diff -r c6acc34f98dc -r 1a7fe3bef514 lemon/list_graph.h --- a/lemon/list_graph.h Fri Oct 16 10:21:37 2009 +0200 +++ b/lemon/list_graph.h Thu Nov 05 15:50:01 2009 +0100 @@ -2,7 +2,7 @@ * * This file is a part of LEMON, a generic C++ optimization library. * - * Copyright (C) 2003-2008 + * Copyright (C) 2003-2009 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport * (Egervary Research Group on Combinatorial Optimization, EGRES). * @@ -21,7 +21,7 @@ ///\ingroup graphs ///\file -///\brief ListDigraph, ListGraph classes. +///\brief ListDigraph and ListGraph classes. #include #include @@ -32,6 +32,8 @@ namespace lemon { + class ListDigraph; + class ListDigraphBase { protected: @@ -62,6 +64,7 @@ class Node { friend class ListDigraphBase; + friend class ListDigraph; protected: int id; @@ -77,6 +80,7 @@ class Arc { friend class ListDigraphBase; + friend class ListDigraph; protected: int id; @@ -116,20 +120,20 @@ void first(Arc& arc) const { int n; for(n = first_node; - n!=-1 && nodes[n].first_in == -1; + n != -1 && nodes[n].first_out == -1; n = nodes[n].next) {} - arc.id = (n == -1) ? -1 : nodes[n].first_in; + arc.id = (n == -1) ? -1 : nodes[n].first_out; } void next(Arc& arc) const { - if (arcs[arc.id].next_in != -1) { - arc.id = arcs[arc.id].next_in; + if (arcs[arc.id].next_out != -1) { + arc.id = arcs[arc.id].next_out; } else { int n; - for(n = nodes[arcs[arc.id].target].next; - n!=-1 && nodes[n].first_in == -1; + for(n = nodes[arcs[arc.id].source].next; + n != -1 && nodes[n].first_out == -1; n = nodes[n].next) {} - arc.id = (n == -1) ? -1 : nodes[n].first_in; + arc.id = (n == -1) ? -1 : nodes[n].first_out; } } @@ -311,37 +315,28 @@ ///A general directed graph structure. - ///\ref ListDigraph is a simple and fast directed graph - ///implementation based on static linked lists that are stored in + ///\ref ListDigraph is a versatile and fast directed graph + ///implementation based on linked lists that are stored in ///\c std::vector structures. /// - ///It conforms to the \ref concepts::Digraph "Digraph concept" and it - ///also provides several useful additional functionalities. - ///Most of the member functions and nested classes are documented + ///This type fully conforms to the \ref concepts::Digraph "Digraph concept" + ///and it also provides several useful additional functionalities. + ///Most of its member functions and nested classes are documented ///only in the concept class. /// - ///An important extra feature of this digraph implementation is that - ///its maps are real \ref concepts::ReferenceMap "reference map"s. - /// ///\sa concepts::Digraph + ///\sa ListGraph + class ListDigraph : public ExtendedListDigraphBase { + typedef ExtendedListDigraphBase Parent; - class ListDigraph : public ExtendedListDigraphBase { private: - ///ListDigraph is \e not copy constructible. Use copyDigraph() instead. - - ///ListDigraph is \e not copy constructible. Use copyDigraph() instead. - /// + /// Digraphs are \e not copy constructible. Use DigraphCopy instead. ListDigraph(const ListDigraph &) :ExtendedListDigraphBase() {}; - ///\brief Assignment of ListDigraph to another one is \e not allowed. - ///Use copyDigraph() instead. - - ///Assignment of ListDigraph to another one is \e not allowed. - ///Use copyDigraph() instead. + /// \brief Assignment of a digraph to another one is \e not allowed. + /// Use DigraphCopy instead. void operator=(const ListDigraph &) {} public: - typedef ExtendedListDigraphBase Parent; - /// Constructor /// Constructor. @@ -350,71 +345,65 @@ ///Add a new node to the digraph. - ///Add a new node to the digraph. - ///\return the new node. + ///This function adds a new node to the digraph. + ///\return The new node. Node addNode() { return Parent::addNode(); } ///Add a new arc to the digraph. - ///Add a new arc to the digraph with source node \c s + ///This function adds a new arc to the digraph with source node \c s ///and target node \c t. - ///\return the new arc. - Arc addArc(const Node& s, const Node& t) { + ///\return The new arc. + Arc addArc(Node s, Node t) { return Parent::addArc(s, t); } ///\brief Erase a node from the digraph. /// - ///Erase a node from the digraph. - /// - void erase(const Node& n) { Parent::erase(n); } + ///This function erases the given node from the digraph. + void erase(Node n) { Parent::erase(n); } ///\brief Erase an arc from the digraph. /// - ///Erase an arc from the digraph. - /// - void erase(const Arc& a) { Parent::erase(a); } + ///This function erases the given arc from the digraph. + void erase(Arc a) { Parent::erase(a); } /// Node validity check - /// This function gives back true if the given node is valid, - /// ie. it is a real node of the graph. + /// This function gives back \c true if the given node is valid, + /// i.e. it is a real node of the digraph. /// - /// \warning A Node pointing to a removed item - /// could become valid again later if new nodes are - /// added to the graph. + /// \warning A removed node could become valid again if new nodes are + /// added to the digraph. bool valid(Node n) const { return Parent::valid(n); } /// Arc validity check - /// This function gives back true if the given arc is valid, - /// ie. it is a real arc of the graph. + /// This function gives back \c true if the given arc is valid, + /// i.e. it is a real arc of the digraph. /// - /// \warning An Arc pointing to a removed item - /// could become valid again later if new nodes are - /// added to the graph. + /// \warning A removed arc could become valid again if new arcs are + /// added to the digraph. bool valid(Arc a) const { return Parent::valid(a); } - /// Change the target of \c a to \c n + /// Change the target node of an arc - /// Change the target of \c a to \c n + /// This function changes the target node of the given arc \c a to \c n. /// - ///\note The ArcIts and OutArcIts referencing - ///the changed arc remain valid. However InArcIts are - ///invalidated. + ///\note \c ArcIt and \c OutArcIt iterators referencing the changed + ///arc remain valid, however \c InArcIt iterators are invalidated. /// ///\warning This functionality cannot be used together with the Snapshot ///feature. void changeTarget(Arc a, Node n) { Parent::changeTarget(a,n); } - /// Change the source of \c a to \c n + /// Change the source node of an arc - /// Change the source of \c a to \c n + /// This function changes the source node of the given arc \c a to \c n. /// - ///\note The InArcIts referencing the changed arc remain - ///valid. However the ArcIts and OutArcIts are - ///invalidated. + ///\note \c InArcIt iterators referencing the changed arc remain + ///valid, however \c ArcIt and \c OutArcIt iterators are invalidated. /// ///\warning This functionality cannot be used together with the Snapshot ///feature. @@ -422,94 +411,76 @@ Parent::changeSource(a,n); } - /// Invert the direction of an arc. + /// Reverse the direction of an arc. - ///\note The ArcIts referencing the changed arc remain - ///valid. However OutArcIts and InArcIts are - ///invalidated. + /// This function reverses the direction of the given arc. + ///\note \c ArcIt, \c OutArcIt and \c InArcIt iterators referencing + ///the changed arc are invalidated. /// ///\warning This functionality cannot be used together with the Snapshot ///feature. - void reverseArc(Arc e) { - Node t=target(e); - changeTarget(e,source(e)); - changeSource(e,t); + void reverseArc(Arc a) { + Node t=target(a); + changeTarget(a,source(a)); + changeSource(a,t); } - /// Reserve memory for nodes. - - /// Using this function it is possible to avoid the superfluous memory - /// allocation: if you know that the digraph you want to build will - /// be very large (e.g. it will contain millions of nodes and/or arcs) - /// then it is worth reserving space for this amount before starting - /// to build the digraph. - /// \sa reserveArc - void reserveNode(int n) { nodes.reserve(n); }; - - /// Reserve memory for arcs. - - /// Using this function it is possible to avoid the superfluous memory - /// allocation: if you know that the digraph you want to build will - /// be very large (e.g. it will contain millions of nodes and/or arcs) - /// then it is worth reserving space for this amount before starting - /// to build the digraph. - /// \sa reserveNode - void reserveArc(int m) { arcs.reserve(m); }; - ///Contract two nodes. - ///This function contracts two nodes. - ///Node \p b will be removed but instead of deleting - ///incident arcs, they will be joined to \p a. - ///The last parameter \p r controls whether to remove loops. \c true - ///means that loops will be removed. + ///This function contracts the given two nodes. + ///Node \c v is removed, but instead of deleting its + ///incident arcs, they are joined to node \c u. + ///If the last parameter \c r is \c true (this is the default value), + ///then the newly created loops are removed. /// - ///\note The ArcIts referencing a moved arc remain - ///valid. However InArcIts and OutArcIts - ///may be invalidated. + ///\note The moved arcs are joined to node \c u using changeSource() + ///or changeTarget(), thus \c ArcIt and \c OutArcIt iterators are + ///invalidated for the outgoing arcs of node \c v and \c InArcIt + ///iterators are invalidated for the incomming arcs of \c v. + ///Moreover all iterators referencing node \c v or the removed + ///loops are also invalidated. Other iterators remain valid. /// ///\warning This functionality cannot be used together with the Snapshot ///feature. - void contract(Node a, Node b, bool r = true) + void contract(Node u, Node v, bool r = true) { - for(OutArcIt e(*this,b);e!=INVALID;) { + for(OutArcIt e(*this,v);e!=INVALID;) { OutArcIt f=e; ++f; - if(r && target(e)==a) erase(e); - else changeSource(e,a); + if(r && target(e)==u) erase(e); + else changeSource(e,u); e=f; } - for(InArcIt e(*this,b);e!=INVALID;) { + for(InArcIt e(*this,v);e!=INVALID;) { InArcIt f=e; ++f; - if(r && source(e)==a) erase(e); - else changeTarget(e,a); + if(r && source(e)==u) erase(e); + else changeTarget(e,u); e=f; } - erase(b); + erase(v); } ///Split a node. - ///This function splits a node. First a new node is added to the digraph, - ///then the source of each outgoing arc of \c n is moved to this new node. - ///If \c connect is \c true (this is the default value), then a new arc - ///from \c n to the newly created node is also added. + ///This function splits the given node. First, a new node is added + ///to the digraph, then the source of each outgoing arc of node \c n + ///is moved to this new node. + ///If the second parameter \c connect is \c true (this is the default + ///value), then a new arc from node \c n to the newly created node + ///is also added. ///\return The newly created node. /// - ///\note The ArcIts referencing a moved arc remain - ///valid. However InArcIts and OutArcIts may - ///be invalidated. + ///\note All iterators remain valid. /// - ///\warning This functionality cannot be used in conjunction with the + ///\warning This functionality cannot be used together with the ///Snapshot feature. Node split(Node n, bool connect = true) { Node b = addNode(); - for(OutArcIt e(*this,n);e!=INVALID;) { - OutArcIt f=e; - ++f; - changeSource(e,b); - e=f; + nodes[b.id].first_out=nodes[n.id].first_out; + nodes[n.id].first_out=-1; + for(int i=nodes[b.id].first_out; i!=-1; i=arcs[i].next_out) { + arcs[i].source=b.id; } if (connect) addArc(n,b); return b; @@ -517,21 +488,52 @@ ///Split an arc. - ///This function splits an arc. First a new node \c b is added to - ///the digraph, then the original arc is re-targeted to \c - ///b. Finally an arc from \c b to the original target is added. + ///This function splits the given arc. First, a new node \c v is + ///added to the digraph, then the target node of the original arc + ///is set to \c v. Finally, an arc from \c v to the original target + ///is added. + ///\return The newly created node. /// - ///\return The newly created node. + ///\note \c InArcIt iterators referencing the original arc are + ///invalidated. Other iterators remain valid. /// ///\warning This functionality cannot be used together with the ///Snapshot feature. - Node split(Arc e) { - Node b = addNode(); - addArc(b,target(e)); - changeTarget(e,b); - return b; + Node split(Arc a) { + Node v = addNode(); + addArc(v,target(a)); + changeTarget(a,v); + return v; } + ///Clear the digraph. + + ///This function erases all nodes and arcs from the digraph. + /// + void clear() { + Parent::clear(); + } + + /// Reserve memory for nodes. + + /// Using this function, it is possible to avoid superfluous memory + /// allocation: if you know that the digraph you want to build will + /// be large (e.g. it will contain millions of nodes and/or arcs), + /// then it is worth reserving space for this amount before starting + /// to build the digraph. + /// \sa reserveArc() + void reserveNode(int n) { nodes.reserve(n); }; + + /// Reserve memory for arcs. + + /// Using this function, it is possible to avoid superfluous memory + /// allocation: if you know that the digraph you want to build will + /// be large (e.g. it will contain millions of nodes and/or arcs), + /// then it is worth reserving space for this amount before starting + /// to build the digraph. + /// \sa reserveNode() + void reserveArc(int m) { arcs.reserve(m); }; + /// \brief Class to make a snapshot of the digraph and restore /// it later. /// @@ -540,9 +542,15 @@ /// The newly added nodes and arcs can be removed using the /// restore() function. /// - /// \warning Arc and node deletions and other modifications (e.g. - /// contracting, splitting, reversing arcs or nodes) cannot be + /// \note After a state is restored, you cannot restore a later state, + /// i.e. you cannot add the removed nodes and arcs again using + /// another Snapshot instance. + /// + /// \warning Node and arc deletions and other modifications (e.g. + /// reversing, contracting, splitting arcs or nodes) cannot be /// restored. These events invalidate the snapshot. + /// However the arcs and nodes that were added to the digraph after + /// making the current snapshot can be removed without invalidating it. class Snapshot { protected: @@ -712,39 +720,40 @@ /// \brief Default constructor. /// /// Default constructor. - /// To actually make a snapshot you must call save(). + /// You have to call save() to actually make a snapshot. Snapshot() : digraph(0), node_observer_proxy(*this), arc_observer_proxy(*this) {} /// \brief Constructor that immediately makes a snapshot. /// - /// This constructor immediately makes a snapshot of the digraph. - /// \param _digraph The digraph we make a snapshot of. - Snapshot(ListDigraph &_digraph) + /// This constructor immediately makes a snapshot of the given digraph. + Snapshot(ListDigraph &gr) : node_observer_proxy(*this), arc_observer_proxy(*this) { - attach(_digraph); + attach(gr); } /// \brief Make a snapshot. /// - /// Make a snapshot of the digraph. - /// - /// This function can be called more than once. In case of a repeated + /// This function makes a snapshot of the given digraph. + /// It can be called more than once. In case of a repeated /// call, the previous snapshot gets lost. - /// \param _digraph The digraph we make the snapshot of. - void save(ListDigraph &_digraph) { + void save(ListDigraph &gr) { if (attached()) { detach(); clear(); } - attach(_digraph); + attach(gr); } /// \brief Undo the changes until the last snapshot. - // - /// Undo the changes until the last snapshot created by save(). + /// + /// This function undos the changes until the last snapshot + /// created by save() or Snapshot(ListDigraph&). + /// + /// \warning This method invalidates the snapshot, i.e. repeated + /// restoring is not supported unless you call save() again. void restore() { detach(); for(std::list::iterator it = added_arcs.begin(); @@ -758,9 +767,9 @@ clear(); } - /// \brief Gives back true when the snapshot is valid. + /// \brief Returns \c true if the snapshot is valid. /// - /// Gives back true when the snapshot is valid. + /// This function returns \c true if the snapshot is valid. bool valid() const { return attached(); } @@ -796,11 +805,7 @@ public: - typedef ListGraphBase Digraph; - - class Node; - class Arc; - class Edge; + typedef ListGraphBase Graph; class Node { friend class ListGraphBase; @@ -840,8 +845,8 @@ explicit Arc(int pid) { id = pid;} public: - operator Edge() const { - return id != -1 ? edgeFromId(id / 2) : INVALID; + operator Edge() const { + return id != -1 ? edgeFromId(id / 2) : INVALID; } Arc() {} @@ -851,8 +856,6 @@ bool operator<(const Arc& arc) const {return id < arc.id;} }; - - ListGraphBase() : nodes(), first_node(-1), first_free_node(-1), arcs(), first_free_arc(-1) {} @@ -1167,32 +1170,25 @@ ///A general undirected graph structure. - ///\ref ListGraph is a simple and fast undirected graph - ///implementation based on static linked lists that are stored in + ///\ref ListGraph is a versatile and fast undirected graph + ///implementation based on linked lists that are stored in ///\c std::vector structures. /// - ///It conforms to the \ref concepts::Graph "Graph concept" and it - ///also provides several useful additional functionalities. - ///Most of the member functions and nested classes are documented + ///This type fully conforms to the \ref concepts::Graph "Graph concept" + ///and it also provides several useful additional functionalities. + ///Most of its member functions and nested classes are documented ///only in the concept class. /// - ///An important extra feature of this graph implementation is that - ///its maps are real \ref concepts::ReferenceMap "reference map"s. - /// ///\sa concepts::Graph + ///\sa ListDigraph + class ListGraph : public ExtendedListGraphBase { + typedef ExtendedListGraphBase Parent; - class ListGraph : public ExtendedListGraphBase { private: - ///ListGraph is \e not copy constructible. Use copyGraph() instead. - - ///ListGraph is \e not copy constructible. Use copyGraph() instead. - /// + /// Graphs are \e not copy constructible. Use GraphCopy instead. ListGraph(const ListGraph &) :ExtendedListGraphBase() {}; - ///\brief Assignment of ListGraph to another one is \e not allowed. - ///Use copyGraph() instead. - - ///Assignment of ListGraph to another one is \e not allowed. - ///Use copyGraph() instead. + /// \brief Assignment of a graph to another one is \e not allowed. + /// Use GraphCopy instead. void operator=(const ListGraph &) {} public: /// Constructor @@ -1201,100 +1197,99 @@ /// ListGraph() {} - typedef ExtendedListGraphBase Parent; - typedef Parent::OutArcIt IncEdgeIt; /// \brief Add a new node to the graph. /// - /// Add a new node to the graph. - /// \return the new node. + /// This function adds a new node to the graph. + /// \return The new node. Node addNode() { return Parent::addNode(); } /// \brief Add a new edge to the graph. /// - /// Add a new edge to the graph with source node \c s - /// and target node \c t. - /// \return the new edge. - Edge addEdge(const Node& s, const Node& t) { - return Parent::addEdge(s, t); + /// This function adds a new edge to the graph between nodes + /// \c u and \c v with inherent orientation from node \c u to + /// node \c v. + /// \return The new edge. + Edge addEdge(Node u, Node v) { + return Parent::addEdge(u, v); } - /// \brief Erase a node from the graph. + ///\brief Erase a node from the graph. /// - /// Erase a node from the graph. + /// This function erases the given node from the graph. + void erase(Node n) { Parent::erase(n); } + + ///\brief Erase an edge from the graph. /// - void erase(const Node& n) { Parent::erase(n); } - - /// \brief Erase an edge from the graph. - /// - /// Erase an edge from the graph. - /// - void erase(const Edge& e) { Parent::erase(e); } + /// This function erases the given edge from the graph. + void erase(Edge e) { Parent::erase(e); } /// Node validity check - /// This function gives back true if the given node is valid, - /// ie. it is a real node of the graph. + /// This function gives back \c true if the given node is valid, + /// i.e. it is a real node of the graph. /// - /// \warning A Node pointing to a removed item - /// could become valid again later if new nodes are + /// \warning A removed node could become valid again if new nodes are /// added to the graph. bool valid(Node n) const { return Parent::valid(n); } + /// Edge validity check + + /// This function gives back \c true if the given edge is valid, + /// i.e. it is a real edge of the graph. + /// + /// \warning A removed edge could become valid again if new edges are + /// added to the graph. + bool valid(Edge e) const { return Parent::valid(e); } /// Arc validity check - /// This function gives back true if the given arc is valid, - /// ie. it is a real arc of the graph. + /// This function gives back \c true if the given arc is valid, + /// i.e. it is a real arc of the graph. /// - /// \warning An Arc pointing to a removed item - /// could become valid again later if new edges are + /// \warning A removed arc could become valid again if new edges are /// added to the graph. bool valid(Arc a) const { return Parent::valid(a); } - /// Edge validity check - /// This function gives back true if the given edge is valid, - /// ie. it is a real arc of the graph. + /// \brief Change the first node of an edge. /// - /// \warning A Edge pointing to a removed item - /// could become valid again later if new edges are - /// added to the graph. - bool valid(Edge e) const { return Parent::valid(e); } - /// \brief Change the end \c u of \c e to \c n + /// This function changes the first node of the given edge \c e to \c n. /// - /// This function changes the end \c u of \c e to node \c n. - /// - ///\note The EdgeIts and ArcIts referencing the - ///changed edge are invalidated and if the changed node is the - ///base node of an iterator then this iterator is also - ///invalidated. + ///\note \c EdgeIt and \c ArcIt iterators referencing the + ///changed edge are invalidated and all other iterators whose + ///base node is the changed node are also invalidated. /// ///\warning This functionality cannot be used together with the ///Snapshot feature. void changeU(Edge e, Node n) { Parent::changeU(e,n); } - /// \brief Change the end \c v of \c e to \c n + /// \brief Change the second node of an edge. /// - /// This function changes the end \c v of \c e to \c n. + /// This function changes the second node of the given edge \c e to \c n. /// - ///\note The EdgeIts referencing the changed edge remain - ///valid, however ArcIts and if the changed node is the - ///base node of an iterator then this iterator is invalidated. + ///\note \c EdgeIt iterators referencing the changed edge remain + ///valid, however \c ArcIt iterators referencing the changed edge and + ///all other iterators whose base node is the changed node are also + ///invalidated. /// ///\warning This functionality cannot be used together with the ///Snapshot feature. void changeV(Edge e, Node n) { Parent::changeV(e,n); } + /// \brief Contract two nodes. /// - /// This function contracts two nodes. - /// Node \p b will be removed but instead of deleting - /// its neighboring arcs, they will be joined to \p a. - /// The last parameter \p r controls whether to remove loops. \c true - /// means that loops will be removed. + /// This function contracts the given two nodes. + /// Node \c b is removed, but instead of deleting + /// its incident edges, they are joined to node \c a. + /// If the last parameter \c r is \c true (this is the default value), + /// then the newly created loops are removed. /// - /// \note The ArcIts referencing a moved arc remain - /// valid. + /// \note The moved edges are joined to node \c a using changeU() + /// or changeV(), thus all edge and arc iterators whose base node is + /// \c b are invalidated. + /// Moreover all iterators referencing node \c b or the removed + /// loops are also invalidated. Other iterators remain valid. /// ///\warning This functionality cannot be used together with the ///Snapshot feature. @@ -1313,6 +1308,33 @@ erase(b); } + ///Clear the graph. + + ///This function erases all nodes and arcs from the graph. + /// + void clear() { + Parent::clear(); + } + + /// Reserve memory for nodes. + + /// Using this function, it is possible to avoid superfluous memory + /// allocation: if you know that the graph you want to build will + /// be large (e.g. it will contain millions of nodes and/or edges), + /// then it is worth reserving space for this amount before starting + /// to build the graph. + /// \sa reserveEdge() + void reserveNode(int n) { nodes.reserve(n); }; + + /// Reserve memory for edges. + + /// Using this function, it is possible to avoid superfluous memory + /// allocation: if you know that the graph you want to build will + /// be large (e.g. it will contain millions of nodes and/or edges), + /// then it is worth reserving space for this amount before starting + /// to build the graph. + /// \sa reserveNode() + void reserveEdge(int m) { arcs.reserve(2 * m); }; /// \brief Class to make a snapshot of the graph and restore /// it later. @@ -1322,9 +1344,15 @@ /// The newly added nodes and edges can be removed /// using the restore() function. /// - /// \warning Edge and node deletions and other modifications - /// (e.g. changing nodes of edges, contracting nodes) cannot be - /// restored. These events invalidate the snapshot. + /// \note After a state is restored, you cannot restore a later state, + /// i.e. you cannot add the removed nodes and edges again using + /// another Snapshot instance. + /// + /// \warning Node and edge deletions and other modifications + /// (e.g. changing the end-nodes of edges or contracting nodes) + /// cannot be restored. These events invalidate the snapshot. + /// However the edges and nodes that were added to the graph after + /// making the current snapshot can be removed without invalidating it. class Snapshot { protected: @@ -1494,39 +1522,40 @@ /// \brief Default constructor. /// /// Default constructor. - /// To actually make a snapshot you must call save(). + /// You have to call save() to actually make a snapshot. Snapshot() : graph(0), node_observer_proxy(*this), edge_observer_proxy(*this) {} /// \brief Constructor that immediately makes a snapshot. /// - /// This constructor immediately makes a snapshot of the graph. - /// \param _graph The graph we make a snapshot of. - Snapshot(ListGraph &_graph) + /// This constructor immediately makes a snapshot of the given graph. + Snapshot(ListGraph &gr) : node_observer_proxy(*this), edge_observer_proxy(*this) { - attach(_graph); + attach(gr); } /// \brief Make a snapshot. /// - /// Make a snapshot of the graph. - /// - /// This function can be called more than once. In case of a repeated + /// This function makes a snapshot of the given graph. + /// It can be called more than once. In case of a repeated /// call, the previous snapshot gets lost. - /// \param _graph The graph we make the snapshot of. - void save(ListGraph &_graph) { + void save(ListGraph &gr) { if (attached()) { detach(); clear(); } - attach(_graph); + attach(gr); } /// \brief Undo the changes until the last snapshot. - // - /// Undo the changes until the last snapshot created by save(). + /// + /// This function undos the changes until the last snapshot + /// created by save() or Snapshot(ListGraph&). + /// + /// \warning This method invalidates the snapshot, i.e. repeated + /// restoring is not supported unless you call save() again. void restore() { detach(); for(std::list::iterator it = added_edges.begin(); @@ -1540,9 +1569,9 @@ clear(); } - /// \brief Gives back true when the snapshot is valid. + /// \brief Returns \c true if the snapshot is valid. /// - /// Gives back true when the snapshot is valid. + /// This function returns \c true if the snapshot is valid. bool valid() const { return attached(); }