#include <lemon/concepts/maps.h>
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///\ingroup digraphbits
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///\file
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///\brief Extenders for the digraph types
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namespace lemon {
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  /// \ingroup digraphbits
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  ///
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  /// \brief BaseDigraph to BaseGraph extender
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  template <typename Base>
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  class UndirDigraphExtender : public Base {
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  public:
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    typedef Base Parent;
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    typedef typename Parent::Arc Edge;
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    typedef typename Parent::Node Node;
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    typedef True UndirectedTag;
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    class Arc : public Edge {
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      friend class UndirDigraphExtender;
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    protected:
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      bool forward;
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      Arc(const Edge &ue, bool _forward) :
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        Edge(ue), forward(_forward) {}
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    public:
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      Arc() {}
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      /// Invalid arc constructor
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      Arc(Invalid i) : Edge(i), forward(true) {}
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      bool operator==(const Arc &that) const {
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	return forward==that.forward && Edge(*this)==Edge(that);
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      }
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      bool operator!=(const Arc &that) const {
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	return forward!=that.forward || Edge(*this)!=Edge(that);
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      }
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      bool operator<(const Arc &that) const {
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	return forward<that.forward ||
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	  (!(that.forward<forward) && Edge(*this)<Edge(that));
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      }
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    };
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    using Parent::source;
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    /// Source of the given Arc.
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    Node source(const Arc &e) const {
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      return e.forward ? Parent::source(e) : Parent::target(e);
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    }
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    using Parent::target;
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    /// Target of the given Arc.
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    Node target(const Arc &e) const {
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      return e.forward ? Parent::target(e) : Parent::source(e);
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    }
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    /// \brief Directed arc from an edge.
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    ///
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    /// Returns a directed arc corresponding to the specified Edge.
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    /// If the given bool is true the given edge and the
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    /// returned arc have the same source node.
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    static Arc direct(const Edge &ue, bool d) {
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      return Arc(ue, d);
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    }
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    /// Returns whether the given directed arc is same orientation as the
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    /// corresponding edge.
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    ///
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    /// \todo reference to the corresponding point of the undirected digraph
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    /// concept. "What does the direction of an edge mean?"
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    static bool direction(const Arc &e) { return e.forward; }
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    using Parent::first;
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    using Parent::next;
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    void first(Arc &e) const {
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      Parent::first(e);
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      e.forward=true;
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    }
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    void next(Arc &e) const {
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      if( e.forward ) {
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	e.forward = false;
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      }
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      else {
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	Parent::next(e);
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	e.forward = true;
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      }
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    }
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    void firstOut(Arc &e, const Node &n) const {
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      Parent::firstIn(e,n);
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      if( Edge(e) != INVALID ) {
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	e.forward = false;
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      }
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      else {
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	Parent::firstOut(e,n);
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	e.forward = true;
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      }
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    }
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    void nextOut(Arc &e) const {
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      if( ! e.forward ) {
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	Node n = Parent::target(e);
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	Parent::nextIn(e);
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	if( Edge(e) == INVALID ) {
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	  Parent::firstOut(e, n);
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	  e.forward = true;
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	}
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      }
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      else {
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	Parent::nextOut(e);
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      }
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    }
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    void firstIn(Arc &e, const Node &n) const {
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      Parent::firstOut(e,n);
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      if( Edge(e) != INVALID ) {
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	e.forward = false;
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      }
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      else {
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	Parent::firstIn(e,n);
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	e.forward = true;
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      }
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    }
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    void nextIn(Arc &e) const {
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      if( ! e.forward ) {
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	Node n = Parent::source(e);
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	Parent::nextOut(e);
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	if( Edge(e) == INVALID ) {
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	  Parent::firstIn(e, n);
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	  e.forward = true;
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	}
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      }
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      else {
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	Parent::nextIn(e);
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      }
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    }
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    void firstInc(Edge &e, bool &d, const Node &n) const {
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      d = true;
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      Parent::firstOut(e, n);
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      if (e != INVALID) return;
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      d = false;
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      Parent::firstIn(e, n);
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    }
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    void nextInc(Edge &e, bool &d) const {
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      if (d) {
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	Node s = Parent::source(e);
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	Parent::nextOut(e);
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	if (e != INVALID) return;
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	d = false;
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	Parent::firstIn(e, s);
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      } else {
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	Parent::nextIn(e);
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      }
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    }
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    Node nodeFromId(int ix) const {
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      return Parent::nodeFromId(ix);
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    }
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    Arc arcFromId(int ix) const {
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      return direct(Parent::arcFromId(ix >> 1), bool(ix & 1));
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    }
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    Edge edgeFromId(int ix) const {
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      return Parent::arcFromId(ix);
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    }
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    int id(const Node &n) const {
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      return Parent::id(n);
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    }
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    int id(const Edge &e) const {
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      return Parent::id(e);
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    }
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    int id(const Arc &e) const {
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      return 2 * Parent::id(e) + int(e.forward);
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    }
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    int maxNodeId() const {
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      return Parent::maxNodeId();
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    }
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    int maxArcId() const {
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      return 2 * Parent::maxArcId() + 1;
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    }
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    int maxEdgeId() const {
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      return Parent::maxArcId();
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    }
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    int arcNum() const {
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      return 2 * Parent::arcNum();
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    }
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    int edgeNum() const {
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      return Parent::arcNum();
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    }
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    Arc findArc(Node s, Node t, Arc p = INVALID) const {
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      if (p == INVALID) {
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	Edge arc = Parent::findArc(s, t);
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	if (arc != INVALID) return direct(arc, true);
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	arc = Parent::findArc(t, s);
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	if (arc != INVALID) return direct(arc, false);
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      } else if (direction(p)) {
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	Edge arc = Parent::findArc(s, t, p);
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	if (arc != INVALID) return direct(arc, true);
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	arc = Parent::findArc(t, s);
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	if (arc != INVALID) return direct(arc, false);	
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      } else {
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	Edge arc = Parent::findArc(t, s, p);
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	if (arc != INVALID) return direct(arc, false);	      
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      }
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      return INVALID;
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    }
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    Edge findEdge(Node s, Node t, Edge p = INVALID) const {
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      if (s != t) {
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        if (p == INVALID) {
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          Edge arc = Parent::findArc(s, t);
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          if (arc != INVALID) return arc;
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          arc = Parent::findArc(t, s);
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          if (arc != INVALID) return arc;
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        } else if (Parent::s(p) == s) {
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          Edge arc = Parent::findArc(s, t, p);
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          if (arc != INVALID) return arc;
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          arc = Parent::findArc(t, s);
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          if (arc != INVALID) return arc;	
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        } else {
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          Edge arc = Parent::findArc(t, s, p);
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          if (arc != INVALID) return arc;	      
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        }
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      } else {
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        return Parent::findArc(s, t, p);
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      }
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      return INVALID;
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    }
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  };
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  template <typename Base>
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  class BidirBpGraphExtender : public Base {
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  public:
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    typedef Base Parent;
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    typedef BidirBpGraphExtender Digraph;
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    typedef typename Parent::Node Node;
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    typedef typename Parent::Edge Edge;
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    using Parent::first;
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    using Parent::next;
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    using Parent::id;
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    class Red : public Node {
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      friend class BidirBpGraphExtender;
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    public:
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      Red() {}
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      Red(const Node& node) : Node(node) {
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	LEMON_ASSERT(Parent::red(node) || node == INVALID, 
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		     typename Parent::NodeSetError());
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      }
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      Red& operator=(const Node& node) {
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	LEMON_ASSERT(Parent::red(node) || node == INVALID, 
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		     typename Parent::NodeSetError());
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        Node::operator=(node);
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        return *this;
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      }
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      Red(Invalid) : Node(INVALID) {}
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      Red& operator=(Invalid) {
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        Node::operator=(INVALID);
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        return *this;
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      }
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    };
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    void first(Red& node) const {
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      Parent::firstRed(static_cast<Node&>(node));
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    }
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    void next(Red& node) const {
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      Parent::nextRed(static_cast<Node&>(node));
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    }
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    int id(const Red& node) const {
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      return Parent::redId(node);
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    }
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    class Blue : public Node {
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      friend class BidirBpGraphExtender;
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    public:
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      Blue() {}
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      Blue(const Node& node) : Node(node) {
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	LEMON_ASSERT(Parent::blue(node) || node == INVALID,
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		     typename Parent::NodeSetError());
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      }
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      Blue& operator=(const Node& node) {
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	LEMON_ASSERT(Parent::blue(node) || node == INVALID, 
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		     typename Parent::NodeSetError());
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        Node::operator=(node);
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        return *this;
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      }
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      Blue(Invalid) : Node(INVALID) {}
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      Blue& operator=(Invalid) {
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        Node::operator=(INVALID);
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        return *this;
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      }
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    };
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    void first(Blue& node) const {
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      Parent::firstBlue(static_cast<Node&>(node));
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    }
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    void next(Blue& node) const {
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      Parent::nextBlue(static_cast<Node&>(node));
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    }
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    int id(const Blue& node) const {
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      return Parent::redId(node);
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    }
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    Node source(const Edge& arc) const {
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      return red(arc);
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    }
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    Node target(const Edge& arc) const {
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      return blue(arc);
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    }
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    void firstInc(Edge& arc, bool& dir, const Node& node) const {
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      if (Parent::red(node)) {
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	Parent::firstFromRed(arc, node);
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	dir = true;
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      } else {
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	Parent::firstFromBlue(arc, node);
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	dir = static_cast<Edge&>(arc) == INVALID;
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      }
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    }
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    void nextInc(Edge& arc, bool& dir) const {
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      if (dir) {
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	Parent::nextFromRed(arc);
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      } else {
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	Parent::nextFromBlue(arc);
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	if (arc == INVALID) dir = true;
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      }
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    }
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    class Arc : public Edge {
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      friend class BidirBpGraphExtender;
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    protected:
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      bool forward;
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      Arc(const Edge& arc, bool _forward)
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	: Edge(arc), forward(_forward) {}
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    public:
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      Arc() {}
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      Arc (Invalid) : Edge(INVALID), forward(true) {}
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      bool operator==(const Arc& i) const {
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	return Edge::operator==(i) && forward == i.forward;
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      }
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      bool operator!=(const Arc& i) const {
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	return Edge::operator!=(i) || forward != i.forward;
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      }
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      bool operator<(const Arc& i) const {
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	return Edge::operator<(i) || 
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	  (!(i.forward<forward) && Edge(*this)<Edge(i));
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      }
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    };
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    void first(Arc& arc) const {
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      Parent::first(static_cast<Edge&>(arc));
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      arc.forward = true;
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    }
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    void next(Arc& arc) const {
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      if (!arc.forward) {
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	Parent::next(static_cast<Edge&>(arc));
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      }
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      arc.forward = !arc.forward;
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    }
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    void firstOut(Arc& arc, const Node& node) const {
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      if (Parent::red(node)) {
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	Parent::firstFromRed(arc, node);
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	arc.forward = true;
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      } else {
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	Parent::firstFromBlue(arc, node);
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	arc.forward = static_cast<Edge&>(arc) == INVALID;
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      }
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    }
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    void nextOut(Arc& arc) const {
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      if (arc.forward) {
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	Parent::nextFromRed(arc);
deba@57
   433
      } else {
deba@57
   434
	Parent::nextFromBlue(arc);
deba@57
   435
        arc.forward = static_cast<Edge&>(arc) == INVALID;
deba@57
   436
      }
deba@57
   437
    }
deba@57
   438
deba@57
   439
    void firstIn(Arc& arc, const Node& node) const {
deba@57
   440
      if (Parent::blue(node)) {
deba@57
   441
	Parent::firstFromBlue(arc, node);
deba@57
   442
	arc.forward = true;	
deba@57
   443
      } else {
deba@57
   444
	Parent::firstFromRed(arc, node);
deba@57
   445
	arc.forward = static_cast<Edge&>(arc) == INVALID;
deba@57
   446
      }
deba@57
   447
    }
deba@57
   448
    void nextIn(Arc& arc) const {
deba@57
   449
      if (arc.forward) {
deba@57
   450
	Parent::nextFromBlue(arc);
deba@57
   451
      } else {
deba@57
   452
	Parent::nextFromRed(arc);
deba@57
   453
	arc.forward = static_cast<Edge&>(arc) == INVALID;
deba@57
   454
      }
deba@57
   455
    }
deba@57
   456
deba@57
   457
    Node source(const Arc& arc) const {
deba@57
   458
      return arc.forward ? Parent::red(arc) : Parent::blue(arc);
deba@57
   459
    }
deba@57
   460
    Node target(const Arc& arc) const {
deba@57
   461
      return arc.forward ? Parent::blue(arc) : Parent::red(arc);
deba@57
   462
    }
deba@57
   463
deba@57
   464
    int id(const Arc& arc) const {
deba@57
   465
      return (Parent::id(static_cast<const Edge&>(arc)) << 1) + 
deba@57
   466
        (arc.forward ? 0 : 1);
deba@57
   467
    }
deba@57
   468
    Arc arcFromId(int ix) const {
deba@57
   469
      return Arc(Parent::fromEdgeId(ix >> 1), (ix & 1) == 0);
deba@57
   470
    }
deba@57
   471
    int maxArcId() const {
deba@57
   472
      return (Parent::maxEdgeId() << 1) + 1;
deba@57
   473
    }
deba@57
   474
deba@57
   475
    bool direction(const Arc& arc) const {
deba@57
   476
      return arc.forward;
deba@57
   477
    }
deba@57
   478
deba@57
   479
    Arc direct(const Edge& arc, bool dir) const {
deba@57
   480
      return Arc(arc, dir);
deba@57
   481
    }
deba@57
   482
deba@57
   483
    int arcNum() const {
deba@57
   484
      return 2 * Parent::edgeNum();
deba@57
   485
    }
deba@57
   486
deba@57
   487
    int edgeNum() const {
deba@57
   488
      return Parent::edgeNum();
deba@57
   489
    }
deba@57
   490
deba@57
   491
deba@57
   492
  };
deba@57
   493
}
deba@57
   494
deba@57
   495
#endif