lemon/bits/base_extender.h
author Peter Kovacs <kpeter@inf.elte.hu>
Tue, 24 Mar 2009 00:18:25 +0100
changeset 604 8c3112a66878
parent 361 f58410582b9b
child 617 4137ef9aacc6
permissions -rw-r--r--
Use XTI implementation instead of ATI in NetworkSimplex (#234)

XTI (eXtended Threaded Index) is an imporved version of the widely
known ATI (Augmented Threaded Index) method for storing and updating
the spanning tree structure in Network Simplex algorithms.

In the ATI data structure three indices are stored for each node:
predecessor, thread and depth. In the XTI data structure depth is
replaced by the number of successors and the last successor
(according to the thread index).
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/* -*- mode: C++; indent-tabs-mode: nil; -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library.
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 *
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 * Copyright (C) 2003-2009
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_BITS_BASE_EXTENDER_H
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#define LEMON_BITS_BASE_EXTENDER_H
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#include <lemon/core.h>
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#include <lemon/error.h>
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#include <lemon/bits/map_extender.h>
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#include <lemon/bits/default_map.h>
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#include <lemon/concept_check.h>
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#include <lemon/concepts/maps.h>
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//\ingroup digraphbits
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//\file
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//\brief Extenders for the graph types
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namespace lemon {
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  // \ingroup digraphbits
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  //
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  // \brief BaseDigraph to BaseGraph extender
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  template <typename Base>
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  class UndirDigraphExtender : public Base {
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  public:
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    typedef Base Parent;
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    typedef typename Parent::Arc Edge;
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    typedef typename Parent::Node Node;
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    typedef True UndirectedTag;
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    class Arc : public Edge {
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      friend class UndirDigraphExtender;
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    protected:
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      bool forward;
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      Arc(const Edge &ue, bool _forward) :
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        Edge(ue), forward(_forward) {}
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    public:
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      Arc() {}
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      // Invalid arc constructor
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      Arc(Invalid i) : Edge(i), forward(true) {}
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      bool operator==(const Arc &that) const {
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        return forward==that.forward && Edge(*this)==Edge(that);
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      }
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      bool operator!=(const Arc &that) const {
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        return forward!=that.forward || Edge(*this)!=Edge(that);
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      }
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      bool operator<(const Arc &that) const {
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        return forward<that.forward ||
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          (!(that.forward<forward) && Edge(*this)<Edge(that));
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      }
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    };
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    // First node of the edge
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    Node u(const Edge &e) const {
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      return Parent::source(e);
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    }
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    // Source of the given arc
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    Node source(const Arc &e) const {
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      return e.forward ? Parent::source(e) : Parent::target(e);
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    }
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    // Second node of the edge
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    Node v(const Edge &e) const {
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      return Parent::target(e);
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    }
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    // Target of the given arc
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    Node target(const Arc &e) const {
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      return e.forward ? Parent::target(e) : Parent::source(e);
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    }
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    // \brief Directed arc from an edge.
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    //
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    // Returns a directed arc corresponding to the specified edge.
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    // If the given bool is true, the first node of the given edge and
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    // the source node of the returned arc are the same.
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    static Arc direct(const Edge &e, bool d) {
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      return Arc(e, d);
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    }
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    // Returns whether the given directed arc has the same orientation
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    // as the corresponding edge.
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    static bool direction(const Arc &a) { return a.forward; }
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    using Parent::first;
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    using Parent::next;
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    void first(Arc &e) const {
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      Parent::first(e);
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      e.forward=true;
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    }
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    void next(Arc &e) const {
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      if( e.forward ) {
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        e.forward = false;
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      }
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      else {
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        Parent::next(e);
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        e.forward = true;
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      }
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    }
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    void firstOut(Arc &e, const Node &n) const {
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      Parent::firstIn(e,n);
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      if( Edge(e) != INVALID ) {
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        e.forward = false;
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      }
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      else {
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        Parent::firstOut(e,n);
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        e.forward = true;
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      }
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    }
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    void nextOut(Arc &e) const {
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      if( ! e.forward ) {
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        Node n = Parent::target(e);
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        Parent::nextIn(e);
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        if( Edge(e) == INVALID ) {
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          Parent::firstOut(e, n);
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          e.forward = true;
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        }
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      }
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      else {
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        Parent::nextOut(e);
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      }
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    }
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    void firstIn(Arc &e, const Node &n) const {
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      Parent::firstOut(e,n);
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      if( Edge(e) != INVALID ) {
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        e.forward = false;
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      }
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      else {
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        Parent::firstIn(e,n);
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        e.forward = true;
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      }
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    }
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    void nextIn(Arc &e) const {
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      if( ! e.forward ) {
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        Node n = Parent::source(e);
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        Parent::nextOut(e);
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        if( Edge(e) == INVALID ) {
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          Parent::firstIn(e, n);
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          e.forward = true;
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        }
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      }
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      else {
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        Parent::nextIn(e);
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      }
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    }
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    void firstInc(Edge &e, bool &d, const Node &n) const {
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      d = true;
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      Parent::firstOut(e, n);
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      if (e != INVALID) return;
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      d = false;
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      Parent::firstIn(e, n);
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    }
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    void nextInc(Edge &e, bool &d) const {
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      if (d) {
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        Node s = Parent::source(e);
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        Parent::nextOut(e);
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        if (e != INVALID) return;
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        d = false;
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        Parent::firstIn(e, s);
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      } else {
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        Parent::nextIn(e);
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      }
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    }
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    Node nodeFromId(int ix) const {
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      return Parent::nodeFromId(ix);
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    }
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    Arc arcFromId(int ix) const {
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      return direct(Parent::arcFromId(ix >> 1), bool(ix & 1));
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    }
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    Edge edgeFromId(int ix) const {
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      return Parent::arcFromId(ix);
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    }
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    int id(const Node &n) const {
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      return Parent::id(n);
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    }
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    int id(const Edge &e) const {
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      return Parent::id(e);
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    }
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    int id(const Arc &e) const {
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      return 2 * Parent::id(e) + int(e.forward);
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    }
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    int maxNodeId() const {
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      return Parent::maxNodeId();
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    }
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    int maxArcId() const {
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      return 2 * Parent::maxArcId() + 1;
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    }
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    int maxEdgeId() const {
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      return Parent::maxArcId();
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    }
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    int arcNum() const {
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      return 2 * Parent::arcNum();
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    }
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    int edgeNum() const {
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      return Parent::arcNum();
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    }
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    Arc findArc(Node s, Node t, Arc p = INVALID) const {
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      if (p == INVALID) {
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        Edge arc = Parent::findArc(s, t);
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        if (arc != INVALID) return direct(arc, true);
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        arc = Parent::findArc(t, s);
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        if (arc != INVALID) return direct(arc, false);
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      } else if (direction(p)) {
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        Edge arc = Parent::findArc(s, t, p);
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        if (arc != INVALID) return direct(arc, true);
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        arc = Parent::findArc(t, s);
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        if (arc != INVALID) return direct(arc, false);
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      } else {
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        Edge arc = Parent::findArc(t, s, p);
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        if (arc != INVALID) return direct(arc, false);
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      }
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      return INVALID;
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    }
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    Edge findEdge(Node s, Node t, Edge p = INVALID) const {
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      if (s != t) {
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        if (p == INVALID) {
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          Edge arc = Parent::findArc(s, t);
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          if (arc != INVALID) return arc;
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          arc = Parent::findArc(t, s);
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          if (arc != INVALID) return arc;
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        } else if (Parent::s(p) == s) {
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          Edge arc = Parent::findArc(s, t, p);
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          if (arc != INVALID) return arc;
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          arc = Parent::findArc(t, s);
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          if (arc != INVALID) return arc;
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        } else {
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          Edge arc = Parent::findArc(t, s, p);
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          if (arc != INVALID) return arc;
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        }
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      } else {
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        return Parent::findArc(s, t, p);
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      }
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      return INVALID;
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    }
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  };
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  template <typename Base>
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  class BidirBpGraphExtender : public Base {
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  public:
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    typedef Base Parent;
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    typedef BidirBpGraphExtender Digraph;
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    typedef typename Parent::Node Node;
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    typedef typename Parent::Edge Edge;
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    using Parent::first;
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    using Parent::next;
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    using Parent::id;
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    class Red : public Node {
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      friend class BidirBpGraphExtender;
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    public:
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      Red() {}
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      Red(const Node& node) : Node(node) {
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        LEMON_DEBUG(Parent::red(node) || node == INVALID,
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                    typename Parent::NodeSetError());
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      }
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      Red& operator=(const Node& node) {
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        LEMON_DEBUG(Parent::red(node) || node == INVALID,
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                    typename Parent::NodeSetError());
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        Node::operator=(node);
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        return *this;
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      }
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      Red(Invalid) : Node(INVALID) {}
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      Red& operator=(Invalid) {
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        Node::operator=(INVALID);
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        return *this;
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      }
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    };
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    void first(Red& node) const {
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      Parent::firstRed(static_cast<Node&>(node));
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    }
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    void next(Red& node) const {
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      Parent::nextRed(static_cast<Node&>(node));
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    }
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    int id(const Red& node) const {
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      return Parent::redId(node);
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    }
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    class Blue : public Node {
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      friend class BidirBpGraphExtender;
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    public:
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      Blue() {}
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      Blue(const Node& node) : Node(node) {
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        LEMON_DEBUG(Parent::blue(node) || node == INVALID,
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                    typename Parent::NodeSetError());
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      }
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      Blue& operator=(const Node& node) {
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        LEMON_DEBUG(Parent::blue(node) || node == INVALID,
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                    typename Parent::NodeSetError());
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        Node::operator=(node);
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        return *this;
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      }
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      Blue(Invalid) : Node(INVALID) {}
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      Blue& operator=(Invalid) {
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        Node::operator=(INVALID);
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        return *this;
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      }
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    };
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    void first(Blue& node) const {
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      Parent::firstBlue(static_cast<Node&>(node));
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    }
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    void next(Blue& node) const {
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      Parent::nextBlue(static_cast<Node&>(node));
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    }
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    int id(const Blue& node) const {
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      return Parent::redId(node);
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    }
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    Node source(const Edge& arc) const {
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      return red(arc);
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    }
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    Node target(const Edge& arc) const {
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      return blue(arc);
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    }
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    void firstInc(Edge& arc, bool& dir, const Node& node) const {
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      if (Parent::red(node)) {
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        Parent::firstFromRed(arc, node);
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        dir = true;
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      } else {
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        Parent::firstFromBlue(arc, node);
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        dir = static_cast<Edge&>(arc) == INVALID;
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      }
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    }
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    void nextInc(Edge& arc, bool& dir) const {
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      if (dir) {
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        Parent::nextFromRed(arc);
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      } else {
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        Parent::nextFromBlue(arc);
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        if (arc == INVALID) dir = true;
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      }
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    }
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    class Arc : public Edge {
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      friend class BidirBpGraphExtender;
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    protected:
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      bool forward;
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      Arc(const Edge& arc, bool _forward)
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        : Edge(arc), forward(_forward) {}
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    public:
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      Arc() {}
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      Arc (Invalid) : Edge(INVALID), forward(true) {}
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      bool operator==(const Arc& i) const {
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        return Edge::operator==(i) && forward == i.forward;
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      }
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      bool operator!=(const Arc& i) const {
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        return Edge::operator!=(i) || forward != i.forward;
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      }
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      bool operator<(const Arc& i) const {
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        return Edge::operator<(i) ||
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          (!(i.forward<forward) && Edge(*this)<Edge(i));
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      }
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    };
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    void first(Arc& arc) const {
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      Parent::first(static_cast<Edge&>(arc));
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      arc.forward = true;
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    }
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    void next(Arc& arc) const {
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      if (!arc.forward) {
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        Parent::next(static_cast<Edge&>(arc));
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      }
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      arc.forward = !arc.forward;
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    }
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    void firstOut(Arc& arc, const Node& node) const {
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      if (Parent::red(node)) {
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        Parent::firstFromRed(arc, node);
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        arc.forward = true;
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      } else {
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   425
        Parent::firstFromBlue(arc, node);
alpar@209
   426
        arc.forward = static_cast<Edge&>(arc) == INVALID;
deba@57
   427
      }
deba@57
   428
    }
deba@57
   429
    void nextOut(Arc& arc) const {
deba@57
   430
      if (arc.forward) {
alpar@209
   431
        Parent::nextFromRed(arc);
deba@57
   432
      } else {
alpar@209
   433
        Parent::nextFromBlue(arc);
deba@57
   434
        arc.forward = static_cast<Edge&>(arc) == INVALID;
deba@57
   435
      }
deba@57
   436
    }
deba@57
   437
deba@57
   438
    void firstIn(Arc& arc, const Node& node) const {
deba@57
   439
      if (Parent::blue(node)) {
alpar@209
   440
        Parent::firstFromBlue(arc, node);
alpar@209
   441
        arc.forward = true;
deba@57
   442
      } else {
alpar@209
   443
        Parent::firstFromRed(arc, node);
alpar@209
   444
        arc.forward = static_cast<Edge&>(arc) == INVALID;
deba@57
   445
      }
deba@57
   446
    }
deba@57
   447
    void nextIn(Arc& arc) const {
deba@57
   448
      if (arc.forward) {
alpar@209
   449
        Parent::nextFromBlue(arc);
deba@57
   450
      } else {
alpar@209
   451
        Parent::nextFromRed(arc);
alpar@209
   452
        arc.forward = static_cast<Edge&>(arc) == INVALID;
deba@57
   453
      }
deba@57
   454
    }
deba@57
   455
deba@57
   456
    Node source(const Arc& arc) const {
deba@57
   457
      return arc.forward ? Parent::red(arc) : Parent::blue(arc);
deba@57
   458
    }
deba@57
   459
    Node target(const Arc& arc) const {
deba@57
   460
      return arc.forward ? Parent::blue(arc) : Parent::red(arc);
deba@57
   461
    }
deba@57
   462
deba@57
   463
    int id(const Arc& arc) const {
alpar@209
   464
      return (Parent::id(static_cast<const Edge&>(arc)) << 1) +
deba@57
   465
        (arc.forward ? 0 : 1);
deba@57
   466
    }
deba@57
   467
    Arc arcFromId(int ix) const {
deba@57
   468
      return Arc(Parent::fromEdgeId(ix >> 1), (ix & 1) == 0);
deba@57
   469
    }
deba@57
   470
    int maxArcId() const {
deba@57
   471
      return (Parent::maxEdgeId() << 1) + 1;
deba@57
   472
    }
deba@57
   473
deba@57
   474
    bool direction(const Arc& arc) const {
deba@57
   475
      return arc.forward;
deba@57
   476
    }
deba@57
   477
deba@57
   478
    Arc direct(const Edge& arc, bool dir) const {
deba@57
   479
      return Arc(arc, dir);
deba@57
   480
    }
deba@57
   481
deba@57
   482
    int arcNum() const {
deba@57
   483
      return 2 * Parent::edgeNum();
deba@57
   484
    }
deba@57
   485
deba@57
   486
    int edgeNum() const {
deba@57
   487
      return Parent::edgeNum();
deba@57
   488
    }
deba@57
   489
deba@57
   490
deba@57
   491
  };
deba@57
   492
}
deba@57
   493
deba@57
   494
#endif