1 /* -*- mode: C++; indent-tabs-mode: nil; -*-
3 * This file is a part of LEMON, a generic C++ optimization library.
5 * Copyright (C) 2003-2009
6 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7 * (Egervary Research Group on Combinatorial Optimization, EGRES).
9 * Permission to use, modify and distribute this software is granted
10 * provided that this copyright notice appears in all copies. For
11 * precise terms see the accompanying LICENSE file.
13 * This software is provided "AS IS" with no warranty of any kind,
14 * express or implied, and with no claim as to its suitability for any
19 #ifndef LEMON_CONCEPTS_HEAP_H
20 #define LEMON_CONCEPTS_HEAP_H
24 ///\brief The concept of heaps.
26 #include <lemon/core.h>
27 #include <lemon/concept_check.h>
33 /// \addtogroup concept
36 /// \brief The heap concept.
38 /// This concept class describes the main interface of heaps.
39 /// The various \ref heaps "heap structures" are efficient
40 /// implementations of the abstract data type \e priority \e queue.
41 /// They store items with specified values called \e priorities
42 /// in such a way that finding and removing the item with minimum
43 /// priority are efficient. The basic operations are adding and
44 /// erasing items, changing the priority of an item, etc.
46 /// Heaps are crucial in several algorithms, such as Dijkstra and Prim.
47 /// Any class that conforms to this concept can be used easily in such
50 /// \tparam PR Type of the priorities of the items.
51 /// \tparam IM A read-writable item map with \c int values, used
52 /// internally to handle the cross references.
53 /// \tparam CMP A functor class for comparing the priorities.
54 /// The default is \c std::less<PR>.
56 template <typename PR, typename IM, typename CMP>
58 template <typename PR, typename IM, typename CMP = std::less<PR> >
63 /// Type of the item-int map.
64 typedef IM ItemIntMap;
65 /// Type of the priorities.
67 /// Type of the items stored in the heap.
68 typedef typename ItemIntMap::Key Item;
70 /// \brief Type to represent the states of the items.
72 /// Each item has a state associated to it. It can be "in heap",
73 /// "pre-heap" or "post-heap". The latter two are indifferent from the
74 /// heap's point of view, but may be useful to the user.
76 /// The item-int map must be initialized in such way that it assigns
77 /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
79 IN_HEAP = 0, ///< = 0. The "in heap" state constant.
80 PRE_HEAP = -1, ///< = -1. The "pre-heap" state constant.
81 POST_HEAP = -2 ///< = -2. The "post-heap" state constant.
84 /// \brief Constructor.
87 /// \param map A map that assigns \c int values to keys of type
88 /// \c Item. It is used internally by the heap implementations to
89 /// handle the cross references. The assigned value must be
90 /// \c PRE_HEAP (<tt>-1</tt>) for each item.
91 explicit Heap(ItemIntMap &map) {}
93 /// \brief Constructor.
96 /// \param map A map that assigns \c int values to keys of type
97 /// \c Item. It is used internally by the heap implementations to
98 /// handle the cross references. The assigned value must be
99 /// \c PRE_HEAP (<tt>-1</tt>) for each item.
100 /// \param comp The function object used for comparing the priorities.
101 explicit Heap(ItemIntMap &map, const CMP &comp) {}
103 /// \brief The number of items stored in the heap.
105 /// This function returns the number of items stored in the heap.
106 int size() const { return 0; }
108 /// \brief Check if the heap is empty.
110 /// This function returns \c true if the heap is empty.
111 bool empty() const { return false; }
113 /// \brief Make the heap empty.
115 /// This functon makes the heap empty.
116 /// It does not change the cross reference map. If you want to reuse
117 /// a heap that is not surely empty, you should first clear it and
118 /// then you should set the cross reference map to \c PRE_HEAP
122 /// \brief Insert an item into the heap with the given priority.
124 /// This function inserts the given item into the heap with the
126 /// \param i The item to insert.
127 /// \param p The priority of the item.
128 /// \pre \e i must not be stored in the heap.
129 void push(const Item &i, const Prio &p) {}
131 /// \brief Return the item having minimum priority.
133 /// This function returns the item having minimum priority.
134 /// \pre The heap must be non-empty.
137 /// \brief The minimum priority.
139 /// This function returns the minimum priority.
140 /// \pre The heap must be non-empty.
143 /// \brief Remove the item having minimum priority.
145 /// This function removes the item having minimum priority.
146 /// \pre The heap must be non-empty.
149 /// \brief Remove the given item from the heap.
151 /// This function removes the given item from the heap if it is
153 /// \param i The item to delete.
154 /// \pre \e i must be in the heap.
155 void erase(const Item &i) {}
157 /// \brief The priority of the given item.
159 /// This function returns the priority of the given item.
160 /// \param i The item.
161 /// \pre \e i must be in the heap.
162 Prio operator[](const Item &i) const {}
164 /// \brief Set the priority of an item or insert it, if it is
165 /// not stored in the heap.
167 /// This method sets the priority of the given item if it is
168 /// already stored in the heap. Otherwise it inserts the given
169 /// item into the heap with the given priority.
171 /// \param i The item.
172 /// \param p The priority.
173 void set(const Item &i, const Prio &p) {}
175 /// \brief Decrease the priority of an item to the given value.
177 /// This function decreases the priority of an item to the given value.
178 /// \param i The item.
179 /// \param p The priority.
180 /// \pre \e i must be stored in the heap with priority at least \e p.
181 void decrease(const Item &i, const Prio &p) {}
183 /// \brief Increase the priority of an item to the given value.
185 /// This function increases the priority of an item to the given value.
186 /// \param i The item.
187 /// \param p The priority.
188 /// \pre \e i must be stored in the heap with priority at most \e p.
189 void increase(const Item &i, const Prio &p) {}
191 /// \brief Return the state of an item.
193 /// This method returns \c PRE_HEAP if the given item has never
194 /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
195 /// and \c POST_HEAP otherwise.
196 /// In the latter case it is possible that the item will get back
197 /// to the heap again.
198 /// \param i The item.
199 State state(const Item &i) const {}
201 /// \brief Set the state of an item in the heap.
203 /// This function sets the state of the given item in the heap.
204 /// It can be used to manually clear the heap when it is important
205 /// to achive better time complexity.
206 /// \param i The item.
207 /// \param st The state. It should not be \c IN_HEAP.
208 void state(const Item& i, State st) {}
211 template <typename _Heap>
215 typedef typename _Heap::Item OwnItem;
216 typedef typename _Heap::Prio OwnPrio;
217 typedef typename _Heap::State OwnState;
223 ignore_unused_variable_warning(item);
224 ignore_unused_variable_warning(prio);
231 ignore_unused_variable_warning(own_item);
232 ignore_unused_variable_warning(own_prio);
233 ignore_unused_variable_warning(own_state);
237 ignore_unused_variable_warning(heap1);
238 ignore_unused_variable_warning(heap2);
241 ignore_unused_variable_warning(s);
242 bool e = heap.empty();
243 ignore_unused_variable_warning(e);
248 own_prio = heap.prio();
249 own_item = heap.top();
250 own_prio = heap[own_item];
252 heap.push(item, prio);
253 heap.push(own_item, own_prio);
256 heap.set(item, prio);
257 heap.decrease(item, prio);
258 heap.increase(item, prio);
259 heap.set(own_item, own_prio);
260 heap.decrease(own_item, own_prio);
261 heap.increase(own_item, own_prio);
264 heap.erase(own_item);
267 own_state = heap.state(own_item);
268 heap.state(own_item, own_state);
270 own_state = _Heap::PRE_HEAP;
271 own_state = _Heap::IN_HEAP;
272 own_state = _Heap::POST_HEAP;