Fix bug caused by m4 consuming pairs of square brackets (#108).
3 * This file is a part of LEMON, a generic C++ optimization library
5 * Copyright (C) 2003-2008
6 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7 * (Egervary Research Group on Combinatorial Optimization, EGRES).
9 * Permission to use, modify and distribute this software is granted
10 * provided that this copyright notice appears in all copies. For
11 * precise terms see the accompanying LICENSE file.
13 * This software is provided "AS IS" with no warranty of any kind,
14 * express or implied, and with no claim as to its suitability for any
20 @defgroup datas Data Structures
21 This group describes the several data structures implemented in LEMON.
25 @defgroup graphs Graph Structures
27 \brief Graph structures implemented in LEMON.
29 The implementation of combinatorial algorithms heavily relies on
30 efficient graph implementations. LEMON offers data structures which are
31 planned to be easily used in an experimental phase of implementation studies,
32 and thereafter the program code can be made efficient by small modifications.
34 The most efficient implementation of diverse applications require the
35 usage of different physical graph implementations. These differences
36 appear in the size of graph we require to handle, memory or time usage
37 limitations or in the set of operations through which the graph can be
38 accessed. LEMON provides several physical graph structures to meet
39 the diverging requirements of the possible users. In order to save on
40 running time or on memory usage, some structures may fail to provide
41 some graph features like arc/edge or node deletion.
43 Alteration of standard containers need a very limited number of
44 operations, these together satisfy the everyday requirements.
45 In the case of graph structures, different operations are needed which do
46 not alter the physical graph, but gives another view. If some nodes or
47 arcs have to be hidden or the reverse oriented graph have to be used, then
48 this is the case. It also may happen that in a flow implementation
49 the residual graph can be accessed by another algorithm, or a node-set
50 is to be shrunk for another algorithm.
51 LEMON also provides a variety of graphs for these requirements called
52 \ref graph_adaptors "graph adaptors". Adaptors cannot be used alone but only
53 in conjunction with other graph representations.
55 You are free to use the graph structure that fit your requirements
56 the best, most graph algorithms and auxiliary data structures can be used
57 with any graph structures.
61 @defgroup semi_adaptors Semi-Adaptor Classes for Graphs
63 \brief Graph types between real graphs and graph adaptors.
65 This group describes some graph types between real graphs and graph adaptors.
66 These classes wrap graphs to give new functionality as the adaptors do it.
67 On the other hand they are not light-weight structures as the adaptors.
73 \brief Map structures implemented in LEMON.
75 This group describes the map structures implemented in LEMON.
77 LEMON provides several special purpose maps that e.g. combine
78 new maps from existing ones.
82 @defgroup graph_maps Graph Maps
84 \brief Special graph-related maps.
86 This group describes maps that are specifically designed to assign
87 values to the nodes and arcs of graphs.
92 \defgroup map_adaptors Map Adaptors
94 \brief Tools to create new maps from existing ones
96 This group describes map adaptors that are used to create "implicit"
99 Most of them are \ref lemon::concepts::ReadMap "read-only maps".
100 They can make arithmetic and logical operations between one or two maps
101 (negation, shifting, addition, multiplication, logical 'and', 'or',
102 'not' etc.) or e.g. convert a map to another one of different Value type.
104 The typical usage of this classes is passing implicit maps to
105 algorithms. If a function type algorithm is called then the function
106 type map adaptors can be used comfortable. For example let's see the
107 usage of map adaptors with the \c digraphToEps() function.
109 Color nodeColor(int deg) {
111 return Color(0.5, 0.0, 0.5);
112 } else if (deg == 1) {
113 return Color(1.0, 0.5, 1.0);
115 return Color(0.0, 0.0, 0.0);
119 Digraph::NodeMap<int> degree_map(graph);
121 digraphToEps(graph, "graph.eps")
122 .coords(coords).scaleToA4().undirected()
123 .nodeColors(composeMap(functorToMap(nodeColor), degree_map))
126 The \c functorToMap() function makes an \c int to \c Color map from the
127 \e nodeColor() function. The \c composeMap() compose the \e degree_map
128 and the previously created map. The composed map is a proper function to
129 get the color of each node.
131 The usage with class type algorithms is little bit harder. In this
132 case the function type map adaptors can not be used, because the
133 function map adaptors give back temporary objects.
137 typedef Digraph::ArcMap<double> DoubleArcMap;
138 DoubleArcMap length(graph);
139 DoubleArcMap speed(graph);
141 typedef DivMap<DoubleArcMap, DoubleArcMap> TimeMap;
142 TimeMap time(length, speed);
144 Dijkstra<Digraph, TimeMap> dijkstra(graph, time);
145 dijkstra.run(source, target);
147 We have a length map and a maximum speed map on the arcs of a digraph.
148 The minimum time to pass the arc can be calculated as the division of
149 the two maps which can be done implicitly with the \c DivMap template
150 class. We use the implicit minimum time map as the length map of the
151 \c Dijkstra algorithm.
155 @defgroup matrices Matrices
157 \brief Two dimensional data storages implemented in LEMON.
159 This group describes two dimensional data storages implemented in LEMON.
163 @defgroup paths Path Structures
165 \brief Path structures implemented in LEMON.
167 This group describes the path structures implemented in LEMON.
169 LEMON provides flexible data structures to work with paths.
170 All of them have similar interfaces and they can be copied easily with
171 assignment operators and copy constructors. This makes it easy and
172 efficient to have e.g. the Dijkstra algorithm to store its result in
173 any kind of path structure.
175 \sa lemon::concepts::Path
180 @defgroup auxdat Auxiliary Data Structures
182 \brief Auxiliary data structures implemented in LEMON.
184 This group describes some data structures implemented in LEMON in
185 order to make it easier to implement combinatorial algorithms.
190 @defgroup algs Algorithms
191 \brief This group describes the several algorithms
192 implemented in LEMON.
194 This group describes the several algorithms
195 implemented in LEMON.
199 @defgroup search Graph Search
201 \brief Common graph search algorithms.
203 This group describes the common graph search algorithms like
204 Breadth-first search (Bfs) and Depth-first search (Dfs).
208 @defgroup shortest_path Shortest Path algorithms
210 \brief Algorithms for finding shortest paths.
212 This group describes the algorithms for finding shortest paths in graphs.
216 @defgroup max_flow Maximum Flow algorithms
218 \brief Algorithms for finding maximum flows.
220 This group describes the algorithms for finding maximum flows and
221 feasible circulations.
223 The maximum flow problem is to find a flow between a single source and
224 a single target that is maximum. Formally, there is a \f$G=(V,A)\f$
225 directed graph, an \f$c_a:A\rightarrow\mathbf{R}^+_0\f$ capacity
226 function and given \f$s, t \in V\f$ source and target node. The
227 maximum flow is the \f$f_a\f$ solution of the next optimization problem:
229 \f[ 0 \le f_a \le c_a \f]
230 \f[ \sum_{v\in\delta^{-}(u)}f_{vu}=\sum_{v\in\delta^{+}(u)}f_{uv} \qquad \forall u \in V \setminus \{s,t\}\f]
231 \f[ \max \sum_{v\in\delta^{+}(s)}f_{uv} - \sum_{v\in\delta^{-}(s)}f_{vu}\f]
233 LEMON contains several algorithms for solving maximum flow problems:
234 - \ref lemon::EdmondsKarp "Edmonds-Karp"
235 - \ref lemon::Preflow "Goldberg's Preflow algorithm"
236 - \ref lemon::DinitzSleatorTarjan "Dinitz's blocking flow algorithm with dynamic trees"
237 - \ref lemon::GoldbergTarjan "Preflow algorithm with dynamic trees"
239 In most cases the \ref lemon::Preflow "Preflow" algorithm provides the
240 fastest method to compute the maximum flow. All impelementations
241 provides functions to query the minimum cut, which is the dual linear
242 programming problem of the maximum flow.
247 @defgroup min_cost_flow Minimum Cost Flow algorithms
250 \brief Algorithms for finding minimum cost flows and circulations.
252 This group describes the algorithms for finding minimum cost flows and
257 @defgroup min_cut Minimum Cut algorithms
260 \brief Algorithms for finding minimum cut in graphs.
262 This group describes the algorithms for finding minimum cut in graphs.
264 The minimum cut problem is to find a non-empty and non-complete
265 \f$X\f$ subset of the vertices with minimum overall capacity on
266 outgoing arcs. Formally, there is \f$G=(V,A)\f$ directed graph, an
267 \f$c_a:A\rightarrow\mathbf{R}^+_0\f$ capacity function. The minimum
268 cut is the \f$X\f$ solution of the next optimization problem:
270 \f[ \min_{X \subset V, X\not\in \{\emptyset, V\}}\sum_{uv\in A, u\in X, v\not\in X}c_{uv}\f]
272 LEMON contains several algorithms related to minimum cut problems:
274 - \ref lemon::HaoOrlin "Hao-Orlin algorithm" to calculate minimum cut
276 - \ref lemon::NagamochiIbaraki "Nagamochi-Ibaraki algorithm" to
277 calculate minimum cut in undirected graphs
278 - \ref lemon::GomoryHuTree "Gomory-Hu tree computation" to calculate all
279 pairs minimum cut in undirected graphs
281 If you want to find minimum cut just between two distinict nodes,
282 please see the \ref max_flow "Maximum Flow page".
287 @defgroup graph_prop Connectivity and other graph properties
289 \brief Algorithms for discovering the graph properties
291 This group describes the algorithms for discovering the graph properties
292 like connectivity, bipartiteness, euler property, simplicity etc.
294 \image html edge_biconnected_components.png
295 \image latex edge_biconnected_components.eps "bi-edge-connected components" width=\textwidth
299 @defgroup planar Planarity embedding and drawing
301 \brief Algorithms for planarity checking, embedding and drawing
303 This group describes the algorithms for planarity checking, embedding and drawing.
305 \image html planar.png
306 \image latex planar.eps "Plane graph" width=\textwidth
310 @defgroup matching Matching algorithms
312 \brief Algorithms for finding matchings in graphs and bipartite graphs.
314 This group contains algorithm objects and functions to calculate
315 matchings in graphs and bipartite graphs. The general matching problem is
316 finding a subset of the arcs which does not shares common endpoints.
318 There are several different algorithms for calculate matchings in
319 graphs. The matching problems in bipartite graphs are generally
320 easier than in general graphs. The goal of the matching optimization
321 can be the finding maximum cardinality, maximum weight or minimum cost
322 matching. The search can be constrained to find perfect or
323 maximum cardinality matching.
325 Lemon contains the next algorithms:
326 - \ref lemon::MaxBipartiteMatching "MaxBipartiteMatching" Hopcroft-Karp
327 augmenting path algorithm for calculate maximum cardinality matching in
329 - \ref lemon::PrBipartiteMatching "PrBipartiteMatching" Push-Relabel
330 algorithm for calculate maximum cardinality matching in bipartite graphs
331 - \ref lemon::MaxWeightedBipartiteMatching "MaxWeightedBipartiteMatching"
332 Successive shortest path algorithm for calculate maximum weighted matching
333 and maximum weighted bipartite matching in bipartite graph
334 - \ref lemon::MinCostMaxBipartiteMatching "MinCostMaxBipartiteMatching"
335 Successive shortest path algorithm for calculate minimum cost maximum
336 matching in bipartite graph
337 - \ref lemon::MaxMatching "MaxMatching" Edmond's blossom shrinking algorithm
338 for calculate maximum cardinality matching in general graph
339 - \ref lemon::MaxWeightedMatching "MaxWeightedMatching" Edmond's blossom
340 shrinking algorithm for calculate maximum weighted matching in general
342 - \ref lemon::MaxWeightedPerfectMatching "MaxWeightedPerfectMatching"
343 Edmond's blossom shrinking algorithm for calculate maximum weighted
344 perfect matching in general graph
346 \image html bipartite_matching.png
347 \image latex bipartite_matching.eps "Bipartite Matching" width=\textwidth
352 @defgroup spantree Minimum Spanning Tree algorithms
354 \brief Algorithms for finding a minimum cost spanning tree in a graph.
356 This group describes the algorithms for finding a minimum cost spanning
362 @defgroup auxalg Auxiliary algorithms
364 \brief Auxiliary algorithms implemented in LEMON.
366 This group describes some algorithms implemented in LEMON
367 in order to make it easier to implement complex algorithms.
371 @defgroup approx Approximation algorithms
372 \brief Approximation algorithms.
374 This group describes the approximation and heuristic algorithms
375 implemented in LEMON.
379 @defgroup gen_opt_group General Optimization Tools
380 \brief This group describes some general optimization frameworks
381 implemented in LEMON.
383 This group describes some general optimization frameworks
384 implemented in LEMON.
389 @defgroup lp_group Lp and Mip solvers
390 @ingroup gen_opt_group
391 \brief Lp and Mip solver interfaces for LEMON.
393 This group describes Lp and Mip solver interfaces for LEMON. The
394 various LP solvers could be used in the same manner with this
400 @defgroup lp_utils Tools for Lp and Mip solvers
402 \brief Helper tools to the Lp and Mip solvers.
404 This group adds some helper tools to general optimization framework
405 implemented in LEMON.
409 @defgroup metah Metaheuristics
410 @ingroup gen_opt_group
411 \brief Metaheuristics for LEMON library.
413 This group describes some metaheuristic optimization tools.
417 @defgroup utils Tools and Utilities
418 \brief Tools and utilities for programming in LEMON
420 Tools and utilities for programming in LEMON.
424 @defgroup gutils Basic Graph Utilities
426 \brief Simple basic graph utilities.
428 This group describes some simple basic graph utilities.
432 @defgroup misc Miscellaneous Tools
434 \brief Tools for development, debugging and testing.
436 This group describes several useful tools for development,
437 debugging and testing.
441 @defgroup timecount Time measuring and Counting
443 \brief Simple tools for measuring the performance of algorithms.
445 This group describes simple tools for measuring the performance
450 @defgroup graphbits Tools for Graph Implementation
452 \brief Tools to make it easier to create graphs.
454 This group describes the tools that makes it easier to create graphs and
455 the maps that dynamically update with the graph changes.
459 @defgroup exceptions Exceptions
461 \brief Exceptions defined in LEMON.
463 This group describes the exceptions defined in LEMON.
467 @defgroup io_group Input-Output
468 \brief Graph Input-Output methods
470 This group describes the tools for importing and exporting graphs
471 and graph related data. Now it supports the LEMON format, the
472 \c DIMACS format and the encapsulated postscript (EPS) format.
476 @defgroup lemon_io Lemon Input-Output
478 \brief Reading and writing LEMON format
480 This group describes methods for reading and writing LEMON format.
481 You can find more about this format on the \ref graph-io-page "Graph Input-Output"
486 @defgroup eps_io Postscript exporting
488 \brief General \c EPS drawer and graph exporter
490 This group describes general \c EPS drawing methods and special
491 graph exporting tools.
496 @defgroup concept Concepts
497 \brief Skeleton classes and concept checking classes
499 This group describes the data/algorithm skeletons and concept checking
500 classes implemented in LEMON.
502 The purpose of the classes in this group is fourfold.
504 - These classes contain the documentations of the concepts. In order
505 to avoid document multiplications, an implementation of a concept
506 simply refers to the corresponding concept class.
508 - These classes declare every functions, <tt>typedef</tt>s etc. an
509 implementation of the concepts should provide, however completely
510 without implementations and real data structures behind the
511 interface. On the other hand they should provide nothing else. All
512 the algorithms working on a data structure meeting a certain concept
513 should compile with these classes. (Though it will not run properly,
514 of course.) In this way it is easily to check if an algorithm
515 doesn't use any extra feature of a certain implementation.
517 - The concept descriptor classes also provide a <em>checker class</em>
518 that makes it possible to check whether a certain implementation of a
519 concept indeed provides all the required features.
521 - Finally, They can serve as a skeleton of a new implementation of a concept.
527 @defgroup graph_concepts Graph Structure Concepts
529 \brief Skeleton and concept checking classes for graph structures
531 This group describes the skeletons and concept checking classes of LEMON's
532 graph structures and helper classes used to implement these.
536 @defgroup experimental Experimental Structures and Algorithms
537 This group describes some Experimental structures and algorithms.
538 The stuff here is subject to change.
544 @defgroup demos Demo programs
546 Some demo programs are listed here. Their full source codes can be found in
547 the \c demo subdirectory of the source tree.
549 It order to compile them, use <tt>--enable-demo</tt> configure option when
554 @defgroup tools Standalone utility applications
556 Some utility applications are listed here.
558 The standard compilation procedure (<tt>./configure;make</tt>) will compile