Fix VPATH builds. Ported form svn trunk -r 3454.
3 * This file is a part of LEMON, a generic C++ optimization library
5 * Copyright (C) 2003-2008
6 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7 * (Egervary Research Group on Combinatorial Optimization, EGRES).
9 * Permission to use, modify and distribute this software is granted
10 * provided that this copyright notice appears in all copies. For
11 * precise terms see the accompanying LICENSE file.
13 * This software is provided "AS IS" with no warranty of any kind,
14 * express or implied, and with no claim as to its suitability for any
20 @defgroup datas Data Structures
21 This group describes the several data structures implemented in LEMON.
25 @defgroup graphs Graph Structures
27 \brief Graph structures implemented in LEMON.
29 The implementation of combinatorial algorithms heavily relies on
30 efficient graph implementations. LEMON offers data structures which are
31 planned to be easily used in an experimental phase of implementation studies,
32 and thereafter the program code can be made efficient by small modifications.
34 The most efficient implementation of diverse applications require the
35 usage of different physical graph implementations. These differences
36 appear in the size of graph we require to handle, memory or time usage
37 limitations or in the set of operations through which the graph can be
38 accessed. LEMON provides several physical graph structures to meet
39 the diverging requirements of the possible users. In order to save on
40 running time or on memory usage, some structures may fail to provide
41 some graph features like edge or node deletion.
43 Alteration of standard containers need a very limited number of
44 operations, these together satisfy the everyday requirements.
45 In the case of graph structures, different operations are needed which do
46 not alter the physical graph, but gives another view. If some nodes or
47 edges have to be hidden or the reverse oriented graph have to be used, then
48 this is the case. It also may happen that in a flow implementation
49 the residual graph can be accessed by another algorithm, or a node-set
50 is to be shrunk for another algorithm.
51 LEMON also provides a variety of graphs for these requirements called
52 \ref graph_adaptors "graph adaptors". Adaptors cannot be used alone but only
53 in conjunction with other graph representations.
55 You are free to use the graph structure that fit your requirements
56 the best, most graph algorithms and auxiliary data structures can be used
57 with any graph structures.
61 @defgroup semi_adaptors Semi-Adaptor Classes for Graphs
63 \brief Graph types between real graphs and graph adaptors.
65 This group describes some graph types between real graphs and graph adaptors.
66 These classes wrap graphs to give new functionality as the adaptors do it.
67 On the other hand they are not light-weight structures as the adaptors.
73 \brief Map structures implemented in LEMON.
75 This group describes the map structures implemented in LEMON.
77 LEMON provides several special purpose maps that e.g. combine
78 new maps from existing ones.
82 @defgroup graph_maps Graph Maps
84 \brief Special Graph-Related Maps.
86 This group describes maps that are specifically designed to assign
87 values to the nodes and edges of graphs.
92 \defgroup map_adaptors Map Adaptors
94 \brief Tools to create new maps from existing ones
96 This group describes map adaptors that are used to create "implicit"
99 Most of them are \ref lemon::concepts::ReadMap "ReadMap"s. They can
100 make arithmetic operations between one or two maps (negation, scaling,
101 addition, multiplication etc.) or e.g. convert a map to another one
102 of different Value type.
104 The typical usage of this classes is passing implicit maps to
105 algorithms. If a function type algorithm is called then the function
106 type map adaptors can be used comfortable. For example let's see the
107 usage of map adaptors with the \c graphToEps() function:
109 Color nodeColor(int deg) {
111 return Color(0.5, 0.0, 0.5);
112 } else if (deg == 1) {
113 return Color(1.0, 0.5, 1.0);
115 return Color(0.0, 0.0, 0.0);
119 Graph::NodeMap<int> degree_map(graph);
121 graphToEps(graph, "graph.eps")
122 .coords(coords).scaleToA4().undirected()
123 .nodeColors(composeMap(functorMap(nodeColor), degree_map))
126 The \c functorMap() function makes an \c int to \c Color map from the
127 \e nodeColor() function. The \c composeMap() compose the \e degree_map
128 and the previous created map. The composed map is proper function to
129 get color of each node.
131 The usage with class type algorithms is little bit harder. In this
132 case the function type map adaptors can not be used, because the
133 function map adaptors give back temporary objects.
137 typedef Graph::EdgeMap<double> DoubleEdgeMap;
138 DoubleEdgeMap length(graph);
139 DoubleEdgeMap speed(graph);
141 typedef DivMap<DoubleEdgeMap, DoubleEdgeMap> TimeMap;
143 TimeMap time(length, speed);
145 Dijkstra<Graph, TimeMap> dijkstra(graph, time);
146 dijkstra.run(source, target);
149 We have a length map and a maximum speed map on a graph. The minimum
150 time to pass the edge can be calculated as the division of the two
151 maps which can be done implicitly with the \c DivMap template
152 class. We use the implicit minimum time map as the length map of the
153 \c Dijkstra algorithm.
157 @defgroup matrices Matrices
159 \brief Two dimensional data storages implemented in LEMON.
161 This group describes two dimensional data storages implemented in LEMON.
165 @defgroup paths Path Structures
167 \brief Path structures implemented in LEMON.
169 This group describes the path structures implemented in LEMON.
171 LEMON provides flexible data structures to work with paths.
172 All of them have similar interfaces and they can be copied easily with
173 assignment operators and copy constructors. This makes it easy and
174 efficient to have e.g. the Dijkstra algorithm to store its result in
175 any kind of path structure.
177 \sa lemon::concepts::Path
182 @defgroup auxdat Auxiliary Data Structures
184 \brief Auxiliary data structures implemented in LEMON.
186 This group describes some data structures implemented in LEMON in
187 order to make it easier to implement combinatorial algorithms.
192 @defgroup algs Algorithms
193 \brief This group describes the several algorithms
194 implemented in LEMON.
196 This group describes the several algorithms
197 implemented in LEMON.
201 @defgroup search Graph Search
203 \brief Common graph search algorithms.
205 This group describes the common graph search algorithms like
206 Breadth-first search (Bfs) and Depth-first search (Dfs).
210 @defgroup shortest_path Shortest Path algorithms
212 \brief Algorithms for finding shortest paths.
214 This group describes the algorithms for finding shortest paths in graphs.
218 @defgroup max_flow Maximum Flow algorithms
220 \brief Algorithms for finding maximum flows.
222 This group describes the algorithms for finding maximum flows and
223 feasible circulations.
225 The maximum flow problem is to find a flow between a single source and
226 a single target that is maximum. Formally, there is a \f$G=(V,A)\f$
227 directed graph, an \f$c_a:A\rightarrow\mathbf{R}^+_0\f$ capacity
228 function and given \f$s, t \in V\f$ source and target node. The
229 maximum flow is the \f$f_a\f$ solution of the next optimization problem:
231 \f[ 0 \le f_a \le c_a \f]
232 \f[ \sum_{v\in\delta^{-}(u)}f_{vu}=\sum_{v\in\delta^{+}(u)}f_{uv} \qquad \forall u \in V \setminus \{s,t\}\f]
233 \f[ \max \sum_{v\in\delta^{+}(s)}f_{uv} - \sum_{v\in\delta^{-}(s)}f_{vu}\f]
235 LEMON contains several algorithms for solving maximum flow problems:
236 - \ref lemon::EdmondsKarp "Edmonds-Karp"
237 - \ref lemon::Preflow "Goldberg's Preflow algorithm"
238 - \ref lemon::DinitzSleatorTarjan "Dinitz's blocking flow algorithm with dynamic trees"
239 - \ref lemon::GoldbergTarjan "Preflow algorithm with dynamic trees"
241 In most cases the \ref lemon::Preflow "Preflow" algorithm provides the
242 fastest method to compute the maximum flow. All impelementations
243 provides functions to query the minimum cut, which is the dual linear
244 programming problem of the maximum flow.
249 @defgroup min_cost_flow Minimum Cost Flow algorithms
252 \brief Algorithms for finding minimum cost flows and circulations.
254 This group describes the algorithms for finding minimum cost flows and
259 @defgroup min_cut Minimum Cut algorithms
262 \brief Algorithms for finding minimum cut in graphs.
264 This group describes the algorithms for finding minimum cut in graphs.
266 The minimum cut problem is to find a non-empty and non-complete
267 \f$X\f$ subset of the vertices with minimum overall capacity on
268 outgoing arcs. Formally, there is \f$G=(V,A)\f$ directed graph, an
269 \f$c_a:A\rightarrow\mathbf{R}^+_0\f$ capacity function. The minimum
270 cut is the \f$X\f$ solution of the next optimization problem:
272 \f[ \min_{X \subset V, X\not\in \{\emptyset, V\}}\sum_{uv\in A, u\in X, v\not\in X}c_{uv}\f]
274 LEMON contains several algorithms related to minimum cut problems:
276 - \ref lemon::HaoOrlin "Hao-Orlin algorithm" to calculate minimum cut
278 - \ref lemon::NagamochiIbaraki "Nagamochi-Ibaraki algorithm" to
279 calculate minimum cut in undirected graphs
280 - \ref lemon::GomoryHuTree "Gomory-Hu tree computation" to calculate all
281 pairs minimum cut in undirected graphs
283 If you want to find minimum cut just between two distinict nodes,
284 please see the \ref max_flow "Maximum Flow page".
289 @defgroup graph_prop Connectivity and other graph properties
291 \brief Algorithms for discovering the graph properties
293 This group describes the algorithms for discovering the graph properties
294 like connectivity, bipartiteness, euler property, simplicity etc.
296 \image html edge_biconnected_components.png
297 \image latex edge_biconnected_components.eps "bi-edge-connected components" width=\textwidth
301 @defgroup planar Planarity embedding and drawing
303 \brief Algorithms for planarity checking, embedding and drawing
305 This group describes the algorithms for planarity checking, embedding and drawing.
307 \image html planar.png
308 \image latex planar.eps "Plane graph" width=\textwidth
312 @defgroup matching Matching algorithms
314 \brief Algorithms for finding matchings in graphs and bipartite graphs.
316 This group contains algorithm objects and functions to calculate
317 matchings in graphs and bipartite graphs. The general matching problem is
318 finding a subset of the edges which does not shares common endpoints.
320 There are several different algorithms for calculate matchings in
321 graphs. The matching problems in bipartite graphs are generally
322 easier than in general graphs. The goal of the matching optimization
323 can be the finding maximum cardinality, maximum weight or minimum cost
324 matching. The search can be constrained to find perfect or
325 maximum cardinality matching.
327 Lemon contains the next algorithms:
328 - \ref lemon::MaxBipartiteMatching "MaxBipartiteMatching" Hopcroft-Karp
329 augmenting path algorithm for calculate maximum cardinality matching in
331 - \ref lemon::PrBipartiteMatching "PrBipartiteMatching" Push-Relabel
332 algorithm for calculate maximum cardinality matching in bipartite graphs
333 - \ref lemon::MaxWeightedBipartiteMatching "MaxWeightedBipartiteMatching"
334 Successive shortest path algorithm for calculate maximum weighted matching
335 and maximum weighted bipartite matching in bipartite graph
336 - \ref lemon::MinCostMaxBipartiteMatching "MinCostMaxBipartiteMatching"
337 Successive shortest path algorithm for calculate minimum cost maximum
338 matching in bipartite graph
339 - \ref lemon::MaxMatching "MaxMatching" Edmond's blossom shrinking algorithm
340 for calculate maximum cardinality matching in general graph
341 - \ref lemon::MaxWeightedMatching "MaxWeightedMatching" Edmond's blossom
342 shrinking algorithm for calculate maximum weighted matching in general
344 - \ref lemon::MaxWeightedPerfectMatching "MaxWeightedPerfectMatching"
345 Edmond's blossom shrinking algorithm for calculate maximum weighted
346 perfect matching in general graph
348 \image html bipartite_matching.png
349 \image latex bipartite_matching.eps "Bipartite Matching" width=\textwidth
354 @defgroup spantree Minimum Spanning Tree algorithms
356 \brief Algorithms for finding a minimum cost spanning tree in a graph.
358 This group describes the algorithms for finding a minimum cost spanning
364 @defgroup auxalg Auxiliary algorithms
366 \brief Auxiliary algorithms implemented in LEMON.
368 This group describes some algorithms implemented in LEMON
369 in order to make it easier to implement complex algorithms.
373 @defgroup approx Approximation algorithms
374 \brief Approximation algorithms.
376 This group describes the approximation and heuristic algorithms
377 implemented in LEMON.
381 @defgroup gen_opt_group General Optimization Tools
382 \brief This group describes some general optimization frameworks
383 implemented in LEMON.
385 This group describes some general optimization frameworks
386 implemented in LEMON.
391 @defgroup lp_group Lp and Mip solvers
392 @ingroup gen_opt_group
393 \brief Lp and Mip solver interfaces for LEMON.
395 This group describes Lp and Mip solver interfaces for LEMON. The
396 various LP solvers could be used in the same manner with this
402 @defgroup lp_utils Tools for Lp and Mip solvers
404 \brief Helper tools to the Lp and Mip solvers.
406 This group adds some helper tools to general optimization framework
407 implemented in LEMON.
411 @defgroup metah Metaheuristics
412 @ingroup gen_opt_group
413 \brief Metaheuristics for LEMON library.
415 This group describes some metaheuristic optimization tools.
419 @defgroup utils Tools and Utilities
420 \brief Tools and utilities for programming in LEMON
422 Tools and utilities for programming in LEMON.
426 @defgroup gutils Basic Graph Utilities
428 \brief Simple basic graph utilities.
430 This group describes some simple basic graph utilities.
434 @defgroup misc Miscellaneous Tools
436 \brief Tools for development, debugging and testing.
438 This group describes several useful tools for development,
439 debugging and testing.
443 @defgroup timecount Time measuring and Counting
445 \brief Simple tools for measuring the performance of algorithms.
447 This group describes simple tools for measuring the performance
452 @defgroup graphbits Tools for Graph Implementation
454 \brief Tools to make it easier to create graphs.
456 This group describes the tools that makes it easier to create graphs and
457 the maps that dynamically update with the graph changes.
461 @defgroup exceptions Exceptions
463 \brief Exceptions defined in LEMON.
465 This group describes the exceptions defined in LEMON.
469 @defgroup io_group Input-Output
470 \brief Graph Input-Output methods
472 This group describes the tools for importing and exporting graphs
473 and graph related data. Now it supports the LEMON format, the
474 \c DIMACS format and the encapsulated postscript (EPS) format.
478 @defgroup lemon_io Lemon Input-Output
480 \brief Reading and writing LEMON format
482 This group describes methods for reading and writing LEMON format.
483 You can find more about this format on the \ref graph-io-page "Graph Input-Output"
488 @defgroup section_io Section readers and writers
490 \brief Section readers and writers for lemon Input-Output.
492 This group describes section readers and writers that can be attached to
493 \ref LemonReader and \ref LemonWriter.
497 @defgroup item_io Item Readers and Writers
499 \brief Item readers and writers for lemon Input-Output.
501 The Input-Output classes can handle more data type by example
502 as map or attribute value. Each of these should be written and
503 read some way. The module make possible to do this.
507 @defgroup eps_io Postscript exporting
509 \brief General \c EPS drawer and graph exporter
511 This group describes general \c EPS drawing methods and special
512 graph exporting tools.
517 @defgroup concept Concepts
518 \brief Skeleton classes and concept checking classes
520 This group describes the data/algorithm skeletons and concept checking
521 classes implemented in LEMON.
523 The purpose of the classes in this group is fourfold.
525 - These classes contain the documentations of the concepts. In order
526 to avoid document multiplications, an implementation of a concept
527 simply refers to the corresponding concept class.
529 - These classes declare every functions, <tt>typedef</tt>s etc. an
530 implementation of the concepts should provide, however completely
531 without implementations and real data structures behind the
532 interface. On the other hand they should provide nothing else. All
533 the algorithms working on a data structure meeting a certain concept
534 should compile with these classes. (Though it will not run properly,
535 of course.) In this way it is easily to check if an algorithm
536 doesn't use any extra feature of a certain implementation.
538 - The concept descriptor classes also provide a <em>checker class</em>
539 that makes it possible to check whether a certain implementation of a
540 concept indeed provides all the required features.
542 - Finally, They can serve as a skeleton of a new implementation of a concept.
548 @defgroup graph_concepts Graph Structure Concepts
550 \brief Skeleton and concept checking classes for graph structures
552 This group describes the skeletons and concept checking classes of LEMON's
553 graph structures and helper classes used to implement these.
557 @defgroup experimental Experimental Structures and Algorithms
558 This group describes some Experimental structures and algorithms.
559 The stuff here is subject to change.
565 @defgroup demos Demo programs
567 Some demo programs are listed here. Their full source codes can be found in
568 the \c demo subdirectory of the source tree.
570 It order to compile them, use <tt>--enable-demo</tt> configure option when
575 @defgroup tools Standalone utility applications
577 Some utility applications are listed here.
579 The standard compilation procedure (<tt>./configure;make</tt>) will compile