lemon/concepts/path.h
author Alpar Juttner <alpar@cs.elte.hu>
Thu, 08 Oct 2015 13:48:09 +0200
changeset 1163 db1d342a1087
parent 1092 dceba191c00d
child 1198 2236d00ca778
permissions -rw-r--r--
Platform independent Random generators (#602)
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/* -*- mode: C++; indent-tabs-mode: nil; -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library.
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 *
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 * Copyright (C) 2003-2013
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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///\ingroup concept
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///\file
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///\brief The concept of paths
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///
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#ifndef LEMON_CONCEPTS_PATH_H
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#define LEMON_CONCEPTS_PATH_H
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#include <lemon/core.h>
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#include <lemon/concept_check.h>
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#include <lemon/bits/stl_iterators.h>
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namespace lemon {
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  namespace concepts {
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    /// \addtogroup concept
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    /// @{
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    /// \brief A skeleton structure for representing directed paths in
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    /// a digraph.
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    ///
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    /// A skeleton structure for representing directed paths in a
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    /// digraph.
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    /// In a sense, a path can be treated as a list of arcs.
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    /// LEMON path types just store this list. As a consequence, they cannot
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    /// enumerate the nodes on the path directly and a zero length path
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    /// cannot store its source node.
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    ///
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    /// The arcs of a path should be stored in the order of their directions,
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    /// i.e. the target node of each arc should be the same as the source
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    /// node of the next arc. This consistency could be checked using
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    /// \ref checkPath().
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    /// The source and target nodes of a (consistent) path can be obtained
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    /// using \ref pathSource() and \ref pathTarget().
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    ///
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    /// A path can be constructed from another path of any type using the
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    /// copy constructor or the assignment operator.
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    ///
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    /// \tparam GR The digraph type in which the path is.
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    template <typename GR>
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    class Path {
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    public:
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      /// Type of the underlying digraph.
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      typedef GR Digraph;
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      /// Arc type of the underlying digraph.
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      typedef typename Digraph::Arc Arc;
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      class ArcIt;
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      /// \brief Default constructor
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      Path() {}
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      /// \brief Template copy constructor
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      template <typename CPath>
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      Path(const CPath& cpath) {}
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      /// \brief Template assigment operator
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      template <typename CPath>
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      Path& operator=(const CPath& cpath) {
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        ::lemon::ignore_unused_variable_warning(cpath);
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        return *this;
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      }
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      /// Length of the path, i.e. the number of arcs on the path.
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      int length() const { return 0;}
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      /// Returns whether the path is empty.
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      bool empty() const { return true;}
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      /// Resets the path to an empty path.
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      void clear() {}
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      /// \brief LEMON style iterator for enumerating the arcs of a path.
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      ///
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      /// LEMON style iterator class for enumerating the arcs of a path.
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      class ArcIt {
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      public:
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        /// Default constructor
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        ArcIt() {}
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        /// Invalid constructor
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        ArcIt(Invalid) {}
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        /// Sets the iterator to the first arc of the given path
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        ArcIt(const Path &) {}
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        /// Conversion to \c Arc
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        operator Arc() const { return INVALID; }
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        /// Next arc
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        ArcIt& operator++() {return *this;}
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        /// Comparison operator
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        bool operator==(const ArcIt&) const {return true;}
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        /// Comparison operator
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        bool operator!=(const ArcIt&) const {return true;}
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        /// Comparison operator
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        bool operator<(const ArcIt&) const {return false;}
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      };
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      /// \brief Gets the collection of the arcs of the path.
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      ///
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      /// This function can be used for iterating on the
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      /// arcs of the path. It returns a wrapped
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      /// ArcIt, which looks like an STL container
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      /// (by having begin() and end()) which you can use in range-based
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      /// for loops, STL algorithms, etc.
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      /// For example you can write:
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      ///\code
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      /// for(auto a: p.arcs())
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      ///   doSomething(a);
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      ///\endcode
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      LemonRangeWrapper1<ArcIt, Path> arcs() const {
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        return LemonRangeWrapper1<ArcIt, Path>(*this);
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      }
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      template <typename _Path>
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      struct Constraints {
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        void constraints() {
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          Path<Digraph> pc;
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          _Path p, pp(pc);
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          int l = p.length();
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          int e = p.empty();
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          p.clear();
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          p = pc;
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          typename _Path::ArcIt id, ii(INVALID), i(p);
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          ++i;
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          typename Digraph::Arc ed = i;
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          e = (i == ii);
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          e = (i != ii);
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          e = (i < ii);
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          ::lemon::ignore_unused_variable_warning(l);
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          ::lemon::ignore_unused_variable_warning(pp);
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          ::lemon::ignore_unused_variable_warning(e);
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          ::lemon::ignore_unused_variable_warning(id);
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          ::lemon::ignore_unused_variable_warning(ii);
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          ::lemon::ignore_unused_variable_warning(ed);
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        }
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      };
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    };
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    namespace _path_bits {
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      template <typename _Digraph, typename _Path, typename RevPathTag = void>
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      struct PathDumperConstraints {
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        void constraints() {
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          int l = p.length();
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          int e = p.empty();
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          typename _Path::ArcIt id, i(p);
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          ++i;
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          typename _Digraph::Arc ed = i;
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          e = (i == INVALID);
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          e = (i != INVALID);
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          ::lemon::ignore_unused_variable_warning(l);
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          ::lemon::ignore_unused_variable_warning(e);
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          ::lemon::ignore_unused_variable_warning(id);
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          ::lemon::ignore_unused_variable_warning(ed);
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        }
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        _Path& p;
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        PathDumperConstraints() {}
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      };
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      template <typename _Digraph, typename _Path>
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      struct PathDumperConstraints<
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        _Digraph, _Path,
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        typename enable_if<typename _Path::RevPathTag, void>::type
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      > {
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        void constraints() {
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          int l = p.length();
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          int e = p.empty();
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          typename _Path::RevArcIt id, i(p);
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          ++i;
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          typename _Digraph::Arc ed = i;
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          e = (i == INVALID);
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          e = (i != INVALID);
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          ::lemon::ignore_unused_variable_warning(l);
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          ::lemon::ignore_unused_variable_warning(e);
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          ::lemon::ignore_unused_variable_warning(id);
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          ::lemon::ignore_unused_variable_warning(ed);
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        }
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        _Path& p;
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        PathDumperConstraints() {}
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      };
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    }
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    /// \brief A skeleton structure for path dumpers.
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    ///
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    /// A skeleton structure for path dumpers. The path dumpers are
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    /// the generalization of the paths, they can enumerate the arcs
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    /// of the path either in forward or in backward order.
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    /// These classes are typically not used directly, they are rather
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    /// used to be assigned to a real path type.
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    ///
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    /// The main purpose of this concept is that the shortest path
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    /// algorithms can enumerate the arcs easily in reverse order.
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    /// In LEMON, such algorithms give back a (reverse) path dumper that
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    /// can be assigned to a real path. The dumpers can be implemented as
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    /// an adaptor class to the predecessor map.
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    ///
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    /// \tparam GR The digraph type in which the path is.
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    template <typename GR>
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    class PathDumper {
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    public:
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      /// Type of the underlying digraph.
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      typedef GR Digraph;
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      /// Arc type of the underlying digraph.
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      typedef typename Digraph::Arc Arc;
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      /// Length of the path, i.e. the number of arcs on the path.
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      int length() const { return 0;}
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      /// Returns whether the path is empty.
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      bool empty() const { return true;}
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      /// \brief Forward or reverse dumping
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      ///
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      /// If this tag is defined to be \c True, then reverse dumping
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      /// is provided in the path dumper. In this case, \c RevArcIt
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      /// iterator should be implemented instead of \c ArcIt iterator.
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      typedef False RevPathTag;
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      /// \brief LEMON style iterator for enumerating the arcs of a path.
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      ///
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      /// LEMON style iterator class for enumerating the arcs of a path.
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      class ArcIt {
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      public:
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        /// Default constructor
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        ArcIt() {}
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        /// Invalid constructor
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        ArcIt(Invalid) {}
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        /// Sets the iterator to the first arc of the given path
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        ArcIt(const PathDumper&) {}
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        /// Conversion to \c Arc
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        operator Arc() const { return INVALID; }
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        /// Next arc
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        ArcIt& operator++() {return *this;}
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        /// Comparison operator
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        bool operator==(const ArcIt&) const {return true;}
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        /// Comparison operator
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        bool operator!=(const ArcIt&) const {return true;}
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        /// Comparison operator
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        bool operator<(const ArcIt&) const {return false;}
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      };
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      /// \brief Gets the collection of the arcs of the path.
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      ///
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      /// This function can be used for iterating on the
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      /// arcs of the path. It returns a wrapped
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      /// ArcIt, which looks like an STL container
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      /// (by having begin() and end()) which you can use in range-based
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      /// for loops, STL algorithms, etc.
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      /// For example you can write:
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      ///\code
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      /// for(auto a: p.arcs())
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      ///   doSomething(a);
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      ///\endcode
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      LemonRangeWrapper1<ArcIt, PathDumper> arcs() const {
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        return LemonRangeWrapper1<ArcIt, PathDumper>(*this);
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      }
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      /// \brief LEMON style iterator for enumerating the arcs of a path
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      /// in reverse direction.
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      ///
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      /// LEMON style iterator class for enumerating the arcs of a path
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      /// in reverse direction.
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      class RevArcIt {
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      public:
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        /// Default constructor
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        RevArcIt() {}
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        /// Invalid constructor
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        RevArcIt(Invalid) {}
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        /// Sets the iterator to the last arc of the given path
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        RevArcIt(const PathDumper &) {}
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        /// Conversion to \c Arc
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        operator Arc() const { return INVALID; }
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        /// Next arc
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        RevArcIt& operator++() {return *this;}
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        /// Comparison operator
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        bool operator==(const RevArcIt&) const {return true;}
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        /// Comparison operator
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        bool operator!=(const RevArcIt&) const {return true;}
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        /// Comparison operator
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        bool operator<(const RevArcIt&) const {return false;}
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      };
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      /// \brief Gets the collection of the arcs of the path
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      /// in reverse direction.
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      ///
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      /// This function can be used for iterating on the
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      /// arcs of the path in reverse direction. It returns a wrapped
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      /// RevArcIt, which looks like an STL container
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      /// (by having begin() and end()) which you can use in range-based
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      /// for loops, STL algorithms, etc.
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      /// For example you can write:
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      ///\code
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      /// for(auto a: p.revArcs())
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      ///   doSomething(a);
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      ///\endcode
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      LemonRangeWrapper1<RevArcIt, PathDumper> revArcs() const {
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        return LemonRangeWrapper1<RevArcIt, PathDumper>(*this);
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      }
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      template <typename _Path>
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      struct Constraints {
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        void constraints() {
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          function_requires<_path_bits::
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            PathDumperConstraints<Digraph, _Path> >();
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        }
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      };
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    };
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    ///@}
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  }
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} // namespace lemon
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#endif