lemon/bin_heap.h
author Peter Kovacs <kpeter@inf.elte.hu>
Tue, 18 Aug 2009 10:24:31 +0200
changeset 688 1f08e846df29
parent 559 c5fd2d996909
child 683 9f529abcaebf
permissions -rw-r--r--
Bug fix in Preflow and Circulation (#307)
alpar@209
     1
/* -*- mode: C++; indent-tabs-mode: nil; -*-
alpar@100
     2
 *
alpar@209
     3
 * This file is a part of LEMON, a generic C++ optimization library.
alpar@100
     4
 *
alpar@440
     5
 * Copyright (C) 2003-2009
alpar@100
     6
 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
alpar@100
     7
 * (Egervary Research Group on Combinatorial Optimization, EGRES).
alpar@100
     8
 *
alpar@100
     9
 * Permission to use, modify and distribute this software is granted
alpar@100
    10
 * provided that this copyright notice appears in all copies. For
alpar@100
    11
 * precise terms see the accompanying LICENSE file.
alpar@100
    12
 *
alpar@100
    13
 * This software is provided "AS IS" with no warranty of any kind,
alpar@100
    14
 * express or implied, and with no claim as to its suitability for any
alpar@100
    15
 * purpose.
alpar@100
    16
 *
alpar@100
    17
 */
alpar@100
    18
alpar@100
    19
#ifndef LEMON_BIN_HEAP_H
alpar@100
    20
#define LEMON_BIN_HEAP_H
alpar@100
    21
alpar@100
    22
///\ingroup auxdat
alpar@100
    23
///\file
alpar@100
    24
///\brief Binary Heap implementation.
alpar@100
    25
alpar@100
    26
#include <vector>
alpar@100
    27
#include <utility>
alpar@100
    28
#include <functional>
alpar@100
    29
alpar@100
    30
namespace lemon {
alpar@100
    31
alpar@100
    32
  ///\ingroup auxdat
alpar@100
    33
  ///
alpar@100
    34
  ///\brief A Binary Heap implementation.
alpar@100
    35
  ///
kpeter@559
    36
  ///This class implements the \e binary \e heap data structure. 
kpeter@559
    37
  /// 
kpeter@559
    38
  ///A \e heap is a data structure for storing items with specified values
kpeter@559
    39
  ///called \e priorities in such a way that finding the item with minimum
kpeter@559
    40
  ///priority is efficient. \c Comp specifies the ordering of the priorities.
kpeter@559
    41
  ///In a heap one can change the priority of an item, add or erase an
kpeter@559
    42
  ///item, etc.
alpar@100
    43
  ///
kpeter@559
    44
  ///\tparam PR Type of the priority of the items.
kpeter@559
    45
  ///\tparam IM A read and writable item map with int values, used internally
alpar@100
    46
  ///to handle the cross references.
kpeter@559
    47
  ///\tparam Comp A functor class for the ordering of the priorities.
kpeter@559
    48
  ///The default is \c std::less<PR>.
alpar@100
    49
  ///
alpar@100
    50
  ///\sa FibHeap
alpar@100
    51
  ///\sa Dijkstra
kpeter@559
    52
  template <typename PR, typename IM, typename Comp = std::less<PR> >
alpar@100
    53
  class BinHeap {
alpar@100
    54
alpar@100
    55
  public:
alpar@100
    56
    ///\e
kpeter@559
    57
    typedef IM ItemIntMap;
alpar@100
    58
    ///\e
kpeter@559
    59
    typedef PR Prio;
alpar@100
    60
    ///\e
alpar@100
    61
    typedef typename ItemIntMap::Key Item;
alpar@100
    62
    ///\e
alpar@100
    63
    typedef std::pair<Item,Prio> Pair;
alpar@100
    64
    ///\e
kpeter@559
    65
    typedef Comp Compare;
alpar@100
    66
alpar@100
    67
    /// \brief Type to represent the items states.
alpar@100
    68
    ///
alpar@100
    69
    /// Each Item element have a state associated to it. It may be "in heap",
alpar@100
    70
    /// "pre heap" or "post heap". The latter two are indifferent from the
alpar@100
    71
    /// heap's point of view, but may be useful to the user.
alpar@100
    72
    ///
kpeter@559
    73
    /// The item-int map must be initialized in such way that it assigns
kpeter@559
    74
    /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
alpar@100
    75
    enum State {
kpeter@584
    76
      IN_HEAP = 0,    ///< = 0.
kpeter@584
    77
      PRE_HEAP = -1,  ///< = -1.
kpeter@584
    78
      POST_HEAP = -2  ///< = -2.
alpar@100
    79
    };
alpar@100
    80
alpar@100
    81
  private:
kpeter@559
    82
    std::vector<Pair> _data;
kpeter@559
    83
    Compare _comp;
kpeter@559
    84
    ItemIntMap &_iim;
alpar@100
    85
alpar@100
    86
  public:
alpar@100
    87
    /// \brief The constructor.
alpar@100
    88
    ///
alpar@100
    89
    /// The constructor.
kpeter@559
    90
    /// \param map should be given to the constructor, since it is used
alpar@100
    91
    /// internally to handle the cross references. The value of the map
kpeter@559
    92
    /// must be \c PRE_HEAP (<tt>-1</tt>) for every item.
kpeter@559
    93
    explicit BinHeap(ItemIntMap &map) : _iim(map) {}
alpar@209
    94
alpar@100
    95
    /// \brief The constructor.
alpar@100
    96
    ///
alpar@100
    97
    /// The constructor.
kpeter@559
    98
    /// \param map should be given to the constructor, since it is used
alpar@100
    99
    /// internally to handle the cross references. The value of the map
alpar@100
   100
    /// should be PRE_HEAP (-1) for each element.
alpar@100
   101
    ///
kpeter@559
   102
    /// \param comp The comparator function object.
kpeter@559
   103
    BinHeap(ItemIntMap &map, const Compare &comp)
kpeter@559
   104
      : _iim(map), _comp(comp) {}
alpar@100
   105
alpar@100
   106
alpar@100
   107
    /// The number of items stored in the heap.
alpar@100
   108
    ///
alpar@100
   109
    /// \brief Returns the number of items stored in the heap.
kpeter@559
   110
    int size() const { return _data.size(); }
alpar@209
   111
alpar@100
   112
    /// \brief Checks if the heap stores no items.
alpar@100
   113
    ///
alpar@100
   114
    /// Returns \c true if and only if the heap stores no items.
kpeter@559
   115
    bool empty() const { return _data.empty(); }
alpar@100
   116
alpar@100
   117
    /// \brief Make empty this heap.
alpar@209
   118
    ///
alpar@100
   119
    /// Make empty this heap. It does not change the cross reference map.
alpar@100
   120
    /// If you want to reuse what is not surely empty you should first clear
alpar@100
   121
    /// the heap and after that you should set the cross reference map for
alpar@100
   122
    /// each item to \c PRE_HEAP.
alpar@209
   123
    void clear() {
kpeter@559
   124
      _data.clear();
alpar@100
   125
    }
alpar@100
   126
alpar@100
   127
  private:
alpar@100
   128
    static int parent(int i) { return (i-1)/2; }
alpar@100
   129
alpar@100
   130
    static int second_child(int i) { return 2*i+2; }
alpar@100
   131
    bool less(const Pair &p1, const Pair &p2) const {
kpeter@559
   132
      return _comp(p1.second, p2.second);
alpar@100
   133
    }
alpar@100
   134
alpar@100
   135
    int bubble_up(int hole, Pair p) {
alpar@100
   136
      int par = parent(hole);
kpeter@559
   137
      while( hole>0 && less(p,_data[par]) ) {
kpeter@559
   138
        move(_data[par],hole);
alpar@209
   139
        hole = par;
alpar@209
   140
        par = parent(hole);
alpar@100
   141
      }
alpar@100
   142
      move(p, hole);
alpar@100
   143
      return hole;
alpar@100
   144
    }
alpar@100
   145
alpar@100
   146
    int bubble_down(int hole, Pair p, int length) {
alpar@100
   147
      int child = second_child(hole);
alpar@100
   148
      while(child < length) {
kpeter@559
   149
        if( less(_data[child-1], _data[child]) ) {
alpar@209
   150
          --child;
alpar@209
   151
        }
kpeter@559
   152
        if( !less(_data[child], p) )
alpar@209
   153
          goto ok;
kpeter@559
   154
        move(_data[child], hole);
alpar@209
   155
        hole = child;
alpar@209
   156
        child = second_child(hole);
alpar@100
   157
      }
alpar@100
   158
      child--;
kpeter@559
   159
      if( child<length && less(_data[child], p) ) {
kpeter@559
   160
        move(_data[child], hole);
alpar@209
   161
        hole=child;
alpar@100
   162
      }
alpar@100
   163
    ok:
alpar@100
   164
      move(p, hole);
alpar@100
   165
      return hole;
alpar@100
   166
    }
alpar@100
   167
alpar@100
   168
    void move(const Pair &p, int i) {
kpeter@559
   169
      _data[i] = p;
kpeter@559
   170
      _iim.set(p.first, i);
alpar@100
   171
    }
alpar@100
   172
alpar@100
   173
  public:
alpar@100
   174
    /// \brief Insert a pair of item and priority into the heap.
alpar@100
   175
    ///
alpar@100
   176
    /// Adds \c p.first to the heap with priority \c p.second.
alpar@100
   177
    /// \param p The pair to insert.
alpar@100
   178
    void push(const Pair &p) {
kpeter@559
   179
      int n = _data.size();
kpeter@559
   180
      _data.resize(n+1);
alpar@100
   181
      bubble_up(n, p);
alpar@100
   182
    }
alpar@100
   183
alpar@100
   184
    /// \brief Insert an item into the heap with the given heap.
alpar@209
   185
    ///
alpar@209
   186
    /// Adds \c i to the heap with priority \c p.
alpar@100
   187
    /// \param i The item to insert.
alpar@100
   188
    /// \param p The priority of the item.
alpar@100
   189
    void push(const Item &i, const Prio &p) { push(Pair(i,p)); }
alpar@100
   190
alpar@100
   191
    /// \brief Returns the item with minimum priority relative to \c Compare.
alpar@100
   192
    ///
alpar@100
   193
    /// This method returns the item with minimum priority relative to \c
alpar@209
   194
    /// Compare.
alpar@209
   195
    /// \pre The heap must be nonempty.
alpar@100
   196
    Item top() const {
kpeter@559
   197
      return _data[0].first;
alpar@100
   198
    }
alpar@100
   199
alpar@100
   200
    /// \brief Returns the minimum priority relative to \c Compare.
alpar@100
   201
    ///
alpar@100
   202
    /// It returns the minimum priority relative to \c Compare.
alpar@100
   203
    /// \pre The heap must be nonempty.
alpar@100
   204
    Prio prio() const {
kpeter@559
   205
      return _data[0].second;
alpar@100
   206
    }
alpar@100
   207
alpar@100
   208
    /// \brief Deletes the item with minimum priority relative to \c Compare.
alpar@100
   209
    ///
alpar@100
   210
    /// This method deletes the item with minimum priority relative to \c
alpar@209
   211
    /// Compare from the heap.
alpar@209
   212
    /// \pre The heap must be non-empty.
alpar@100
   213
    void pop() {
kpeter@559
   214
      int n = _data.size()-1;
kpeter@559
   215
      _iim.set(_data[0].first, POST_HEAP);
alpar@100
   216
      if (n > 0) {
kpeter@559
   217
        bubble_down(0, _data[n], n);
alpar@100
   218
      }
kpeter@559
   219
      _data.pop_back();
alpar@100
   220
    }
alpar@100
   221
alpar@100
   222
    /// \brief Deletes \c i from the heap.
alpar@100
   223
    ///
alpar@100
   224
    /// This method deletes item \c i from the heap.
alpar@100
   225
    /// \param i The item to erase.
alpar@100
   226
    /// \pre The item should be in the heap.
alpar@100
   227
    void erase(const Item &i) {
kpeter@559
   228
      int h = _iim[i];
kpeter@559
   229
      int n = _data.size()-1;
kpeter@559
   230
      _iim.set(_data[h].first, POST_HEAP);
alpar@100
   231
      if( h < n ) {
kpeter@559
   232
        if ( bubble_up(h, _data[n]) == h) {
kpeter@559
   233
          bubble_down(h, _data[n], n);
alpar@209
   234
        }
alpar@100
   235
      }
kpeter@559
   236
      _data.pop_back();
alpar@100
   237
    }
alpar@100
   238
alpar@209
   239
alpar@100
   240
    /// \brief Returns the priority of \c i.
alpar@100
   241
    ///
alpar@209
   242
    /// This function returns the priority of item \c i.
kpeter@559
   243
    /// \param i The item.
alpar@100
   244
    /// \pre \c i must be in the heap.
alpar@100
   245
    Prio operator[](const Item &i) const {
kpeter@559
   246
      int idx = _iim[i];
kpeter@559
   247
      return _data[idx].second;
alpar@100
   248
    }
alpar@100
   249
alpar@209
   250
    /// \brief \c i gets to the heap with priority \c p independently
alpar@100
   251
    /// if \c i was already there.
alpar@100
   252
    ///
alpar@100
   253
    /// This method calls \ref push(\c i, \c p) if \c i is not stored
alpar@100
   254
    /// in the heap and sets the priority of \c i to \c p otherwise.
alpar@100
   255
    /// \param i The item.
alpar@100
   256
    /// \param p The priority.
alpar@100
   257
    void set(const Item &i, const Prio &p) {
kpeter@559
   258
      int idx = _iim[i];
alpar@100
   259
      if( idx < 0 ) {
alpar@209
   260
        push(i,p);
alpar@100
   261
      }
kpeter@559
   262
      else if( _comp(p, _data[idx].second) ) {
alpar@209
   263
        bubble_up(idx, Pair(i,p));
alpar@100
   264
      }
alpar@100
   265
      else {
kpeter@559
   266
        bubble_down(idx, Pair(i,p), _data.size());
alpar@100
   267
      }
alpar@100
   268
    }
alpar@100
   269
alpar@100
   270
    /// \brief Decreases the priority of \c i to \c p.
alpar@100
   271
    ///
alpar@100
   272
    /// This method decreases the priority of item \c i to \c p.
kpeter@559
   273
    /// \param i The item.
kpeter@559
   274
    /// \param p The priority.
alpar@100
   275
    /// \pre \c i must be stored in the heap with priority at least \c
alpar@100
   276
    /// p relative to \c Compare.
alpar@100
   277
    void decrease(const Item &i, const Prio &p) {
kpeter@559
   278
      int idx = _iim[i];
alpar@100
   279
      bubble_up(idx, Pair(i,p));
alpar@100
   280
    }
alpar@209
   281
alpar@100
   282
    /// \brief Increases the priority of \c i to \c p.
alpar@100
   283
    ///
alpar@209
   284
    /// This method sets the priority of item \c i to \c p.
kpeter@559
   285
    /// \param i The item.
kpeter@559
   286
    /// \param p The priority.
alpar@100
   287
    /// \pre \c i must be stored in the heap with priority at most \c
alpar@100
   288
    /// p relative to \c Compare.
alpar@100
   289
    void increase(const Item &i, const Prio &p) {
kpeter@559
   290
      int idx = _iim[i];
kpeter@559
   291
      bubble_down(idx, Pair(i,p), _data.size());
alpar@100
   292
    }
alpar@100
   293
alpar@209
   294
    /// \brief Returns if \c item is in, has already been in, or has
alpar@100
   295
    /// never been in the heap.
alpar@100
   296
    ///
alpar@100
   297
    /// This method returns PRE_HEAP if \c item has never been in the
alpar@100
   298
    /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
alpar@100
   299
    /// otherwise. In the latter case it is possible that \c item will
alpar@100
   300
    /// get back to the heap again.
alpar@100
   301
    /// \param i The item.
alpar@100
   302
    State state(const Item &i) const {
kpeter@559
   303
      int s = _iim[i];
alpar@100
   304
      if( s>=0 )
alpar@209
   305
        s=0;
alpar@100
   306
      return State(s);
alpar@100
   307
    }
alpar@100
   308
alpar@100
   309
    /// \brief Sets the state of the \c item in the heap.
alpar@100
   310
    ///
alpar@100
   311
    /// Sets the state of the \c item in the heap. It can be used to
alpar@100
   312
    /// manually clear the heap when it is important to achive the
alpar@100
   313
    /// better time complexity.
alpar@100
   314
    /// \param i The item.
alpar@209
   315
    /// \param st The state. It should not be \c IN_HEAP.
alpar@100
   316
    void state(const Item& i, State st) {
alpar@100
   317
      switch (st) {
alpar@100
   318
      case POST_HEAP:
alpar@100
   319
      case PRE_HEAP:
alpar@100
   320
        if (state(i) == IN_HEAP) {
alpar@100
   321
          erase(i);
alpar@100
   322
        }
kpeter@559
   323
        _iim[i] = st;
alpar@100
   324
        break;
alpar@100
   325
      case IN_HEAP:
alpar@100
   326
        break;
alpar@100
   327
      }
alpar@100
   328
    }
alpar@100
   329
alpar@100
   330
    /// \brief Replaces an item in the heap.
alpar@100
   331
    ///
alpar@100
   332
    /// The \c i item is replaced with \c j item. The \c i item should
alpar@100
   333
    /// be in the heap, while the \c j should be out of the heap. The
alpar@100
   334
    /// \c i item will out of the heap and \c j will be in the heap
alpar@100
   335
    /// with the same prioriority as prevoiusly the \c i item.
alpar@100
   336
    void replace(const Item& i, const Item& j) {
kpeter@559
   337
      int idx = _iim[i];
kpeter@559
   338
      _iim.set(i, _iim[j]);
kpeter@559
   339
      _iim.set(j, idx);
kpeter@559
   340
      _data[idx].first = j;
alpar@100
   341
    }
alpar@100
   342
alpar@100
   343
  }; // class BinHeap
alpar@209
   344
alpar@100
   345
} // namespace lemon
alpar@100
   346
alpar@100
   347
#endif // LEMON_BIN_HEAP_H