lemon/bits/base_extender.h
author Balazs Dezso <deba@inf.elte.hu>
Sun, 21 Dec 2008 00:13:02 +0100
changeset 436 561be42c4b99
parent 289 d91884dcd572
child 361 f58410582b9b
permissions -rw-r--r--
Bug fix in heap unionfind (ticket #197)

The minimum item in the unionfind tree might become inconsistent when
the split operation merges two subtrees which have equal keys. The
current changeset fix the problem. It also fix a wrong index.
     1 /* -*- mode: C++; indent-tabs-mode: nil; -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library.
     4  *
     5  * Copyright (C) 2003-2008
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 #ifndef LEMON_BITS_BASE_EXTENDER_H
    20 #define LEMON_BITS_BASE_EXTENDER_H
    21 
    22 #include <lemon/core.h>
    23 #include <lemon/error.h>
    24 
    25 #include <lemon/bits/map_extender.h>
    26 #include <lemon/bits/default_map.h>
    27 
    28 #include <lemon/concept_check.h>
    29 #include <lemon/concepts/maps.h>
    30 
    31 //\ingroup digraphbits
    32 //\file
    33 //\brief Extenders for the digraph types
    34 namespace lemon {
    35 
    36   // \ingroup digraphbits
    37   //
    38   // \brief BaseDigraph to BaseGraph extender
    39   template <typename Base>
    40   class UndirDigraphExtender : public Base {
    41 
    42   public:
    43 
    44     typedef Base Parent;
    45     typedef typename Parent::Arc Edge;
    46     typedef typename Parent::Node Node;
    47 
    48     typedef True UndirectedTag;
    49 
    50     class Arc : public Edge {
    51       friend class UndirDigraphExtender;
    52 
    53     protected:
    54       bool forward;
    55 
    56       Arc(const Edge &ue, bool _forward) :
    57         Edge(ue), forward(_forward) {}
    58 
    59     public:
    60       Arc() {}
    61 
    62       // Invalid arc constructor
    63       Arc(Invalid i) : Edge(i), forward(true) {}
    64 
    65       bool operator==(const Arc &that) const {
    66         return forward==that.forward && Edge(*this)==Edge(that);
    67       }
    68       bool operator!=(const Arc &that) const {
    69         return forward!=that.forward || Edge(*this)!=Edge(that);
    70       }
    71       bool operator<(const Arc &that) const {
    72         return forward<that.forward ||
    73           (!(that.forward<forward) && Edge(*this)<Edge(that));
    74       }
    75     };
    76 
    77     // First node of the edge
    78     Node u(const Edge &e) const {
    79       return Parent::source(e);
    80     }
    81 
    82     // Source of the given arc
    83     Node source(const Arc &e) const {
    84       return e.forward ? Parent::source(e) : Parent::target(e);
    85     }
    86 
    87     // Second node of the edge
    88     Node v(const Edge &e) const {
    89       return Parent::target(e);
    90     }
    91 
    92     // Target of the given arc
    93     Node target(const Arc &e) const {
    94       return e.forward ? Parent::target(e) : Parent::source(e);
    95     }
    96 
    97     // \brief Directed arc from an edge.
    98     //
    99     // Returns a directed arc corresponding to the specified edge.
   100     // If the given bool is true, the first node of the given edge and
   101     // the source node of the returned arc are the same.
   102     static Arc direct(const Edge &e, bool d) {
   103       return Arc(e, d);
   104     }
   105 
   106     // Returns whether the given directed arc has the same orientation
   107     // as the corresponding edge.
   108     static bool direction(const Arc &a) { return a.forward; }
   109 
   110     using Parent::first;
   111     using Parent::next;
   112 
   113     void first(Arc &e) const {
   114       Parent::first(e);
   115       e.forward=true;
   116     }
   117 
   118     void next(Arc &e) const {
   119       if( e.forward ) {
   120         e.forward = false;
   121       }
   122       else {
   123         Parent::next(e);
   124         e.forward = true;
   125       }
   126     }
   127 
   128     void firstOut(Arc &e, const Node &n) const {
   129       Parent::firstIn(e,n);
   130       if( Edge(e) != INVALID ) {
   131         e.forward = false;
   132       }
   133       else {
   134         Parent::firstOut(e,n);
   135         e.forward = true;
   136       }
   137     }
   138     void nextOut(Arc &e) const {
   139       if( ! e.forward ) {
   140         Node n = Parent::target(e);
   141         Parent::nextIn(e);
   142         if( Edge(e) == INVALID ) {
   143           Parent::firstOut(e, n);
   144           e.forward = true;
   145         }
   146       }
   147       else {
   148         Parent::nextOut(e);
   149       }
   150     }
   151 
   152     void firstIn(Arc &e, const Node &n) const {
   153       Parent::firstOut(e,n);
   154       if( Edge(e) != INVALID ) {
   155         e.forward = false;
   156       }
   157       else {
   158         Parent::firstIn(e,n);
   159         e.forward = true;
   160       }
   161     }
   162     void nextIn(Arc &e) const {
   163       if( ! e.forward ) {
   164         Node n = Parent::source(e);
   165         Parent::nextOut(e);
   166         if( Edge(e) == INVALID ) {
   167           Parent::firstIn(e, n);
   168           e.forward = true;
   169         }
   170       }
   171       else {
   172         Parent::nextIn(e);
   173       }
   174     }
   175 
   176     void firstInc(Edge &e, bool &d, const Node &n) const {
   177       d = true;
   178       Parent::firstOut(e, n);
   179       if (e != INVALID) return;
   180       d = false;
   181       Parent::firstIn(e, n);
   182     }
   183 
   184     void nextInc(Edge &e, bool &d) const {
   185       if (d) {
   186         Node s = Parent::source(e);
   187         Parent::nextOut(e);
   188         if (e != INVALID) return;
   189         d = false;
   190         Parent::firstIn(e, s);
   191       } else {
   192         Parent::nextIn(e);
   193       }
   194     }
   195 
   196     Node nodeFromId(int ix) const {
   197       return Parent::nodeFromId(ix);
   198     }
   199 
   200     Arc arcFromId(int ix) const {
   201       return direct(Parent::arcFromId(ix >> 1), bool(ix & 1));
   202     }
   203 
   204     Edge edgeFromId(int ix) const {
   205       return Parent::arcFromId(ix);
   206     }
   207 
   208     int id(const Node &n) const {
   209       return Parent::id(n);
   210     }
   211 
   212     int id(const Edge &e) const {
   213       return Parent::id(e);
   214     }
   215 
   216     int id(const Arc &e) const {
   217       return 2 * Parent::id(e) + int(e.forward);
   218     }
   219 
   220     int maxNodeId() const {
   221       return Parent::maxNodeId();
   222     }
   223 
   224     int maxArcId() const {
   225       return 2 * Parent::maxArcId() + 1;
   226     }
   227 
   228     int maxEdgeId() const {
   229       return Parent::maxArcId();
   230     }
   231 
   232     int arcNum() const {
   233       return 2 * Parent::arcNum();
   234     }
   235 
   236     int edgeNum() const {
   237       return Parent::arcNum();
   238     }
   239 
   240     Arc findArc(Node s, Node t, Arc p = INVALID) const {
   241       if (p == INVALID) {
   242         Edge arc = Parent::findArc(s, t);
   243         if (arc != INVALID) return direct(arc, true);
   244         arc = Parent::findArc(t, s);
   245         if (arc != INVALID) return direct(arc, false);
   246       } else if (direction(p)) {
   247         Edge arc = Parent::findArc(s, t, p);
   248         if (arc != INVALID) return direct(arc, true);
   249         arc = Parent::findArc(t, s);
   250         if (arc != INVALID) return direct(arc, false);
   251       } else {
   252         Edge arc = Parent::findArc(t, s, p);
   253         if (arc != INVALID) return direct(arc, false);
   254       }
   255       return INVALID;
   256     }
   257 
   258     Edge findEdge(Node s, Node t, Edge p = INVALID) const {
   259       if (s != t) {
   260         if (p == INVALID) {
   261           Edge arc = Parent::findArc(s, t);
   262           if (arc != INVALID) return arc;
   263           arc = Parent::findArc(t, s);
   264           if (arc != INVALID) return arc;
   265         } else if (Parent::s(p) == s) {
   266           Edge arc = Parent::findArc(s, t, p);
   267           if (arc != INVALID) return arc;
   268           arc = Parent::findArc(t, s);
   269           if (arc != INVALID) return arc;
   270         } else {
   271           Edge arc = Parent::findArc(t, s, p);
   272           if (arc != INVALID) return arc;
   273         }
   274       } else {
   275         return Parent::findArc(s, t, p);
   276       }
   277       return INVALID;
   278     }
   279   };
   280 
   281   template <typename Base>
   282   class BidirBpGraphExtender : public Base {
   283   public:
   284     typedef Base Parent;
   285     typedef BidirBpGraphExtender Digraph;
   286 
   287     typedef typename Parent::Node Node;
   288     typedef typename Parent::Edge Edge;
   289 
   290 
   291     using Parent::first;
   292     using Parent::next;
   293 
   294     using Parent::id;
   295 
   296     class Red : public Node {
   297       friend class BidirBpGraphExtender;
   298     public:
   299       Red() {}
   300       Red(const Node& node) : Node(node) {
   301         LEMON_DEBUG(Parent::red(node) || node == INVALID,
   302                     typename Parent::NodeSetError());
   303       }
   304       Red& operator=(const Node& node) {
   305         LEMON_DEBUG(Parent::red(node) || node == INVALID,
   306                     typename Parent::NodeSetError());
   307         Node::operator=(node);
   308         return *this;
   309       }
   310       Red(Invalid) : Node(INVALID) {}
   311       Red& operator=(Invalid) {
   312         Node::operator=(INVALID);
   313         return *this;
   314       }
   315     };
   316 
   317     void first(Red& node) const {
   318       Parent::firstRed(static_cast<Node&>(node));
   319     }
   320     void next(Red& node) const {
   321       Parent::nextRed(static_cast<Node&>(node));
   322     }
   323 
   324     int id(const Red& node) const {
   325       return Parent::redId(node);
   326     }
   327 
   328     class Blue : public Node {
   329       friend class BidirBpGraphExtender;
   330     public:
   331       Blue() {}
   332       Blue(const Node& node) : Node(node) {
   333         LEMON_DEBUG(Parent::blue(node) || node == INVALID,
   334                     typename Parent::NodeSetError());
   335       }
   336       Blue& operator=(const Node& node) {
   337         LEMON_DEBUG(Parent::blue(node) || node == INVALID,
   338                     typename Parent::NodeSetError());
   339         Node::operator=(node);
   340         return *this;
   341       }
   342       Blue(Invalid) : Node(INVALID) {}
   343       Blue& operator=(Invalid) {
   344         Node::operator=(INVALID);
   345         return *this;
   346       }
   347     };
   348 
   349     void first(Blue& node) const {
   350       Parent::firstBlue(static_cast<Node&>(node));
   351     }
   352     void next(Blue& node) const {
   353       Parent::nextBlue(static_cast<Node&>(node));
   354     }
   355 
   356     int id(const Blue& node) const {
   357       return Parent::redId(node);
   358     }
   359 
   360     Node source(const Edge& arc) const {
   361       return red(arc);
   362     }
   363     Node target(const Edge& arc) const {
   364       return blue(arc);
   365     }
   366 
   367     void firstInc(Edge& arc, bool& dir, const Node& node) const {
   368       if (Parent::red(node)) {
   369         Parent::firstFromRed(arc, node);
   370         dir = true;
   371       } else {
   372         Parent::firstFromBlue(arc, node);
   373         dir = static_cast<Edge&>(arc) == INVALID;
   374       }
   375     }
   376     void nextInc(Edge& arc, bool& dir) const {
   377       if (dir) {
   378         Parent::nextFromRed(arc);
   379       } else {
   380         Parent::nextFromBlue(arc);
   381         if (arc == INVALID) dir = true;
   382       }
   383     }
   384 
   385     class Arc : public Edge {
   386       friend class BidirBpGraphExtender;
   387     protected:
   388       bool forward;
   389 
   390       Arc(const Edge& arc, bool _forward)
   391         : Edge(arc), forward(_forward) {}
   392 
   393     public:
   394       Arc() {}
   395       Arc (Invalid) : Edge(INVALID), forward(true) {}
   396       bool operator==(const Arc& i) const {
   397         return Edge::operator==(i) && forward == i.forward;
   398       }
   399       bool operator!=(const Arc& i) const {
   400         return Edge::operator!=(i) || forward != i.forward;
   401       }
   402       bool operator<(const Arc& i) const {
   403         return Edge::operator<(i) ||
   404           (!(i.forward<forward) && Edge(*this)<Edge(i));
   405       }
   406     };
   407 
   408     void first(Arc& arc) const {
   409       Parent::first(static_cast<Edge&>(arc));
   410       arc.forward = true;
   411     }
   412 
   413     void next(Arc& arc) const {
   414       if (!arc.forward) {
   415         Parent::next(static_cast<Edge&>(arc));
   416       }
   417       arc.forward = !arc.forward;
   418     }
   419 
   420     void firstOut(Arc& arc, const Node& node) const {
   421       if (Parent::red(node)) {
   422         Parent::firstFromRed(arc, node);
   423         arc.forward = true;
   424       } else {
   425         Parent::firstFromBlue(arc, node);
   426         arc.forward = static_cast<Edge&>(arc) == INVALID;
   427       }
   428     }
   429     void nextOut(Arc& arc) const {
   430       if (arc.forward) {
   431         Parent::nextFromRed(arc);
   432       } else {
   433         Parent::nextFromBlue(arc);
   434         arc.forward = static_cast<Edge&>(arc) == INVALID;
   435       }
   436     }
   437 
   438     void firstIn(Arc& arc, const Node& node) const {
   439       if (Parent::blue(node)) {
   440         Parent::firstFromBlue(arc, node);
   441         arc.forward = true;
   442       } else {
   443         Parent::firstFromRed(arc, node);
   444         arc.forward = static_cast<Edge&>(arc) == INVALID;
   445       }
   446     }
   447     void nextIn(Arc& arc) const {
   448       if (arc.forward) {
   449         Parent::nextFromBlue(arc);
   450       } else {
   451         Parent::nextFromRed(arc);
   452         arc.forward = static_cast<Edge&>(arc) == INVALID;
   453       }
   454     }
   455 
   456     Node source(const Arc& arc) const {
   457       return arc.forward ? Parent::red(arc) : Parent::blue(arc);
   458     }
   459     Node target(const Arc& arc) const {
   460       return arc.forward ? Parent::blue(arc) : Parent::red(arc);
   461     }
   462 
   463     int id(const Arc& arc) const {
   464       return (Parent::id(static_cast<const Edge&>(arc)) << 1) +
   465         (arc.forward ? 0 : 1);
   466     }
   467     Arc arcFromId(int ix) const {
   468       return Arc(Parent::fromEdgeId(ix >> 1), (ix & 1) == 0);
   469     }
   470     int maxArcId() const {
   471       return (Parent::maxEdgeId() << 1) + 1;
   472     }
   473 
   474     bool direction(const Arc& arc) const {
   475       return arc.forward;
   476     }
   477 
   478     Arc direct(const Edge& arc, bool dir) const {
   479       return Arc(arc, dir);
   480     }
   481 
   482     int arcNum() const {
   483       return 2 * Parent::edgeNum();
   484     }
   485 
   486     int edgeNum() const {
   487       return Parent::edgeNum();
   488     }
   489 
   490 
   491   };
   492 }
   493 
   494 #endif