Configurable glpk prefix in ./scripts/bootstrap.sh and ...
unneeded solver backends are explicitely switched off with --without-*
1 /* -*- mode: C++; indent-tabs-mode: nil; -*-
3 * This file is a part of LEMON, a generic C++ optimization library.
5 * Copyright (C) 2003-2009
6 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7 * (Egervary Research Group on Combinatorial Optimization, EGRES).
9 * Permission to use, modify and distribute this software is granted
10 * provided that this copyright notice appears in all copies. For
11 * precise terms see the accompanying LICENSE file.
13 * This software is provided "AS IS" with no warranty of any kind,
14 * express or implied, and with no claim as to its suitability for any
19 #ifndef LEMON_CONCEPTS_HEAP_H
20 #define LEMON_CONCEPTS_HEAP_H
24 ///\brief The concept of heaps.
26 #include <lemon/core.h>
27 #include <lemon/concept_check.h>
33 /// \addtogroup concept
36 /// \brief The heap concept.
38 /// This concept class describes the main interface of heaps.
39 /// The various \ref heaps "heap structures" are efficient
40 /// implementations of the abstract data type \e priority \e queue.
41 /// They store items with specified values called \e priorities
42 /// in such a way that finding and removing the item with minimum
43 /// priority are efficient. The basic operations are adding and
44 /// erasing items, changing the priority of an item, etc.
46 /// Heaps are crucial in several algorithms, such as Dijkstra and Prim.
47 /// Any class that conforms to this concept can be used easily in such
50 /// \tparam PR Type of the priorities of the items.
51 /// \tparam IM A read-writable item map with \c int values, used
52 /// internally to handle the cross references.
53 /// \tparam CMP A functor class for comparing the priorities.
54 /// The default is \c std::less<PR>.
56 template <typename PR, typename IM, typename CMP>
58 template <typename PR, typename IM, typename CMP = std::less<PR> >
63 /// Type of the item-int map.
64 typedef IM ItemIntMap;
65 /// Type of the priorities.
67 /// Type of the items stored in the heap.
68 typedef typename ItemIntMap::Key Item;
70 /// \brief Type to represent the states of the items.
72 /// Each item has a state associated to it. It can be "in heap",
73 /// "pre-heap" or "post-heap". The latter two are indifferent from the
74 /// heap's point of view, but may be useful to the user.
76 /// The item-int map must be initialized in such way that it assigns
77 /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
79 IN_HEAP = 0, ///< = 0. The "in heap" state constant.
80 PRE_HEAP = -1, ///< = -1. The "pre-heap" state constant.
81 POST_HEAP = -2 ///< = -2. The "post-heap" state constant.
84 /// \brief Constructor.
87 /// \param map A map that assigns \c int values to keys of type
88 /// \c Item. It is used internally by the heap implementations to
89 /// handle the cross references. The assigned value must be
90 /// \c PRE_HEAP (<tt>-1</tt>) for each item.
92 explicit Heap(ItemIntMap &map) {}
94 explicit Heap(ItemIntMap&) {}
97 /// \brief Constructor.
100 /// \param map A map that assigns \c int values to keys of type
101 /// \c Item. It is used internally by the heap implementations to
102 /// handle the cross references. The assigned value must be
103 /// \c PRE_HEAP (<tt>-1</tt>) for each item.
104 /// \param comp The function object used for comparing the priorities.
106 explicit Heap(ItemIntMap &map, const CMP &comp) {}
108 explicit Heap(ItemIntMap&, const CMP&) {}
111 /// \brief The number of items stored in the heap.
113 /// This function returns the number of items stored in the heap.
114 int size() const { return 0; }
116 /// \brief Check if the heap is empty.
118 /// This function returns \c true if the heap is empty.
119 bool empty() const { return false; }
121 /// \brief Make the heap empty.
123 /// This functon makes the heap empty.
124 /// It does not change the cross reference map. If you want to reuse
125 /// a heap that is not surely empty, you should first clear it and
126 /// then you should set the cross reference map to \c PRE_HEAP
130 /// \brief Insert an item into the heap with the given priority.
132 /// This function inserts the given item into the heap with the
134 /// \param i The item to insert.
135 /// \param p The priority of the item.
136 /// \pre \e i must not be stored in the heap.
138 void push(const Item &i, const Prio &p) {}
140 void push(const Item&, const Prio&) {}
143 /// \brief Return the item having minimum priority.
145 /// This function returns the item having minimum priority.
146 /// \pre The heap must be non-empty.
147 Item top() const { return Item(); }
149 /// \brief The minimum priority.
151 /// This function returns the minimum priority.
152 /// \pre The heap must be non-empty.
153 Prio prio() const { return Prio(); }
155 /// \brief Remove the item having minimum priority.
157 /// This function removes the item having minimum priority.
158 /// \pre The heap must be non-empty.
161 /// \brief Remove the given item from the heap.
163 /// This function removes the given item from the heap if it is
165 /// \param i The item to delete.
166 /// \pre \e i must be in the heap.
168 void erase(const Item &i) {}
170 void erase(const Item&) {}
173 /// \brief The priority of the given item.
175 /// This function returns the priority of the given item.
176 /// \param i The item.
177 /// \pre \e i must be in the heap.
179 Prio operator[](const Item &i) const {}
181 Prio operator[](const Item&) const { return Prio(); }
184 /// \brief Set the priority of an item or insert it, if it is
185 /// not stored in the heap.
187 /// This method sets the priority of the given item if it is
188 /// already stored in the heap. Otherwise it inserts the given
189 /// item into the heap with the given priority.
191 /// \param i The item.
192 /// \param p The priority.
194 void set(const Item &i, const Prio &p) {}
196 void set(const Item&, const Prio&) {}
199 /// \brief Decrease the priority of an item to the given value.
201 /// This function decreases the priority of an item to the given value.
202 /// \param i The item.
203 /// \param p The priority.
204 /// \pre \e i must be stored in the heap with priority at least \e p.
206 void decrease(const Item &i, const Prio &p) {}
208 void decrease(const Item&, const Prio&) {}
211 /// \brief Increase the priority of an item to the given value.
213 /// This function increases the priority of an item to the given value.
214 /// \param i The item.
215 /// \param p The priority.
216 /// \pre \e i must be stored in the heap with priority at most \e p.
218 void increase(const Item &i, const Prio &p) {}
220 void increase(const Item&, const Prio&) {}
223 /// \brief Return the state of an item.
225 /// This method returns \c PRE_HEAP if the given item has never
226 /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
227 /// and \c POST_HEAP otherwise.
228 /// In the latter case it is possible that the item will get back
229 /// to the heap again.
230 /// \param i The item.
232 State state(const Item &i) const {}
234 State state(const Item&) const { return PRE_HEAP; }
237 /// \brief Set the state of an item in the heap.
239 /// This function sets the state of the given item in the heap.
240 /// It can be used to manually clear the heap when it is important
241 /// to achive better time complexity.
242 /// \param i The item.
243 /// \param st The state. It should not be \c IN_HEAP.
245 void state(const Item& i, State st) {}
247 void state(const Item&, State) {}
251 template <typename _Heap>
255 typedef typename _Heap::Item OwnItem;
256 typedef typename _Heap::Prio OwnPrio;
257 typedef typename _Heap::State OwnState;
263 ignore_unused_variable_warning(item);
264 ignore_unused_variable_warning(prio);
271 ignore_unused_variable_warning(own_item);
272 ignore_unused_variable_warning(own_prio);
273 ignore_unused_variable_warning(own_state);
277 ignore_unused_variable_warning(heap1);
278 ignore_unused_variable_warning(heap2);
281 ignore_unused_variable_warning(s);
282 bool e = heap.empty();
283 ignore_unused_variable_warning(e);
288 own_prio = heap.prio();
289 own_item = heap.top();
290 own_prio = heap[own_item];
292 heap.push(item, prio);
293 heap.push(own_item, own_prio);
296 heap.set(item, prio);
297 heap.decrease(item, prio);
298 heap.increase(item, prio);
299 heap.set(own_item, own_prio);
300 heap.decrease(own_item, own_prio);
301 heap.increase(own_item, own_prio);
304 heap.erase(own_item);
307 own_state = heap.state(own_item);
308 heap.state(own_item, own_state);
310 own_state = _Heap::PRE_HEAP;
311 own_state = _Heap::IN_HEAP;
312 own_state = _Heap::POST_HEAP;