lemon/bin_heap.h
changeset 863 a93f1a27d831
parent 710 f1fe0ddad6f7
child 1092 dceba191c00d
equal deleted inserted replaced
8:e17d5db33320 9:12fef067cad8
   122     }
   122     }
   123 
   123 
   124   private:
   124   private:
   125     static int parent(int i) { return (i-1)/2; }
   125     static int parent(int i) { return (i-1)/2; }
   126 
   126 
   127     static int second_child(int i) { return 2*i+2; }
   127     static int secondChild(int i) { return 2*i+2; }
   128     bool less(const Pair &p1, const Pair &p2) const {
   128     bool less(const Pair &p1, const Pair &p2) const {
   129       return _comp(p1.second, p2.second);
   129       return _comp(p1.second, p2.second);
   130     }
   130     }
   131 
   131 
   132     int bubble_up(int hole, Pair p) {
   132     int bubbleUp(int hole, Pair p) {
   133       int par = parent(hole);
   133       int par = parent(hole);
   134       while( hole>0 && less(p,_data[par]) ) {
   134       while( hole>0 && less(p,_data[par]) ) {
   135         move(_data[par],hole);
   135         move(_data[par],hole);
   136         hole = par;
   136         hole = par;
   137         par = parent(hole);
   137         par = parent(hole);
   138       }
   138       }
   139       move(p, hole);
   139       move(p, hole);
   140       return hole;
   140       return hole;
   141     }
   141     }
   142 
   142 
   143     int bubble_down(int hole, Pair p, int length) {
   143     int bubbleDown(int hole, Pair p, int length) {
   144       int child = second_child(hole);
   144       int child = secondChild(hole);
   145       while(child < length) {
   145       while(child < length) {
   146         if( less(_data[child-1], _data[child]) ) {
   146         if( less(_data[child-1], _data[child]) ) {
   147           --child;
   147           --child;
   148         }
   148         }
   149         if( !less(_data[child], p) )
   149         if( !less(_data[child], p) )
   150           goto ok;
   150           goto ok;
   151         move(_data[child], hole);
   151         move(_data[child], hole);
   152         hole = child;
   152         hole = child;
   153         child = second_child(hole);
   153         child = secondChild(hole);
   154       }
   154       }
   155       child--;
   155       child--;
   156       if( child<length && less(_data[child], p) ) {
   156       if( child<length && less(_data[child], p) ) {
   157         move(_data[child], hole);
   157         move(_data[child], hole);
   158         hole=child;
   158         hole=child;
   176     /// \param p The pair to insert.
   176     /// \param p The pair to insert.
   177     /// \pre \c p.first must not be stored in the heap.
   177     /// \pre \c p.first must not be stored in the heap.
   178     void push(const Pair &p) {
   178     void push(const Pair &p) {
   179       int n = _data.size();
   179       int n = _data.size();
   180       _data.resize(n+1);
   180       _data.resize(n+1);
   181       bubble_up(n, p);
   181       bubbleUp(n, p);
   182     }
   182     }
   183 
   183 
   184     /// \brief Insert an item into the heap with the given priority.
   184     /// \brief Insert an item into the heap with the given priority.
   185     ///
   185     ///
   186     /// This function inserts the given item into the heap with the
   186     /// This function inserts the given item into the heap with the
   212     /// \pre The heap must be non-empty.
   212     /// \pre The heap must be non-empty.
   213     void pop() {
   213     void pop() {
   214       int n = _data.size()-1;
   214       int n = _data.size()-1;
   215       _iim.set(_data[0].first, POST_HEAP);
   215       _iim.set(_data[0].first, POST_HEAP);
   216       if (n > 0) {
   216       if (n > 0) {
   217         bubble_down(0, _data[n], n);
   217         bubbleDown(0, _data[n], n);
   218       }
   218       }
   219       _data.pop_back();
   219       _data.pop_back();
   220     }
   220     }
   221 
   221 
   222     /// \brief Remove the given item from the heap.
   222     /// \brief Remove the given item from the heap.
   228     void erase(const Item &i) {
   228     void erase(const Item &i) {
   229       int h = _iim[i];
   229       int h = _iim[i];
   230       int n = _data.size()-1;
   230       int n = _data.size()-1;
   231       _iim.set(_data[h].first, POST_HEAP);
   231       _iim.set(_data[h].first, POST_HEAP);
   232       if( h < n ) {
   232       if( h < n ) {
   233         if ( bubble_up(h, _data[n]) == h) {
   233         if ( bubbleUp(h, _data[n]) == h) {
   234           bubble_down(h, _data[n], n);
   234           bubbleDown(h, _data[n], n);
   235         }
   235         }
   236       }
   236       }
   237       _data.pop_back();
   237       _data.pop_back();
   238     }
   238     }
   239 
   239 
   259       int idx = _iim[i];
   259       int idx = _iim[i];
   260       if( idx < 0 ) {
   260       if( idx < 0 ) {
   261         push(i,p);
   261         push(i,p);
   262       }
   262       }
   263       else if( _comp(p, _data[idx].second) ) {
   263       else if( _comp(p, _data[idx].second) ) {
   264         bubble_up(idx, Pair(i,p));
   264         bubbleUp(idx, Pair(i,p));
   265       }
   265       }
   266       else {
   266       else {
   267         bubble_down(idx, Pair(i,p), _data.size());
   267         bubbleDown(idx, Pair(i,p), _data.size());
   268       }
   268       }
   269     }
   269     }
   270 
   270 
   271     /// \brief Decrease the priority of an item to the given value.
   271     /// \brief Decrease the priority of an item to the given value.
   272     ///
   272     ///
   274     /// \param i The item.
   274     /// \param i The item.
   275     /// \param p The priority.
   275     /// \param p The priority.
   276     /// \pre \e i must be stored in the heap with priority at least \e p.
   276     /// \pre \e i must be stored in the heap with priority at least \e p.
   277     void decrease(const Item &i, const Prio &p) {
   277     void decrease(const Item &i, const Prio &p) {
   278       int idx = _iim[i];
   278       int idx = _iim[i];
   279       bubble_up(idx, Pair(i,p));
   279       bubbleUp(idx, Pair(i,p));
   280     }
   280     }
   281 
   281 
   282     /// \brief Increase the priority of an item to the given value.
   282     /// \brief Increase the priority of an item to the given value.
   283     ///
   283     ///
   284     /// This function increases the priority of an item to the given value.
   284     /// This function increases the priority of an item to the given value.
   285     /// \param i The item.
   285     /// \param i The item.
   286     /// \param p The priority.
   286     /// \param p The priority.
   287     /// \pre \e i must be stored in the heap with priority at most \e p.
   287     /// \pre \e i must be stored in the heap with priority at most \e p.
   288     void increase(const Item &i, const Prio &p) {
   288     void increase(const Item &i, const Prio &p) {
   289       int idx = _iim[i];
   289       int idx = _iim[i];
   290       bubble_down(idx, Pair(i,p), _data.size());
   290       bubbleDown(idx, Pair(i,p), _data.size());
   291     }
   291     }
   292 
   292 
   293     /// \brief Return the state of an item.
   293     /// \brief Return the state of an item.
   294     ///
   294     ///
   295     /// This method returns \c PRE_HEAP if the given item has never
   295     /// This method returns \c PRE_HEAP if the given item has never