lemon-project-template-glpk
comparison deps/glpk/src/zlib/deflate.h @ 11:4fc6ad2fb8a6
Test GLPK in src/main.cc
author | Alpar Juttner <alpar@cs.elte.hu> |
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date | Sun, 06 Nov 2011 21:43:29 +0100 |
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1 /* deflate.h -- internal compression state | |
2 * Copyright (C) 1995-2010 Jean-loup Gailly | |
3 * For conditions of distribution and use, see copyright notice in zlib.h | |
4 */ | |
5 | |
6 /* WARNING: this file should *not* be used by applications. It is | |
7 part of the implementation of the compression library and is | |
8 subject to change. Applications should only use zlib.h. | |
9 */ | |
10 | |
11 /* @(#) $Id$ */ | |
12 | |
13 #ifndef DEFLATE_H | |
14 #define DEFLATE_H | |
15 | |
16 #include "zutil.h" | |
17 | |
18 /* define NO_GZIP when compiling if you want to disable gzip header and | |
19 trailer creation by deflate(). NO_GZIP would be used to avoid linking in | |
20 the crc code when it is not needed. For shared libraries, gzip encoding | |
21 should be left enabled. */ | |
22 #ifndef NO_GZIP | |
23 # define GZIP | |
24 #endif | |
25 | |
26 /* =========================================================================== | |
27 * Internal compression state. | |
28 */ | |
29 | |
30 #define LENGTH_CODES 29 | |
31 /* number of length codes, not counting the special END_BLOCK code */ | |
32 | |
33 #define LITERALS 256 | |
34 /* number of literal bytes 0..255 */ | |
35 | |
36 #define L_CODES (LITERALS+1+LENGTH_CODES) | |
37 /* number of Literal or Length codes, including the END_BLOCK code */ | |
38 | |
39 #define D_CODES 30 | |
40 /* number of distance codes */ | |
41 | |
42 #define BL_CODES 19 | |
43 /* number of codes used to transfer the bit lengths */ | |
44 | |
45 #define HEAP_SIZE (2*L_CODES+1) | |
46 /* maximum heap size */ | |
47 | |
48 #define MAX_BITS 15 | |
49 /* All codes must not exceed MAX_BITS bits */ | |
50 | |
51 #define INIT_STATE 42 | |
52 #define EXTRA_STATE 69 | |
53 #define NAME_STATE 73 | |
54 #define COMMENT_STATE 91 | |
55 #define HCRC_STATE 103 | |
56 #define BUSY_STATE 113 | |
57 #define FINISH_STATE 666 | |
58 /* Stream status */ | |
59 | |
60 | |
61 /* Data structure describing a single value and its code string. */ | |
62 typedef struct ct_data_s { | |
63 union { | |
64 ush freq; /* frequency count */ | |
65 ush code; /* bit string */ | |
66 } fc; | |
67 union { | |
68 ush dad; /* father node in Huffman tree */ | |
69 ush len; /* length of bit string */ | |
70 } dl; | |
71 } FAR ct_data; | |
72 | |
73 #define Freq fc.freq | |
74 #define Code fc.code | |
75 #define Dad dl.dad | |
76 #define Len dl.len | |
77 | |
78 typedef struct static_tree_desc_s static_tree_desc; | |
79 | |
80 typedef struct tree_desc_s { | |
81 ct_data *dyn_tree; /* the dynamic tree */ | |
82 int max_code; /* largest code with non zero frequency */ | |
83 static_tree_desc *stat_desc; /* the corresponding static tree */ | |
84 } FAR tree_desc; | |
85 | |
86 typedef ush Pos; | |
87 typedef Pos FAR Posf; | |
88 typedef unsigned IPos; | |
89 | |
90 /* A Pos is an index in the character window. We use short instead of int to | |
91 * save space in the various tables. IPos is used only for parameter passing. | |
92 */ | |
93 | |
94 typedef struct internal_state { | |
95 z_streamp strm; /* pointer back to this zlib stream */ | |
96 int status; /* as the name implies */ | |
97 Bytef *pending_buf; /* output still pending */ | |
98 ulg pending_buf_size; /* size of pending_buf */ | |
99 Bytef *pending_out; /* next pending byte to output to the stream */ | |
100 uInt pending; /* nb of bytes in the pending buffer */ | |
101 int wrap; /* bit 0 true for zlib, bit 1 true for gzip */ | |
102 gz_headerp gzhead; /* gzip header information to write */ | |
103 uInt gzindex; /* where in extra, name, or comment */ | |
104 Byte method; /* STORED (for zip only) or DEFLATED */ | |
105 int last_flush; /* value of flush param for previous deflate call */ | |
106 | |
107 /* used by deflate.c: */ | |
108 | |
109 uInt w_size; /* LZ77 window size (32K by default) */ | |
110 uInt w_bits; /* log2(w_size) (8..16) */ | |
111 uInt w_mask; /* w_size - 1 */ | |
112 | |
113 Bytef *window; | |
114 /* Sliding window. Input bytes are read into the second half of the window, | |
115 * and move to the first half later to keep a dictionary of at least wSize | |
116 * bytes. With this organization, matches are limited to a distance of | |
117 * wSize-MAX_MATCH bytes, but this ensures that IO is always | |
118 * performed with a length multiple of the block size. Also, it limits | |
119 * the window size to 64K, which is quite useful on MSDOS. | |
120 * To do: use the user input buffer as sliding window. | |
121 */ | |
122 | |
123 ulg window_size; | |
124 /* Actual size of window: 2*wSize, except when the user input buffer | |
125 * is directly used as sliding window. | |
126 */ | |
127 | |
128 Posf *prev; | |
129 /* Link to older string with same hash index. To limit the size of this | |
130 * array to 64K, this link is maintained only for the last 32K strings. | |
131 * An index in this array is thus a window index modulo 32K. | |
132 */ | |
133 | |
134 Posf *head; /* Heads of the hash chains or NIL. */ | |
135 | |
136 uInt ins_h; /* hash index of string to be inserted */ | |
137 uInt hash_size; /* number of elements in hash table */ | |
138 uInt hash_bits; /* log2(hash_size) */ | |
139 uInt hash_mask; /* hash_size-1 */ | |
140 | |
141 uInt hash_shift; | |
142 /* Number of bits by which ins_h must be shifted at each input | |
143 * step. It must be such that after MIN_MATCH steps, the oldest | |
144 * byte no longer takes part in the hash key, that is: | |
145 * hash_shift * MIN_MATCH >= hash_bits | |
146 */ | |
147 | |
148 long block_start; | |
149 /* Window position at the beginning of the current output block. Gets | |
150 * negative when the window is moved backwards. | |
151 */ | |
152 | |
153 uInt match_length; /* length of best match */ | |
154 IPos prev_match; /* previous match */ | |
155 int match_available; /* set if previous match exists */ | |
156 uInt strstart; /* start of string to insert */ | |
157 uInt match_start; /* start of matching string */ | |
158 uInt lookahead; /* number of valid bytes ahead in window */ | |
159 | |
160 uInt prev_length; | |
161 /* Length of the best match at previous step. Matches not greater than this | |
162 * are discarded. This is used in the lazy match evaluation. | |
163 */ | |
164 | |
165 uInt max_chain_length; | |
166 /* To speed up deflation, hash chains are never searched beyond this | |
167 * length. A higher limit improves compression ratio but degrades the | |
168 * speed. | |
169 */ | |
170 | |
171 uInt max_lazy_match; | |
172 /* Attempt to find a better match only when the current match is strictly | |
173 * smaller than this value. This mechanism is used only for compression | |
174 * levels >= 4. | |
175 */ | |
176 # define max_insert_length max_lazy_match | |
177 /* Insert new strings in the hash table only if the match length is not | |
178 * greater than this length. This saves time but degrades compression. | |
179 * max_insert_length is used only for compression levels <= 3. | |
180 */ | |
181 | |
182 int level; /* compression level (1..9) */ | |
183 int strategy; /* favor or force Huffman coding*/ | |
184 | |
185 uInt good_match; | |
186 /* Use a faster search when the previous match is longer than this */ | |
187 | |
188 int nice_match; /* Stop searching when current match exceeds this */ | |
189 | |
190 /* used by trees.c: */ | |
191 /* Didn't use ct_data typedef below to supress compiler warning */ | |
192 struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ | |
193 struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ | |
194 struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ | |
195 | |
196 struct tree_desc_s l_desc; /* desc. for literal tree */ | |
197 struct tree_desc_s d_desc; /* desc. for distance tree */ | |
198 struct tree_desc_s bl_desc; /* desc. for bit length tree */ | |
199 | |
200 ush bl_count[MAX_BITS+1]; | |
201 /* number of codes at each bit length for an optimal tree */ | |
202 | |
203 int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ | |
204 int heap_len; /* number of elements in the heap */ | |
205 int heap_max; /* element of largest frequency */ | |
206 /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. | |
207 * The same heap array is used to build all trees. | |
208 */ | |
209 | |
210 uch depth[2*L_CODES+1]; | |
211 /* Depth of each subtree used as tie breaker for trees of equal frequency | |
212 */ | |
213 | |
214 uchf *l_buf; /* buffer for literals or lengths */ | |
215 | |
216 uInt lit_bufsize; | |
217 /* Size of match buffer for literals/lengths. There are 4 reasons for | |
218 * limiting lit_bufsize to 64K: | |
219 * - frequencies can be kept in 16 bit counters | |
220 * - if compression is not successful for the first block, all input | |
221 * data is still in the window so we can still emit a stored block even | |
222 * when input comes from standard input. (This can also be done for | |
223 * all blocks if lit_bufsize is not greater than 32K.) | |
224 * - if compression is not successful for a file smaller than 64K, we can | |
225 * even emit a stored file instead of a stored block (saving 5 bytes). | |
226 * This is applicable only for zip (not gzip or zlib). | |
227 * - creating new Huffman trees less frequently may not provide fast | |
228 * adaptation to changes in the input data statistics. (Take for | |
229 * example a binary file with poorly compressible code followed by | |
230 * a highly compressible string table.) Smaller buffer sizes give | |
231 * fast adaptation but have of course the overhead of transmitting | |
232 * trees more frequently. | |
233 * - I can't count above 4 | |
234 */ | |
235 | |
236 uInt last_lit; /* running index in l_buf */ | |
237 | |
238 ushf *d_buf; | |
239 /* Buffer for distances. To simplify the code, d_buf and l_buf have | |
240 * the same number of elements. To use different lengths, an extra flag | |
241 * array would be necessary. | |
242 */ | |
243 | |
244 ulg opt_len; /* bit length of current block with optimal trees */ | |
245 ulg static_len; /* bit length of current block with static trees */ | |
246 uInt matches; /* number of string matches in current block */ | |
247 int last_eob_len; /* bit length of EOB code for last block */ | |
248 | |
249 #ifdef DEBUG | |
250 ulg compressed_len; /* total bit length of compressed file mod 2^32 */ | |
251 ulg bits_sent; /* bit length of compressed data sent mod 2^32 */ | |
252 #endif | |
253 | |
254 ush bi_buf; | |
255 /* Output buffer. bits are inserted starting at the bottom (least | |
256 * significant bits). | |
257 */ | |
258 int bi_valid; | |
259 /* Number of valid bits in bi_buf. All bits above the last valid bit | |
260 * are always zero. | |
261 */ | |
262 | |
263 ulg high_water; | |
264 /* High water mark offset in window for initialized bytes -- bytes above | |
265 * this are set to zero in order to avoid memory check warnings when | |
266 * longest match routines access bytes past the input. This is then | |
267 * updated to the new high water mark. | |
268 */ | |
269 | |
270 } FAR deflate_state; | |
271 | |
272 /* Output a byte on the stream. | |
273 * IN assertion: there is enough room in pending_buf. | |
274 */ | |
275 #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);} | |
276 | |
277 | |
278 #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1) | |
279 /* Minimum amount of lookahead, except at the end of the input file. | |
280 * See deflate.c for comments about the MIN_MATCH+1. | |
281 */ | |
282 | |
283 #define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD) | |
284 /* In order to simplify the code, particularly on 16 bit machines, match | |
285 * distances are limited to MAX_DIST instead of WSIZE. | |
286 */ | |
287 | |
288 #define WIN_INIT MAX_MATCH | |
289 /* Number of bytes after end of data in window to initialize in order to avoid | |
290 memory checker errors from longest match routines */ | |
291 | |
292 /* in trees.c */ | |
293 void ZLIB_INTERNAL _tr_init OF((deflate_state *s)); | |
294 int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc)); | |
295 void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf, | |
296 ulg stored_len, int last)); | |
297 void ZLIB_INTERNAL _tr_align OF((deflate_state *s)); | |
298 void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf, | |
299 ulg stored_len, int last)); | |
300 | |
301 #define d_code(dist) \ | |
302 ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)]) | |
303 /* Mapping from a distance to a distance code. dist is the distance - 1 and | |
304 * must not have side effects. _dist_code[256] and _dist_code[257] are never | |
305 * used. | |
306 */ | |
307 | |
308 #ifndef DEBUG | |
309 /* Inline versions of _tr_tally for speed: */ | |
310 | |
311 #if defined(GEN_TREES_H) || !defined(STDC) | |
312 extern uch ZLIB_INTERNAL _length_code[]; | |
313 extern uch ZLIB_INTERNAL _dist_code[]; | |
314 #else | |
315 extern const uch ZLIB_INTERNAL _length_code[]; | |
316 extern const uch ZLIB_INTERNAL _dist_code[]; | |
317 #endif | |
318 | |
319 # define _tr_tally_lit(s, c, flush) \ | |
320 { uch cc = (c); \ | |
321 s->d_buf[s->last_lit] = 0; \ | |
322 s->l_buf[s->last_lit++] = cc; \ | |
323 s->dyn_ltree[cc].Freq++; \ | |
324 flush = (s->last_lit == s->lit_bufsize-1); \ | |
325 } | |
326 # define _tr_tally_dist(s, distance, length, flush) \ | |
327 { uch len = (length); \ | |
328 ush dist = (distance); \ | |
329 s->d_buf[s->last_lit] = dist; \ | |
330 s->l_buf[s->last_lit++] = len; \ | |
331 dist--; \ | |
332 s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \ | |
333 s->dyn_dtree[d_code(dist)].Freq++; \ | |
334 flush = (s->last_lit == s->lit_bufsize-1); \ | |
335 } | |
336 #else | |
337 # define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c) | |
338 # define _tr_tally_dist(s, distance, length, flush) \ | |
339 flush = _tr_tally(s, distance, length) | |
340 #endif | |
341 | |
342 #endif /* DEFLATE_H */ |