lemon/edge_set.h
author Balazs Dezso <deba@inf.elte.hu>
Sun, 18 Jan 2009 17:49:08 +0100
changeset 471 fb5af0411793
child 512 9b9ffe7d9b75
permissions -rw-r--r--
Fix lp indexing bug (#205)
deba@468
     1
/* -*- mode: C++; indent-tabs-mode: nil; -*-
deba@468
     2
 *
deba@468
     3
 * This file is a part of LEMON, a generic C++ optimization library.
deba@468
     4
 *
deba@468
     5
 * Copyright (C) 2003-2008
deba@468
     6
 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
deba@468
     7
 * (Egervary Research Group on Combinatorial Optimization, EGRES).
deba@468
     8
 *
deba@468
     9
 * Permission to use, modify and distribute this software is granted
deba@468
    10
 * provided that this copyright notice appears in all copies. For
deba@468
    11
 * precise terms see the accompanying LICENSE file.
deba@468
    12
 *
deba@468
    13
 * This software is provided "AS IS" with no warranty of any kind,
deba@468
    14
 * express or implied, and with no claim as to its suitability for any
deba@468
    15
 * purpose.
deba@468
    16
 *
deba@468
    17
 */
deba@468
    18
deba@468
    19
#ifndef LEMON_EDGE_SET_H
deba@468
    20
#define LEMON_EDGE_SET_H
deba@468
    21
deba@468
    22
#include <lemon/core.h>
deba@468
    23
#include <lemon/bits/edge_set_extender.h>
deba@468
    24
deba@468
    25
/// \ingroup semi_adaptors
deba@468
    26
/// \file
deba@468
    27
/// \brief ArcSet and EdgeSet classes.
deba@468
    28
///
deba@468
    29
/// Graphs which use another graph's node-set as own.
deba@468
    30
namespace lemon {
deba@468
    31
deba@468
    32
  template <typename _Graph>
deba@468
    33
  class ListArcSetBase {
deba@468
    34
  public:
deba@468
    35
deba@468
    36
    typedef _Graph Graph;
deba@468
    37
    typedef typename Graph::Node Node;
deba@468
    38
    typedef typename Graph::NodeIt NodeIt;
deba@468
    39
deba@468
    40
  protected:
deba@468
    41
deba@468
    42
    struct NodeT {
deba@468
    43
      int first_out, first_in;
deba@468
    44
      NodeT() : first_out(-1), first_in(-1) {}
deba@468
    45
    };
deba@468
    46
deba@468
    47
    typedef typename ItemSetTraits<Graph, Node>::
deba@468
    48
    template Map<NodeT>::Type NodesImplBase;
deba@468
    49
deba@468
    50
    NodesImplBase* nodes;
deba@468
    51
deba@468
    52
    struct ArcT {
deba@468
    53
      Node source, target;
deba@468
    54
      int next_out, next_in;
deba@468
    55
      int prev_out, prev_in;
deba@468
    56
      ArcT() : prev_out(-1), prev_in(-1) {}
deba@468
    57
    };
deba@468
    58
deba@468
    59
    std::vector<ArcT> arcs;
deba@468
    60
deba@468
    61
    int first_arc;
deba@468
    62
    int first_free_arc;
deba@468
    63
deba@468
    64
    const Graph* graph;
deba@468
    65
deba@468
    66
    void initalize(const Graph& _graph, NodesImplBase& _nodes) {
deba@468
    67
      graph = &_graph;
deba@468
    68
      nodes = &_nodes;
deba@468
    69
    }
deba@468
    70
deba@468
    71
  public:
deba@468
    72
deba@468
    73
    class Arc {
deba@468
    74
      friend class ListArcSetBase<Graph>;
deba@468
    75
    protected:
deba@468
    76
      Arc(int _id) : id(_id) {}
deba@468
    77
      int id;
deba@468
    78
    public:
deba@468
    79
      Arc() {}
deba@468
    80
      Arc(Invalid) : id(-1) {}
deba@468
    81
      bool operator==(const Arc& arc) const { return id == arc.id; }
deba@468
    82
      bool operator!=(const Arc& arc) const { return id != arc.id; }
deba@468
    83
      bool operator<(const Arc& arc) const { return id < arc.id; }
deba@468
    84
    };
deba@468
    85
deba@468
    86
    ListArcSetBase() : first_arc(-1), first_free_arc(-1) {}
deba@468
    87
deba@468
    88
    Arc addArc(const Node& u, const Node& v) {
deba@468
    89
      int n;
deba@468
    90
      if (first_free_arc == -1) {
deba@468
    91
        n = arcs.size();
deba@468
    92
        arcs.push_back(ArcT());
deba@468
    93
      } else {
deba@468
    94
        n = first_free_arc;
deba@468
    95
        first_free_arc = arcs[first_free_arc].next_in;
deba@468
    96
      }
deba@468
    97
      arcs[n].next_in = (*nodes)[v].first_in;
deba@468
    98
      if ((*nodes)[v].first_in != -1) {
deba@468
    99
        arcs[(*nodes)[v].first_in].prev_in = n;
deba@468
   100
      }
deba@468
   101
      (*nodes)[v].first_in = n;
deba@468
   102
      arcs[n].next_out = (*nodes)[u].first_out;
deba@468
   103
      if ((*nodes)[u].first_out != -1) {
deba@468
   104
        arcs[(*nodes)[u].first_out].prev_out = n;
deba@468
   105
      }
deba@468
   106
      (*nodes)[u].first_out = n;
deba@468
   107
      arcs[n].source = u;
deba@468
   108
      arcs[n].target = v;
deba@468
   109
      return Arc(n);
deba@468
   110
    }
deba@468
   111
deba@468
   112
    void erase(const Arc& arc) {
deba@468
   113
      int n = arc.id;
deba@468
   114
      if (arcs[n].prev_in != -1) {
deba@468
   115
        arcs[arcs[n].prev_in].next_in = arcs[n].next_in;
deba@468
   116
      } else {
deba@468
   117
        (*nodes)[arcs[n].target].first_in = arcs[n].next_in;
deba@468
   118
      }
deba@468
   119
      if (arcs[n].next_in != -1) {
deba@468
   120
        arcs[arcs[n].next_in].prev_in = arcs[n].prev_in;
deba@468
   121
      }
deba@468
   122
deba@468
   123
      if (arcs[n].prev_out != -1) {
deba@468
   124
        arcs[arcs[n].prev_out].next_out = arcs[n].next_out;
deba@468
   125
      } else {
deba@468
   126
        (*nodes)[arcs[n].source].first_out = arcs[n].next_out;
deba@468
   127
      }
deba@468
   128
      if (arcs[n].next_out != -1) {
deba@468
   129
        arcs[arcs[n].next_out].prev_out = arcs[n].prev_out;
deba@468
   130
      }
deba@468
   131
deba@468
   132
    }
deba@468
   133
deba@468
   134
    void clear() {
deba@468
   135
      Node node;
deba@468
   136
      for (first(node); node != INVALID; next(node)) {
deba@468
   137
        (*nodes)[node].first_in = -1;
deba@468
   138
        (*nodes)[node].first_out = -1;
deba@468
   139
      }
deba@468
   140
      arcs.clear();
deba@468
   141
      first_arc = -1;
deba@468
   142
      first_free_arc = -1;
deba@468
   143
    }
deba@468
   144
deba@468
   145
    void first(Node& node) const {
deba@468
   146
      graph->first(node);
deba@468
   147
    }
deba@468
   148
deba@468
   149
    void next(Node& node) const {
deba@468
   150
      graph->next(node);
deba@468
   151
    }
deba@468
   152
deba@468
   153
    void first(Arc& arc) const {
deba@468
   154
      Node node;
deba@468
   155
      first(node);
deba@468
   156
      while (node != INVALID && (*nodes)[node].first_in == -1) {
deba@468
   157
        next(node);
deba@468
   158
      }
deba@468
   159
      arc.id = (node == INVALID) ? -1 : (*nodes)[node].first_in;
deba@468
   160
    }
deba@468
   161
deba@468
   162
    void next(Arc& arc) const {
deba@468
   163
      if (arcs[arc.id].next_in != -1) {
deba@468
   164
        arc.id = arcs[arc.id].next_in;
deba@468
   165
      } else {
deba@468
   166
        Node node = arcs[arc.id].target;
deba@468
   167
        next(node);
deba@468
   168
        while (node != INVALID && (*nodes)[node].first_in == -1) {
deba@468
   169
          next(node);
deba@468
   170
        }
deba@468
   171
        arc.id = (node == INVALID) ? -1 : (*nodes)[node].first_in;
deba@468
   172
      }
deba@468
   173
    }
deba@468
   174
deba@468
   175
    void firstOut(Arc& arc, const Node& node) const {
deba@468
   176
      arc.id = (*nodes)[node].first_out;
deba@468
   177
    }
deba@468
   178
deba@468
   179
    void nextOut(Arc& arc) const {
deba@468
   180
      arc.id = arcs[arc.id].next_out;
deba@468
   181
    }
deba@468
   182
deba@468
   183
    void firstIn(Arc& arc, const Node& node) const {
deba@468
   184
      arc.id = (*nodes)[node].first_in;
deba@468
   185
    }
deba@468
   186
deba@468
   187
    void nextIn(Arc& arc) const {
deba@468
   188
      arc.id = arcs[arc.id].next_in;
deba@468
   189
    }
deba@468
   190
deba@468
   191
    int id(const Node& node) const { return graph->id(node); }
deba@468
   192
    int id(const Arc& arc) const { return arc.id; }
deba@468
   193
deba@468
   194
    Node nodeFromId(int ix) const { return graph->nodeFromId(ix); }
deba@468
   195
    Arc arcFromId(int ix) const { return Arc(ix); }
deba@468
   196
deba@468
   197
    int maxNodeId() const { return graph->maxNodeId(); };
deba@468
   198
    int maxArcId() const { return arcs.size() - 1; }
deba@468
   199
deba@468
   200
    Node source(const Arc& arc) const { return arcs[arc.id].source;}
deba@468
   201
    Node target(const Arc& arc) const { return arcs[arc.id].target;}
deba@468
   202
deba@468
   203
    typedef typename ItemSetTraits<Graph, Node>::ItemNotifier NodeNotifier;
deba@468
   204
deba@468
   205
    NodeNotifier& notifier(Node) const {
deba@468
   206
      return graph->notifier(Node());
deba@468
   207
    }
deba@468
   208
deba@468
   209
    template <typename _Value>
deba@468
   210
    class NodeMap : public Graph::template NodeMap<_Value> {
deba@468
   211
    public:
deba@468
   212
deba@468
   213
      typedef typename _Graph::template NodeMap<_Value> Parent;
deba@468
   214
deba@468
   215
      explicit NodeMap(const ListArcSetBase<Graph>& arcset)
deba@468
   216
        : Parent(*arcset.graph) {}
deba@468
   217
deba@468
   218
      NodeMap(const ListArcSetBase<Graph>& arcset, const _Value& value)
deba@468
   219
        : Parent(*arcset.graph, value) {}
deba@468
   220
deba@468
   221
      NodeMap& operator=(const NodeMap& cmap) {
deba@468
   222
        return operator=<NodeMap>(cmap);
deba@468
   223
      }
deba@468
   224
deba@468
   225
      template <typename CMap>
deba@468
   226
      NodeMap& operator=(const CMap& cmap) {
deba@468
   227
        Parent::operator=(cmap);
deba@468
   228
        return *this;
deba@468
   229
      }
deba@468
   230
    };
deba@468
   231
deba@468
   232
  };
deba@468
   233
deba@468
   234
  /// \ingroup semi_adaptors
deba@468
   235
  ///
deba@468
   236
  /// \brief Digraph using a node set of another digraph or graph and
deba@468
   237
  /// an own arc set.
deba@468
   238
  ///
deba@468
   239
  /// This structure can be used to establish another directed graph
deba@468
   240
  /// over a node set of an existing one. This class uses the same
deba@468
   241
  /// Node type as the underlying graph, and each valid node of the
deba@468
   242
  /// original graph is valid in this arc set, therefore the node
deba@468
   243
  /// objects of the original graph can be used directly with this
deba@468
   244
  /// class. The node handling functions (id handling, observing, and
deba@468
   245
  /// iterators) works equivalently as in the original graph.
deba@468
   246
  ///
deba@468
   247
  /// This implementation is based on doubly-linked lists, from each
deba@468
   248
  /// node the outgoing and the incoming arcs make up lists, therefore
deba@468
   249
  /// one arc can be erased in constant time. It also makes possible,
deba@468
   250
  /// that node can be removed from the underlying graph, in this case
deba@468
   251
  /// all arcs incident to the given node is erased from the arc set.
deba@468
   252
  ///
deba@468
   253
  /// \param _Graph The type of the graph which shares its node set with
deba@468
   254
  /// this class. Its interface must conform to the
deba@468
   255
  /// \ref concepts::Digraph "Digraph" or \ref concepts::Graph "Graph"
deba@468
   256
  /// concept.
deba@468
   257
  ///
deba@468
   258
  /// This class is fully conform to the \ref concepts::Digraph
deba@468
   259
  /// "Digraph" concept.
deba@468
   260
  template <typename _Graph>
deba@468
   261
  class ListArcSet : public ArcSetExtender<ListArcSetBase<_Graph> > {
deba@468
   262
deba@468
   263
  public:
deba@468
   264
deba@468
   265
    typedef ArcSetExtender<ListArcSetBase<_Graph> > Parent;
deba@468
   266
deba@468
   267
    typedef typename Parent::Node Node;
deba@468
   268
    typedef typename Parent::Arc Arc;
deba@468
   269
deba@468
   270
    typedef _Graph Graph;
deba@468
   271
deba@468
   272
deba@468
   273
    typedef typename Parent::NodesImplBase NodesImplBase;
deba@468
   274
deba@468
   275
    void eraseNode(const Node& node) {
deba@468
   276
      Arc arc;
deba@468
   277
      Parent::firstOut(arc, node);
deba@468
   278
      while (arc != INVALID ) {
deba@468
   279
        erase(arc);
deba@468
   280
        Parent::firstOut(arc, node);
deba@468
   281
      }
deba@468
   282
deba@468
   283
      Parent::firstIn(arc, node);
deba@468
   284
      while (arc != INVALID ) {
deba@468
   285
        erase(arc);
deba@468
   286
        Parent::firstIn(arc, node);
deba@468
   287
      }
deba@468
   288
    }
deba@468
   289
deba@468
   290
    void clearNodes() {
deba@468
   291
      Parent::clear();
deba@468
   292
    }
deba@468
   293
deba@468
   294
    class NodesImpl : public NodesImplBase {
deba@468
   295
    public:
deba@468
   296
      typedef NodesImplBase Parent;
deba@468
   297
deba@468
   298
      NodesImpl(const Graph& graph, ListArcSet& arcset)
deba@468
   299
        : Parent(graph), _arcset(arcset) {}
deba@468
   300
deba@468
   301
      virtual ~NodesImpl() {}
deba@468
   302
deba@468
   303
    protected:
deba@468
   304
deba@468
   305
      virtual void erase(const Node& node) {
deba@468
   306
        _arcset.eraseNode(node);
deba@468
   307
        Parent::erase(node);
deba@468
   308
      }
deba@468
   309
      virtual void erase(const std::vector<Node>& nodes) {
deba@468
   310
        for (int i = 0; i < int(nodes.size()); ++i) {
deba@468
   311
          _arcset.eraseNode(nodes[i]);
deba@468
   312
        }
deba@468
   313
        Parent::erase(nodes);
deba@468
   314
      }
deba@468
   315
      virtual void clear() {
deba@468
   316
        _arcset.clearNodes();
deba@468
   317
        Parent::clear();
deba@468
   318
      }
deba@468
   319
deba@468
   320
    private:
deba@468
   321
      ListArcSet& _arcset;
deba@468
   322
    };
deba@468
   323
deba@468
   324
    NodesImpl nodes;
deba@468
   325
deba@468
   326
  public:
deba@468
   327
deba@468
   328
    /// \brief Constructor of the ArcSet.
deba@468
   329
    ///
deba@468
   330
    /// Constructor of the ArcSet.
deba@468
   331
    ListArcSet(const Graph& graph) : nodes(graph, *this) {
deba@468
   332
      Parent::initalize(graph, nodes);
deba@468
   333
    }
deba@468
   334
deba@468
   335
    /// \brief Add a new arc to the digraph.
deba@468
   336
    ///
deba@468
   337
    /// Add a new arc to the digraph with source node \c s
deba@468
   338
    /// and target node \c t.
deba@468
   339
    /// \return the new arc.
deba@468
   340
    Arc addArc(const Node& s, const Node& t) {
deba@468
   341
      return Parent::addArc(s, t);
deba@468
   342
    }
deba@468
   343
deba@468
   344
    /// \brief Erase an arc from the digraph.
deba@468
   345
    ///
deba@468
   346
    /// Erase an arc \c a from the digraph.
deba@468
   347
    void erase(const Arc& a) {
deba@468
   348
      return Parent::erase(a);
deba@468
   349
    }
deba@468
   350
deba@468
   351
  };
deba@468
   352
deba@468
   353
  template <typename _Graph>
deba@468
   354
  class ListEdgeSetBase {
deba@468
   355
  public:
deba@468
   356
deba@468
   357
    typedef _Graph Graph;
deba@468
   358
    typedef typename Graph::Node Node;
deba@468
   359
    typedef typename Graph::NodeIt NodeIt;
deba@468
   360
deba@468
   361
  protected:
deba@468
   362
deba@468
   363
    struct NodeT {
deba@468
   364
      int first_out;
deba@468
   365
      NodeT() : first_out(-1) {}
deba@468
   366
    };
deba@468
   367
deba@468
   368
    typedef typename ItemSetTraits<Graph, Node>::
deba@468
   369
    template Map<NodeT>::Type NodesImplBase;
deba@468
   370
deba@468
   371
    NodesImplBase* nodes;
deba@468
   372
deba@468
   373
    struct ArcT {
deba@468
   374
      Node target;
deba@468
   375
      int prev_out, next_out;
deba@468
   376
      ArcT() : prev_out(-1), next_out(-1) {}
deba@468
   377
    };
deba@468
   378
deba@468
   379
    std::vector<ArcT> arcs;
deba@468
   380
deba@468
   381
    int first_arc;
deba@468
   382
    int first_free_arc;
deba@468
   383
deba@468
   384
    const Graph* graph;
deba@468
   385
deba@468
   386
    void initalize(const Graph& _graph, NodesImplBase& _nodes) {
deba@468
   387
      graph = &_graph;
deba@468
   388
      nodes = &_nodes;
deba@468
   389
    }
deba@468
   390
deba@468
   391
  public:
deba@468
   392
deba@468
   393
    class Edge {
deba@468
   394
      friend class ListEdgeSetBase;
deba@468
   395
    protected:
deba@468
   396
deba@468
   397
      int id;
deba@468
   398
      explicit Edge(int _id) { id = _id;}
deba@468
   399
deba@468
   400
    public:
deba@468
   401
      Edge() {}
deba@468
   402
      Edge (Invalid) { id = -1; }
deba@468
   403
      bool operator==(const Edge& arc) const {return id == arc.id;}
deba@468
   404
      bool operator!=(const Edge& arc) const {return id != arc.id;}
deba@468
   405
      bool operator<(const Edge& arc) const {return id < arc.id;}
deba@468
   406
    };
deba@468
   407
deba@468
   408
    class Arc {
deba@468
   409
      friend class ListEdgeSetBase;
deba@468
   410
    protected:
deba@468
   411
      Arc(int _id) : id(_id) {}
deba@468
   412
      int id;
deba@468
   413
    public:
deba@468
   414
      operator Edge() const { return edgeFromId(id / 2); }
deba@468
   415
deba@468
   416
      Arc() {}
deba@468
   417
      Arc(Invalid) : id(-1) {}
deba@468
   418
      bool operator==(const Arc& arc) const { return id == arc.id; }
deba@468
   419
      bool operator!=(const Arc& arc) const { return id != arc.id; }
deba@468
   420
      bool operator<(const Arc& arc) const { return id < arc.id; }
deba@468
   421
    };
deba@468
   422
deba@468
   423
    ListEdgeSetBase() : first_arc(-1), first_free_arc(-1) {}
deba@468
   424
deba@468
   425
    Edge addEdge(const Node& u, const Node& v) {
deba@468
   426
      int n;
deba@468
   427
deba@468
   428
      if (first_free_arc == -1) {
deba@468
   429
        n = arcs.size();
deba@468
   430
        arcs.push_back(ArcT());
deba@468
   431
        arcs.push_back(ArcT());
deba@468
   432
      } else {
deba@468
   433
        n = first_free_arc;
deba@468
   434
        first_free_arc = arcs[n].next_out;
deba@468
   435
      }
deba@468
   436
deba@468
   437
      arcs[n].target = u;
deba@468
   438
      arcs[n | 1].target = v;
deba@468
   439
deba@468
   440
      arcs[n].next_out = (*nodes)[v].first_out;
deba@468
   441
      if ((*nodes)[v].first_out != -1) {
deba@468
   442
        arcs[(*nodes)[v].first_out].prev_out = n;
deba@468
   443
      }
deba@468
   444
      (*nodes)[v].first_out = n;
deba@468
   445
      arcs[n].prev_out = -1;
deba@468
   446
deba@468
   447
      if ((*nodes)[u].first_out != -1) {
deba@468
   448
        arcs[(*nodes)[u].first_out].prev_out = (n | 1);
deba@468
   449
      }
deba@468
   450
      arcs[n | 1].next_out = (*nodes)[u].first_out;
deba@468
   451
      (*nodes)[u].first_out = (n | 1);
deba@468
   452
      arcs[n | 1].prev_out = -1;
deba@468
   453
deba@468
   454
      return Edge(n / 2);
deba@468
   455
    }
deba@468
   456
deba@468
   457
    void erase(const Edge& arc) {
deba@468
   458
      int n = arc.id * 2;
deba@468
   459
deba@468
   460
      if (arcs[n].next_out != -1) {
deba@468
   461
        arcs[arcs[n].next_out].prev_out = arcs[n].prev_out;
deba@468
   462
      }
deba@468
   463
deba@468
   464
      if (arcs[n].prev_out != -1) {
deba@468
   465
        arcs[arcs[n].prev_out].next_out = arcs[n].next_out;
deba@468
   466
      } else {
deba@468
   467
        (*nodes)[arcs[n | 1].target].first_out = arcs[n].next_out;
deba@468
   468
      }
deba@468
   469
deba@468
   470
      if (arcs[n | 1].next_out != -1) {
deba@468
   471
        arcs[arcs[n | 1].next_out].prev_out = arcs[n | 1].prev_out;
deba@468
   472
      }
deba@468
   473
deba@468
   474
      if (arcs[n | 1].prev_out != -1) {
deba@468
   475
        arcs[arcs[n | 1].prev_out].next_out = arcs[n | 1].next_out;
deba@468
   476
      } else {
deba@468
   477
        (*nodes)[arcs[n].target].first_out = arcs[n | 1].next_out;
deba@468
   478
      }
deba@468
   479
deba@468
   480
      arcs[n].next_out = first_free_arc;
deba@468
   481
      first_free_arc = n;
deba@468
   482
deba@468
   483
    }
deba@468
   484
deba@468
   485
    void clear() {
deba@468
   486
      Node node;
deba@468
   487
      for (first(node); node != INVALID; next(node)) {
deba@468
   488
        (*nodes)[node].first_out = -1;
deba@468
   489
      }
deba@468
   490
      arcs.clear();
deba@468
   491
      first_arc = -1;
deba@468
   492
      first_free_arc = -1;
deba@468
   493
    }
deba@468
   494
deba@468
   495
    void first(Node& node) const {
deba@468
   496
      graph->first(node);
deba@468
   497
    }
deba@468
   498
deba@468
   499
    void next(Node& node) const {
deba@468
   500
      graph->next(node);
deba@468
   501
    }
deba@468
   502
deba@468
   503
    void first(Arc& arc) const {
deba@468
   504
      Node node;
deba@468
   505
      first(node);
deba@468
   506
      while (node != INVALID && (*nodes)[node].first_out == -1) {
deba@468
   507
        next(node);
deba@468
   508
      }
deba@468
   509
      arc.id = (node == INVALID) ? -1 : (*nodes)[node].first_out;
deba@468
   510
    }
deba@468
   511
deba@468
   512
    void next(Arc& arc) const {
deba@468
   513
      if (arcs[arc.id].next_out != -1) {
deba@468
   514
        arc.id = arcs[arc.id].next_out;
deba@468
   515
      } else {
deba@468
   516
        Node node = arcs[arc.id ^ 1].target;
deba@468
   517
        next(node);
deba@468
   518
        while(node != INVALID && (*nodes)[node].first_out == -1) {
deba@468
   519
          next(node);
deba@468
   520
        }
deba@468
   521
        arc.id = (node == INVALID) ? -1 : (*nodes)[node].first_out;
deba@468
   522
      }
deba@468
   523
    }
deba@468
   524
deba@468
   525
    void first(Edge& edge) const {
deba@468
   526
      Node node;
deba@468
   527
      first(node);
deba@468
   528
      while (node != INVALID) {
deba@468
   529
        edge.id = (*nodes)[node].first_out;
deba@468
   530
        while ((edge.id & 1) != 1) {
deba@468
   531
          edge.id = arcs[edge.id].next_out;
deba@468
   532
        }
deba@468
   533
        if (edge.id != -1) {
deba@468
   534
          edge.id /= 2;
deba@468
   535
          return;
deba@468
   536
        }
deba@468
   537
        next(node);
deba@468
   538
      }
deba@468
   539
      edge.id = -1;
deba@468
   540
    }
deba@468
   541
deba@468
   542
    void next(Edge& edge) const {
deba@468
   543
      Node node = arcs[edge.id * 2].target;
deba@468
   544
      edge.id = arcs[(edge.id * 2) | 1].next_out;
deba@468
   545
      while ((edge.id & 1) != 1) {
deba@468
   546
        edge.id = arcs[edge.id].next_out;
deba@468
   547
      }
deba@468
   548
      if (edge.id != -1) {
deba@468
   549
        edge.id /= 2;
deba@468
   550
        return;
deba@468
   551
      }
deba@468
   552
      next(node);
deba@468
   553
      while (node != INVALID) {
deba@468
   554
        edge.id = (*nodes)[node].first_out;
deba@468
   555
        while ((edge.id & 1) != 1) {
deba@468
   556
          edge.id = arcs[edge.id].next_out;
deba@468
   557
        }
deba@468
   558
        if (edge.id != -1) {
deba@468
   559
          edge.id /= 2;
deba@468
   560
          return;
deba@468
   561
        }
deba@468
   562
        next(node);
deba@468
   563
      }
deba@468
   564
      edge.id = -1;
deba@468
   565
    }
deba@468
   566
deba@468
   567
    void firstOut(Arc& arc, const Node& node) const {
deba@468
   568
      arc.id = (*nodes)[node].first_out;
deba@468
   569
    }
deba@468
   570
deba@468
   571
    void nextOut(Arc& arc) const {
deba@468
   572
      arc.id = arcs[arc.id].next_out;
deba@468
   573
    }
deba@468
   574
deba@468
   575
    void firstIn(Arc& arc, const Node& node) const {
deba@468
   576
      arc.id = (((*nodes)[node].first_out) ^ 1);
deba@468
   577
      if (arc.id == -2) arc.id = -1;
deba@468
   578
    }
deba@468
   579
deba@468
   580
    void nextIn(Arc& arc) const {
deba@468
   581
      arc.id = ((arcs[arc.id ^ 1].next_out) ^ 1);
deba@468
   582
      if (arc.id == -2) arc.id = -1;
deba@468
   583
    }
deba@468
   584
deba@468
   585
    void firstInc(Edge &arc, bool& dir, const Node& node) const {
deba@468
   586
      int de = (*nodes)[node].first_out;
deba@468
   587
      if (de != -1 ) {
deba@468
   588
        arc.id = de / 2;
deba@468
   589
        dir = ((de & 1) == 1);
deba@468
   590
      } else {
deba@468
   591
        arc.id = -1;
deba@468
   592
        dir = true;
deba@468
   593
      }
deba@468
   594
    }
deba@468
   595
    void nextInc(Edge &arc, bool& dir) const {
deba@468
   596
      int de = (arcs[(arc.id * 2) | (dir ? 1 : 0)].next_out);
deba@468
   597
      if (de != -1 ) {
deba@468
   598
        arc.id = de / 2;
deba@468
   599
        dir = ((de & 1) == 1);
deba@468
   600
      } else {
deba@468
   601
        arc.id = -1;
deba@468
   602
        dir = true;
deba@468
   603
      }
deba@468
   604
    }
deba@468
   605
deba@468
   606
    static bool direction(Arc arc) {
deba@468
   607
      return (arc.id & 1) == 1;
deba@468
   608
    }
deba@468
   609
deba@468
   610
    static Arc direct(Edge edge, bool dir) {
deba@468
   611
      return Arc(edge.id * 2 + (dir ? 1 : 0));
deba@468
   612
    }
deba@468
   613
deba@468
   614
    int id(const Node& node) const { return graph->id(node); }
deba@468
   615
    static int id(Arc e) { return e.id; }
deba@468
   616
    static int id(Edge e) { return e.id; }
deba@468
   617
deba@468
   618
    Node nodeFromId(int id) const { return graph->nodeFromId(id); }
deba@468
   619
    static Arc arcFromId(int id) { return Arc(id);}
deba@468
   620
    static Edge edgeFromId(int id) { return Edge(id);}
deba@468
   621
deba@468
   622
    int maxNodeId() const { return graph->maxNodeId(); };
deba@468
   623
    int maxEdgeId() const { return arcs.size() / 2 - 1; }
deba@468
   624
    int maxArcId() const { return arcs.size()-1; }
deba@468
   625
deba@468
   626
    Node source(Arc e) const { return arcs[e.id ^ 1].target; }
deba@468
   627
    Node target(Arc e) const { return arcs[e.id].target; }
deba@468
   628
deba@468
   629
    Node u(Edge e) const { return arcs[2 * e.id].target; }
deba@468
   630
    Node v(Edge e) const { return arcs[2 * e.id + 1].target; }
deba@468
   631
deba@468
   632
    typedef typename ItemSetTraits<Graph, Node>::ItemNotifier NodeNotifier;
deba@468
   633
deba@468
   634
    NodeNotifier& notifier(Node) const {
deba@468
   635
      return graph->notifier(Node());
deba@468
   636
    }
deba@468
   637
deba@468
   638
    template <typename _Value>
deba@468
   639
    class NodeMap : public Graph::template NodeMap<_Value> {
deba@468
   640
    public:
deba@468
   641
deba@468
   642
      typedef typename _Graph::template NodeMap<_Value> Parent;
deba@468
   643
deba@468
   644
      explicit NodeMap(const ListEdgeSetBase<Graph>& arcset)
deba@468
   645
        : Parent(*arcset.graph) {}
deba@468
   646
deba@468
   647
      NodeMap(const ListEdgeSetBase<Graph>& arcset, const _Value& value)
deba@468
   648
        : Parent(*arcset.graph, value) {}
deba@468
   649
deba@468
   650
      NodeMap& operator=(const NodeMap& cmap) {
deba@468
   651
        return operator=<NodeMap>(cmap);
deba@468
   652
      }
deba@468
   653
deba@468
   654
      template <typename CMap>
deba@468
   655
      NodeMap& operator=(const CMap& cmap) {
deba@468
   656
        Parent::operator=(cmap);
deba@468
   657
        return *this;
deba@468
   658
      }
deba@468
   659
    };
deba@468
   660
deba@468
   661
  };
deba@468
   662
deba@468
   663
  /// \ingroup semi_adaptors
deba@468
   664
  ///
deba@468
   665
  /// \brief Graph using a node set of another digraph or graph and an
deba@468
   666
  /// own edge set.
deba@468
   667
  ///
deba@468
   668
  /// This structure can be used to establish another graph over a
deba@468
   669
  /// node set of an existing one. This class uses the same Node type
deba@468
   670
  /// as the underlying graph, and each valid node of the original
deba@468
   671
  /// graph is valid in this arc set, therefore the node objects of
deba@468
   672
  /// the original graph can be used directly with this class. The
deba@468
   673
  /// node handling functions (id handling, observing, and iterators)
deba@468
   674
  /// works equivalently as in the original graph.
deba@468
   675
  ///
deba@468
   676
  /// This implementation is based on doubly-linked lists, from each
deba@468
   677
  /// node the incident edges make up lists, therefore one edge can be
deba@468
   678
  /// erased in constant time. It also makes possible, that node can
deba@468
   679
  /// be removed from the underlying graph, in this case all edges
deba@468
   680
  /// incident to the given node is erased from the arc set.
deba@468
   681
  ///
deba@468
   682
  /// \param _Graph The type of the graph which shares its node set
deba@468
   683
  /// with this class. Its interface must conform to the
deba@468
   684
  /// \ref concepts::Digraph "Digraph" or \ref concepts::Graph "Graph"
deba@468
   685
  /// concept.
deba@468
   686
  ///
deba@468
   687
  /// This class is fully conform to the \ref concepts::Graph "Graph"
deba@468
   688
  /// concept.
deba@468
   689
  template <typename _Graph>
deba@468
   690
  class ListEdgeSet : public EdgeSetExtender<ListEdgeSetBase<_Graph> > {
deba@468
   691
deba@468
   692
  public:
deba@468
   693
deba@468
   694
    typedef EdgeSetExtender<ListEdgeSetBase<_Graph> > Parent;
deba@468
   695
deba@468
   696
    typedef typename Parent::Node Node;
deba@468
   697
    typedef typename Parent::Arc Arc;
deba@468
   698
    typedef typename Parent::Edge Edge;
deba@468
   699
deba@468
   700
    typedef _Graph Graph;
deba@468
   701
deba@468
   702
deba@468
   703
    typedef typename Parent::NodesImplBase NodesImplBase;
deba@468
   704
deba@468
   705
    void eraseNode(const Node& node) {
deba@468
   706
      Arc arc;
deba@468
   707
      Parent::firstOut(arc, node);
deba@468
   708
      while (arc != INVALID ) {
deba@468
   709
        erase(arc);
deba@468
   710
        Parent::firstOut(arc, node);
deba@468
   711
      }
deba@468
   712
deba@468
   713
    }
deba@468
   714
deba@468
   715
    void clearNodes() {
deba@468
   716
      Parent::clear();
deba@468
   717
    }
deba@468
   718
deba@468
   719
    class NodesImpl : public NodesImplBase {
deba@468
   720
    public:
deba@468
   721
      typedef NodesImplBase Parent;
deba@468
   722
deba@468
   723
      NodesImpl(const Graph& graph, ListEdgeSet& arcset)
deba@468
   724
        : Parent(graph), _arcset(arcset) {}
deba@468
   725
deba@468
   726
      virtual ~NodesImpl() {}
deba@468
   727
deba@468
   728
    protected:
deba@468
   729
deba@468
   730
      virtual void erase(const Node& node) {
deba@468
   731
        _arcset.eraseNode(node);
deba@468
   732
        Parent::erase(node);
deba@468
   733
      }
deba@468
   734
      virtual void erase(const std::vector<Node>& nodes) {
deba@468
   735
        for (int i = 0; i < int(nodes.size()); ++i) {
deba@468
   736
          _arcset.eraseNode(nodes[i]);
deba@468
   737
        }
deba@468
   738
        Parent::erase(nodes);
deba@468
   739
      }
deba@468
   740
      virtual void clear() {
deba@468
   741
        _arcset.clearNodes();
deba@468
   742
        Parent::clear();
deba@468
   743
      }
deba@468
   744
deba@468
   745
    private:
deba@468
   746
      ListEdgeSet& _arcset;
deba@468
   747
    };
deba@468
   748
deba@468
   749
    NodesImpl nodes;
deba@468
   750
deba@468
   751
  public:
deba@468
   752
deba@468
   753
    /// \brief Constructor of the EdgeSet.
deba@468
   754
    ///
deba@468
   755
    /// Constructor of the EdgeSet.
deba@468
   756
    ListEdgeSet(const Graph& graph) : nodes(graph, *this) {
deba@468
   757
      Parent::initalize(graph, nodes);
deba@468
   758
    }
deba@468
   759
deba@468
   760
    /// \brief Add a new edge to the graph.
deba@468
   761
    ///
deba@468
   762
    /// Add a new edge to the graph with node \c u
deba@468
   763
    /// and node \c v endpoints.
deba@468
   764
    /// \return the new edge.
deba@468
   765
    Edge addEdge(const Node& u, const Node& v) {
deba@468
   766
      return Parent::addEdge(u, v);
deba@468
   767
    }
deba@468
   768
deba@468
   769
    /// \brief Erase an edge from the graph.
deba@468
   770
    ///
deba@468
   771
    /// Erase the edge \c e from the graph.
deba@468
   772
    void erase(const Edge& e) {
deba@468
   773
      return Parent::erase(e);
deba@468
   774
    }
deba@468
   775
deba@468
   776
  };
deba@468
   777
deba@468
   778
  template <typename _Graph>
deba@468
   779
  class SmartArcSetBase {
deba@468
   780
  public:
deba@468
   781
deba@468
   782
    typedef _Graph Graph;
deba@468
   783
    typedef typename Graph::Node Node;
deba@468
   784
    typedef typename Graph::NodeIt NodeIt;
deba@468
   785
deba@468
   786
  protected:
deba@468
   787
deba@468
   788
    struct NodeT {
deba@468
   789
      int first_out, first_in;
deba@468
   790
      NodeT() : first_out(-1), first_in(-1) {}
deba@468
   791
    };
deba@468
   792
deba@468
   793
    typedef typename ItemSetTraits<Graph, Node>::
deba@468
   794
    template Map<NodeT>::Type NodesImplBase;
deba@468
   795
deba@468
   796
    NodesImplBase* nodes;
deba@468
   797
deba@468
   798
    struct ArcT {
deba@468
   799
      Node source, target;
deba@468
   800
      int next_out, next_in;
deba@468
   801
      ArcT() {}
deba@468
   802
    };
deba@468
   803
deba@468
   804
    std::vector<ArcT> arcs;
deba@468
   805
deba@468
   806
    const Graph* graph;
deba@468
   807
deba@468
   808
    void initalize(const Graph& _graph, NodesImplBase& _nodes) {
deba@468
   809
      graph = &_graph;
deba@468
   810
      nodes = &_nodes;
deba@468
   811
    }
deba@468
   812
deba@468
   813
  public:
deba@468
   814
deba@468
   815
    class Arc {
deba@468
   816
      friend class SmartArcSetBase<Graph>;
deba@468
   817
    protected:
deba@468
   818
      Arc(int _id) : id(_id) {}
deba@468
   819
      int id;
deba@468
   820
    public:
deba@468
   821
      Arc() {}
deba@468
   822
      Arc(Invalid) : id(-1) {}
deba@468
   823
      bool operator==(const Arc& arc) const { return id == arc.id; }
deba@468
   824
      bool operator!=(const Arc& arc) const { return id != arc.id; }
deba@468
   825
      bool operator<(const Arc& arc) const { return id < arc.id; }
deba@468
   826
    };
deba@468
   827
deba@468
   828
    SmartArcSetBase() {}
deba@468
   829
deba@468
   830
    Arc addArc(const Node& u, const Node& v) {
deba@468
   831
      int n = arcs.size();
deba@468
   832
      arcs.push_back(ArcT());
deba@468
   833
      arcs[n].next_in = (*nodes)[v].first_in;
deba@468
   834
      (*nodes)[v].first_in = n;
deba@468
   835
      arcs[n].next_out = (*nodes)[u].first_out;
deba@468
   836
      (*nodes)[u].first_out = n;
deba@468
   837
      arcs[n].source = u;
deba@468
   838
      arcs[n].target = v;
deba@468
   839
      return Arc(n);
deba@468
   840
    }
deba@468
   841
deba@468
   842
    void clear() {
deba@468
   843
      Node node;
deba@468
   844
      for (first(node); node != INVALID; next(node)) {
deba@468
   845
        (*nodes)[node].first_in = -1;
deba@468
   846
        (*nodes)[node].first_out = -1;
deba@468
   847
      }
deba@468
   848
      arcs.clear();
deba@468
   849
    }
deba@468
   850
deba@468
   851
    void first(Node& node) const {
deba@468
   852
      graph->first(node);
deba@468
   853
    }
deba@468
   854
deba@468
   855
    void next(Node& node) const {
deba@468
   856
      graph->next(node);
deba@468
   857
    }
deba@468
   858
deba@468
   859
    void first(Arc& arc) const {
deba@468
   860
      arc.id = arcs.size() - 1;
deba@468
   861
    }
deba@468
   862
deba@468
   863
    void next(Arc& arc) const {
deba@468
   864
      --arc.id;
deba@468
   865
    }
deba@468
   866
deba@468
   867
    void firstOut(Arc& arc, const Node& node) const {
deba@468
   868
      arc.id = (*nodes)[node].first_out;
deba@468
   869
    }
deba@468
   870
deba@468
   871
    void nextOut(Arc& arc) const {
deba@468
   872
      arc.id = arcs[arc.id].next_out;
deba@468
   873
    }
deba@468
   874
deba@468
   875
    void firstIn(Arc& arc, const Node& node) const {
deba@468
   876
      arc.id = (*nodes)[node].first_in;
deba@468
   877
    }
deba@468
   878
deba@468
   879
    void nextIn(Arc& arc) const {
deba@468
   880
      arc.id = arcs[arc.id].next_in;
deba@468
   881
    }
deba@468
   882
deba@468
   883
    int id(const Node& node) const { return graph->id(node); }
deba@468
   884
    int id(const Arc& arc) const { return arc.id; }
deba@468
   885
deba@468
   886
    Node nodeFromId(int ix) const { return graph->nodeFromId(ix); }
deba@468
   887
    Arc arcFromId(int ix) const { return Arc(ix); }
deba@468
   888
deba@468
   889
    int maxNodeId() const { return graph->maxNodeId(); };
deba@468
   890
    int maxArcId() const { return arcs.size() - 1; }
deba@468
   891
deba@468
   892
    Node source(const Arc& arc) const { return arcs[arc.id].source;}
deba@468
   893
    Node target(const Arc& arc) const { return arcs[arc.id].target;}
deba@468
   894
deba@468
   895
    typedef typename ItemSetTraits<Graph, Node>::ItemNotifier NodeNotifier;
deba@468
   896
deba@468
   897
    NodeNotifier& notifier(Node) const {
deba@468
   898
      return graph->notifier(Node());
deba@468
   899
    }
deba@468
   900
deba@468
   901
    template <typename _Value>
deba@468
   902
    class NodeMap : public Graph::template NodeMap<_Value> {
deba@468
   903
    public:
deba@468
   904
deba@468
   905
      typedef typename _Graph::template NodeMap<_Value> Parent;
deba@468
   906
deba@468
   907
      explicit NodeMap(const SmartArcSetBase<Graph>& arcset)
deba@468
   908
        : Parent(*arcset.graph) { }
deba@468
   909
deba@468
   910
      NodeMap(const SmartArcSetBase<Graph>& arcset, const _Value& value)
deba@468
   911
        : Parent(*arcset.graph, value) { }
deba@468
   912
deba@468
   913
      NodeMap& operator=(const NodeMap& cmap) {
deba@468
   914
        return operator=<NodeMap>(cmap);
deba@468
   915
      }
deba@468
   916
deba@468
   917
      template <typename CMap>
deba@468
   918
      NodeMap& operator=(const CMap& cmap) {
deba@468
   919
        Parent::operator=(cmap);
deba@468
   920
        return *this;
deba@468
   921
      }
deba@468
   922
    };
deba@468
   923
deba@468
   924
  };
deba@468
   925
deba@468
   926
deba@468
   927
  /// \ingroup semi_adaptors
deba@468
   928
  ///
deba@468
   929
  /// \brief Digraph using a node set of another digraph or graph and
deba@468
   930
  /// an own arc set.
deba@468
   931
  ///
deba@468
   932
  /// This structure can be used to establish another directed graph
deba@468
   933
  /// over a node set of an existing one. This class uses the same
deba@468
   934
  /// Node type as the underlying graph, and each valid node of the
deba@468
   935
  /// original graph is valid in this arc set, therefore the node
deba@468
   936
  /// objects of the original graph can be used directly with this
deba@468
   937
  /// class. The node handling functions (id handling, observing, and
deba@468
   938
  /// iterators) works equivalently as in the original graph.
deba@468
   939
  ///
deba@468
   940
  /// \param _Graph The type of the graph which shares its node set with
deba@468
   941
  /// this class. Its interface must conform to the
deba@468
   942
  /// \ref concepts::Digraph "Digraph" or \ref concepts::Graph "Graph"
deba@468
   943
  /// concept.
deba@468
   944
  ///
deba@468
   945
  /// This implementation is slightly faster than the \c ListArcSet,
deba@468
   946
  /// because it uses continuous storage for arcs and it uses just
deba@468
   947
  /// single-linked lists for enumerate outgoing and incoming
deba@468
   948
  /// arcs. Therefore the arcs cannot be erased from the arc sets.
deba@468
   949
  ///
deba@468
   950
  /// \warning If a node is erased from the underlying graph and this
deba@468
   951
  /// node is the source or target of one arc in the arc set, then
deba@468
   952
  /// the arc set is invalidated, and it cannot be used anymore. The
deba@468
   953
  /// validity can be checked with the \c valid() member function.
deba@468
   954
  ///
deba@468
   955
  /// This class is fully conform to the \ref concepts::Digraph
deba@468
   956
  /// "Digraph" concept.
deba@468
   957
  template <typename _Graph>
deba@468
   958
  class SmartArcSet : public ArcSetExtender<SmartArcSetBase<_Graph> > {
deba@468
   959
deba@468
   960
  public:
deba@468
   961
deba@468
   962
    typedef ArcSetExtender<SmartArcSetBase<_Graph> > Parent;
deba@468
   963
deba@468
   964
    typedef typename Parent::Node Node;
deba@468
   965
    typedef typename Parent::Arc Arc;
deba@468
   966
deba@468
   967
    typedef _Graph Graph;
deba@468
   968
deba@468
   969
  protected:
deba@468
   970
deba@468
   971
    typedef typename Parent::NodesImplBase NodesImplBase;
deba@468
   972
deba@468
   973
    void eraseNode(const Node& node) {
deba@468
   974
      if (typename Parent::InArcIt(*this, node) == INVALID &&
deba@468
   975
          typename Parent::OutArcIt(*this, node) == INVALID) {
deba@468
   976
        return;
deba@468
   977
      }
deba@468
   978
      throw typename NodesImplBase::Notifier::ImmediateDetach();
deba@468
   979
    }
deba@468
   980
deba@468
   981
    void clearNodes() {
deba@468
   982
      Parent::clear();
deba@468
   983
    }
deba@468
   984
deba@468
   985
    class NodesImpl : public NodesImplBase {
deba@468
   986
    public:
deba@468
   987
      typedef NodesImplBase Parent;
deba@468
   988
deba@468
   989
      NodesImpl(const Graph& graph, SmartArcSet& arcset)
deba@468
   990
        : Parent(graph), _arcset(arcset) {}
deba@468
   991
deba@468
   992
      virtual ~NodesImpl() {}
deba@468
   993
deba@468
   994
      bool attached() const {
deba@468
   995
        return Parent::attached();
deba@468
   996
      }
deba@468
   997
deba@468
   998
    protected:
deba@468
   999
deba@468
  1000
      virtual void erase(const Node& node) {
deba@468
  1001
        try {
deba@468
  1002
          _arcset.eraseNode(node);
deba@468
  1003
          Parent::erase(node);
deba@468
  1004
        } catch (const typename NodesImplBase::Notifier::ImmediateDetach&) {
deba@468
  1005
          Parent::clear();
deba@468
  1006
          throw;
deba@468
  1007
        }
deba@468
  1008
      }
deba@468
  1009
      virtual void erase(const std::vector<Node>& nodes) {
deba@468
  1010
        try {
deba@468
  1011
          for (int i = 0; i < int(nodes.size()); ++i) {
deba@468
  1012
            _arcset.eraseNode(nodes[i]);
deba@468
  1013
          }
deba@468
  1014
          Parent::erase(nodes);
deba@468
  1015
        } catch (const typename NodesImplBase::Notifier::ImmediateDetach&) {
deba@468
  1016
          Parent::clear();
deba@468
  1017
          throw;
deba@468
  1018
        }
deba@468
  1019
      }
deba@468
  1020
      virtual void clear() {
deba@468
  1021
        _arcset.clearNodes();
deba@468
  1022
        Parent::clear();
deba@468
  1023
      }
deba@468
  1024
deba@468
  1025
    private:
deba@468
  1026
      SmartArcSet& _arcset;
deba@468
  1027
    };
deba@468
  1028
deba@468
  1029
    NodesImpl nodes;
deba@468
  1030
deba@468
  1031
  public:
deba@468
  1032
deba@468
  1033
    /// \brief Constructor of the ArcSet.
deba@468
  1034
    ///
deba@468
  1035
    /// Constructor of the ArcSet.
deba@468
  1036
    SmartArcSet(const Graph& graph) : nodes(graph, *this) {
deba@468
  1037
      Parent::initalize(graph, nodes);
deba@468
  1038
    }
deba@468
  1039
deba@468
  1040
    /// \brief Add a new arc to the digraph.
deba@468
  1041
    ///
deba@468
  1042
    /// Add a new arc to the digraph with source node \c s
deba@468
  1043
    /// and target node \c t.
deba@468
  1044
    /// \return the new arc.
deba@468
  1045
    Arc addArc(const Node& s, const Node& t) {
deba@468
  1046
      return Parent::addArc(s, t);
deba@468
  1047
    }
deba@468
  1048
deba@468
  1049
    /// \brief Validity check
deba@468
  1050
    ///
deba@468
  1051
    /// This functions gives back false if the ArcSet is
deba@468
  1052
    /// invalidated. It occurs when a node in the underlying graph is
deba@468
  1053
    /// erased and it is not isolated in the ArcSet.
deba@468
  1054
    bool valid() const {
deba@468
  1055
      return nodes.attached();
deba@468
  1056
    }
deba@468
  1057
deba@468
  1058
  };
deba@468
  1059
deba@468
  1060
deba@468
  1061
  template <typename _Graph>
deba@468
  1062
  class SmartEdgeSetBase {
deba@468
  1063
  public:
deba@468
  1064
deba@468
  1065
    typedef _Graph Graph;
deba@468
  1066
    typedef typename Graph::Node Node;
deba@468
  1067
    typedef typename Graph::NodeIt NodeIt;
deba@468
  1068
deba@468
  1069
  protected:
deba@468
  1070
deba@468
  1071
    struct NodeT {
deba@468
  1072
      int first_out;
deba@468
  1073
      NodeT() : first_out(-1) {}
deba@468
  1074
    };
deba@468
  1075
deba@468
  1076
    typedef typename ItemSetTraits<Graph, Node>::
deba@468
  1077
    template Map<NodeT>::Type NodesImplBase;
deba@468
  1078
deba@468
  1079
    NodesImplBase* nodes;
deba@468
  1080
deba@468
  1081
    struct ArcT {
deba@468
  1082
      Node target;
deba@468
  1083
      int next_out;
deba@468
  1084
      ArcT() {}
deba@468
  1085
    };
deba@468
  1086
deba@468
  1087
    std::vector<ArcT> arcs;
deba@468
  1088
deba@468
  1089
    const Graph* graph;
deba@468
  1090
deba@468
  1091
    void initalize(const Graph& _graph, NodesImplBase& _nodes) {
deba@468
  1092
      graph = &_graph;
deba@468
  1093
      nodes = &_nodes;
deba@468
  1094
    }
deba@468
  1095
deba@468
  1096
  public:
deba@468
  1097
deba@468
  1098
    class Edge {
deba@468
  1099
      friend class SmartEdgeSetBase;
deba@468
  1100
    protected:
deba@468
  1101
deba@468
  1102
      int id;
deba@468
  1103
      explicit Edge(int _id) { id = _id;}
deba@468
  1104
deba@468
  1105
    public:
deba@468
  1106
      Edge() {}
deba@468
  1107
      Edge (Invalid) { id = -1; }
deba@468
  1108
      bool operator==(const Edge& arc) const {return id == arc.id;}
deba@468
  1109
      bool operator!=(const Edge& arc) const {return id != arc.id;}
deba@468
  1110
      bool operator<(const Edge& arc) const {return id < arc.id;}
deba@468
  1111
    };
deba@468
  1112
deba@468
  1113
    class Arc {
deba@468
  1114
      friend class SmartEdgeSetBase;
deba@468
  1115
    protected:
deba@468
  1116
      Arc(int _id) : id(_id) {}
deba@468
  1117
      int id;
deba@468
  1118
    public:
deba@468
  1119
      operator Edge() const { return edgeFromId(id / 2); }
deba@468
  1120
deba@468
  1121
      Arc() {}
deba@468
  1122
      Arc(Invalid) : id(-1) {}
deba@468
  1123
      bool operator==(const Arc& arc) const { return id == arc.id; }
deba@468
  1124
      bool operator!=(const Arc& arc) const { return id != arc.id; }
deba@468
  1125
      bool operator<(const Arc& arc) const { return id < arc.id; }
deba@468
  1126
    };
deba@468
  1127
deba@468
  1128
    SmartEdgeSetBase() {}
deba@468
  1129
deba@468
  1130
    Edge addEdge(const Node& u, const Node& v) {
deba@468
  1131
      int n = arcs.size();
deba@468
  1132
      arcs.push_back(ArcT());
deba@468
  1133
      arcs.push_back(ArcT());
deba@468
  1134
deba@468
  1135
      arcs[n].target = u;
deba@468
  1136
      arcs[n | 1].target = v;
deba@468
  1137
deba@468
  1138
      arcs[n].next_out = (*nodes)[v].first_out;
deba@468
  1139
      (*nodes)[v].first_out = n;
deba@468
  1140
deba@468
  1141
      arcs[n | 1].next_out = (*nodes)[u].first_out;
deba@468
  1142
      (*nodes)[u].first_out = (n | 1);
deba@468
  1143
deba@468
  1144
      return Edge(n / 2);
deba@468
  1145
    }
deba@468
  1146
deba@468
  1147
    void clear() {
deba@468
  1148
      Node node;
deba@468
  1149
      for (first(node); node != INVALID; next(node)) {
deba@468
  1150
        (*nodes)[node].first_out = -1;
deba@468
  1151
      }
deba@468
  1152
      arcs.clear();
deba@468
  1153
    }
deba@468
  1154
deba@468
  1155
    void first(Node& node) const {
deba@468
  1156
      graph->first(node);
deba@468
  1157
    }
deba@468
  1158
deba@468
  1159
    void next(Node& node) const {
deba@468
  1160
      graph->next(node);
deba@468
  1161
    }
deba@468
  1162
deba@468
  1163
    void first(Arc& arc) const {
deba@468
  1164
      arc.id = arcs.size() - 1;
deba@468
  1165
    }
deba@468
  1166
deba@468
  1167
    void next(Arc& arc) const {
deba@468
  1168
      --arc.id;
deba@468
  1169
    }
deba@468
  1170
deba@468
  1171
    void first(Edge& arc) const {
deba@468
  1172
      arc.id = arcs.size() / 2 - 1;
deba@468
  1173
    }
deba@468
  1174
deba@468
  1175
    void next(Edge& arc) const {
deba@468
  1176
      --arc.id;
deba@468
  1177
    }
deba@468
  1178
deba@468
  1179
    void firstOut(Arc& arc, const Node& node) const {
deba@468
  1180
      arc.id = (*nodes)[node].first_out;
deba@468
  1181
    }
deba@468
  1182
deba@468
  1183
    void nextOut(Arc& arc) const {
deba@468
  1184
      arc.id = arcs[arc.id].next_out;
deba@468
  1185
    }
deba@468
  1186
deba@468
  1187
    void firstIn(Arc& arc, const Node& node) const {
deba@468
  1188
      arc.id = (((*nodes)[node].first_out) ^ 1);
deba@468
  1189
      if (arc.id == -2) arc.id = -1;
deba@468
  1190
    }
deba@468
  1191
deba@468
  1192
    void nextIn(Arc& arc) const {
deba@468
  1193
      arc.id = ((arcs[arc.id ^ 1].next_out) ^ 1);
deba@468
  1194
      if (arc.id == -2) arc.id = -1;
deba@468
  1195
    }
deba@468
  1196
deba@468
  1197
    void firstInc(Edge &arc, bool& dir, const Node& node) const {
deba@468
  1198
      int de = (*nodes)[node].first_out;
deba@468
  1199
      if (de != -1 ) {
deba@468
  1200
        arc.id = de / 2;
deba@468
  1201
        dir = ((de & 1) == 1);
deba@468
  1202
      } else {
deba@468
  1203
        arc.id = -1;
deba@468
  1204
        dir = true;
deba@468
  1205
      }
deba@468
  1206
    }
deba@468
  1207
    void nextInc(Edge &arc, bool& dir) const {
deba@468
  1208
      int de = (arcs[(arc.id * 2) | (dir ? 1 : 0)].next_out);
deba@468
  1209
      if (de != -1 ) {
deba@468
  1210
        arc.id = de / 2;
deba@468
  1211
        dir = ((de & 1) == 1);
deba@468
  1212
      } else {
deba@468
  1213
        arc.id = -1;
deba@468
  1214
        dir = true;
deba@468
  1215
      }
deba@468
  1216
    }
deba@468
  1217
deba@468
  1218
    static bool direction(Arc arc) {
deba@468
  1219
      return (arc.id & 1) == 1;
deba@468
  1220
    }
deba@468
  1221
deba@468
  1222
    static Arc direct(Edge edge, bool dir) {
deba@468
  1223
      return Arc(edge.id * 2 + (dir ? 1 : 0));
deba@468
  1224
    }
deba@468
  1225
deba@468
  1226
    int id(Node node) const { return graph->id(node); }
deba@468
  1227
    static int id(Arc arc) { return arc.id; }
deba@468
  1228
    static int id(Edge arc) { return arc.id; }
deba@468
  1229
deba@468
  1230
    Node nodeFromId(int id) const { return graph->nodeFromId(id); }
deba@468
  1231
    static Arc arcFromId(int id) { return Arc(id); }
deba@468
  1232
    static Edge edgeFromId(int id) { return Edge(id);}
deba@468
  1233
deba@468
  1234
    int maxNodeId() const { return graph->maxNodeId(); };
deba@468
  1235
    int maxArcId() const { return arcs.size() - 1; }
deba@468
  1236
    int maxEdgeId() const { return arcs.size() / 2 - 1; }
deba@468
  1237
deba@468
  1238
    Node source(Arc e) const { return arcs[e.id ^ 1].target; }
deba@468
  1239
    Node target(Arc e) const { return arcs[e.id].target; }
deba@468
  1240
deba@468
  1241
    Node u(Edge e) const { return arcs[2 * e.id].target; }
deba@468
  1242
    Node v(Edge e) const { return arcs[2 * e.id + 1].target; }
deba@468
  1243
deba@468
  1244
    typedef typename ItemSetTraits<Graph, Node>::ItemNotifier NodeNotifier;
deba@468
  1245
deba@468
  1246
    NodeNotifier& notifier(Node) const {
deba@468
  1247
      return graph->notifier(Node());
deba@468
  1248
    }
deba@468
  1249
deba@468
  1250
    template <typename _Value>
deba@468
  1251
    class NodeMap : public Graph::template NodeMap<_Value> {
deba@468
  1252
    public:
deba@468
  1253
deba@468
  1254
      typedef typename _Graph::template NodeMap<_Value> Parent;
deba@468
  1255
deba@468
  1256
      explicit NodeMap(const SmartEdgeSetBase<Graph>& arcset)
deba@468
  1257
        : Parent(*arcset.graph) { }
deba@468
  1258
deba@468
  1259
      NodeMap(const SmartEdgeSetBase<Graph>& arcset, const _Value& value)
deba@468
  1260
        : Parent(*arcset.graph, value) { }
deba@468
  1261
deba@468
  1262
      NodeMap& operator=(const NodeMap& cmap) {
deba@468
  1263
        return operator=<NodeMap>(cmap);
deba@468
  1264
      }
deba@468
  1265
deba@468
  1266
      template <typename CMap>
deba@468
  1267
      NodeMap& operator=(const CMap& cmap) {
deba@468
  1268
        Parent::operator=(cmap);
deba@468
  1269
        return *this;
deba@468
  1270
      }
deba@468
  1271
    };
deba@468
  1272
deba@468
  1273
  };
deba@468
  1274
deba@468
  1275
  /// \ingroup semi_adaptors
deba@468
  1276
  ///
deba@468
  1277
  /// \brief Graph using a node set of another digraph or graph and an
deba@468
  1278
  /// own edge set.
deba@468
  1279
  ///
deba@468
  1280
  /// This structure can be used to establish another graph over a
deba@468
  1281
  /// node set of an existing one. This class uses the same Node type
deba@468
  1282
  /// as the underlying graph, and each valid node of the original
deba@468
  1283
  /// graph is valid in this arc set, therefore the node objects of
deba@468
  1284
  /// the original graph can be used directly with this class. The
deba@468
  1285
  /// node handling functions (id handling, observing, and iterators)
deba@468
  1286
  /// works equivalently as in the original graph.
deba@468
  1287
  ///
deba@468
  1288
  /// \param _Graph The type of the graph which shares its node set
deba@468
  1289
  /// with this class. Its interface must conform to the
deba@468
  1290
  /// \ref concepts::Digraph "Digraph" or \ref concepts::Graph "Graph"
deba@468
  1291
  ///  concept.
deba@468
  1292
  ///
deba@468
  1293
  /// This implementation is slightly faster than the \c ListEdgeSet,
deba@468
  1294
  /// because it uses continuous storage for edges and it uses just
deba@468
  1295
  /// single-linked lists for enumerate incident edges. Therefore the
deba@468
  1296
  /// edges cannot be erased from the edge sets.
deba@468
  1297
  ///
deba@468
  1298
  /// \warning If a node is erased from the underlying graph and this
deba@468
  1299
  /// node is incident to one edge in the edge set, then the edge set
deba@468
  1300
  /// is invalidated, and it cannot be used anymore. The validity can
deba@468
  1301
  /// be checked with the \c valid() member function.
deba@468
  1302
  ///
deba@468
  1303
  /// This class is fully conform to the \ref concepts::Graph
deba@468
  1304
  /// "Graph" concept.
deba@468
  1305
  template <typename _Graph>
deba@468
  1306
  class SmartEdgeSet : public EdgeSetExtender<SmartEdgeSetBase<_Graph> > {
deba@468
  1307
deba@468
  1308
  public:
deba@468
  1309
deba@468
  1310
    typedef EdgeSetExtender<SmartEdgeSetBase<_Graph> > Parent;
deba@468
  1311
deba@468
  1312
    typedef typename Parent::Node Node;
deba@468
  1313
    typedef typename Parent::Arc Arc;
deba@468
  1314
    typedef typename Parent::Edge Edge;
deba@468
  1315
deba@468
  1316
    typedef _Graph Graph;
deba@468
  1317
deba@468
  1318
  protected:
deba@468
  1319
deba@468
  1320
    typedef typename Parent::NodesImplBase NodesImplBase;
deba@468
  1321
deba@468
  1322
    void eraseNode(const Node& node) {
deba@468
  1323
      if (typename Parent::IncEdgeIt(*this, node) == INVALID) {
deba@468
  1324
        return;
deba@468
  1325
      }
deba@468
  1326
      throw typename NodesImplBase::Notifier::ImmediateDetach();
deba@468
  1327
    }
deba@468
  1328
deba@468
  1329
    void clearNodes() {
deba@468
  1330
      Parent::clear();
deba@468
  1331
    }
deba@468
  1332
deba@468
  1333
    class NodesImpl : public NodesImplBase {
deba@468
  1334
    public:
deba@468
  1335
      typedef NodesImplBase Parent;
deba@468
  1336
deba@468
  1337
      NodesImpl(const Graph& graph, SmartEdgeSet& arcset)
deba@468
  1338
        : Parent(graph), _arcset(arcset) {}
deba@468
  1339
deba@468
  1340
      virtual ~NodesImpl() {}
deba@468
  1341
deba@468
  1342
      bool attached() const {
deba@468
  1343
        return Parent::attached();
deba@468
  1344
      }
deba@468
  1345
deba@468
  1346
    protected:
deba@468
  1347
deba@468
  1348
      virtual void erase(const Node& node) {
deba@468
  1349
        try {
deba@468
  1350
          _arcset.eraseNode(node);
deba@468
  1351
          Parent::erase(node);
deba@468
  1352
        } catch (const typename NodesImplBase::Notifier::ImmediateDetach&) {
deba@468
  1353
          Parent::clear();
deba@468
  1354
          throw;
deba@468
  1355
        }
deba@468
  1356
      }
deba@468
  1357
      virtual void erase(const std::vector<Node>& nodes) {
deba@468
  1358
        try {
deba@468
  1359
          for (int i = 0; i < int(nodes.size()); ++i) {
deba@468
  1360
            _arcset.eraseNode(nodes[i]);
deba@468
  1361
          }
deba@468
  1362
          Parent::erase(nodes);
deba@468
  1363
        } catch (const typename NodesImplBase::Notifier::ImmediateDetach&) {
deba@468
  1364
          Parent::clear();
deba@468
  1365
          throw;
deba@468
  1366
        }
deba@468
  1367
      }
deba@468
  1368
      virtual void clear() {
deba@468
  1369
        _arcset.clearNodes();
deba@468
  1370
        Parent::clear();
deba@468
  1371
      }
deba@468
  1372
deba@468
  1373
    private:
deba@468
  1374
      SmartEdgeSet& _arcset;
deba@468
  1375
    };
deba@468
  1376
deba@468
  1377
    NodesImpl nodes;
deba@468
  1378
deba@468
  1379
  public:
deba@468
  1380
deba@468
  1381
    /// \brief Constructor of the EdgeSet.
deba@468
  1382
    ///
deba@468
  1383
    /// Constructor of the EdgeSet.
deba@468
  1384
    SmartEdgeSet(const Graph& graph) : nodes(graph, *this) {
deba@468
  1385
      Parent::initalize(graph, nodes);
deba@468
  1386
    }
deba@468
  1387
deba@468
  1388
    /// \brief Add a new edge to the graph.
deba@468
  1389
    ///
deba@468
  1390
    /// Add a new edge to the graph with node \c u
deba@468
  1391
    /// and node \c v endpoints.
deba@468
  1392
    /// \return the new edge.
deba@468
  1393
    Edge addEdge(const Node& u, const Node& v) {
deba@468
  1394
      return Parent::addEdge(u, v);
deba@468
  1395
    }
deba@468
  1396
deba@468
  1397
    /// \brief Validity check
deba@468
  1398
    ///
deba@468
  1399
    /// This functions gives back false if the EdgeSet is
deba@468
  1400
    /// invalidated. It occurs when a node in the underlying graph is
deba@468
  1401
    /// erased and it is not isolated in the EdgeSet.
deba@468
  1402
    bool valid() const {
deba@468
  1403
      return nodes.attached();
deba@468
  1404
    }
deba@468
  1405
deba@468
  1406
  };
deba@468
  1407
deba@468
  1408
}
deba@468
  1409
deba@468
  1410
#endif