doc/coding_style.dox
author Peter Kovacs <kpeter@inf.elte.hu>
Fri, 24 Apr 2009 11:54:48 +0200
changeset 664 4137ef9aacc6
parent 210 81cfc04531e8
child 1023 e0cef67fe565
permissions -rw-r--r--
Fix and uniform the usage of Graph and Parent typedefs (#268)

- Rename Graph typedefs to GraphType in the implementation of graph
maps and MapExtender to prevent conflicts (especially using VS).
They are not public.
- Make Parent typedefs private in all classes.
- Replace Digraph with Graph in some places
(fix faulty renamings of the script).
- Use Graph and Digraph typedefs (more) consequently.
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/* -*- mode: C++; indent-tabs-mode: nil; -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library.
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 *
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 * Copyright (C) 2003-2009
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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/*!
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\page coding_style LEMON Coding Style
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\section naming_conv Naming Conventions
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In order to make development easier we have made some conventions
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according to coding style. These include names of types, classes,
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functions, variables, constants and exceptions. If these conventions
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are met in one's code then it is easier to read and maintain
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it. Please comply with these conventions if you want to contribute
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developing LEMON library.
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\note When the coding style requires the capitalization of an abbreviation,
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only the first letter should be upper case.
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\code
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XmlReader
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\endcode
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\warning In some cases we diverge from these rules.
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This is primary done because STL uses different naming convention and
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in certain cases
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it is beneficial to provide STL compatible interface.
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\subsection cs-files File Names
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The header file names should look like the following.
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\code
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header_file.h
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\endcode
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Note that all standard LEMON headers are located in the \c lemon subdirectory,
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so you should include them from C++ source like this:
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\code
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#include <lemon/header_file.h>
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\endcode
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The source code files use the same style and they have '.cc' extension.
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\code
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source_code.cc
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\endcode
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\subsection cs-class Classes and other types
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The name of a class or any type should look like the following.
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\code
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AllWordsCapitalizedWithoutUnderscores
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\endcode
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\subsection cs-func Methods and other functions
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The name of a function should look like the following.
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\code
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firstWordLowerCaseRestCapitalizedWithoutUnderscores
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\endcode
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\subsection cs-funcs Constants, Macros
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The names of constants and macros should look like the following.
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\code
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ALL_UPPER_CASE_WITH_UNDERSCORES
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\endcode
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\subsection cs-loc-var Class and instance member variables, auto variables
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The names of class and instance member variables and auto variables
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(=variables used locally in methods) should look like the following.
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\code
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all_lower_case_with_underscores
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\endcode
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\subsection pri-loc-var Private member variables
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Private member variables should start with underscore
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\code
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_start_with_underscores
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\endcode
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\subsection cs-excep Exceptions
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When writing exceptions please comply the following naming conventions.
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\code
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ClassNameEndsWithException
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\endcode
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or
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\code
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ClassNameEndsWithError
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\endcode
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\section header-template Template Header File
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Each LEMON header file should look like this:
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\include template.h
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*/