alpar@9: This directory contains batch files and other stuff which you can use alpar@9: to build GLPK for 32-bit Windows with the native C/C++ compilers. alpar@9: alpar@9: Before running the batch file do the following: alpar@9: alpar@9: 1. Make sure that you have installed the compiler you are going to use alpar@9: to build GLPK. alpar@9: alpar@9: 2. Look into corresponding batch file (just right-click it and choose alpar@9: 'Edit' in the popup menu; DO NOT choose 'Open'). Make sure that HOME alpar@9: variable specifies correct path to the compiler directory; if not, alpar@9: make necessary changes. alpar@9: alpar@9: To run the batch file just double-click it and wait a bit while the alpar@9: Make utility does its job. The message 'OPTIMAL SOLUTION FOUND' in the alpar@9: MS-DOS window means that all is OK. If you do not see it, something is alpar@9: wrong. alpar@9: alpar@9: Once GLPK has been successfully built, there must appear two files in alpar@9: this directory: alpar@9: alpar@9: glpk.lib, which is the GLPK object library, and alpar@9: alpar@9: glpsol.exe, which is the stand-alone GLPK LP/MIP solver.