lemon/edge_set.h
author Peter Kovacs <kpeter@inf.elte.hu>
Fri, 13 Nov 2009 00:37:55 +0100
changeset 820 7ef7a5fbb85d
parent 778 a143f19f465b
child 877 141f9c0db4a3
permissions -rw-r--r--
Rename a private type in MCF classes (#180)

The new MCF algorithms define a private map type VectorMap,
which could be misleading, since there is an other VectorMap
defined in lemon/bits/vector_map.h. Thus the new type is
is renamed to StaticVectorMap.
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/* -*- mode: C++; indent-tabs-mode: nil; -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library.
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 *
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 * Copyright (C) 2003-2008
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_EDGE_SET_H
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#define LEMON_EDGE_SET_H
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#include <lemon/core.h>
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#include <lemon/bits/edge_set_extender.h>
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/// \ingroup graphs
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/// \file
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/// \brief ArcSet and EdgeSet classes.
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///
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/// Graphs which use another graph's node-set as own.
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namespace lemon {
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  template <typename GR>
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  class ListArcSetBase {
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  public:
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    typedef typename GR::Node Node;
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    typedef typename GR::NodeIt NodeIt;
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  protected:
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    struct NodeT {
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      int first_out, first_in;
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      NodeT() : first_out(-1), first_in(-1) {}
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    };
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    typedef typename ItemSetTraits<GR, Node>::
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    template Map<NodeT>::Type NodesImplBase;
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    NodesImplBase* _nodes;
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    struct ArcT {
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      Node source, target;
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      int next_out, next_in;
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      int prev_out, prev_in;
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      ArcT() : prev_out(-1), prev_in(-1) {}
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    };
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    std::vector<ArcT> arcs;
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    int first_arc;
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    int first_free_arc;
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    const GR* _graph;
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    void initalize(const GR& graph, NodesImplBase& nodes) {
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      _graph = &graph;
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      _nodes = &nodes;
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    }
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  public:
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    class Arc {
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      friend class ListArcSetBase<GR>;
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    protected:
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      Arc(int _id) : id(_id) {}
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      int id;
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    public:
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      Arc() {}
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      Arc(Invalid) : id(-1) {}
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      bool operator==(const Arc& arc) const { return id == arc.id; }
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      bool operator!=(const Arc& arc) const { return id != arc.id; }
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      bool operator<(const Arc& arc) const { return id < arc.id; }
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    };
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    ListArcSetBase() : first_arc(-1), first_free_arc(-1) {}
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    Node addNode() {
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      LEMON_ASSERT(false,
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        "This graph structure does not support node insertion");
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      return INVALID; // avoid warning
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    }
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    Arc addArc(const Node& u, const Node& v) {
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      int n;
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      if (first_free_arc == -1) {
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        n = arcs.size();
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        arcs.push_back(ArcT());
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      } else {
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        n = first_free_arc;
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        first_free_arc = arcs[first_free_arc].next_in;
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      }
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      arcs[n].next_in = (*_nodes)[v].first_in;
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      if ((*_nodes)[v].first_in != -1) {
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        arcs[(*_nodes)[v].first_in].prev_in = n;
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      }
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      (*_nodes)[v].first_in = n;
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      arcs[n].next_out = (*_nodes)[u].first_out;
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      if ((*_nodes)[u].first_out != -1) {
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        arcs[(*_nodes)[u].first_out].prev_out = n;
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      }
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      (*_nodes)[u].first_out = n;
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      arcs[n].source = u;
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      arcs[n].target = v;
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      return Arc(n);
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    }
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    void erase(const Arc& arc) {
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      int n = arc.id;
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      if (arcs[n].prev_in != -1) {
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        arcs[arcs[n].prev_in].next_in = arcs[n].next_in;
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      } else {
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        (*_nodes)[arcs[n].target].first_in = arcs[n].next_in;
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      }
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      if (arcs[n].next_in != -1) {
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        arcs[arcs[n].next_in].prev_in = arcs[n].prev_in;
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      }
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      if (arcs[n].prev_out != -1) {
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        arcs[arcs[n].prev_out].next_out = arcs[n].next_out;
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      } else {
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        (*_nodes)[arcs[n].source].first_out = arcs[n].next_out;
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      }
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      if (arcs[n].next_out != -1) {
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        arcs[arcs[n].next_out].prev_out = arcs[n].prev_out;
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      }
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    }
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    void clear() {
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      Node node;
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      for (first(node); node != INVALID; next(node)) {
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        (*_nodes)[node].first_in = -1;
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        (*_nodes)[node].first_out = -1;
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      }
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      arcs.clear();
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      first_arc = -1;
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      first_free_arc = -1;
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    }
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    void first(Node& node) const {
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      _graph->first(node);
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    }
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    void next(Node& node) const {
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      _graph->next(node);
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    }
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    void first(Arc& arc) const {
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      Node node;
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      first(node);
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      while (node != INVALID && (*_nodes)[node].first_in == -1) {
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        next(node);
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      }
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      arc.id = (node == INVALID) ? -1 : (*_nodes)[node].first_in;
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    }
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    void next(Arc& arc) const {
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      if (arcs[arc.id].next_in != -1) {
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        arc.id = arcs[arc.id].next_in;
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      } else {
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        Node node = arcs[arc.id].target;
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        next(node);
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        while (node != INVALID && (*_nodes)[node].first_in == -1) {
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          next(node);
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        }
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        arc.id = (node == INVALID) ? -1 : (*_nodes)[node].first_in;
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      }
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    }
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    void firstOut(Arc& arc, const Node& node) const {
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      arc.id = (*_nodes)[node].first_out;
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    }
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    void nextOut(Arc& arc) const {
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      arc.id = arcs[arc.id].next_out;
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    }
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    void firstIn(Arc& arc, const Node& node) const {
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      arc.id = (*_nodes)[node].first_in;
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    }
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    void nextIn(Arc& arc) const {
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      arc.id = arcs[arc.id].next_in;
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    }
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    int id(const Node& node) const { return _graph->id(node); }
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    int id(const Arc& arc) const { return arc.id; }
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    Node nodeFromId(int ix) const { return _graph->nodeFromId(ix); }
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    Arc arcFromId(int ix) const { return Arc(ix); }
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    int maxNodeId() const { return _graph->maxNodeId(); };
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    int maxArcId() const { return arcs.size() - 1; }
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    Node source(const Arc& arc) const { return arcs[arc.id].source;}
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    Node target(const Arc& arc) const { return arcs[arc.id].target;}
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    typedef typename ItemSetTraits<GR, Node>::ItemNotifier NodeNotifier;
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    NodeNotifier& notifier(Node) const {
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      return _graph->notifier(Node());
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    }
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    template <typename V>
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    class NodeMap : public GR::template NodeMap<V> {
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      typedef typename GR::template NodeMap<V> Parent;
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    public:
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      explicit NodeMap(const ListArcSetBase<GR>& arcset)
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        : Parent(*arcset._graph) {}
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      NodeMap(const ListArcSetBase<GR>& arcset, const V& value)
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        : Parent(*arcset._graph, value) {}
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      NodeMap& operator=(const NodeMap& cmap) {
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        return operator=<NodeMap>(cmap);
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      }
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      template <typename CMap>
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      NodeMap& operator=(const CMap& cmap) {
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        Parent::operator=(cmap);
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        return *this;
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      }
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    };
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  };
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  /// \ingroup graphs
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  ///
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  /// \brief Digraph using a node set of another digraph or graph and
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  /// an own arc set.
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  ///
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  /// This structure can be used to establish another directed graph
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  /// over a node set of an existing one. This class uses the same
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  /// Node type as the underlying graph, and each valid node of the
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  /// original graph is valid in this arc set, therefore the node
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  /// objects of the original graph can be used directly with this
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  /// class. The node handling functions (id handling, observing, and
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  /// iterators) works equivalently as in the original graph.
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  ///
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  /// This implementation is based on doubly-linked lists, from each
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  /// node the outgoing and the incoming arcs make up lists, therefore
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  /// one arc can be erased in constant time. It also makes possible,
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  /// that node can be removed from the underlying graph, in this case
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  /// all arcs incident to the given node is erased from the arc set.
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  ///
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  /// This class fully conforms to the \ref concepts::Digraph
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  /// "Digraph" concept.
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  /// It provides only linear time counting for nodes and arcs.
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  ///
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  /// \param GR The type of the graph which shares its node set with
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  /// this class. Its interface must conform to the
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  /// \ref concepts::Digraph "Digraph" or \ref concepts::Graph "Graph"
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  /// concept.
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  template <typename GR>
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  class ListArcSet : public ArcSetExtender<ListArcSetBase<GR> > {
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    typedef ArcSetExtender<ListArcSetBase<GR> > Parent;
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  public:
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    typedef typename Parent::Node Node;
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    typedef typename Parent::Arc Arc;
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    typedef typename Parent::NodesImplBase NodesImplBase;
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    void eraseNode(const Node& node) {
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      Arc arc;
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      Parent::firstOut(arc, node);
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      while (arc != INVALID ) {
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        erase(arc);
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        Parent::firstOut(arc, node);
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      }
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      Parent::firstIn(arc, node);
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      while (arc != INVALID ) {
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        erase(arc);
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        Parent::firstIn(arc, node);
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      }
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    }
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    void clearNodes() {
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      Parent::clear();
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    }
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    class NodesImpl : public NodesImplBase {
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      typedef NodesImplBase Parent;
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    public:
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      NodesImpl(const GR& graph, ListArcSet& arcset)
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        : Parent(graph), _arcset(arcset) {}
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      virtual ~NodesImpl() {}
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    protected:
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      virtual void erase(const Node& node) {
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        _arcset.eraseNode(node);
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        Parent::erase(node);
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      }
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      virtual void erase(const std::vector<Node>& nodes) {
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        for (int i = 0; i < int(nodes.size()); ++i) {
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          _arcset.eraseNode(nodes[i]);
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        }
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        Parent::erase(nodes);
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      }
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      virtual void clear() {
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        _arcset.clearNodes();
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        Parent::clear();
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      }
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    private:
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      ListArcSet& _arcset;
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    };
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    NodesImpl _nodes;
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  public:
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    /// \brief Constructor of the ArcSet.
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    ///
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    /// Constructor of the ArcSet.
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    ListArcSet(const GR& graph) : _nodes(graph, *this) {
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      Parent::initalize(graph, _nodes);
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    }
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    /// \brief Add a new arc to the digraph.
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    ///
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    /// Add a new arc to the digraph with source node \c s
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    /// and target node \c t.
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    /// \return The new arc.
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    Arc addArc(const Node& s, const Node& t) {
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      return Parent::addArc(s, t);
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    }
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    /// \brief Erase an arc from the digraph.
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    ///
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    /// Erase an arc \c a from the digraph.
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    void erase(const Arc& a) {
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      return Parent::erase(a);
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    }
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  };
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  template <typename GR>
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  class ListEdgeSetBase {
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  public:
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    typedef typename GR::Node Node;
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    typedef typename GR::NodeIt NodeIt;
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  protected:
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    struct NodeT {
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      int first_out;
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      NodeT() : first_out(-1) {}
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    };
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    typedef typename ItemSetTraits<GR, Node>::
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    template Map<NodeT>::Type NodesImplBase;
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    NodesImplBase* _nodes;
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    struct ArcT {
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      Node target;
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      int prev_out, next_out;
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      ArcT() : prev_out(-1), next_out(-1) {}
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    };
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    std::vector<ArcT> arcs;
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    int first_arc;
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    int first_free_arc;
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    const GR* _graph;
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    void initalize(const GR& graph, NodesImplBase& nodes) {
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      _graph = &graph;
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      _nodes = &nodes;
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    }
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  public:
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    class Edge {
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      friend class ListEdgeSetBase;
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    protected:
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      int id;
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      explicit Edge(int _id) { id = _id;}
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    public:
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      Edge() {}
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      Edge (Invalid) { id = -1; }
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      bool operator==(const Edge& arc) const {return id == arc.id;}
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      bool operator!=(const Edge& arc) const {return id != arc.id;}
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      bool operator<(const Edge& arc) const {return id < arc.id;}
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    };
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    class Arc {
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      friend class ListEdgeSetBase;
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    protected:
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      Arc(int _id) : id(_id) {}
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      int id;
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    public:
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      operator Edge() const { return edgeFromId(id / 2); }
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   417
      Arc() {}
deba@468
   418
      Arc(Invalid) : id(-1) {}
deba@468
   419
      bool operator==(const Arc& arc) const { return id == arc.id; }
deba@468
   420
      bool operator!=(const Arc& arc) const { return id != arc.id; }
deba@468
   421
      bool operator<(const Arc& arc) const { return id < arc.id; }
deba@468
   422
    };
deba@468
   423
deba@468
   424
    ListEdgeSetBase() : first_arc(-1), first_free_arc(-1) {}
deba@468
   425
kpeter@670
   426
    Node addNode() {
kpeter@670
   427
      LEMON_ASSERT(false,
kpeter@670
   428
        "This graph structure does not support node insertion");
kpeter@670
   429
      return INVALID; // avoid warning
kpeter@670
   430
    }
kpeter@670
   431
deba@468
   432
    Edge addEdge(const Node& u, const Node& v) {
deba@468
   433
      int n;
deba@468
   434
deba@468
   435
      if (first_free_arc == -1) {
deba@468
   436
        n = arcs.size();
deba@468
   437
        arcs.push_back(ArcT());
deba@468
   438
        arcs.push_back(ArcT());
deba@468
   439
      } else {
deba@468
   440
        n = first_free_arc;
deba@468
   441
        first_free_arc = arcs[n].next_out;
deba@468
   442
      }
deba@468
   443
deba@468
   444
      arcs[n].target = u;
deba@468
   445
      arcs[n | 1].target = v;
deba@468
   446
deba@488
   447
      arcs[n].next_out = (*_nodes)[v].first_out;
deba@488
   448
      if ((*_nodes)[v].first_out != -1) {
deba@488
   449
        arcs[(*_nodes)[v].first_out].prev_out = n;
deba@468
   450
      }
deba@488
   451
      (*_nodes)[v].first_out = n;
deba@468
   452
      arcs[n].prev_out = -1;
deba@468
   453
deba@488
   454
      if ((*_nodes)[u].first_out != -1) {
deba@488
   455
        arcs[(*_nodes)[u].first_out].prev_out = (n | 1);
deba@468
   456
      }
deba@488
   457
      arcs[n | 1].next_out = (*_nodes)[u].first_out;
deba@488
   458
      (*_nodes)[u].first_out = (n | 1);
deba@468
   459
      arcs[n | 1].prev_out = -1;
deba@468
   460
deba@468
   461
      return Edge(n / 2);
deba@468
   462
    }
deba@468
   463
deba@468
   464
    void erase(const Edge& arc) {
deba@468
   465
      int n = arc.id * 2;
deba@468
   466
deba@468
   467
      if (arcs[n].next_out != -1) {
deba@468
   468
        arcs[arcs[n].next_out].prev_out = arcs[n].prev_out;
deba@468
   469
      }
deba@468
   470
deba@468
   471
      if (arcs[n].prev_out != -1) {
deba@468
   472
        arcs[arcs[n].prev_out].next_out = arcs[n].next_out;
deba@468
   473
      } else {
deba@488
   474
        (*_nodes)[arcs[n | 1].target].first_out = arcs[n].next_out;
deba@468
   475
      }
deba@468
   476
deba@468
   477
      if (arcs[n | 1].next_out != -1) {
deba@468
   478
        arcs[arcs[n | 1].next_out].prev_out = arcs[n | 1].prev_out;
deba@468
   479
      }
deba@468
   480
deba@468
   481
      if (arcs[n | 1].prev_out != -1) {
deba@468
   482
        arcs[arcs[n | 1].prev_out].next_out = arcs[n | 1].next_out;
deba@468
   483
      } else {
deba@488
   484
        (*_nodes)[arcs[n].target].first_out = arcs[n | 1].next_out;
deba@468
   485
      }
deba@468
   486
deba@468
   487
      arcs[n].next_out = first_free_arc;
deba@468
   488
      first_free_arc = n;
deba@468
   489
deba@468
   490
    }
deba@468
   491
deba@468
   492
    void clear() {
deba@468
   493
      Node node;
deba@468
   494
      for (first(node); node != INVALID; next(node)) {
deba@488
   495
        (*_nodes)[node].first_out = -1;
deba@468
   496
      }
deba@468
   497
      arcs.clear();
deba@468
   498
      first_arc = -1;
deba@468
   499
      first_free_arc = -1;
deba@468
   500
    }
deba@468
   501
deba@468
   502
    void first(Node& node) const {
deba@488
   503
      _graph->first(node);
deba@468
   504
    }
deba@468
   505
deba@468
   506
    void next(Node& node) const {
deba@488
   507
      _graph->next(node);
deba@468
   508
    }
deba@468
   509
deba@468
   510
    void first(Arc& arc) const {
deba@468
   511
      Node node;
deba@468
   512
      first(node);
deba@488
   513
      while (node != INVALID && (*_nodes)[node].first_out == -1) {
deba@468
   514
        next(node);
deba@468
   515
      }
deba@488
   516
      arc.id = (node == INVALID) ? -1 : (*_nodes)[node].first_out;
deba@468
   517
    }
deba@468
   518
deba@468
   519
    void next(Arc& arc) const {
deba@468
   520
      if (arcs[arc.id].next_out != -1) {
deba@468
   521
        arc.id = arcs[arc.id].next_out;
deba@468
   522
      } else {
deba@468
   523
        Node node = arcs[arc.id ^ 1].target;
deba@468
   524
        next(node);
deba@488
   525
        while(node != INVALID && (*_nodes)[node].first_out == -1) {
deba@468
   526
          next(node);
deba@468
   527
        }
deba@488
   528
        arc.id = (node == INVALID) ? -1 : (*_nodes)[node].first_out;
deba@468
   529
      }
deba@468
   530
    }
deba@468
   531
deba@468
   532
    void first(Edge& edge) const {
deba@468
   533
      Node node;
deba@468
   534
      first(node);
deba@468
   535
      while (node != INVALID) {
deba@488
   536
        edge.id = (*_nodes)[node].first_out;
deba@468
   537
        while ((edge.id & 1) != 1) {
deba@468
   538
          edge.id = arcs[edge.id].next_out;
deba@468
   539
        }
deba@468
   540
        if (edge.id != -1) {
deba@468
   541
          edge.id /= 2;
deba@468
   542
          return;
deba@468
   543
        }
deba@468
   544
        next(node);
deba@468
   545
      }
deba@468
   546
      edge.id = -1;
deba@468
   547
    }
deba@468
   548
deba@468
   549
    void next(Edge& edge) const {
deba@468
   550
      Node node = arcs[edge.id * 2].target;
deba@468
   551
      edge.id = arcs[(edge.id * 2) | 1].next_out;
deba@468
   552
      while ((edge.id & 1) != 1) {
deba@468
   553
        edge.id = arcs[edge.id].next_out;
deba@468
   554
      }
deba@468
   555
      if (edge.id != -1) {
deba@468
   556
        edge.id /= 2;
deba@468
   557
        return;
deba@468
   558
      }
deba@468
   559
      next(node);
deba@468
   560
      while (node != INVALID) {
deba@488
   561
        edge.id = (*_nodes)[node].first_out;
deba@468
   562
        while ((edge.id & 1) != 1) {
deba@468
   563
          edge.id = arcs[edge.id].next_out;
deba@468
   564
        }
deba@468
   565
        if (edge.id != -1) {
deba@468
   566
          edge.id /= 2;
deba@468
   567
          return;
deba@468
   568
        }
deba@468
   569
        next(node);
deba@468
   570
      }
deba@468
   571
      edge.id = -1;
deba@468
   572
    }
deba@468
   573
deba@468
   574
    void firstOut(Arc& arc, const Node& node) const {
deba@488
   575
      arc.id = (*_nodes)[node].first_out;
deba@468
   576
    }
deba@468
   577
deba@468
   578
    void nextOut(Arc& arc) const {
deba@468
   579
      arc.id = arcs[arc.id].next_out;
deba@468
   580
    }
deba@468
   581
deba@468
   582
    void firstIn(Arc& arc, const Node& node) const {
deba@488
   583
      arc.id = (((*_nodes)[node].first_out) ^ 1);
deba@468
   584
      if (arc.id == -2) arc.id = -1;
deba@468
   585
    }
deba@468
   586
deba@468
   587
    void nextIn(Arc& arc) const {
deba@468
   588
      arc.id = ((arcs[arc.id ^ 1].next_out) ^ 1);
deba@468
   589
      if (arc.id == -2) arc.id = -1;
deba@468
   590
    }
deba@468
   591
deba@468
   592
    void firstInc(Edge &arc, bool& dir, const Node& node) const {
deba@488
   593
      int de = (*_nodes)[node].first_out;
deba@468
   594
      if (de != -1 ) {
deba@468
   595
        arc.id = de / 2;
deba@468
   596
        dir = ((de & 1) == 1);
deba@468
   597
      } else {
deba@468
   598
        arc.id = -1;
deba@468
   599
        dir = true;
deba@468
   600
      }
deba@468
   601
    }
deba@468
   602
    void nextInc(Edge &arc, bool& dir) const {
deba@468
   603
      int de = (arcs[(arc.id * 2) | (dir ? 1 : 0)].next_out);
deba@468
   604
      if (de != -1 ) {
deba@468
   605
        arc.id = de / 2;
deba@468
   606
        dir = ((de & 1) == 1);
deba@468
   607
      } else {
deba@468
   608
        arc.id = -1;
deba@468
   609
        dir = true;
deba@468
   610
      }
deba@468
   611
    }
deba@468
   612
deba@468
   613
    static bool direction(Arc arc) {
deba@468
   614
      return (arc.id & 1) == 1;
deba@468
   615
    }
deba@468
   616
deba@468
   617
    static Arc direct(Edge edge, bool dir) {
deba@468
   618
      return Arc(edge.id * 2 + (dir ? 1 : 0));
deba@468
   619
    }
deba@468
   620
deba@488
   621
    int id(const Node& node) const { return _graph->id(node); }
deba@468
   622
    static int id(Arc e) { return e.id; }
deba@468
   623
    static int id(Edge e) { return e.id; }
deba@468
   624
deba@488
   625
    Node nodeFromId(int id) const { return _graph->nodeFromId(id); }
deba@468
   626
    static Arc arcFromId(int id) { return Arc(id);}
deba@468
   627
    static Edge edgeFromId(int id) { return Edge(id);}
deba@468
   628
deba@488
   629
    int maxNodeId() const { return _graph->maxNodeId(); };
deba@468
   630
    int maxEdgeId() const { return arcs.size() / 2 - 1; }
deba@468
   631
    int maxArcId() const { return arcs.size()-1; }
deba@468
   632
deba@468
   633
    Node source(Arc e) const { return arcs[e.id ^ 1].target; }
deba@468
   634
    Node target(Arc e) const { return arcs[e.id].target; }
deba@468
   635
deba@468
   636
    Node u(Edge e) const { return arcs[2 * e.id].target; }
deba@468
   637
    Node v(Edge e) const { return arcs[2 * e.id + 1].target; }
deba@468
   638
deba@488
   639
    typedef typename ItemSetTraits<GR, Node>::ItemNotifier NodeNotifier;
deba@468
   640
deba@468
   641
    NodeNotifier& notifier(Node) const {
deba@488
   642
      return _graph->notifier(Node());
deba@468
   643
    }
deba@468
   644
deba@488
   645
    template <typename V>
deba@488
   646
    class NodeMap : public GR::template NodeMap<V> {
kpeter@617
   647
      typedef typename GR::template NodeMap<V> Parent;
kpeter@617
   648
deba@468
   649
    public:
deba@468
   650
deba@488
   651
      explicit NodeMap(const ListEdgeSetBase<GR>& arcset)
deba@488
   652
        : Parent(*arcset._graph) {}
deba@468
   653
deba@488
   654
      NodeMap(const ListEdgeSetBase<GR>& arcset, const V& value)
deba@488
   655
        : Parent(*arcset._graph, value) {}
deba@468
   656
deba@468
   657
      NodeMap& operator=(const NodeMap& cmap) {
deba@468
   658
        return operator=<NodeMap>(cmap);
deba@468
   659
      }
deba@468
   660
deba@468
   661
      template <typename CMap>
deba@468
   662
      NodeMap& operator=(const CMap& cmap) {
deba@468
   663
        Parent::operator=(cmap);
deba@468
   664
        return *this;
deba@468
   665
      }
deba@468
   666
    };
deba@468
   667
deba@468
   668
  };
deba@468
   669
kpeter@660
   670
  /// \ingroup graphs
deba@468
   671
  ///
deba@468
   672
  /// \brief Graph using a node set of another digraph or graph and an
deba@468
   673
  /// own edge set.
deba@468
   674
  ///
deba@468
   675
  /// This structure can be used to establish another graph over a
deba@468
   676
  /// node set of an existing one. This class uses the same Node type
deba@468
   677
  /// as the underlying graph, and each valid node of the original
deba@468
   678
  /// graph is valid in this arc set, therefore the node objects of
deba@468
   679
  /// the original graph can be used directly with this class. The
deba@468
   680
  /// node handling functions (id handling, observing, and iterators)
deba@468
   681
  /// works equivalently as in the original graph.
deba@468
   682
  ///
deba@468
   683
  /// This implementation is based on doubly-linked lists, from each
deba@468
   684
  /// node the incident edges make up lists, therefore one edge can be
deba@468
   685
  /// erased in constant time. It also makes possible, that node can
deba@468
   686
  /// be removed from the underlying graph, in this case all edges
deba@468
   687
  /// incident to the given node is erased from the arc set.
deba@468
   688
  ///
kpeter@787
   689
  /// This class fully conforms to the \ref concepts::Graph "Graph"
kpeter@787
   690
  /// concept.
kpeter@787
   691
  /// It provides only linear time counting for nodes, edges and arcs.
kpeter@787
   692
  ///
deba@488
   693
  /// \param GR The type of the graph which shares its node set
deba@468
   694
  /// with this class. Its interface must conform to the
deba@468
   695
  /// \ref concepts::Digraph "Digraph" or \ref concepts::Graph "Graph"
deba@468
   696
  /// concept.
deba@488
   697
  template <typename GR>
deba@488
   698
  class ListEdgeSet : public EdgeSetExtender<ListEdgeSetBase<GR> > {
kpeter@617
   699
    typedef EdgeSetExtender<ListEdgeSetBase<GR> > Parent;
deba@468
   700
deba@468
   701
  public:
deba@468
   702
deba@468
   703
    typedef typename Parent::Node Node;
deba@468
   704
    typedef typename Parent::Arc Arc;
deba@468
   705
    typedef typename Parent::Edge Edge;
deba@468
   706
deba@468
   707
    typedef typename Parent::NodesImplBase NodesImplBase;
deba@468
   708
deba@468
   709
    void eraseNode(const Node& node) {
deba@468
   710
      Arc arc;
deba@468
   711
      Parent::firstOut(arc, node);
deba@468
   712
      while (arc != INVALID ) {
deba@468
   713
        erase(arc);
deba@468
   714
        Parent::firstOut(arc, node);
deba@468
   715
      }
deba@468
   716
deba@468
   717
    }
deba@468
   718
deba@468
   719
    void clearNodes() {
deba@468
   720
      Parent::clear();
deba@468
   721
    }
deba@468
   722
deba@468
   723
    class NodesImpl : public NodesImplBase {
deba@468
   724
      typedef NodesImplBase Parent;
deba@468
   725
kpeter@617
   726
    public:
deba@488
   727
      NodesImpl(const GR& graph, ListEdgeSet& arcset)
deba@468
   728
        : Parent(graph), _arcset(arcset) {}
deba@468
   729
deba@468
   730
      virtual ~NodesImpl() {}
deba@468
   731
deba@468
   732
    protected:
deba@468
   733
deba@468
   734
      virtual void erase(const Node& node) {
deba@468
   735
        _arcset.eraseNode(node);
deba@468
   736
        Parent::erase(node);
deba@468
   737
      }
deba@468
   738
      virtual void erase(const std::vector<Node>& nodes) {
deba@468
   739
        for (int i = 0; i < int(nodes.size()); ++i) {
deba@468
   740
          _arcset.eraseNode(nodes[i]);
deba@468
   741
        }
deba@468
   742
        Parent::erase(nodes);
deba@468
   743
      }
deba@468
   744
      virtual void clear() {
deba@468
   745
        _arcset.clearNodes();
deba@468
   746
        Parent::clear();
deba@468
   747
      }
deba@468
   748
deba@468
   749
    private:
deba@468
   750
      ListEdgeSet& _arcset;
deba@468
   751
    };
deba@468
   752
deba@488
   753
    NodesImpl _nodes;
deba@468
   754
deba@468
   755
  public:
deba@468
   756
deba@468
   757
    /// \brief Constructor of the EdgeSet.
deba@468
   758
    ///
deba@468
   759
    /// Constructor of the EdgeSet.
deba@488
   760
    ListEdgeSet(const GR& graph) : _nodes(graph, *this) {
deba@488
   761
      Parent::initalize(graph, _nodes);
deba@468
   762
    }
deba@468
   763
deba@468
   764
    /// \brief Add a new edge to the graph.
deba@468
   765
    ///
deba@468
   766
    /// Add a new edge to the graph with node \c u
deba@468
   767
    /// and node \c v endpoints.
kpeter@559
   768
    /// \return The new edge.
deba@468
   769
    Edge addEdge(const Node& u, const Node& v) {
deba@468
   770
      return Parent::addEdge(u, v);
deba@468
   771
    }
deba@468
   772
deba@468
   773
    /// \brief Erase an edge from the graph.
deba@468
   774
    ///
deba@468
   775
    /// Erase the edge \c e from the graph.
deba@468
   776
    void erase(const Edge& e) {
deba@468
   777
      return Parent::erase(e);
deba@468
   778
    }
deba@468
   779
deba@468
   780
  };
deba@468
   781
deba@488
   782
  template <typename GR>
deba@468
   783
  class SmartArcSetBase {
deba@468
   784
  public:
deba@468
   785
kpeter@617
   786
    typedef typename GR::Node Node;
kpeter@617
   787
    typedef typename GR::NodeIt NodeIt;
deba@468
   788
deba@468
   789
  protected:
deba@468
   790
deba@468
   791
    struct NodeT {
deba@468
   792
      int first_out, first_in;
deba@468
   793
      NodeT() : first_out(-1), first_in(-1) {}
deba@468
   794
    };
deba@468
   795
deba@488
   796
    typedef typename ItemSetTraits<GR, Node>::
deba@468
   797
    template Map<NodeT>::Type NodesImplBase;
deba@468
   798
deba@488
   799
    NodesImplBase* _nodes;
deba@468
   800
deba@468
   801
    struct ArcT {
deba@468
   802
      Node source, target;
deba@468
   803
      int next_out, next_in;
deba@468
   804
      ArcT() {}
deba@468
   805
    };
deba@468
   806
deba@468
   807
    std::vector<ArcT> arcs;
deba@468
   808
deba@488
   809
    const GR* _graph;
deba@468
   810
deba@488
   811
    void initalize(const GR& graph, NodesImplBase& nodes) {
deba@488
   812
      _graph = &graph;
deba@488
   813
      _nodes = &nodes;
deba@468
   814
    }
deba@468
   815
deba@468
   816
  public:
deba@468
   817
deba@468
   818
    class Arc {
deba@488
   819
      friend class SmartArcSetBase<GR>;
deba@468
   820
    protected:
deba@468
   821
      Arc(int _id) : id(_id) {}
deba@468
   822
      int id;
deba@468
   823
    public:
deba@468
   824
      Arc() {}
deba@468
   825
      Arc(Invalid) : id(-1) {}
deba@468
   826
      bool operator==(const Arc& arc) const { return id == arc.id; }
deba@468
   827
      bool operator!=(const Arc& arc) const { return id != arc.id; }
deba@468
   828
      bool operator<(const Arc& arc) const { return id < arc.id; }
deba@468
   829
    };
deba@468
   830
deba@468
   831
    SmartArcSetBase() {}
deba@468
   832
kpeter@670
   833
    Node addNode() {
kpeter@670
   834
      LEMON_ASSERT(false,
kpeter@670
   835
        "This graph structure does not support node insertion");
kpeter@670
   836
      return INVALID; // avoid warning
kpeter@670
   837
    }
kpeter@670
   838
deba@468
   839
    Arc addArc(const Node& u, const Node& v) {
deba@468
   840
      int n = arcs.size();
deba@468
   841
      arcs.push_back(ArcT());
deba@488
   842
      arcs[n].next_in = (*_nodes)[v].first_in;
deba@488
   843
      (*_nodes)[v].first_in = n;
deba@488
   844
      arcs[n].next_out = (*_nodes)[u].first_out;
deba@488
   845
      (*_nodes)[u].first_out = n;
deba@468
   846
      arcs[n].source = u;
deba@468
   847
      arcs[n].target = v;
deba@468
   848
      return Arc(n);
deba@468
   849
    }
deba@468
   850
deba@468
   851
    void clear() {
deba@468
   852
      Node node;
deba@468
   853
      for (first(node); node != INVALID; next(node)) {
deba@488
   854
        (*_nodes)[node].first_in = -1;
deba@488
   855
        (*_nodes)[node].first_out = -1;
deba@468
   856
      }
deba@468
   857
      arcs.clear();
deba@468
   858
    }
deba@468
   859
deba@468
   860
    void first(Node& node) const {
deba@488
   861
      _graph->first(node);
deba@468
   862
    }
deba@468
   863
deba@468
   864
    void next(Node& node) const {
deba@488
   865
      _graph->next(node);
deba@468
   866
    }
deba@468
   867
deba@468
   868
    void first(Arc& arc) const {
deba@468
   869
      arc.id = arcs.size() - 1;
deba@468
   870
    }
deba@468
   871
kpeter@778
   872
    static void next(Arc& arc) {
deba@468
   873
      --arc.id;
deba@468
   874
    }
deba@468
   875
deba@468
   876
    void firstOut(Arc& arc, const Node& node) const {
deba@488
   877
      arc.id = (*_nodes)[node].first_out;
deba@468
   878
    }
deba@468
   879
deba@468
   880
    void nextOut(Arc& arc) const {
deba@468
   881
      arc.id = arcs[arc.id].next_out;
deba@468
   882
    }
deba@468
   883
deba@468
   884
    void firstIn(Arc& arc, const Node& node) const {
deba@488
   885
      arc.id = (*_nodes)[node].first_in;
deba@468
   886
    }
deba@468
   887
deba@468
   888
    void nextIn(Arc& arc) const {
deba@468
   889
      arc.id = arcs[arc.id].next_in;
deba@468
   890
    }
deba@468
   891
deba@488
   892
    int id(const Node& node) const { return _graph->id(node); }
deba@468
   893
    int id(const Arc& arc) const { return arc.id; }
deba@468
   894
deba@488
   895
    Node nodeFromId(int ix) const { return _graph->nodeFromId(ix); }
deba@468
   896
    Arc arcFromId(int ix) const { return Arc(ix); }
deba@468
   897
deba@488
   898
    int maxNodeId() const { return _graph->maxNodeId(); };
deba@468
   899
    int maxArcId() const { return arcs.size() - 1; }
deba@468
   900
deba@468
   901
    Node source(const Arc& arc) const { return arcs[arc.id].source;}
deba@468
   902
    Node target(const Arc& arc) const { return arcs[arc.id].target;}
deba@468
   903
deba@488
   904
    typedef typename ItemSetTraits<GR, Node>::ItemNotifier NodeNotifier;
deba@468
   905
deba@468
   906
    NodeNotifier& notifier(Node) const {
deba@488
   907
      return _graph->notifier(Node());
deba@468
   908
    }
deba@468
   909
deba@488
   910
    template <typename V>
deba@488
   911
    class NodeMap : public GR::template NodeMap<V> {
kpeter@617
   912
      typedef typename GR::template NodeMap<V> Parent;
kpeter@617
   913
deba@468
   914
    public:
deba@468
   915
deba@488
   916
      explicit NodeMap(const SmartArcSetBase<GR>& arcset)
deba@488
   917
        : Parent(*arcset._graph) { }
deba@468
   918
deba@488
   919
      NodeMap(const SmartArcSetBase<GR>& arcset, const V& value)
deba@488
   920
        : Parent(*arcset._graph, value) { }
deba@468
   921
deba@468
   922
      NodeMap& operator=(const NodeMap& cmap) {
deba@468
   923
        return operator=<NodeMap>(cmap);
deba@468
   924
      }
deba@468
   925
deba@468
   926
      template <typename CMap>
deba@468
   927
      NodeMap& operator=(const CMap& cmap) {
deba@468
   928
        Parent::operator=(cmap);
deba@468
   929
        return *this;
deba@468
   930
      }
deba@468
   931
    };
deba@468
   932
deba@468
   933
  };
deba@468
   934
deba@468
   935
kpeter@660
   936
  /// \ingroup graphs
deba@468
   937
  ///
deba@468
   938
  /// \brief Digraph using a node set of another digraph or graph and
deba@468
   939
  /// an own arc set.
deba@468
   940
  ///
deba@468
   941
  /// This structure can be used to establish another directed graph
deba@468
   942
  /// over a node set of an existing one. This class uses the same
deba@468
   943
  /// Node type as the underlying graph, and each valid node of the
deba@468
   944
  /// original graph is valid in this arc set, therefore the node
deba@468
   945
  /// objects of the original graph can be used directly with this
deba@468
   946
  /// class. The node handling functions (id handling, observing, and
deba@468
   947
  /// iterators) works equivalently as in the original graph.
deba@468
   948
  ///
deba@488
   949
  /// \param GR The type of the graph which shares its node set with
deba@468
   950
  /// this class. Its interface must conform to the
deba@468
   951
  /// \ref concepts::Digraph "Digraph" or \ref concepts::Graph "Graph"
deba@468
   952
  /// concept.
deba@468
   953
  ///
deba@468
   954
  /// This implementation is slightly faster than the \c ListArcSet,
deba@468
   955
  /// because it uses continuous storage for arcs and it uses just
deba@468
   956
  /// single-linked lists for enumerate outgoing and incoming
deba@468
   957
  /// arcs. Therefore the arcs cannot be erased from the arc sets.
deba@468
   958
  ///
kpeter@787
   959
  /// This class fully conforms to the \ref concepts::Digraph "Digraph"
kpeter@787
   960
  /// concept.
kpeter@787
   961
  /// It provides only linear time counting for nodes and arcs.
kpeter@787
   962
  ///
deba@468
   963
  /// \warning If a node is erased from the underlying graph and this
deba@468
   964
  /// node is the source or target of one arc in the arc set, then
deba@468
   965
  /// the arc set is invalidated, and it cannot be used anymore. The
deba@468
   966
  /// validity can be checked with the \c valid() member function.
deba@488
   967
  template <typename GR>
deba@488
   968
  class SmartArcSet : public ArcSetExtender<SmartArcSetBase<GR> > {
kpeter@617
   969
    typedef ArcSetExtender<SmartArcSetBase<GR> > Parent;
deba@468
   970
deba@468
   971
  public:
deba@468
   972
deba@468
   973
    typedef typename Parent::Node Node;
deba@468
   974
    typedef typename Parent::Arc Arc;
deba@468
   975
deba@468
   976
  protected:
deba@468
   977
deba@468
   978
    typedef typename Parent::NodesImplBase NodesImplBase;
deba@468
   979
deba@468
   980
    void eraseNode(const Node& node) {
deba@468
   981
      if (typename Parent::InArcIt(*this, node) == INVALID &&
deba@468
   982
          typename Parent::OutArcIt(*this, node) == INVALID) {
deba@468
   983
        return;
deba@468
   984
      }
deba@468
   985
      throw typename NodesImplBase::Notifier::ImmediateDetach();
deba@468
   986
    }
deba@468
   987
deba@468
   988
    void clearNodes() {
deba@468
   989
      Parent::clear();
deba@468
   990
    }
deba@468
   991
deba@468
   992
    class NodesImpl : public NodesImplBase {
deba@468
   993
      typedef NodesImplBase Parent;
deba@468
   994
kpeter@617
   995
    public:
deba@488
   996
      NodesImpl(const GR& graph, SmartArcSet& arcset)
deba@468
   997
        : Parent(graph), _arcset(arcset) {}
deba@468
   998
deba@468
   999
      virtual ~NodesImpl() {}
deba@468
  1000
deba@468
  1001
      bool attached() const {
deba@468
  1002
        return Parent::attached();
deba@468
  1003
      }
deba@468
  1004
deba@468
  1005
    protected:
deba@468
  1006
deba@468
  1007
      virtual void erase(const Node& node) {
deba@468
  1008
        try {
deba@468
  1009
          _arcset.eraseNode(node);
deba@468
  1010
          Parent::erase(node);
deba@468
  1011
        } catch (const typename NodesImplBase::Notifier::ImmediateDetach&) {
deba@468
  1012
          Parent::clear();
deba@468
  1013
          throw;
deba@468
  1014
        }
deba@468
  1015
      }
deba@468
  1016
      virtual void erase(const std::vector<Node>& nodes) {
deba@468
  1017
        try {
deba@468
  1018
          for (int i = 0; i < int(nodes.size()); ++i) {
deba@468
  1019
            _arcset.eraseNode(nodes[i]);
deba@468
  1020
          }
deba@468
  1021
          Parent::erase(nodes);
deba@468
  1022
        } catch (const typename NodesImplBase::Notifier::ImmediateDetach&) {
deba@468
  1023
          Parent::clear();
deba@468
  1024
          throw;
deba@468
  1025
        }
deba@468
  1026
      }
deba@468
  1027
      virtual void clear() {
deba@468
  1028
        _arcset.clearNodes();
deba@468
  1029
        Parent::clear();
deba@468
  1030
      }
deba@468
  1031
deba@468
  1032
    private:
deba@468
  1033
      SmartArcSet& _arcset;
deba@468
  1034
    };
deba@468
  1035
deba@488
  1036
    NodesImpl _nodes;
deba@468
  1037
deba@468
  1038
  public:
deba@468
  1039
deba@468
  1040
    /// \brief Constructor of the ArcSet.
deba@468
  1041
    ///
deba@468
  1042
    /// Constructor of the ArcSet.
deba@488
  1043
    SmartArcSet(const GR& graph) : _nodes(graph, *this) {
deba@488
  1044
      Parent::initalize(graph, _nodes);
deba@468
  1045
    }
deba@468
  1046
deba@468
  1047
    /// \brief Add a new arc to the digraph.
deba@468
  1048
    ///
deba@468
  1049
    /// Add a new arc to the digraph with source node \c s
deba@468
  1050
    /// and target node \c t.
kpeter@559
  1051
    /// \return The new arc.
deba@468
  1052
    Arc addArc(const Node& s, const Node& t) {
deba@468
  1053
      return Parent::addArc(s, t);
deba@468
  1054
    }
deba@468
  1055
deba@468
  1056
    /// \brief Validity check
deba@468
  1057
    ///
deba@468
  1058
    /// This functions gives back false if the ArcSet is
deba@468
  1059
    /// invalidated. It occurs when a node in the underlying graph is
deba@468
  1060
    /// erased and it is not isolated in the ArcSet.
deba@468
  1061
    bool valid() const {
deba@488
  1062
      return _nodes.attached();
deba@468
  1063
    }
deba@468
  1064
deba@468
  1065
  };
deba@468
  1066
deba@468
  1067
deba@488
  1068
  template <typename GR>
deba@468
  1069
  class SmartEdgeSetBase {
deba@468
  1070
  public:
deba@468
  1071
deba@488
  1072
    typedef typename GR::Node Node;
deba@488
  1073
    typedef typename GR::NodeIt NodeIt;
deba@468
  1074
deba@468
  1075
  protected:
deba@468
  1076
deba@468
  1077
    struct NodeT {
deba@468
  1078
      int first_out;
deba@468
  1079
      NodeT() : first_out(-1) {}
deba@468
  1080
    };
deba@468
  1081
deba@488
  1082
    typedef typename ItemSetTraits<GR, Node>::
deba@468
  1083
    template Map<NodeT>::Type NodesImplBase;
deba@468
  1084
deba@488
  1085
    NodesImplBase* _nodes;
deba@468
  1086
deba@468
  1087
    struct ArcT {
deba@468
  1088
      Node target;
deba@468
  1089
      int next_out;
deba@468
  1090
      ArcT() {}
deba@468
  1091
    };
deba@468
  1092
deba@468
  1093
    std::vector<ArcT> arcs;
deba@468
  1094
deba@488
  1095
    const GR* _graph;
deba@468
  1096
deba@488
  1097
    void initalize(const GR& graph, NodesImplBase& nodes) {
deba@488
  1098
      _graph = &graph;
deba@488
  1099
      _nodes = &nodes;
deba@468
  1100
    }
deba@468
  1101
deba@468
  1102
  public:
deba@468
  1103
deba@468
  1104
    class Edge {
deba@468
  1105
      friend class SmartEdgeSetBase;
deba@468
  1106
    protected:
deba@468
  1107
deba@468
  1108
      int id;
deba@468
  1109
      explicit Edge(int _id) { id = _id;}
deba@468
  1110
deba@468
  1111
    public:
deba@468
  1112
      Edge() {}
deba@468
  1113
      Edge (Invalid) { id = -1; }
deba@468
  1114
      bool operator==(const Edge& arc) const {return id == arc.id;}
deba@468
  1115
      bool operator!=(const Edge& arc) const {return id != arc.id;}
deba@468
  1116
      bool operator<(const Edge& arc) const {return id < arc.id;}
deba@468
  1117
    };
deba@468
  1118
deba@468
  1119
    class Arc {
deba@468
  1120
      friend class SmartEdgeSetBase;
deba@468
  1121
    protected:
deba@468
  1122
      Arc(int _id) : id(_id) {}
deba@468
  1123
      int id;
deba@468
  1124
    public:
deba@468
  1125
      operator Edge() const { return edgeFromId(id / 2); }
deba@468
  1126
deba@468
  1127
      Arc() {}
deba@468
  1128
      Arc(Invalid) : id(-1) {}
deba@468
  1129
      bool operator==(const Arc& arc) const { return id == arc.id; }
deba@468
  1130
      bool operator!=(const Arc& arc) const { return id != arc.id; }
deba@468
  1131
      bool operator<(const Arc& arc) const { return id < arc.id; }
deba@468
  1132
    };
deba@468
  1133
deba@468
  1134
    SmartEdgeSetBase() {}
deba@468
  1135
kpeter@670
  1136
    Node addNode() {
kpeter@670
  1137
      LEMON_ASSERT(false,
kpeter@670
  1138
        "This graph structure does not support node insertion");
kpeter@670
  1139
      return INVALID; // avoid warning
kpeter@670
  1140
    }
kpeter@670
  1141
deba@468
  1142
    Edge addEdge(const Node& u, const Node& v) {
deba@468
  1143
      int n = arcs.size();
deba@468
  1144
      arcs.push_back(ArcT());
deba@468
  1145
      arcs.push_back(ArcT());
deba@468
  1146
deba@468
  1147
      arcs[n].target = u;
deba@468
  1148
      arcs[n | 1].target = v;
deba@468
  1149
deba@488
  1150
      arcs[n].next_out = (*_nodes)[v].first_out;
deba@488
  1151
      (*_nodes)[v].first_out = n;
deba@468
  1152
deba@488
  1153
      arcs[n | 1].next_out = (*_nodes)[u].first_out;
deba@488
  1154
      (*_nodes)[u].first_out = (n | 1);
deba@468
  1155
deba@468
  1156
      return Edge(n / 2);
deba@468
  1157
    }
deba@468
  1158
deba@468
  1159
    void clear() {
deba@468
  1160
      Node node;
deba@468
  1161
      for (first(node); node != INVALID; next(node)) {
deba@488
  1162
        (*_nodes)[node].first_out = -1;
deba@468
  1163
      }
deba@468
  1164
      arcs.clear();
deba@468
  1165
    }
deba@468
  1166
deba@468
  1167
    void first(Node& node) const {
deba@488
  1168
      _graph->first(node);
deba@468
  1169
    }
deba@468
  1170
deba@468
  1171
    void next(Node& node) const {
deba@488
  1172
      _graph->next(node);
deba@468
  1173
    }
deba@468
  1174
deba@468
  1175
    void first(Arc& arc) const {
deba@468
  1176
      arc.id = arcs.size() - 1;
deba@468
  1177
    }
deba@468
  1178
kpeter@778
  1179
    static void next(Arc& arc) {
deba@468
  1180
      --arc.id;
deba@468
  1181
    }
deba@468
  1182
deba@468
  1183
    void first(Edge& arc) const {
deba@468
  1184
      arc.id = arcs.size() / 2 - 1;
deba@468
  1185
    }
deba@468
  1186
kpeter@778
  1187
    static void next(Edge& arc) {
deba@468
  1188
      --arc.id;
deba@468
  1189
    }
deba@468
  1190
deba@468
  1191
    void firstOut(Arc& arc, const Node& node) const {
deba@488
  1192
      arc.id = (*_nodes)[node].first_out;
deba@468
  1193
    }
deba@468
  1194
deba@468
  1195
    void nextOut(Arc& arc) const {
deba@468
  1196
      arc.id = arcs[arc.id].next_out;
deba@468
  1197
    }
deba@468
  1198
deba@468
  1199
    void firstIn(Arc& arc, const Node& node) const {
deba@488
  1200
      arc.id = (((*_nodes)[node].first_out) ^ 1);
deba@468
  1201
      if (arc.id == -2) arc.id = -1;
deba@468
  1202
    }
deba@468
  1203
deba@468
  1204
    void nextIn(Arc& arc) const {
deba@468
  1205
      arc.id = ((arcs[arc.id ^ 1].next_out) ^ 1);
deba@468
  1206
      if (arc.id == -2) arc.id = -1;
deba@468
  1207
    }
deba@468
  1208
deba@468
  1209
    void firstInc(Edge &arc, bool& dir, const Node& node) const {
deba@488
  1210
      int de = (*_nodes)[node].first_out;
deba@468
  1211
      if (de != -1 ) {
deba@468
  1212
        arc.id = de / 2;
deba@468
  1213
        dir = ((de & 1) == 1);
deba@468
  1214
      } else {
deba@468
  1215
        arc.id = -1;
deba@468
  1216
        dir = true;
deba@468
  1217
      }
deba@468
  1218
    }
deba@468
  1219
    void nextInc(Edge &arc, bool& dir) const {
deba@468
  1220
      int de = (arcs[(arc.id * 2) | (dir ? 1 : 0)].next_out);
deba@468
  1221
      if (de != -1 ) {
deba@468
  1222
        arc.id = de / 2;
deba@468
  1223
        dir = ((de & 1) == 1);
deba@468
  1224
      } else {
deba@468
  1225
        arc.id = -1;
deba@468
  1226
        dir = true;
deba@468
  1227
      }
deba@468
  1228
    }
deba@468
  1229
deba@468
  1230
    static bool direction(Arc arc) {
deba@468
  1231
      return (arc.id & 1) == 1;
deba@468
  1232
    }
deba@468
  1233
deba@468
  1234
    static Arc direct(Edge edge, bool dir) {
deba@468
  1235
      return Arc(edge.id * 2 + (dir ? 1 : 0));
deba@468
  1236
    }
deba@468
  1237
deba@488
  1238
    int id(Node node) const { return _graph->id(node); }
deba@468
  1239
    static int id(Arc arc) { return arc.id; }
deba@468
  1240
    static int id(Edge arc) { return arc.id; }
deba@468
  1241
deba@488
  1242
    Node nodeFromId(int id) const { return _graph->nodeFromId(id); }
deba@468
  1243
    static Arc arcFromId(int id) { return Arc(id); }
deba@468
  1244
    static Edge edgeFromId(int id) { return Edge(id);}
deba@468
  1245
deba@488
  1246
    int maxNodeId() const { return _graph->maxNodeId(); };
deba@468
  1247
    int maxArcId() const { return arcs.size() - 1; }
deba@468
  1248
    int maxEdgeId() const { return arcs.size() / 2 - 1; }
deba@468
  1249
deba@468
  1250
    Node source(Arc e) const { return arcs[e.id ^ 1].target; }
deba@468
  1251
    Node target(Arc e) const { return arcs[e.id].target; }
deba@468
  1252
deba@468
  1253
    Node u(Edge e) const { return arcs[2 * e.id].target; }
deba@468
  1254
    Node v(Edge e) const { return arcs[2 * e.id + 1].target; }
deba@468
  1255
deba@488
  1256
    typedef typename ItemSetTraits<GR, Node>::ItemNotifier NodeNotifier;
deba@468
  1257
deba@468
  1258
    NodeNotifier& notifier(Node) const {
deba@488
  1259
      return _graph->notifier(Node());
deba@468
  1260
    }
deba@468
  1261
deba@488
  1262
    template <typename V>
deba@488
  1263
    class NodeMap : public GR::template NodeMap<V> {
kpeter@617
  1264
      typedef typename GR::template NodeMap<V> Parent;
kpeter@617
  1265
deba@468
  1266
    public:
deba@468
  1267
deba@488
  1268
      explicit NodeMap(const SmartEdgeSetBase<GR>& arcset)
deba@488
  1269
        : Parent(*arcset._graph) { }
deba@468
  1270
deba@488
  1271
      NodeMap(const SmartEdgeSetBase<GR>& arcset, const V& value)
deba@488
  1272
        : Parent(*arcset._graph, value) { }
deba@468
  1273
deba@468
  1274
      NodeMap& operator=(const NodeMap& cmap) {
deba@468
  1275
        return operator=<NodeMap>(cmap);
deba@468
  1276
      }
deba@468
  1277
deba@468
  1278
      template <typename CMap>
deba@468
  1279
      NodeMap& operator=(const CMap& cmap) {
deba@468
  1280
        Parent::operator=(cmap);
deba@468
  1281
        return *this;
deba@468
  1282
      }
deba@468
  1283
    };
deba@468
  1284
deba@468
  1285
  };
deba@468
  1286
kpeter@660
  1287
  /// \ingroup graphs
deba@468
  1288
  ///
deba@468
  1289
  /// \brief Graph using a node set of another digraph or graph and an
deba@468
  1290
  /// own edge set.
deba@468
  1291
  ///
deba@468
  1292
  /// This structure can be used to establish another graph over a
deba@468
  1293
  /// node set of an existing one. This class uses the same Node type
deba@468
  1294
  /// as the underlying graph, and each valid node of the original
deba@468
  1295
  /// graph is valid in this arc set, therefore the node objects of
deba@468
  1296
  /// the original graph can be used directly with this class. The
deba@468
  1297
  /// node handling functions (id handling, observing, and iterators)
deba@468
  1298
  /// works equivalently as in the original graph.
deba@468
  1299
  ///
deba@488
  1300
  /// \param GR The type of the graph which shares its node set
deba@468
  1301
  /// with this class. Its interface must conform to the
deba@468
  1302
  /// \ref concepts::Digraph "Digraph" or \ref concepts::Graph "Graph"
deba@468
  1303
  ///  concept.
deba@468
  1304
  ///
deba@468
  1305
  /// This implementation is slightly faster than the \c ListEdgeSet,
deba@468
  1306
  /// because it uses continuous storage for edges and it uses just
deba@468
  1307
  /// single-linked lists for enumerate incident edges. Therefore the
deba@468
  1308
  /// edges cannot be erased from the edge sets.
deba@468
  1309
  ///
kpeter@787
  1310
  /// This class fully conforms to the \ref concepts::Graph "Graph"
kpeter@787
  1311
  /// concept.
kpeter@787
  1312
  /// It provides only linear time counting for nodes, edges and arcs.
kpeter@787
  1313
  ///
deba@468
  1314
  /// \warning If a node is erased from the underlying graph and this
deba@468
  1315
  /// node is incident to one edge in the edge set, then the edge set
deba@468
  1316
  /// is invalidated, and it cannot be used anymore. The validity can
deba@468
  1317
  /// be checked with the \c valid() member function.
deba@488
  1318
  template <typename GR>
deba@488
  1319
  class SmartEdgeSet : public EdgeSetExtender<SmartEdgeSetBase<GR> > {
kpeter@617
  1320
    typedef EdgeSetExtender<SmartEdgeSetBase<GR> > Parent;
deba@468
  1321
deba@468
  1322
  public:
deba@468
  1323
deba@468
  1324
    typedef typename Parent::Node Node;
deba@468
  1325
    typedef typename Parent::Arc Arc;
deba@468
  1326
    typedef typename Parent::Edge Edge;
deba@468
  1327
deba@468
  1328
  protected:
deba@468
  1329
deba@468
  1330
    typedef typename Parent::NodesImplBase NodesImplBase;
deba@468
  1331
deba@468
  1332
    void eraseNode(const Node& node) {
deba@468
  1333
      if (typename Parent::IncEdgeIt(*this, node) == INVALID) {
deba@468
  1334
        return;
deba@468
  1335
      }
deba@468
  1336
      throw typename NodesImplBase::Notifier::ImmediateDetach();
deba@468
  1337
    }
deba@468
  1338
deba@468
  1339
    void clearNodes() {
deba@468
  1340
      Parent::clear();
deba@468
  1341
    }
deba@468
  1342
deba@468
  1343
    class NodesImpl : public NodesImplBase {
deba@468
  1344
      typedef NodesImplBase Parent;
deba@468
  1345
kpeter@617
  1346
    public:
deba@488
  1347
      NodesImpl(const GR& graph, SmartEdgeSet& arcset)
deba@468
  1348
        : Parent(graph), _arcset(arcset) {}
deba@468
  1349
deba@468
  1350
      virtual ~NodesImpl() {}
deba@468
  1351
deba@468
  1352
      bool attached() const {
deba@468
  1353
        return Parent::attached();
deba@468
  1354
      }
deba@468
  1355
deba@468
  1356
    protected:
deba@468
  1357
deba@468
  1358
      virtual void erase(const Node& node) {
deba@468
  1359
        try {
deba@468
  1360
          _arcset.eraseNode(node);
deba@468
  1361
          Parent::erase(node);
deba@468
  1362
        } catch (const typename NodesImplBase::Notifier::ImmediateDetach&) {
deba@468
  1363
          Parent::clear();
deba@468
  1364
          throw;
deba@468
  1365
        }
deba@468
  1366
      }
deba@468
  1367
      virtual void erase(const std::vector<Node>& nodes) {
deba@468
  1368
        try {
deba@468
  1369
          for (int i = 0; i < int(nodes.size()); ++i) {
deba@468
  1370
            _arcset.eraseNode(nodes[i]);
deba@468
  1371
          }
deba@468
  1372
          Parent::erase(nodes);
deba@468
  1373
        } catch (const typename NodesImplBase::Notifier::ImmediateDetach&) {
deba@468
  1374
          Parent::clear();
deba@468
  1375
          throw;
deba@468
  1376
        }
deba@468
  1377
      }
deba@468
  1378
      virtual void clear() {
deba@468
  1379
        _arcset.clearNodes();
deba@468
  1380
        Parent::clear();
deba@468
  1381
      }
deba@468
  1382
deba@468
  1383
    private:
deba@468
  1384
      SmartEdgeSet& _arcset;
deba@468
  1385
    };
deba@468
  1386
deba@488
  1387
    NodesImpl _nodes;
deba@468
  1388
deba@468
  1389
  public:
deba@468
  1390
deba@468
  1391
    /// \brief Constructor of the EdgeSet.
deba@468
  1392
    ///
deba@468
  1393
    /// Constructor of the EdgeSet.
deba@488
  1394
    SmartEdgeSet(const GR& graph) : _nodes(graph, *this) {
deba@488
  1395
      Parent::initalize(graph, _nodes);
deba@468
  1396
    }
deba@468
  1397
deba@468
  1398
    /// \brief Add a new edge to the graph.
deba@468
  1399
    ///
deba@468
  1400
    /// Add a new edge to the graph with node \c u
deba@468
  1401
    /// and node \c v endpoints.
kpeter@559
  1402
    /// \return The new edge.
deba@468
  1403
    Edge addEdge(const Node& u, const Node& v) {
deba@468
  1404
      return Parent::addEdge(u, v);
deba@468
  1405
    }
deba@468
  1406
deba@468
  1407
    /// \brief Validity check
deba@468
  1408
    ///
deba@468
  1409
    /// This functions gives back false if the EdgeSet is
deba@468
  1410
    /// invalidated. It occurs when a node in the underlying graph is
deba@468
  1411
    /// erased and it is not isolated in the EdgeSet.
deba@468
  1412
    bool valid() const {
deba@488
  1413
      return _nodes.attached();
deba@468
  1414
    }
deba@468
  1415
deba@468
  1416
  };
deba@468
  1417
deba@468
  1418
}
deba@468
  1419
deba@468
  1420
#endif