lemon/full_graph.h
author Alpar Juttner <alpar@cs.elte.hu>
Fri, 22 May 2015 17:44:29 +0200
changeset 1147 138714057145
parent 1025 c8fa41fcc4a7
permissions -rw-r--r--
Merge
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/* -*- mode: C++; indent-tabs-mode: nil; -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library.
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 *
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 * Copyright (C) 2003-2013
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_FULL_GRAPH_H
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#define LEMON_FULL_GRAPH_H
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#include <lemon/core.h>
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#include <lemon/bits/graph_extender.h>
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///\ingroup graphs
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///\file
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///\brief FullDigraph and FullGraph classes.
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namespace lemon {
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  class FullDigraphBase {
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  public:
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    typedef FullDigraphBase Digraph;
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    class Node;
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    class Arc;
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  protected:
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    int _node_num;
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    int _arc_num;
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    FullDigraphBase() {}
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    void construct(int n) { _node_num = n; _arc_num = n * n; }
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  public:
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    typedef True NodeNumTag;
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    typedef True ArcNumTag;
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    Node operator()(int ix) const { return Node(ix); }
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    static int index(const Node& node) { return node._id; }
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    Arc arc(const Node& s, const Node& t) const {
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      return Arc(s._id * _node_num + t._id);
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    }
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    int nodeNum() const { return _node_num; }
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    int arcNum() const { return _arc_num; }
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    int maxNodeId() const { return _node_num - 1; }
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    int maxArcId() const { return _arc_num - 1; }
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    Node source(Arc arc) const { return arc._id / _node_num; }
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    Node target(Arc arc) const { return arc._id % _node_num; }
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    static int id(Node node) { return node._id; }
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    static int id(Arc arc) { return arc._id; }
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    static Node nodeFromId(int id) { return Node(id);}
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    static Arc arcFromId(int id) { return Arc(id);}
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    typedef True FindArcTag;
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    Arc findArc(Node s, Node t, Arc prev = INVALID) const {
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      return prev == INVALID ? arc(s, t) : INVALID;
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    }
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    class Node {
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      friend class FullDigraphBase;
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    protected:
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      int _id;
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      Node(int id) : _id(id) {}
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    public:
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      Node() {}
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      Node (Invalid) : _id(-1) {}
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      bool operator==(const Node node) const {return _id == node._id;}
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      bool operator!=(const Node node) const {return _id != node._id;}
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      bool operator<(const Node node) const {return _id < node._id;}
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    };
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    class Arc {
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      friend class FullDigraphBase;
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    protected:
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      int _id;  // _node_num * source + target;
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      Arc(int id) : _id(id) {}
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    public:
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      Arc() { }
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      Arc (Invalid) { _id = -1; }
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      bool operator==(const Arc arc) const {return _id == arc._id;}
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      bool operator!=(const Arc arc) const {return _id != arc._id;}
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      bool operator<(const Arc arc) const {return _id < arc._id;}
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    };
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    void first(Node& node) const {
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      node._id = _node_num - 1;
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    }
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    static void next(Node& node) {
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      --node._id;
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    }
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    void first(Arc& arc) const {
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      arc._id = _arc_num - 1;
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    }
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    static void next(Arc& arc) {
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      --arc._id;
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    }
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    void firstOut(Arc& arc, const Node& node) const {
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      arc._id = (node._id + 1) * _node_num - 1;
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    }
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    void nextOut(Arc& arc) const {
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      if (arc._id % _node_num == 0) arc._id = 0;
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      --arc._id;
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    }
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    void firstIn(Arc& arc, const Node& node) const {
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      arc._id = _arc_num + node._id - _node_num;
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    }
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    void nextIn(Arc& arc) const {
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      arc._id -= _node_num;
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      if (arc._id < 0) arc._id = -1;
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    }
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  };
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  typedef DigraphExtender<FullDigraphBase> ExtendedFullDigraphBase;
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  /// \ingroup graphs
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  ///
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  /// \brief A directed full graph class.
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  ///
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  /// FullDigraph is a simple and fast implmenetation of directed full
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  /// (complete) graphs. It contains an arc from each node to each node
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  /// (including a loop for each node), therefore the number of arcs
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  /// is the square of the number of nodes.
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  /// This class is completely static and it needs constant memory space.
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  /// Thus you can neither add nor delete nodes or arcs, however
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  /// the structure can be resized using resize().
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  ///
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  /// This type fully conforms to the \ref concepts::Digraph "Digraph concept".
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  /// Most of its member functions and nested classes are documented
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  /// only in the concept class.
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  ///
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  /// This class provides constant time counting for nodes and arcs.
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  ///
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  /// \note FullDigraph and FullGraph classes are very similar,
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  /// but there are two differences. While this class conforms only
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  /// to the \ref concepts::Digraph "Digraph" concept, FullGraph
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  /// conforms to the \ref concepts::Graph "Graph" concept,
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  /// moreover FullGraph does not contain a loop for each
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  /// node as this class does.
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  ///
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  /// \sa FullGraph
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  class FullDigraph : public ExtendedFullDigraphBase {
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    typedef ExtendedFullDigraphBase Parent;
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  public:
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    /// \brief Default constructor.
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    ///
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    /// Default constructor. The number of nodes and arcs will be zero.
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    FullDigraph() { construct(0); }
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    /// \brief Constructor
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    ///
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    /// Constructor.
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    /// \param n The number of the nodes.
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    FullDigraph(int n) { construct(n); }
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    /// \brief Resizes the digraph
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    ///
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    /// This function resizes the digraph. It fully destroys and
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    /// rebuilds the structure, therefore the maps of the digraph will be
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    /// reallocated automatically and the previous values will be lost.
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    void resize(int n) {
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      Parent::notifier(Arc()).clear();
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      Parent::notifier(Node()).clear();
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      construct(n);
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      Parent::notifier(Node()).build();
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      Parent::notifier(Arc()).build();
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    }
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    /// \brief Returns the node with the given index.
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    ///
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    /// Returns the node with the given index. Since this structure is
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    /// completely static, the nodes can be indexed with integers from
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    /// the range <tt>[0..nodeNum()-1]</tt>.
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    /// The index of a node is the same as its ID.
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    /// \sa index()
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    Node operator()(int ix) const { return Parent::operator()(ix); }
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    /// \brief Returns the index of the given node.
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    ///
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    /// Returns the index of the given node. Since this structure is
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    /// completely static, the nodes can be indexed with integers from
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    /// the range <tt>[0..nodeNum()-1]</tt>.
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    /// The index of a node is the same as its ID.
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    /// \sa operator()()
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    static int index(const Node& node) { return Parent::index(node); }
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    /// \brief Returns the arc connecting the given nodes.
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    ///
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    /// Returns the arc connecting the given nodes.
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    Arc arc(Node u, Node v) const {
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      return Parent::arc(u, v);
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    }
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    /// \brief Number of nodes.
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    int nodeNum() const { return Parent::nodeNum(); }
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    /// \brief Number of arcs.
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    int arcNum() const { return Parent::arcNum(); }
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  };
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  class FullGraphBase {
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  public:
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    typedef FullGraphBase Graph;
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    class Node;
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    class Arc;
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    class Edge;
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  protected:
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    int _node_num;
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    int _edge_num;
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    FullGraphBase() {}
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    void construct(int n) { _node_num = n; _edge_num = n * (n - 1) / 2; }
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    int _uid(int e) const {
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      int u = e / _node_num;
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      int v = e % _node_num;
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      return u < v ? u : _node_num - 2 - u;
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    }
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    int _vid(int e) const {
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      int u = e / _node_num;
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      int v = e % _node_num;
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      return u < v ? v : _node_num - 1 - v;
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    }
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    void _uvid(int e, int& u, int& v) const {
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      u = e / _node_num;
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      v = e % _node_num;
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      if  (u >= v) {
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        u = _node_num - 2 - u;
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        v = _node_num - 1 - v;
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      }
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    }
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    void _stid(int a, int& s, int& t) const {
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      if ((a & 1) == 1) {
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        _uvid(a >> 1, s, t);
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      } else {
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        _uvid(a >> 1, t, s);
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      }
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    }
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    int _eid(int u, int v) const {
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      if (u < (_node_num - 1) / 2) {
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        return u * _node_num + v;
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      } else {
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        return (_node_num - 1 - u) * _node_num - v - 1;
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      }
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    }
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  public:
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    Node operator()(int ix) const { return Node(ix); }
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    static int index(const Node& node) { return node._id; }
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    Edge edge(const Node& u, const Node& v) const {
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      if (u._id < v._id) {
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        return Edge(_eid(u._id, v._id));
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      } else if (u._id != v._id) {
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        return Edge(_eid(v._id, u._id));
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      } else {
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        return INVALID;
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      }
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    }
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    Arc arc(const Node& s, const Node& t) const {
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      if (s._id < t._id) {
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        return Arc((_eid(s._id, t._id) << 1) | 1);
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      } else if (s._id != t._id) {
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        return Arc(_eid(t._id, s._id) << 1);
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      } else {
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        return INVALID;
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      }
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    }
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    typedef True NodeNumTag;
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    typedef True ArcNumTag;
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    typedef True EdgeNumTag;
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    int nodeNum() const { return _node_num; }
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    int arcNum() const { return 2 * _edge_num; }
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    int edgeNum() const { return _edge_num; }
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    static int id(Node node) { return node._id; }
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    static int id(Arc arc) { return arc._id; }
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    static int id(Edge edge) { return edge._id; }
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    int maxNodeId() const { return _node_num-1; }
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    int maxArcId() const { return 2 * _edge_num-1; }
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    int maxEdgeId() const { return _edge_num-1; }
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    static Node nodeFromId(int id) { return Node(id);}
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    static Arc arcFromId(int id) { return Arc(id);}
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    static Edge edgeFromId(int id) { return Edge(id);}
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    Node u(Edge edge) const {
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      return Node(_uid(edge._id));
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    }
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    Node v(Edge edge) const {
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      return Node(_vid(edge._id));
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    }
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    Node source(Arc arc) const {
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      return Node((arc._id & 1) == 1 ?
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                  _uid(arc._id >> 1) : _vid(arc._id >> 1));
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    }
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    Node target(Arc arc) const {
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      return Node((arc._id & 1) == 1 ?
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                  _vid(arc._id >> 1) : _uid(arc._id >> 1));
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    }
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    typedef True FindEdgeTag;
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    typedef True FindArcTag;
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    Edge findEdge(Node u, Node v, Edge prev = INVALID) const {
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      return prev != INVALID ? INVALID : edge(u, v);
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    }
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    Arc findArc(Node s, Node t, Arc prev = INVALID) const {
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      return prev != INVALID ? INVALID : arc(s, t);
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    }
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    class Node {
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      friend class FullGraphBase;
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    protected:
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      int _id;
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      Node(int id) : _id(id) {}
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    public:
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      Node() {}
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      Node (Invalid) { _id = -1; }
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      bool operator==(const Node node) const {return _id == node._id;}
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      bool operator!=(const Node node) const {return _id != node._id;}
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      bool operator<(const Node node) const {return _id < node._id;}
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    };
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    class Edge {
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      friend class FullGraphBase;
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      friend class Arc;
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    protected:
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      int _id;
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      Edge(int id) : _id(id) {}
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    public:
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      Edge() { }
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      Edge (Invalid) { _id = -1; }
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      bool operator==(const Edge edge) const {return _id == edge._id;}
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      bool operator!=(const Edge edge) const {return _id != edge._id;}
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      bool operator<(const Edge edge) const {return _id < edge._id;}
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    };
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    class Arc {
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      friend class FullGraphBase;
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    protected:
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      int _id;
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      Arc(int id) : _id(id) {}
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    public:
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      Arc() { }
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      Arc (Invalid) { _id = -1; }
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      operator Edge() const { return Edge(_id != -1 ? (_id >> 1) : -1); }
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      bool operator==(const Arc arc) const {return _id == arc._id;}
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      bool operator!=(const Arc arc) const {return _id != arc._id;}
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      bool operator<(const Arc arc) const {return _id < arc._id;}
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    };
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    static bool direction(Arc arc) {
deba@353
   417
      return (arc._id & 1) == 1;
deba@353
   418
    }
deba@353
   419
deba@353
   420
    static Arc direct(Edge edge, bool dir) {
deba@353
   421
      return Arc((edge._id << 1) | (dir ? 1 : 0));
deba@353
   422
    }
deba@353
   423
deba@353
   424
    void first(Node& node) const {
deba@353
   425
      node._id = _node_num - 1;
deba@353
   426
    }
deba@353
   427
deba@353
   428
    static void next(Node& node) {
deba@353
   429
      --node._id;
deba@353
   430
    }
deba@353
   431
deba@353
   432
    void first(Arc& arc) const {
deba@353
   433
      arc._id = (_edge_num << 1) - 1;
deba@353
   434
    }
deba@353
   435
deba@353
   436
    static void next(Arc& arc) {
deba@353
   437
      --arc._id;
deba@353
   438
    }
deba@353
   439
deba@353
   440
    void first(Edge& edge) const {
deba@353
   441
      edge._id = _edge_num - 1;
deba@353
   442
    }
deba@353
   443
deba@353
   444
    static void next(Edge& edge) {
deba@353
   445
      --edge._id;
deba@353
   446
    }
deba@353
   447
deba@353
   448
    void firstOut(Arc& arc, const Node& node) const {
deba@353
   449
      int s = node._id, t = _node_num - 1;
deba@353
   450
      if (s < t) {
deba@353
   451
        arc._id = (_eid(s, t) << 1) | 1;
deba@353
   452
      } else {
deba@353
   453
        --t;
deba@353
   454
        arc._id = (t != -1 ? (_eid(t, s) << 1) : -1);
deba@353
   455
      }
deba@353
   456
    }
deba@353
   457
deba@353
   458
    void nextOut(Arc& arc) const {
deba@353
   459
      int s, t;
deba@353
   460
      _stid(arc._id, s, t);
deba@353
   461
      --t;
deba@353
   462
      if (s < t) {
deba@353
   463
        arc._id = (_eid(s, t) << 1) | 1;
deba@353
   464
      } else {
deba@353
   465
        if (s == t) --t;
deba@353
   466
        arc._id = (t != -1 ? (_eid(t, s) << 1) : -1);
deba@353
   467
      }
deba@353
   468
    }
deba@353
   469
deba@353
   470
    void firstIn(Arc& arc, const Node& node) const {
deba@353
   471
      int s = _node_num - 1, t = node._id;
deba@353
   472
      if (s > t) {
deba@353
   473
        arc._id = (_eid(t, s) << 1);
deba@353
   474
      } else {
deba@353
   475
        --s;
deba@353
   476
        arc._id = (s != -1 ? (_eid(s, t) << 1) | 1 : -1);
deba@353
   477
      }
deba@353
   478
    }
deba@353
   479
deba@353
   480
    void nextIn(Arc& arc) const {
deba@353
   481
      int s, t;
deba@353
   482
      _stid(arc._id, s, t);
deba@353
   483
      --s;
deba@353
   484
      if (s > t) {
deba@353
   485
        arc._id = (_eid(t, s) << 1);
deba@353
   486
      } else {
deba@353
   487
        if (s == t) --s;
deba@353
   488
        arc._id = (s != -1 ? (_eid(s, t) << 1) | 1 : -1);
deba@353
   489
      }
deba@353
   490
    }
deba@353
   491
deba@353
   492
    void firstInc(Edge& edge, bool& dir, const Node& node) const {
deba@353
   493
      int u = node._id, v = _node_num - 1;
deba@353
   494
      if (u < v) {
deba@353
   495
        edge._id = _eid(u, v);
deba@353
   496
        dir = true;
deba@353
   497
      } else {
deba@353
   498
        --v;
deba@353
   499
        edge._id = (v != -1 ? _eid(v, u) : -1);
deba@353
   500
        dir = false;
deba@353
   501
      }
deba@353
   502
    }
deba@353
   503
deba@353
   504
    void nextInc(Edge& edge, bool& dir) const {
deba@353
   505
      int u, v;
deba@353
   506
      if (dir) {
deba@353
   507
        _uvid(edge._id, u, v);
deba@353
   508
        --v;
deba@353
   509
        if (u < v) {
deba@353
   510
          edge._id = _eid(u, v);
deba@353
   511
        } else {
deba@353
   512
          --v;
deba@353
   513
          edge._id = (v != -1 ? _eid(v, u) : -1);
deba@353
   514
          dir = false;
deba@353
   515
        }
deba@353
   516
      } else {
deba@353
   517
        _uvid(edge._id, v, u);
deba@353
   518
        --v;
deba@353
   519
        edge._id = (v != -1 ? _eid(v, u) : -1);
deba@353
   520
      }
deba@353
   521
    }
deba@353
   522
deba@353
   523
  };
deba@353
   524
deba@353
   525
  typedef GraphExtender<FullGraphBase> ExtendedFullGraphBase;
deba@353
   526
deba@353
   527
  /// \ingroup graphs
deba@353
   528
  ///
deba@353
   529
  /// \brief An undirected full graph class.
deba@353
   530
  ///
kpeter@735
   531
  /// FullGraph is a simple and fast implmenetation of undirected full
kpeter@735
   532
  /// (complete) graphs. It contains an edge between every distinct pair
kpeter@735
   533
  /// of nodes, therefore the number of edges is <tt>n(n-1)/2</tt>.
kpeter@735
   534
  /// This class is completely static and it needs constant memory space.
kpeter@735
   535
  /// Thus you can neither add nor delete nodes or edges, however
kpeter@735
   536
  /// the structure can be resized using resize().
deba@353
   537
  ///
kpeter@735
   538
  /// This type fully conforms to the \ref concepts::Graph "Graph concept".
kpeter@735
   539
  /// Most of its member functions and nested classes are documented
kpeter@735
   540
  /// only in the concept class.
deba@353
   541
  ///
kpeter@787
   542
  /// This class provides constant time counting for nodes, edges and arcs.
kpeter@787
   543
  ///
kpeter@735
   544
  /// \note FullDigraph and FullGraph classes are very similar,
kpeter@735
   545
  /// but there are two differences. While FullDigraph
kpeter@354
   546
  /// conforms only to the \ref concepts::Digraph "Digraph" concept,
kpeter@354
   547
  /// this class conforms to the \ref concepts::Graph "Graph" concept,
kpeter@735
   548
  /// moreover this class does not contain a loop for each
kpeter@735
   549
  /// node as FullDigraph does.
deba@353
   550
  ///
deba@353
   551
  /// \sa FullDigraph
deba@353
   552
  class FullGraph : public ExtendedFullGraphBase {
kpeter@617
   553
    typedef ExtendedFullGraphBase Parent;
kpeter@617
   554
deba@353
   555
  public:
deba@353
   556
kpeter@735
   557
    /// \brief Default constructor.
kpeter@735
   558
    ///
kpeter@735
   559
    /// Default constructor. The number of nodes and edges will be zero.
deba@353
   560
    FullGraph() { construct(0); }
deba@353
   561
deba@353
   562
    /// \brief Constructor
deba@353
   563
    ///
kpeter@354
   564
    /// Constructor.
deba@353
   565
    /// \param n The number of the nodes.
deba@353
   566
    FullGraph(int n) { construct(n); }
deba@353
   567
kpeter@354
   568
    /// \brief Resizes the graph
deba@353
   569
    ///
kpeter@735
   570
    /// This function resizes the graph. It fully destroys and
kpeter@735
   571
    /// rebuilds the structure, therefore the maps of the graph will be
kpeter@354
   572
    /// reallocated automatically and the previous values will be lost.
deba@353
   573
    void resize(int n) {
deba@353
   574
      Parent::notifier(Arc()).clear();
deba@353
   575
      Parent::notifier(Edge()).clear();
deba@353
   576
      Parent::notifier(Node()).clear();
deba@353
   577
      construct(n);
deba@353
   578
      Parent::notifier(Node()).build();
deba@353
   579
      Parent::notifier(Edge()).build();
deba@353
   580
      Parent::notifier(Arc()).build();
deba@353
   581
    }
deba@353
   582
deba@353
   583
    /// \brief Returns the node with the given index.
deba@353
   584
    ///
alpar@877
   585
    /// Returns the node with the given index. Since this structure is
kpeter@735
   586
    /// completely static, the nodes can be indexed with integers from
kpeter@735
   587
    /// the range <tt>[0..nodeNum()-1]</tt>.
kpeter@787
   588
    /// The index of a node is the same as its ID.
kpeter@354
   589
    /// \sa index()
deba@353
   590
    Node operator()(int ix) const { return Parent::operator()(ix); }
deba@353
   591
kpeter@354
   592
    /// \brief Returns the index of the given node.
deba@353
   593
    ///
alpar@877
   594
    /// Returns the index of the given node. Since this structure is
kpeter@735
   595
    /// completely static, the nodes can be indexed with integers from
kpeter@735
   596
    /// the range <tt>[0..nodeNum()-1]</tt>.
kpeter@787
   597
    /// The index of a node is the same as its ID.
kpeter@735
   598
    /// \sa operator()()
kpeter@778
   599
    static int index(const Node& node) { return Parent::index(node); }
deba@353
   600
kpeter@354
   601
    /// \brief Returns the arc connecting the given nodes.
deba@353
   602
    ///
kpeter@354
   603
    /// Returns the arc connecting the given nodes.
kpeter@735
   604
    Arc arc(Node s, Node t) const {
deba@353
   605
      return Parent::arc(s, t);
deba@353
   606
    }
deba@353
   607
kpeter@735
   608
    /// \brief Returns the edge connecting the given nodes.
deba@353
   609
    ///
kpeter@735
   610
    /// Returns the edge connecting the given nodes.
kpeter@735
   611
    Edge edge(Node u, Node v) const {
deba@353
   612
      return Parent::edge(u, v);
deba@353
   613
    }
kpeter@354
   614
kpeter@354
   615
    /// \brief Number of nodes.
kpeter@354
   616
    int nodeNum() const { return Parent::nodeNum(); }
kpeter@354
   617
    /// \brief Number of arcs.
kpeter@354
   618
    int arcNum() const { return Parent::arcNum(); }
kpeter@354
   619
    /// \brief Number of edges.
kpeter@354
   620
    int edgeNum() const { return Parent::edgeNum(); }
kpeter@354
   621
deba@353
   622
  };
deba@353
   623
deba@1020
   624
  class FullBpGraphBase {
deba@1020
   625
deba@1020
   626
  protected:
deba@1020
   627
deba@1020
   628
    int _red_num, _blue_num;
deba@1020
   629
    int _node_num, _edge_num;
deba@1020
   630
deba@1020
   631
  public:
deba@1020
   632
deba@1020
   633
    typedef FullBpGraphBase Graph;
deba@1020
   634
deba@1020
   635
    class Node;
deba@1020
   636
    class Arc;
deba@1020
   637
    class Edge;
deba@1020
   638
deba@1020
   639
    class Node {
deba@1020
   640
      friend class FullBpGraphBase;
deba@1020
   641
    protected:
deba@1020
   642
deba@1020
   643
      int _id;
deba@1020
   644
      explicit Node(int id) { _id = id;}
deba@1020
   645
deba@1020
   646
    public:
deba@1020
   647
      Node() {}
deba@1020
   648
      Node (Invalid) { _id = -1; }
deba@1020
   649
      bool operator==(const Node& node) const {return _id == node._id;}
deba@1020
   650
      bool operator!=(const Node& node) const {return _id != node._id;}
deba@1020
   651
      bool operator<(const Node& node) const {return _id < node._id;}
deba@1020
   652
    };
deba@1020
   653
deba@1025
   654
    class RedNode : public Node {
deba@1025
   655
      friend class FullBpGraphBase;
deba@1025
   656
    protected:
deba@1025
   657
deba@1025
   658
      explicit RedNode(int pid) : Node(pid) {}
deba@1025
   659
deba@1025
   660
    public:
deba@1025
   661
      RedNode() {}
deba@1025
   662
      RedNode(const RedNode& node) : Node(node) {}
deba@1025
   663
      RedNode(Invalid) : Node(INVALID){}
deba@1025
   664
    };
deba@1025
   665
deba@1025
   666
    class BlueNode : public Node {
deba@1025
   667
      friend class FullBpGraphBase;
deba@1025
   668
    protected:
deba@1025
   669
deba@1025
   670
      explicit BlueNode(int pid) : Node(pid) {}
deba@1025
   671
deba@1025
   672
    public:
deba@1025
   673
      BlueNode() {}
deba@1025
   674
      BlueNode(const BlueNode& node) : Node(node) {}
deba@1025
   675
      BlueNode(Invalid) : Node(INVALID){}
deba@1025
   676
    };
deba@1025
   677
deba@1020
   678
    class Edge {
deba@1020
   679
      friend class FullBpGraphBase;
deba@1020
   680
    protected:
deba@1020
   681
deba@1020
   682
      int _id;
deba@1020
   683
      explicit Edge(int id) { _id = id;}
deba@1020
   684
deba@1020
   685
    public:
deba@1020
   686
      Edge() {}
deba@1020
   687
      Edge (Invalid) { _id = -1; }
deba@1020
   688
      bool operator==(const Edge& arc) const {return _id == arc._id;}
deba@1020
   689
      bool operator!=(const Edge& arc) const {return _id != arc._id;}
deba@1020
   690
      bool operator<(const Edge& arc) const {return _id < arc._id;}
deba@1020
   691
    };
deba@1020
   692
deba@1020
   693
    class Arc {
deba@1020
   694
      friend class FullBpGraphBase;
deba@1020
   695
    protected:
deba@1020
   696
deba@1020
   697
      int _id;
deba@1020
   698
      explicit Arc(int id) { _id = id;}
deba@1020
   699
deba@1020
   700
    public:
deba@1020
   701
      operator Edge() const {
deba@1020
   702
        return _id != -1 ? edgeFromId(_id / 2) : INVALID;
deba@1020
   703
      }
deba@1020
   704
deba@1020
   705
      Arc() {}
deba@1020
   706
      Arc (Invalid) { _id = -1; }
deba@1020
   707
      bool operator==(const Arc& arc) const {return _id == arc._id;}
deba@1020
   708
      bool operator!=(const Arc& arc) const {return _id != arc._id;}
deba@1020
   709
      bool operator<(const Arc& arc) const {return _id < arc._id;}
deba@1020
   710
    };
deba@1020
   711
deba@1020
   712
deba@1020
   713
  protected:
deba@1020
   714
deba@1020
   715
    FullBpGraphBase()
deba@1020
   716
      : _red_num(0), _blue_num(0), _node_num(0), _edge_num(0) {}
deba@1020
   717
deba@1020
   718
    void construct(int redNum, int blueNum) {
deba@1020
   719
      _red_num = redNum; _blue_num = blueNum;
deba@1020
   720
      _node_num = redNum + blueNum; _edge_num = redNum * blueNum;
deba@1020
   721
    }
deba@1020
   722
deba@1020
   723
  public:
deba@1020
   724
deba@1020
   725
    typedef True NodeNumTag;
deba@1020
   726
    typedef True EdgeNumTag;
deba@1020
   727
    typedef True ArcNumTag;
deba@1020
   728
deba@1020
   729
    int nodeNum() const { return _node_num; }
deba@1020
   730
    int redNum() const { return _red_num; }
deba@1020
   731
    int blueNum() const { return _blue_num; }
deba@1020
   732
    int edgeNum() const { return _edge_num; }
deba@1020
   733
    int arcNum() const { return 2 * _edge_num; }
deba@1020
   734
deba@1020
   735
    int maxNodeId() const { return _node_num - 1; }
deba@1020
   736
    int maxRedId() const { return _red_num - 1; }
deba@1020
   737
    int maxBlueId() const { return _blue_num - 1; }
deba@1020
   738
    int maxEdgeId() const { return _edge_num - 1; }
deba@1020
   739
    int maxArcId() const { return 2 * _edge_num - 1; }
deba@1020
   740
deba@1020
   741
    bool red(Node n) const { return n._id < _red_num; }
deba@1020
   742
    bool blue(Node n) const { return n._id >= _red_num; }
deba@1020
   743
deba@1025
   744
    static RedNode asRedNodeUnsafe(Node n) { return RedNode(n._id); }
deba@1025
   745
    static BlueNode asBlueNodeUnsafe(Node n) { return BlueNode(n._id); }
deba@1025
   746
deba@1020
   747
    Node source(Arc a) const {
deba@1020
   748
      if (a._id & 1) {
deba@1020
   749
        return Node((a._id >> 1) % _red_num);
deba@1020
   750
      } else {
deba@1020
   751
        return Node((a._id >> 1) / _red_num + _red_num);
deba@1020
   752
      }
deba@1020
   753
    }
deba@1020
   754
    Node target(Arc a) const {
deba@1020
   755
      if (a._id & 1) {
deba@1020
   756
        return Node((a._id >> 1) / _red_num + _red_num);
deba@1020
   757
      } else {
deba@1020
   758
        return Node((a._id >> 1) % _red_num);
deba@1020
   759
      }
deba@1020
   760
    }
deba@1020
   761
deba@1025
   762
    RedNode redNode(Edge e) const {
deba@1025
   763
      return RedNode(e._id % _red_num);
deba@1020
   764
    }
deba@1025
   765
    BlueNode blueNode(Edge e) const {
deba@1025
   766
      return BlueNode(e._id / _red_num + _red_num);
deba@1020
   767
    }
deba@1020
   768
deba@1020
   769
    static bool direction(Arc a) {
deba@1020
   770
      return (a._id & 1) == 1;
deba@1020
   771
    }
deba@1020
   772
deba@1020
   773
    static Arc direct(Edge e, bool d) {
deba@1020
   774
      return Arc(e._id * 2 + (d ? 1 : 0));
deba@1020
   775
    }
deba@1020
   776
deba@1020
   777
    void first(Node& node) const {
deba@1020
   778
      node._id = _node_num - 1;
deba@1020
   779
    }
deba@1020
   780
deba@1020
   781
    static void next(Node& node) {
deba@1020
   782
      --node._id;
deba@1020
   783
    }
deba@1020
   784
deba@1025
   785
    void first(RedNode& node) const {
deba@1020
   786
      node._id = _red_num - 1;
deba@1020
   787
    }
deba@1020
   788
deba@1025
   789
    static void next(RedNode& node) {
deba@1020
   790
      --node._id;
deba@1020
   791
    }
deba@1020
   792
deba@1025
   793
    void first(BlueNode& node) const {
deba@1020
   794
      if (_red_num == _node_num) node._id = -1;
deba@1020
   795
      else node._id = _node_num - 1;
deba@1020
   796
    }
deba@1020
   797
deba@1025
   798
    void next(BlueNode& node) const {
deba@1020
   799
      if (node._id == _red_num) node._id = -1;
deba@1020
   800
      else --node._id;
deba@1020
   801
    }
deba@1020
   802
deba@1020
   803
    void first(Arc& arc) const {
deba@1020
   804
      arc._id = 2 * _edge_num - 1;
deba@1020
   805
    }
deba@1020
   806
deba@1020
   807
    static void next(Arc& arc) {
deba@1020
   808
      --arc._id;
deba@1020
   809
    }
deba@1020
   810
deba@1020
   811
    void first(Edge& arc) const {
deba@1020
   812
      arc._id = _edge_num - 1;
deba@1020
   813
    }
deba@1020
   814
deba@1020
   815
    static void next(Edge& arc) {
deba@1020
   816
      --arc._id;
deba@1020
   817
    }
deba@1020
   818
deba@1020
   819
    void firstOut(Arc &a, const Node& v) const {
deba@1020
   820
      if (v._id < _red_num) {
deba@1020
   821
        a._id = 2 * (v._id + _red_num * (_blue_num - 1)) + 1;
deba@1020
   822
      } else {
deba@1020
   823
        a._id = 2 * (_red_num - 1 + _red_num * (v._id - _red_num));
deba@1020
   824
      }
deba@1020
   825
    }
deba@1020
   826
    void nextOut(Arc &a) const {
deba@1020
   827
      if (a._id & 1) {
deba@1020
   828
        a._id -= 2 * _red_num;
deba@1020
   829
        if (a._id < 0) a._id = -1;
deba@1020
   830
      } else {
deba@1020
   831
        if (a._id % (2 * _red_num) == 0) a._id = -1;
deba@1020
   832
        else a._id -= 2;
deba@1020
   833
      }
deba@1020
   834
    }
deba@1020
   835
deba@1020
   836
    void firstIn(Arc &a, const Node& v) const {
deba@1020
   837
      if (v._id < _red_num) {
deba@1020
   838
        a._id = 2 * (v._id + _red_num * (_blue_num - 1));
deba@1020
   839
      } else {
deba@1020
   840
        a._id = 2 * (_red_num - 1 + _red_num * (v._id - _red_num)) + 1;
deba@1020
   841
      }
deba@1020
   842
    }
deba@1020
   843
    void nextIn(Arc &a) const {
deba@1020
   844
      if (a._id & 1) {
deba@1020
   845
        if (a._id % (2 * _red_num) == 1) a._id = -1;
deba@1020
   846
        else a._id -= 2;
deba@1020
   847
      } else {
deba@1020
   848
        a._id -= 2 * _red_num;
deba@1020
   849
        if (a._id < 0) a._id = -1;
deba@1020
   850
      }
deba@1020
   851
    }
deba@1020
   852
deba@1020
   853
    void firstInc(Edge &e, bool& d, const Node& v) const {
deba@1020
   854
      if (v._id < _red_num) {
deba@1020
   855
        d = true;
deba@1020
   856
        e._id = v._id + _red_num * (_blue_num - 1);
deba@1020
   857
      } else {
deba@1020
   858
        d = false;
deba@1020
   859
        e._id = _red_num - 1 + _red_num * (v._id - _red_num);
deba@1020
   860
      }
deba@1020
   861
    }
deba@1020
   862
    void nextInc(Edge &e, bool& d) const {
deba@1020
   863
      if (d) {
deba@1020
   864
        e._id -= _red_num;
deba@1020
   865
        if (e._id < 0) e._id = -1;
deba@1020
   866
      } else {
deba@1020
   867
        if (e._id % _red_num == 0) e._id = -1;
deba@1020
   868
        else --e._id;
deba@1020
   869
      }
deba@1020
   870
    }
deba@1020
   871
deba@1025
   872
    static int id(const Node& v) { return v._id; }
deba@1025
   873
    int id(const RedNode& v) const { return v._id; }
deba@1025
   874
    int id(const BlueNode& v) const { return v._id - _red_num; }
deba@1020
   875
    static int id(Arc e) { return e._id; }
deba@1020
   876
    static int id(Edge e) { return e._id; }
alpar@1092
   877
deba@1020
   878
    static Node nodeFromId(int id) { return Node(id);}
deba@1020
   879
    static Arc arcFromId(int id) { return Arc(id);}
deba@1020
   880
    static Edge edgeFromId(int id) { return Edge(id);}
deba@1020
   881
deba@1020
   882
    bool valid(Node n) const {
deba@1020
   883
      return n._id >= 0 && n._id < _node_num;
deba@1020
   884
    }
deba@1020
   885
    bool valid(Arc a) const {
deba@1020
   886
      return a._id >= 0 && a._id < 2 * _edge_num;
deba@1020
   887
    }
deba@1020
   888
    bool valid(Edge e) const {
deba@1020
   889
      return e._id >= 0 && e._id < _edge_num;
deba@1020
   890
    }
deba@1020
   891
deba@1025
   892
    RedNode redNode(int index) const {
deba@1025
   893
      return RedNode(index);
deba@1020
   894
    }
deba@1020
   895
deba@1025
   896
    int index(RedNode n) const {
deba@1020
   897
      return n._id;
deba@1020
   898
    }
deba@1020
   899
deba@1025
   900
    BlueNode blueNode(int index) const {
deba@1025
   901
      return BlueNode(index + _red_num);
deba@1020
   902
    }
deba@1020
   903
deba@1025
   904
    int index(BlueNode n) const {
deba@1020
   905
      return n._id - _red_num;
deba@1020
   906
    }
alpar@1092
   907
deba@1020
   908
    void clear() {
deba@1020
   909
      _red_num = 0; _blue_num = 0;
deba@1020
   910
      _node_num = 0; _edge_num = 0;
deba@1020
   911
    }
deba@1020
   912
alpar@1092
   913
    Edge edge(const Node& u, const Node& v) const {
deba@1020
   914
      if (u._id < _red_num) {
deba@1020
   915
        if (v._id < _red_num) {
deba@1020
   916
          return Edge(-1);
deba@1020
   917
        } else {
deba@1020
   918
          return Edge(u._id + _red_num * (v._id - _red_num));
deba@1020
   919
        }
deba@1020
   920
      } else {
deba@1020
   921
        if (v._id < _red_num) {
deba@1020
   922
          return Edge(v._id + _red_num * (u._id - _red_num));
deba@1020
   923
        } else {
deba@1020
   924
          return Edge(-1);
deba@1020
   925
        }
deba@1020
   926
      }
deba@1020
   927
    }
deba@1020
   928
alpar@1092
   929
    Arc arc(const Node& u, const Node& v) const {
deba@1020
   930
      if (u._id < _red_num) {
deba@1020
   931
        if (v._id < _red_num) {
deba@1020
   932
          return Arc(-1);
deba@1020
   933
        } else {
deba@1020
   934
          return Arc(2 * (u._id + _red_num * (v._id - _red_num)) + 1);
deba@1020
   935
        }
deba@1020
   936
      } else {
deba@1020
   937
        if (v._id < _red_num) {
deba@1020
   938
          return Arc(2 * (v._id + _red_num * (u._id - _red_num)));
deba@1020
   939
        } else {
deba@1020
   940
          return Arc(-1);
deba@1020
   941
        }
deba@1020
   942
      }
deba@1020
   943
    }
deba@1020
   944
deba@1020
   945
    typedef True FindEdgeTag;
deba@1020
   946
    typedef True FindArcTag;
deba@1020
   947
deba@1020
   948
    Edge findEdge(Node u, Node v, Edge prev = INVALID) const {
deba@1020
   949
      return prev != INVALID ? INVALID : edge(u, v);
deba@1020
   950
    }
deba@1020
   951
deba@1020
   952
    Arc findArc(Node s, Node t, Arc prev = INVALID) const {
deba@1020
   953
      return prev != INVALID ? INVALID : arc(s, t);
deba@1020
   954
    }
deba@1020
   955
deba@1020
   956
  };
deba@1020
   957
deba@1020
   958
  typedef BpGraphExtender<FullBpGraphBase> ExtendedFullBpGraphBase;
deba@1020
   959
deba@1020
   960
  /// \ingroup graphs
deba@1020
   961
  ///
deba@1020
   962
  /// \brief An undirected full bipartite graph class.
deba@1020
   963
  ///
deba@1020
   964
  /// FullBpGraph is a simple and fast implmenetation of undirected
deba@1020
   965
  /// full bipartite graphs. It contains an edge between every
deba@1020
   966
  /// red-blue pairs of nodes, therefore the number of edges is
deba@1020
   967
  /// <tt>nr*nb</tt>.  This class is completely static and it needs
deba@1020
   968
  /// constant memory space.  Thus you can neither add nor delete
deba@1020
   969
  /// nodes or edges, however the structure can be resized using
deba@1020
   970
  /// resize().
deba@1020
   971
  ///
deba@1020
   972
  /// This type fully conforms to the \ref concepts::BpGraph "BpGraph concept".
deba@1020
   973
  /// Most of its member functions and nested classes are documented
deba@1020
   974
  /// only in the concept class.
deba@1020
   975
  ///
deba@1020
   976
  /// This class provides constant time counting for nodes, edges and arcs.
deba@1020
   977
  ///
deba@1020
   978
  /// \sa FullGraph
deba@1020
   979
  class FullBpGraph : public ExtendedFullBpGraphBase {
deba@1020
   980
  public:
deba@1020
   981
deba@1020
   982
    typedef ExtendedFullBpGraphBase Parent;
deba@1020
   983
deba@1020
   984
    /// \brief Default constructor.
deba@1020
   985
    ///
deba@1020
   986
    /// Default constructor. The number of nodes and edges will be zero.
deba@1020
   987
    FullBpGraph() { construct(0, 0); }
deba@1020
   988
deba@1020
   989
    /// \brief Constructor
deba@1020
   990
    ///
deba@1020
   991
    /// Constructor.
deba@1020
   992
    /// \param redNum The number of the red nodes.
deba@1020
   993
    /// \param blueNum The number of the blue nodes.
deba@1020
   994
    FullBpGraph(int redNum, int blueNum) { construct(redNum, blueNum); }
deba@1020
   995
deba@1020
   996
    /// \brief Resizes the graph
deba@1020
   997
    ///
deba@1020
   998
    /// This function resizes the graph. It fully destroys and
deba@1020
   999
    /// rebuilds the structure, therefore the maps of the graph will be
deba@1020
  1000
    /// reallocated automatically and the previous values will be lost.
deba@1020
  1001
    void resize(int redNum, int blueNum) {
deba@1020
  1002
      Parent::notifier(Arc()).clear();
deba@1020
  1003
      Parent::notifier(Edge()).clear();
deba@1020
  1004
      Parent::notifier(Node()).clear();
deba@1020
  1005
      Parent::notifier(BlueNode()).clear();
deba@1020
  1006
      Parent::notifier(RedNode()).clear();
deba@1020
  1007
      construct(redNum, blueNum);
deba@1020
  1008
      Parent::notifier(RedNode()).build();
deba@1020
  1009
      Parent::notifier(BlueNode()).build();
deba@1020
  1010
      Parent::notifier(Node()).build();
deba@1020
  1011
      Parent::notifier(Edge()).build();
deba@1020
  1012
      Parent::notifier(Arc()).build();
deba@1020
  1013
    }
deba@1020
  1014
deba@1024
  1015
    using Parent::redNode;
deba@1024
  1016
    using Parent::blueNode;
deba@1024
  1017
deba@1020
  1018
    /// \brief Returns the red node with the given index.
deba@1020
  1019
    ///
deba@1020
  1020
    /// Returns the red node with the given index. Since this
deba@1020
  1021
    /// structure is completely static, the red nodes can be indexed
deba@1020
  1022
    /// with integers from the range <tt>[0..redNum()-1]</tt>.
deba@1020
  1023
    /// \sa redIndex()
deba@1025
  1024
    RedNode redNode(int index) const { return Parent::redNode(index); }
deba@1020
  1025
deba@1020
  1026
    /// \brief Returns the index of the given red node.
deba@1020
  1027
    ///
deba@1020
  1028
    /// Returns the index of the given red node. Since this structure
deba@1020
  1029
    /// is completely static, the red nodes can be indexed with
deba@1020
  1030
    /// integers from the range <tt>[0..redNum()-1]</tt>.
deba@1020
  1031
    ///
deba@1020
  1032
    /// \sa operator()()
deba@1025
  1033
    int index(RedNode node) const { return Parent::index(node); }
deba@1020
  1034
deba@1020
  1035
    /// \brief Returns the blue node with the given index.
deba@1020
  1036
    ///
deba@1020
  1037
    /// Returns the blue node with the given index. Since this
deba@1020
  1038
    /// structure is completely static, the blue nodes can be indexed
deba@1020
  1039
    /// with integers from the range <tt>[0..blueNum()-1]</tt>.
deba@1020
  1040
    /// \sa blueIndex()
deba@1025
  1041
    BlueNode blueNode(int index) const { return Parent::blueNode(index); }
deba@1020
  1042
deba@1020
  1043
    /// \brief Returns the index of the given blue node.
deba@1020
  1044
    ///
deba@1020
  1045
    /// Returns the index of the given blue node. Since this structure
deba@1020
  1046
    /// is completely static, the blue nodes can be indexed with
deba@1020
  1047
    /// integers from the range <tt>[0..blueNum()-1]</tt>.
deba@1020
  1048
    ///
deba@1020
  1049
    /// \sa operator()()
deba@1025
  1050
    int index(BlueNode node) const { return Parent::index(node); }
deba@1020
  1051
deba@1020
  1052
    /// \brief Returns the edge which connects the given nodes.
deba@1020
  1053
    ///
deba@1020
  1054
    /// Returns the edge which connects the given nodes.
deba@1020
  1055
    Edge edge(const Node& u, const Node& v) const {
deba@1020
  1056
      return Parent::edge(u, v);
deba@1020
  1057
    }
deba@1020
  1058
deba@1020
  1059
    /// \brief Returns the arc which connects the given nodes.
deba@1020
  1060
    ///
deba@1020
  1061
    /// Returns the arc which connects the given nodes.
deba@1020
  1062
    Arc arc(const Node& u, const Node& v) const {
deba@1020
  1063
      return Parent::arc(u, v);
deba@1020
  1064
    }
deba@1020
  1065
deba@1020
  1066
    /// \brief Number of nodes.
deba@1020
  1067
    int nodeNum() const { return Parent::nodeNum(); }
deba@1020
  1068
    /// \brief Number of red nodes.
deba@1020
  1069
    int redNum() const { return Parent::redNum(); }
deba@1020
  1070
    /// \brief Number of blue nodes.
deba@1020
  1071
    int blueNum() const { return Parent::blueNum(); }
deba@1020
  1072
    /// \brief Number of arcs.
deba@1020
  1073
    int arcNum() const { return Parent::arcNum(); }
deba@1020
  1074
    /// \brief Number of edges.
deba@1020
  1075
    int edgeNum() const { return Parent::edgeNum(); }
deba@1020
  1076
  };
deba@1020
  1077
deba@353
  1078
deba@353
  1079
} //namespace lemon
deba@353
  1080
deba@353
  1081
deba@353
  1082
#endif //LEMON_FULL_GRAPH_H