Port max. card. search alg. from svn -r3512 (#397) and (#56)
1 /* -*- mode: C++; indent-tabs-mode: nil; -*-
3 * This file is a part of LEMON, a generic C++ optimization library.
5 * Copyright (C) 2003-2009
6 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7 * (Egervary Research Group on Combinatorial Optimization, EGRES).
9 * Permission to use, modify and distribute this software is granted
10 * provided that this copyright notice appears in all copies. For
11 * precise terms see the accompanying LICENSE file.
13 * This software is provided "AS IS" with no warranty of any kind,
14 * express or implied, and with no claim as to its suitability for any
19 #ifndef LEMON_RADIX_HEAP_H
20 #define LEMON_RADIX_HEAP_H
24 ///\brief Radix heap implementation.
27 #include <lemon/error.h>
34 /// \brief Radix heap data structure.
36 /// This class implements the \e radix \e heap data structure.
37 /// It practically conforms to the \ref concepts::Heap "heap concept",
38 /// but it has some limitations due its special implementation.
39 /// The type of the priorities must be \c int and the priority of an
40 /// item cannot be decreased under the priority of the last removed item.
42 /// \tparam IM A read-writable item map with \c int values, used
43 /// internally to handle the cross references.
44 template <typename IM>
49 /// Type of the item-int map.
50 typedef IM ItemIntMap;
51 /// Type of the priorities.
53 /// Type of the items stored in the heap.
54 typedef typename ItemIntMap::Key Item;
56 /// \brief Exception thrown by RadixHeap.
58 /// This exception is thrown when an item is inserted into a
59 /// RadixHeap with a priority smaller than the last erased one.
61 class PriorityUnderflowError : public Exception {
63 virtual const char* what() const throw() {
64 return "lemon::RadixHeap::PriorityUnderflowError";
68 /// \brief Type to represent the states of the items.
70 /// Each item has a state associated to it. It can be "in heap",
71 /// "pre-heap" or "post-heap". The latter two are indifferent from the
72 /// heap's point of view, but may be useful to the user.
74 /// The item-int map must be initialized in such way that it assigns
75 /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
77 IN_HEAP = 0, ///< = 0.
78 PRE_HEAP = -1, ///< = -1.
79 POST_HEAP = -2 ///< = -2.
88 RadixItem(Item _item, int _prio) : item(_item), prio(_prio) {}
94 RadixBox(int _min, int _size) : first(-1), min(_min), size(_size) {}
97 std::vector<RadixItem> _data;
98 std::vector<RadixBox> _boxes;
104 /// \brief Constructor.
107 /// \param map A map that assigns \c int values to the items.
108 /// It is used internally to handle the cross references.
109 /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
110 /// \param minimum The initial minimum value of the heap.
111 /// \param capacity The initial capacity of the heap.
112 RadixHeap(ItemIntMap &map, int minimum = 0, int capacity = 0)
115 _boxes.push_back(RadixBox(minimum, 1));
116 _boxes.push_back(RadixBox(minimum + 1, 1));
117 while (lower(_boxes.size() - 1, capacity + minimum - 1)) {
122 /// \brief The number of items stored in the heap.
124 /// This function returns the number of items stored in the heap.
125 int size() const { return _data.size(); }
127 /// \brief Check if the heap is empty.
129 /// This function returns \c true if the heap is empty.
130 bool empty() const { return _data.empty(); }
132 /// \brief Make the heap empty.
134 /// This functon makes the heap empty.
135 /// It does not change the cross reference map. If you want to reuse
136 /// a heap that is not surely empty, you should first clear it and
137 /// then you should set the cross reference map to \c PRE_HEAP
139 /// \param minimum The minimum value of the heap.
140 /// \param capacity The capacity of the heap.
141 void clear(int minimum = 0, int capacity = 0) {
142 _data.clear(); _boxes.clear();
143 _boxes.push_back(RadixBox(minimum, 1));
144 _boxes.push_back(RadixBox(minimum + 1, 1));
145 while (lower(_boxes.size() - 1, capacity + minimum - 1)) {
152 bool upper(int box, Prio pr) {
153 return pr < _boxes[box].min;
156 bool lower(int box, Prio pr) {
157 return pr >= _boxes[box].min + _boxes[box].size;
160 // Remove item from the box list
161 void remove(int index) {
162 if (_data[index].prev >= 0) {
163 _data[_data[index].prev].next = _data[index].next;
165 _boxes[_data[index].box].first = _data[index].next;
167 if (_data[index].next >= 0) {
168 _data[_data[index].next].prev = _data[index].prev;
172 // Insert item into the box list
173 void insert(int box, int index) {
174 if (_boxes[box].first == -1) {
175 _boxes[box].first = index;
176 _data[index].next = _data[index].prev = -1;
178 _data[index].next = _boxes[box].first;
179 _data[_boxes[box].first].prev = index;
180 _data[index].prev = -1;
181 _boxes[box].first = index;
183 _data[index].box = box;
186 // Add a new box to the box list
188 int min = _boxes.back().min + _boxes.back().size;
189 int bs = 2 * _boxes.back().size;
190 _boxes.push_back(RadixBox(min, bs));
193 // Move an item up into the proper box.
194 void bubbleUp(int index) {
195 if (!lower(_data[index].box, _data[index].prio)) return;
197 int box = findUp(_data[index].box, _data[index].prio);
201 // Find up the proper box for the item with the given priority
202 int findUp(int start, int pr) {
203 while (lower(start, pr)) {
204 if (++start == int(_boxes.size())) {
211 // Move an item down into the proper box
212 void bubbleDown(int index) {
213 if (!upper(_data[index].box, _data[index].prio)) return;
215 int box = findDown(_data[index].box, _data[index].prio);
219 // Find down the proper box for the item with the given priority
220 int findDown(int start, int pr) {
221 while (upper(start, pr)) {
222 if (--start < 0) throw PriorityUnderflowError();
227 // Find the first non-empty box
230 while (_boxes[first].first == -1) ++first;
234 // Gives back the minimum priority of the given box
235 int minValue(int box) {
236 int min = _data[_boxes[box].first].prio;
237 for (int k = _boxes[box].first; k != -1; k = _data[k].next) {
238 if (_data[k].prio < min) min = _data[k].prio;
243 // Rearrange the items of the heap and make the first box non-empty
245 int box = findFirst();
246 if (box == 0) return;
247 int min = minValue(box);
248 for (int i = 0; i <= box; ++i) {
250 min += _boxes[i].size;
252 int curr = _boxes[box].first, next;
254 next = _data[curr].next;
260 void relocateLast(int index) {
261 if (index != int(_data.size()) - 1) {
262 _data[index] = _data.back();
263 if (_data[index].prev != -1) {
264 _data[_data[index].prev].next = index;
266 _boxes[_data[index].box].first = index;
268 if (_data[index].next != -1) {
269 _data[_data[index].next].prev = index;
271 _iim[_data[index].item] = index;
278 /// \brief Insert an item into the heap with the given priority.
280 /// This function inserts the given item into the heap with the
282 /// \param i The item to insert.
283 /// \param p The priority of the item.
284 /// \pre \e i must not be stored in the heap.
285 /// \warning This method may throw an \c UnderFlowPriorityException.
286 void push(const Item &i, const Prio &p) {
287 int n = _data.size();
289 _data.push_back(RadixItem(i, p));
290 while (lower(_boxes.size() - 1, p)) {
293 int box = findDown(_boxes.size() - 1, p);
297 /// \brief Return the item having minimum priority.
299 /// This function returns the item having minimum priority.
300 /// \pre The heap must be non-empty.
302 const_cast<RadixHeap<ItemIntMap>&>(*this).moveDown();
303 return _data[_boxes[0].first].item;
306 /// \brief The minimum priority.
308 /// This function returns the minimum priority.
309 /// \pre The heap must be non-empty.
311 const_cast<RadixHeap<ItemIntMap>&>(*this).moveDown();
312 return _data[_boxes[0].first].prio;
315 /// \brief Remove the item having minimum priority.
317 /// This function removes the item having minimum priority.
318 /// \pre The heap must be non-empty.
321 int index = _boxes[0].first;
322 _iim[_data[index].item] = POST_HEAP;
327 /// \brief Remove the given item from the heap.
329 /// This function removes the given item from the heap if it is
331 /// \param i The item to delete.
332 /// \pre \e i must be in the heap.
333 void erase(const Item &i) {
340 /// \brief The priority of the given item.
342 /// This function returns the priority of the given item.
343 /// \param i The item.
344 /// \pre \e i must be in the heap.
345 Prio operator[](const Item &i) const {
347 return _data[idx].prio;
350 /// \brief Set the priority of an item or insert it, if it is
351 /// not stored in the heap.
353 /// This method sets the priority of the given item if it is
354 /// already stored in the heap. Otherwise it inserts the given
355 /// item into the heap with the given priority.
356 /// \param i The item.
357 /// \param p The priority.
358 /// \pre \e i must be in the heap.
359 /// \warning This method may throw an \c UnderFlowPriorityException.
360 void set(const Item &i, const Prio &p) {
365 else if( p >= _data[idx].prio ) {
374 /// \brief Decrease the priority of an item to the given value.
376 /// This function decreases the priority of an item to the given value.
377 /// \param i The item.
378 /// \param p The priority.
379 /// \pre \e i must be stored in the heap with priority at least \e p.
380 /// \warning This method may throw an \c UnderFlowPriorityException.
381 void decrease(const Item &i, const Prio &p) {
387 /// \brief Increase the priority of an item to the given value.
389 /// This function increases the priority of an item to the given value.
390 /// \param i The item.
391 /// \param p The priority.
392 /// \pre \e i must be stored in the heap with priority at most \e p.
393 void increase(const Item &i, const Prio &p) {
399 /// \brief Return the state of an item.
401 /// This method returns \c PRE_HEAP if the given item has never
402 /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
403 /// and \c POST_HEAP otherwise.
404 /// In the latter case it is possible that the item will get back
405 /// to the heap again.
406 /// \param i The item.
407 State state(const Item &i) const {
413 /// \brief Set the state of an item in the heap.
415 /// This function sets the state of the given item in the heap.
416 /// It can be used to manually clear the heap when it is important
417 /// to achive better time complexity.
418 /// \param i The item.
419 /// \param st The state. It should not be \c IN_HEAP.
420 void state(const Item& i, State st) {
424 if (state(i) == IN_HEAP) {
434 }; // class RadixHeap
438 #endif // LEMON_RADIX_HEAP_H