lemon/random.h
author Peter Kovacs <kpeter@inf.elte.hu>
Mon, 07 Jan 2008 16:24:39 +0100
changeset 43 17e76967c49f
parent 16 22696f89d183
child 39 0a01d811071f
permissions -rw-r--r--
Removed ConstMap::rebind and StdMap::rebind + doc improvements.
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2007
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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/*
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 * This file contains the reimplemented version of the Mersenne Twister
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 * Generator of Matsumoto and Nishimura.
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 *
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 * See the appropriate copyright notice below.
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 * 
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 * Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
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 * All rights reserved.                          
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions
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 * are met:
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 *
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 * 1. Redistributions of source code must retain the above copyright
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 *    notice, this list of conditions and the following disclaimer.
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 *
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 * 2. Redistributions in binary form must reproduce the above copyright
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 *    notice, this list of conditions and the following disclaimer in the
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 *    documentation and/or other materials provided with the distribution.
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 *
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 * 3. The names of its contributors may not be used to endorse or promote 
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 *    products derived from this software without specific prior written 
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 *    permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE
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 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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 * OF THE POSSIBILITY OF SUCH DAMAGE.
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 *
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 *
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 * Any feedback is very welcome.
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 * http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
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 * email: m-mat @ math.sci.hiroshima-u.ac.jp (remove space)
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 */
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#ifndef LEMON_RANDOM_H
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#define LEMON_RANDOM_H
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#include <algorithm>
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#include <iterator>
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#include <vector>
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#include <ctime>
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#include <cmath>
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#include <lemon/dim2.h>
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///\ingroup misc
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///\file
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///\brief Mersenne Twister random number generator
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namespace lemon {
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  namespace _random_bits {
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    template <typename _Word, int _bits = std::numeric_limits<_Word>::digits>
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    struct RandomTraits {};
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    template <typename _Word>
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    struct RandomTraits<_Word, 32> {
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      typedef _Word Word;
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      static const int bits = 32;
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      static const int length = 624;
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      static const int shift = 397;
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      static const Word mul = 0x6c078965u;
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      static const Word arrayInit = 0x012BD6AAu;
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      static const Word arrayMul1 = 0x0019660Du;
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      static const Word arrayMul2 = 0x5D588B65u;
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      static const Word mask = 0x9908B0DFu;
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      static const Word loMask = (1u << 31) - 1;
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      static const Word hiMask = ~loMask;
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      static Word tempering(Word rnd) {
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        rnd ^= (rnd >> 11);
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        rnd ^= (rnd << 7) & 0x9D2C5680u;
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        rnd ^= (rnd << 15) & 0xEFC60000u;
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        rnd ^= (rnd >> 18);
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        return rnd;
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      }
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    };
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    template <typename _Word>
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    struct RandomTraits<_Word, 64> {
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      typedef _Word Word;
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      static const int bits = 64;
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      static const int length = 312;
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      static const int shift = 156;
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      static const Word mul = Word(0x5851F42Du) << 32 | Word(0x4C957F2Du);
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      static const Word arrayInit = Word(0x00000000u) << 32 |Word(0x012BD6AAu);
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      static const Word arrayMul1 = Word(0x369DEA0Fu) << 32 |Word(0x31A53F85u);
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      static const Word arrayMul2 = Word(0x27BB2EE6u) << 32 |Word(0x87B0B0FDu);
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      static const Word mask = Word(0xB5026F5Au) << 32 | Word(0xA96619E9u);
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      static const Word loMask = (Word(1u) << 31) - 1;
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      static const Word hiMask = ~loMask;
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      static Word tempering(Word rnd) {
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        rnd ^= (rnd >> 29) & (Word(0x55555555u) << 32 | Word(0x55555555u));
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        rnd ^= (rnd << 17) & (Word(0x71D67FFFu) << 32 | Word(0xEDA60000u));
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        rnd ^= (rnd << 37) & (Word(0xFFF7EEE0u) << 32 | Word(0x00000000u));
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        rnd ^= (rnd >> 43);
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        return rnd;
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      }
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    };
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    template <typename _Word>
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    class RandomCore {
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    public:
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      typedef _Word Word;
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    private:
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      static const int bits = RandomTraits<Word>::bits;
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      static const int length = RandomTraits<Word>::length;
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      static const int shift = RandomTraits<Word>::shift;
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    public:
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      void initState() {
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        static const Word seedArray[4] = {
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          0x12345u, 0x23456u, 0x34567u, 0x45678u
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        };
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        initState(seedArray, seedArray + 4);
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      }
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      void initState(Word seed) {
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        static const Word mul = RandomTraits<Word>::mul;
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        current = state; 
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        Word *curr = state + length - 1;
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        curr[0] = seed; --curr;
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        for (int i = 1; i < length; ++i) {
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          curr[0] = (mul * ( curr[1] ^ (curr[1] >> (bits - 2)) ) + i);
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          --curr;
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        }
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      }
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      template <typename Iterator>
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      void initState(Iterator begin, Iterator end) {
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        static const Word init = RandomTraits<Word>::arrayInit;
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        static const Word mul1 = RandomTraits<Word>::arrayMul1;
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        static const Word mul2 = RandomTraits<Word>::arrayMul2;
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        Word *curr = state + length - 1; --curr;
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        Iterator it = begin; int cnt = 0;
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        int num;
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        initState(init);
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        num = length > end - begin ? length : end - begin;
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        while (num--) {
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          curr[0] = (curr[0] ^ ((curr[1] ^ (curr[1] >> (bits - 2))) * mul1)) 
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            + *it + cnt;
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          ++it; ++cnt;
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          if (it == end) {
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            it = begin; cnt = 0;
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          }
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          if (curr == state) {
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            curr = state + length - 1; curr[0] = state[0];
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          }
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          --curr;
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        }
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        num = length - 1; cnt = length - (curr - state) - 1;
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        while (num--) {
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          curr[0] = (curr[0] ^ ((curr[1] ^ (curr[1] >> (bits - 2))) * mul2))
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            - cnt;
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          --curr; ++cnt;
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          if (curr == state) {
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            curr = state + length - 1; curr[0] = state[0]; --curr;
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            cnt = 1;
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          }
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        }
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        state[length - 1] = Word(1) << (bits - 1);
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      }
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      void copyState(const RandomCore& other) {
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        std::copy(other.state, other.state + length, state);
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        current = state + (other.current - other.state);
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      }
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      Word operator()() {
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        if (current == state) fillState();
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        --current;
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        Word rnd = *current;
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        return RandomTraits<Word>::tempering(rnd);
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      }
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    private:
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      void fillState() {
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        static const Word mask[2] = { 0x0ul, RandomTraits<Word>::mask };
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        static const Word loMask = RandomTraits<Word>::loMask;
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        static const Word hiMask = RandomTraits<Word>::hiMask;
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        current = state + length; 
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        register Word *curr = state + length - 1;
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        register long num;
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        num = length - shift;
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        while (num--) {
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          curr[0] = (((curr[0] & hiMask) | (curr[-1] & loMask)) >> 1) ^
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            curr[- shift] ^ mask[curr[-1] & 1ul];
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          --curr;
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        }
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        num = shift - 1;
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        while (num--) {
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          curr[0] = (((curr[0] & hiMask) | (curr[-1] & loMask)) >> 1) ^
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            curr[length - shift] ^ mask[curr[-1] & 1ul];
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          --curr;
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        }
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        curr[0] = (((curr[0] & hiMask) | (curr[length - 1] & loMask)) >> 1) ^
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          curr[length - shift] ^ mask[curr[length - 1] & 1ul];
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      }
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      Word *current;
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      Word state[length];
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    };
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    template <typename Result, 
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              int shift = (std::numeric_limits<Result>::digits + 1) / 2>
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    struct Masker {
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      static Result mask(const Result& result) {
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        return Masker<Result, (shift + 1) / 2>::
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          mask(static_cast<Result>(result | (result >> shift)));
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      }
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    };
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    template <typename Result>
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    struct Masker<Result, 1> {
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      static Result mask(const Result& result) {
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        return static_cast<Result>(result | (result >> 1));
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      }
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    };
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    template <typename Result, typename Word, 
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              int rest = std::numeric_limits<Result>::digits, int shift = 0, 
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              bool last = rest <= std::numeric_limits<Word>::digits>
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    struct IntConversion {
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      static const int bits = std::numeric_limits<Word>::digits;
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      static Result convert(RandomCore<Word>& rnd) {
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        return static_cast<Result>(rnd() >> (bits - rest)) << shift;
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      }
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    }; 
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    template <typename Result, typename Word, int rest, int shift> 
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    struct IntConversion<Result, Word, rest, shift, false> {
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      static const int bits = std::numeric_limits<Word>::digits;
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      static Result convert(RandomCore<Word>& rnd) {
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        return (static_cast<Result>(rnd()) << shift) | 
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          IntConversion<Result, Word, rest - bits, shift + bits>::convert(rnd);
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      }
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    };
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    template <typename Result, typename Word,
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              bool one_word = (std::numeric_limits<Word>::digits < 
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			       std::numeric_limits<Result>::digits) >
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    struct Mapping {
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      static Result map(RandomCore<Word>& rnd, const Result& bound) {
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        Word max = Word(bound - 1);
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        Result mask = Masker<Result>::mask(bound - 1);
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        Result num;
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        do {
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          num = IntConversion<Result, Word>::convert(rnd) & mask; 
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        } while (num > max);
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        return num;
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      }
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    };
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    template <typename Result, typename Word>
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    struct Mapping<Result, Word, false> {
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      static Result map(RandomCore<Word>& rnd, const Result& bound) {
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        Word max = Word(bound - 1);
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        Word mask = Masker<Word, (std::numeric_limits<Result>::digits + 1) / 2>
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          ::mask(max);
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        Word num;
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        do {
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          num = rnd() & mask;
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        } while (num > max);
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        return num;
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      }
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    };
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    template <typename Result, int exp, bool pos = (exp >= 0)>
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    struct ShiftMultiplier {
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      static const Result multiplier() {
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        Result res = ShiftMultiplier<Result, exp / 2>::multiplier();
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        res *= res;
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        if ((exp & 1) == 1) res *= static_cast<Result>(2.0);
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        return res; 
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      }
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    };
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    template <typename Result, int exp>
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    struct ShiftMultiplier<Result, exp, false> {
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      static const Result multiplier() {
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        Result res = ShiftMultiplier<Result, exp / 2>::multiplier();
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        res *= res;
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        if ((exp & 1) == 1) res *= static_cast<Result>(0.5);
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        return res; 
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      }
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    };
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    template <typename Result>
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    struct ShiftMultiplier<Result, 0, true> {
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      static const Result multiplier() {
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        return static_cast<Result>(1.0); 
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      }
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    };
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    template <typename Result>
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    struct ShiftMultiplier<Result, -20, true> {
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      static const Result multiplier() {
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        return static_cast<Result>(1.0/1048576.0); 
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      }
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    };
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    template <typename Result>
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    struct ShiftMultiplier<Result, -32, true> {
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      static const Result multiplier() {
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        return static_cast<Result>(1.0/424967296.0); 
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      }
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    };
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    template <typename Result>
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    struct ShiftMultiplier<Result, -53, true> {
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      static const Result multiplier() {
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        return static_cast<Result>(1.0/9007199254740992.0); 
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      }
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    };
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    template <typename Result>
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    struct ShiftMultiplier<Result, -64, true> {
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      static const Result multiplier() {
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        return static_cast<Result>(1.0/18446744073709551616.0); 
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      }
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    };
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    template <typename Result, int exp>
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    struct Shifting {
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      static Result shift(const Result& result) {
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        return result * ShiftMultiplier<Result, exp>::multiplier();
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      }
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    };
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    template <typename Result, typename Word,
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              int rest = std::numeric_limits<Result>::digits, int shift = 0, 
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              bool last = rest <= std::numeric_limits<Word>::digits>
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    struct RealConversion{ 
alpar@10
   403
      static const int bits = std::numeric_limits<Word>::digits;
alpar@10
   404
alpar@10
   405
      static Result convert(RandomCore<Word>& rnd) {
alpar@10
   406
        return Shifting<Result, - shift - rest>::
alpar@10
   407
          shift(static_cast<Result>(rnd() >> (bits - rest)));
alpar@10
   408
      }
alpar@10
   409
    };
alpar@10
   410
alpar@10
   411
    template <typename Result, typename Word, int rest, int shift>
alpar@10
   412
    struct RealConversion<Result, Word, rest, shift, false> { 
alpar@10
   413
      static const int bits = std::numeric_limits<Word>::digits;
alpar@10
   414
alpar@10
   415
      static Result convert(RandomCore<Word>& rnd) {
alpar@10
   416
        return Shifting<Result, - shift - bits>::
alpar@10
   417
          shift(static_cast<Result>(rnd())) +
alpar@10
   418
          RealConversion<Result, Word, rest-bits, shift + bits>::
alpar@10
   419
          convert(rnd);
alpar@10
   420
      }
alpar@10
   421
    };
alpar@10
   422
alpar@10
   423
    template <typename Result, typename Word>
alpar@10
   424
    struct Initializer {
alpar@10
   425
alpar@10
   426
      template <typename Iterator>
alpar@10
   427
      static void init(RandomCore<Word>& rnd, Iterator begin, Iterator end) {
alpar@10
   428
        std::vector<Word> ws;
alpar@10
   429
        for (Iterator it = begin; it != end; ++it) {
alpar@10
   430
          ws.push_back(Word(*it));
alpar@10
   431
        }
alpar@10
   432
        rnd.initState(ws.begin(), ws.end());
alpar@10
   433
      }
alpar@10
   434
alpar@10
   435
      static void init(RandomCore<Word>& rnd, Result seed) {
alpar@10
   436
        rnd.initState(seed);
alpar@10
   437
      }
alpar@10
   438
    };
alpar@10
   439
alpar@10
   440
    template <typename Word>
alpar@10
   441
    struct BoolConversion {
alpar@10
   442
      static bool convert(RandomCore<Word>& rnd) {
alpar@10
   443
        return (rnd() & 1) == 1;
alpar@10
   444
      }
alpar@10
   445
    };
alpar@10
   446
alpar@10
   447
    template <typename Word>
alpar@10
   448
    struct BoolProducer {
alpar@10
   449
      Word buffer;
alpar@10
   450
      int num;
alpar@10
   451
      
alpar@10
   452
      BoolProducer() : num(0) {}
alpar@10
   453
alpar@10
   454
      bool convert(RandomCore<Word>& rnd) {
alpar@10
   455
        if (num == 0) {
alpar@10
   456
          buffer = rnd();
alpar@10
   457
          num = RandomTraits<Word>::bits;
alpar@10
   458
        }
alpar@10
   459
        bool r = (buffer & 1);
alpar@10
   460
        buffer >>= 1;
alpar@10
   461
        --num;
alpar@10
   462
        return r;
alpar@10
   463
      }
alpar@10
   464
    };
alpar@10
   465
alpar@10
   466
  }
alpar@10
   467
alpar@10
   468
  /// \ingroup misc
alpar@10
   469
  ///
alpar@10
   470
  /// \brief Mersenne Twister random number generator
alpar@10
   471
  ///
alpar@10
   472
  /// The Mersenne Twister is a twisted generalized feedback
alpar@10
   473
  /// shift-register generator of Matsumoto and Nishimura. The period
alpar@10
   474
  /// of this generator is \f$ 2^{19937} - 1 \f$ and it is
alpar@10
   475
  /// equi-distributed in 623 dimensions for 32-bit numbers. The time
alpar@10
   476
  /// performance of this generator is comparable to the commonly used
alpar@10
   477
  /// generators.
alpar@10
   478
  ///
alpar@10
   479
  /// This implementation is specialized for both 32-bit and 64-bit
alpar@10
   480
  /// architectures. The generators differ sligthly in the
alpar@10
   481
  /// initialization and generation phase so they produce two
alpar@10
   482
  /// completly different sequences.
alpar@10
   483
  ///
alpar@10
   484
  /// The generator gives back random numbers of serveral types. To
alpar@10
   485
  /// get a random number from a range of a floating point type you
alpar@10
   486
  /// can use one form of the \c operator() or the \c real() member
alpar@10
   487
  /// function. If you want to get random number from the {0, 1, ...,
alpar@10
   488
  /// n-1} integer range use the \c operator[] or the \c integer()
alpar@10
   489
  /// method. And to get random number from the whole range of an
alpar@10
   490
  /// integer type you can use the argumentless \c integer() or \c
alpar@10
   491
  /// uinteger() functions. After all you can get random bool with
alpar@10
   492
  /// equal chance of true and false or given probability of true
alpar@10
   493
  /// result with the \c boolean() member functions.
alpar@10
   494
  ///
alpar@10
   495
  ///\code
alpar@10
   496
  /// // The commented code is identical to the other
alpar@10
   497
  /// double a = rnd();                     // [0.0, 1.0)
alpar@10
   498
  /// // double a = rnd.real();             // [0.0, 1.0)
alpar@10
   499
  /// double b = rnd(100.0);                // [0.0, 100.0)
alpar@10
   500
  /// // double b = rnd.real(100.0);        // [0.0, 100.0)
alpar@10
   501
  /// double c = rnd(1.0, 2.0);             // [1.0, 2.0)
alpar@10
   502
  /// // double c = rnd.real(1.0, 2.0);     // [1.0, 2.0)
alpar@10
   503
  /// int d = rnd[100000];                  // 0..99999
alpar@10
   504
  /// // int d = rnd.integer(100000);       // 0..99999
alpar@10
   505
  /// int e = rnd[6] + 1;                   // 1..6
alpar@10
   506
  /// // int e = rnd.integer(1, 1 + 6);     // 1..6
alpar@10
   507
  /// int b = rnd.uinteger<int>();          // 0 .. 2^31 - 1
alpar@10
   508
  /// int c = rnd.integer<int>();           // - 2^31 .. 2^31 - 1
alpar@10
   509
  /// bool g = rnd.boolean();               // P(g = true) = 0.5
alpar@10
   510
  /// bool h = rnd.boolean(0.8);            // P(h = true) = 0.8
alpar@10
   511
  ///\endcode
alpar@10
   512
  ///
alpar@10
   513
  /// The lemon provides a global instance of the random number
alpar@10
   514
  /// generator which name is \ref lemon::rnd "rnd". Usually it is a
alpar@10
   515
  /// good programming convenience to use this global generator to get
alpar@10
   516
  /// random numbers.
alpar@10
   517
  class Random {
alpar@10
   518
  private:
alpar@10
   519
kpeter@16
   520
    // Architecture word
alpar@10
   521
    typedef unsigned long Word;
alpar@10
   522
    
alpar@10
   523
    _random_bits::RandomCore<Word> core;
alpar@10
   524
    _random_bits::BoolProducer<Word> bool_producer;
alpar@10
   525
    
alpar@10
   526
alpar@10
   527
  public:
alpar@10
   528
alpar@10
   529
    /// \brief Constructor
alpar@10
   530
    ///
alpar@10
   531
    /// Constructor with constant seeding.
alpar@10
   532
    Random() { core.initState(); }
alpar@10
   533
alpar@10
   534
    /// \brief Constructor
alpar@10
   535
    ///
alpar@10
   536
    /// Constructor with seed. The current number type will be converted
alpar@10
   537
    /// to the architecture word type.
alpar@10
   538
    template <typename Number>
alpar@10
   539
    Random(Number seed) { 
alpar@10
   540
      _random_bits::Initializer<Number, Word>::init(core, seed);
alpar@10
   541
    }
alpar@10
   542
alpar@10
   543
    /// \brief Constructor
alpar@10
   544
    ///
alpar@10
   545
    /// Constructor with array seeding. The given range should contain
alpar@10
   546
    /// any number type and the numbers will be converted to the
alpar@10
   547
    /// architecture word type.
alpar@10
   548
    template <typename Iterator>
alpar@10
   549
    Random(Iterator begin, Iterator end) { 
alpar@10
   550
      typedef typename std::iterator_traits<Iterator>::value_type Number;
alpar@10
   551
      _random_bits::Initializer<Number, Word>::init(core, begin, end);
alpar@10
   552
    }
alpar@10
   553
alpar@10
   554
    /// \brief Copy constructor
alpar@10
   555
    ///
alpar@10
   556
    /// Copy constructor. The generated sequence will be identical to
alpar@10
   557
    /// the other sequence. It can be used to save the current state
alpar@10
   558
    /// of the generator and later use it to generate the same
alpar@10
   559
    /// sequence.
alpar@10
   560
    Random(const Random& other) {
alpar@10
   561
      core.copyState(other.core);
alpar@10
   562
    }
alpar@10
   563
alpar@10
   564
    /// \brief Assign operator
alpar@10
   565
    ///
alpar@10
   566
    /// Assign operator. The generated sequence will be identical to
alpar@10
   567
    /// the other sequence. It can be used to save the current state
alpar@10
   568
    /// of the generator and later use it to generate the same
alpar@10
   569
    /// sequence.
alpar@10
   570
    Random& operator=(const Random& other) {
alpar@10
   571
      if (&other != this) {
alpar@10
   572
        core.copyState(other.core);
alpar@10
   573
      }
alpar@10
   574
      return *this;
alpar@10
   575
    }
alpar@10
   576
alpar@10
   577
    /// \brief Returns a random real number from the range [0, 1)
alpar@10
   578
    ///
alpar@10
   579
    /// It returns a random real number from the range [0, 1). The
alpar@10
   580
    /// default Number type is double.
alpar@10
   581
    template <typename Number>
alpar@10
   582
    Number real() {
alpar@10
   583
      return _random_bits::RealConversion<Number, Word>::convert(core);
alpar@10
   584
    }
alpar@10
   585
alpar@10
   586
    double real() {
alpar@10
   587
      return real<double>();
alpar@10
   588
    }
alpar@10
   589
alpar@10
   590
    /// \brief Returns a random real number the range [0, b)
alpar@10
   591
    ///
alpar@10
   592
    /// It returns a random real number from the range [0, b).
alpar@10
   593
    template <typename Number>
alpar@10
   594
    Number real(Number b) { 
alpar@10
   595
      return real<Number>() * b; 
alpar@10
   596
    }
alpar@10
   597
alpar@10
   598
    /// \brief Returns a random real number from the range [a, b)
alpar@10
   599
    ///
alpar@10
   600
    /// It returns a random real number from the range [a, b).
alpar@10
   601
    template <typename Number>
alpar@10
   602
    Number real(Number a, Number b) { 
alpar@10
   603
      return real<Number>() * (b - a) + a; 
alpar@10
   604
    }
alpar@10
   605
alpar@10
   606
    /// \brief Returns a random real number from the range [0, 1)
alpar@10
   607
    ///
alpar@10
   608
    /// It returns a random double from the range [0, 1).
alpar@10
   609
    double operator()() {
alpar@10
   610
      return real<double>();
alpar@10
   611
    }
alpar@10
   612
alpar@10
   613
    /// \brief Returns a random real number from the range [0, b)
alpar@10
   614
    ///
alpar@10
   615
    /// It returns a random real number from the range [0, b).
alpar@10
   616
    template <typename Number>
alpar@10
   617
    Number operator()(Number b) { 
alpar@10
   618
      return real<Number>() * b; 
alpar@10
   619
    }
alpar@10
   620
alpar@10
   621
    /// \brief Returns a random real number from the range [a, b)
alpar@10
   622
    ///
alpar@10
   623
    /// It returns a random real number from the range [a, b).
alpar@10
   624
    template <typename Number>
alpar@10
   625
    Number operator()(Number a, Number b) { 
alpar@10
   626
      return real<Number>() * (b - a) + a; 
alpar@10
   627
    }
alpar@10
   628
alpar@10
   629
    /// \brief Returns a random integer from a range
alpar@10
   630
    ///
alpar@10
   631
    /// It returns a random integer from the range {0, 1, ..., b - 1}.
alpar@10
   632
    template <typename Number>
alpar@10
   633
    Number integer(Number b) {
alpar@10
   634
      return _random_bits::Mapping<Number, Word>::map(core, b);
alpar@10
   635
    }
alpar@10
   636
alpar@10
   637
    /// \brief Returns a random integer from a range
alpar@10
   638
    ///
alpar@10
   639
    /// It returns a random integer from the range {a, a + 1, ..., b - 1}.
alpar@10
   640
    template <typename Number>
alpar@10
   641
    Number integer(Number a, Number b) {
alpar@10
   642
      return _random_bits::Mapping<Number, Word>::map(core, b - a) + a;
alpar@10
   643
    }
alpar@10
   644
alpar@10
   645
    /// \brief Returns a random integer from a range
alpar@10
   646
    ///
alpar@10
   647
    /// It returns a random integer from the range {0, 1, ..., b - 1}.
alpar@10
   648
    template <typename Number>
alpar@10
   649
    Number operator[](Number b) {
alpar@10
   650
      return _random_bits::Mapping<Number, Word>::map(core, b);
alpar@10
   651
    }
alpar@10
   652
alpar@10
   653
    /// \brief Returns a random non-negative integer
alpar@10
   654
    ///
alpar@10
   655
    /// It returns a random non-negative integer uniformly from the
alpar@10
   656
    /// whole range of the current \c Number type.  The default result
alpar@10
   657
    /// type of this function is unsigned int.
alpar@10
   658
    template <typename Number>
alpar@10
   659
    Number uinteger() {
alpar@10
   660
      return _random_bits::IntConversion<Number, Word>::convert(core);
alpar@10
   661
    }
alpar@10
   662
alpar@10
   663
    unsigned int uinteger() {
alpar@10
   664
      return uinteger<unsigned int>();
alpar@10
   665
    }
alpar@10
   666
alpar@10
   667
    /// \brief Returns a random integer
alpar@10
   668
    ///
alpar@10
   669
    /// It returns a random integer uniformly from the whole range of
alpar@10
   670
    /// the current \c Number type. The default result type of this
alpar@10
   671
    /// function is int.
alpar@10
   672
    template <typename Number>
alpar@10
   673
    Number integer() {
alpar@10
   674
      static const int nb = std::numeric_limits<Number>::digits + 
alpar@10
   675
        (std::numeric_limits<Number>::is_signed ? 1 : 0);
alpar@10
   676
      return _random_bits::IntConversion<Number, Word, nb>::convert(core);
alpar@10
   677
    }
alpar@10
   678
alpar@10
   679
    int integer() {
alpar@10
   680
      return integer<int>();
alpar@10
   681
    }
alpar@10
   682
    
alpar@10
   683
    /// \brief Returns a random bool
alpar@10
   684
    ///
alpar@10
   685
    /// It returns a random bool. The generator holds a buffer for
alpar@10
   686
    /// random bits. Every time when it become empty the generator makes
alpar@10
   687
    /// a new random word and fill the buffer up.
alpar@10
   688
    bool boolean() {
alpar@10
   689
      return bool_producer.convert(core);
alpar@10
   690
    }
alpar@10
   691
alpar@10
   692
    ///\name Nonuniform distributions
alpar@10
   693
    ///
alpar@10
   694
    
alpar@10
   695
    ///@{
alpar@10
   696
    
alpar@10
   697
    /// \brief Returns a random bool
alpar@10
   698
    ///
kpeter@23
   699
    /// It returns a random bool with given probability of true result.
alpar@10
   700
    bool boolean(double p) {
alpar@10
   701
      return operator()() < p;
alpar@10
   702
    }
alpar@10
   703
alpar@10
   704
    /// Standard Gauss distribution
alpar@10
   705
alpar@10
   706
    /// Standard Gauss distribution.
alpar@10
   707
    /// \note The Cartesian form of the Box-Muller
alpar@10
   708
    /// transformation is used to generate a random normal distribution.
alpar@10
   709
    /// \todo Consider using the "ziggurat" method instead.
alpar@10
   710
    double gauss() 
alpar@10
   711
    {
alpar@10
   712
      double V1,V2,S;
alpar@10
   713
      do {
alpar@10
   714
	V1=2*real<double>()-1;
alpar@10
   715
	V2=2*real<double>()-1;
alpar@10
   716
	S=V1*V1+V2*V2;
alpar@10
   717
      } while(S>=1);
alpar@10
   718
      return std::sqrt(-2*std::log(S)/S)*V1;
alpar@10
   719
    }
alpar@10
   720
    /// Gauss distribution with given mean and standard deviation
alpar@10
   721
kpeter@23
   722
    /// Gauss distribution with given mean and standard deviation.
alpar@10
   723
    /// \sa gauss()
alpar@10
   724
    double gauss(double mean,double std_dev)
alpar@10
   725
    {
alpar@10
   726
      return gauss()*std_dev+mean;
alpar@10
   727
    }
alpar@10
   728
alpar@10
   729
    /// Exponential distribution with given mean
alpar@10
   730
alpar@10
   731
    /// This function generates an exponential distribution random number
alpar@10
   732
    /// with mean <tt>1/lambda</tt>.
alpar@10
   733
    ///
alpar@10
   734
    double exponential(double lambda=1.0)
alpar@10
   735
    {
alpar@11
   736
      return -std::log(1.0-real<double>())/lambda;
alpar@10
   737
    }
alpar@10
   738
alpar@10
   739
    /// Gamma distribution with given integer shape
alpar@10
   740
alpar@10
   741
    /// This function generates a gamma distribution random number.
alpar@10
   742
    /// 
alpar@10
   743
    ///\param k shape parameter (<tt>k>0</tt> integer)
alpar@10
   744
    double gamma(int k) 
alpar@10
   745
    {
alpar@10
   746
      double s = 0;
alpar@10
   747
      for(int i=0;i<k;i++) s-=std::log(1.0-real<double>());
alpar@10
   748
      return s;
alpar@10
   749
    }
alpar@10
   750
    
alpar@10
   751
    /// Gamma distribution with given shape and scale parameter
alpar@10
   752
alpar@10
   753
    /// This function generates a gamma distribution random number.
alpar@10
   754
    /// 
alpar@10
   755
    ///\param k shape parameter (<tt>k>0</tt>)
alpar@10
   756
    ///\param theta scale parameter
alpar@10
   757
    ///
alpar@10
   758
    double gamma(double k,double theta=1.0)
alpar@10
   759
    {
alpar@10
   760
      double xi,nu;
alpar@10
   761
      const double delta = k-std::floor(k);
alpar@10
   762
      const double v0=M_E/(M_E-delta);
alpar@10
   763
      do {
alpar@10
   764
	double V0=1.0-real<double>();
alpar@10
   765
	double V1=1.0-real<double>();
alpar@10
   766
	double V2=1.0-real<double>();
alpar@10
   767
	if(V2<=v0) 
alpar@10
   768
	  {
alpar@10
   769
	    xi=std::pow(V1,1.0/delta);
alpar@10
   770
	    nu=V0*std::pow(xi,delta-1.0);
alpar@10
   771
	  }
alpar@10
   772
	else 
alpar@10
   773
	  {
alpar@10
   774
	    xi=1.0-std::log(V1);
alpar@10
   775
	    nu=V0*std::exp(-xi);
alpar@10
   776
	  }
alpar@10
   777
      } while(nu>std::pow(xi,delta-1.0)*std::exp(-xi));
alpar@10
   778
      return theta*(xi-gamma(int(std::floor(k))));
alpar@10
   779
    }
alpar@10
   780
    
alpar@11
   781
    /// Weibull distribution
alpar@11
   782
alpar@11
   783
    /// This function generates a Weibull distribution random number.
alpar@11
   784
    /// 
alpar@11
   785
    ///\param k shape parameter (<tt>k>0</tt>)
alpar@11
   786
    ///\param lambda scale parameter (<tt>lambda>0</tt>)
alpar@11
   787
    ///
alpar@11
   788
    double weibull(double k,double lambda)
alpar@11
   789
    {
alpar@11
   790
      return lambda*pow(-std::log(1.0-real<double>()),1.0/k);
alpar@11
   791
    }  
alpar@11
   792
      
alpar@11
   793
    /// Pareto distribution
alpar@11
   794
alpar@11
   795
    /// This function generates a Pareto distribution random number.
alpar@11
   796
    /// 
alpar@12
   797
    ///\param k shape parameter (<tt>k>0</tt>)
alpar@11
   798
    ///\param x_min location parameter (<tt>x_min>0</tt>)
alpar@11
   799
    ///
alpar@12
   800
    double pareto(double k,double x_min)
alpar@11
   801
    {
alpar@12
   802
      return exponential(gamma(k,1.0/x_min));
alpar@11
   803
    }  
alpar@10
   804
      
alpar@10
   805
    ///@}
alpar@10
   806
    
alpar@10
   807
    ///\name Two dimensional distributions
alpar@10
   808
    ///
alpar@10
   809
alpar@10
   810
    ///@{
alpar@10
   811
    
kpeter@23
   812
    /// Uniform distribution on the full unit circle
kpeter@16
   813
kpeter@16
   814
    /// Uniform distribution on the full unit circle.
kpeter@16
   815
    ///
alpar@10
   816
    dim2::Point<double> disc() 
alpar@10
   817
    {
alpar@10
   818
      double V1,V2;
alpar@10
   819
      do {
alpar@10
   820
	V1=2*real<double>()-1;
alpar@10
   821
	V2=2*real<double>()-1;
alpar@10
   822
	
alpar@10
   823
      } while(V1*V1+V2*V2>=1);
alpar@10
   824
      return dim2::Point<double>(V1,V2);
alpar@10
   825
    }
alpar@10
   826
    /// A kind of two dimensional Gauss distribution
alpar@10
   827
alpar@10
   828
    /// This function provides a turning symmetric two-dimensional distribution.
alpar@10
   829
    /// Both coordinates are of standard normal distribution, but they are not
alpar@10
   830
    /// independent.
alpar@10
   831
    ///
alpar@10
   832
    /// \note The coordinates are the two random variables provided by
alpar@10
   833
    /// the Box-Muller method.
alpar@10
   834
    dim2::Point<double> gauss2()
alpar@10
   835
    {
alpar@10
   836
      double V1,V2,S;
alpar@10
   837
      do {
alpar@10
   838
	V1=2*real<double>()-1;
alpar@10
   839
	V2=2*real<double>()-1;
alpar@10
   840
	S=V1*V1+V2*V2;
alpar@10
   841
      } while(S>=1);
alpar@10
   842
      double W=std::sqrt(-2*std::log(S)/S);
alpar@10
   843
      return dim2::Point<double>(W*V1,W*V2);
alpar@10
   844
    }
alpar@10
   845
    /// A kind of two dimensional exponential distribution
alpar@10
   846
alpar@10
   847
    /// This function provides a turning symmetric two-dimensional distribution.
alpar@10
   848
    /// The x-coordinate is of conditionally exponential distribution
alpar@10
   849
    /// with the condition that x is positive and y=0. If x is negative and 
alpar@10
   850
    /// y=0 then, -x is of exponential distribution. The same is true for the
alpar@10
   851
    /// y-coordinate.
alpar@10
   852
    dim2::Point<double> exponential2() 
alpar@10
   853
    {
alpar@10
   854
      double V1,V2,S;
alpar@10
   855
      do {
alpar@10
   856
	V1=2*real<double>()-1;
alpar@10
   857
	V2=2*real<double>()-1;
alpar@10
   858
	S=V1*V1+V2*V2;
alpar@10
   859
      } while(S>=1);
alpar@10
   860
      double W=-std::log(S)/S;
alpar@10
   861
      return dim2::Point<double>(W*V1,W*V2);
alpar@10
   862
    }
alpar@10
   863
alpar@10
   864
    ///@}    
alpar@10
   865
  };
alpar@10
   866
alpar@10
   867
alpar@10
   868
  extern Random rnd;
alpar@10
   869
alpar@10
   870
}
alpar@10
   871
alpar@10
   872
#endif