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/* -*- mode: C++; indent-tabs-mode: nil; -*-
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*
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* This file is a part of LEMON, a generic C++ optimization library.
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*
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* Copyright (C) 2003-2009
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* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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* (Egervary Research Group on Combinatorial Optimization, EGRES).
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*
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* Permission to use, modify and distribute this software is granted
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* provided that this copyright notice appears in all copies. For
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* precise terms see the accompanying LICENSE file.
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*
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* This software is provided "AS IS" with no warranty of any kind,
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* express or implied, and with no claim as to its suitability for any
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* purpose.
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*
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*/
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#ifndef LEMON_ELEVATOR_H
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#define LEMON_ELEVATOR_H
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///\ingroup auxdat
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///\file
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///\brief Elevator class
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///
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///Elevator class implements an efficient data structure
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///for labeling items in push-relabel type algorithms.
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///
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#include <lemon/core.h>
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#include <lemon/bits/traits.h>
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namespace lemon {
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///Class for handling "labels" in push-relabel type algorithms.
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///A class for handling "labels" in push-relabel type algorithms.
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///
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///\ingroup auxdat
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///Using this class you can assign "labels" (nonnegative integer numbers)
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///to the edges or nodes of a graph, manipulate and query them through
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///operations typically arising in "push-relabel" type algorithms.
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///
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///Each item is either \em active or not, and you can also choose a
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///highest level active item.
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///
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///\sa LinkedElevator
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///
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///\param GR Type of the underlying graph.
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///\param Item Type of the items the data is assigned to (\c GR::Node,
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///\c GR::Arc or \c GR::Edge).
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template<class GR, class Item>
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class Elevator
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{
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public:
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typedef Item Key;
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typedef int Value;
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private:
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typedef Item *Vit;
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typedef typename ItemSetTraits<GR,Item>::template Map<Vit>::Type VitMap;
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typedef typename ItemSetTraits<GR,Item>::template Map<int>::Type IntMap;
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const GR &_g;
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int _max_level;
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int _item_num;
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VitMap _where;
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IntMap _level;
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std::vector<Item> _items;
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std::vector<Vit> _first;
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std::vector<Vit> _last_active;
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int _highest_active;
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void copy(Item i, Vit p)
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{
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_where[*p=i] = p;
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}
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void copy(Vit s, Vit p)
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{
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if(s!=p)
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{
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Item i=*s;
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*p=i;
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_where[i] = p;
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}
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}
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void swap(Vit i, Vit j)
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{
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Item ti=*i;
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Vit ct = _where[ti];
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_where[ti] = _where[*i=*j];
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_where[*j] = ct;
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*j=ti;
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}
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public:
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///Constructor with given maximum level.
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///Constructor with given maximum level.
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///
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///\param graph The underlying graph.
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///\param max_level The maximum allowed level.
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///Set the range of the possible labels to <tt>[0..max_level]</tt>.
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Elevator(const GR &graph,int max_level) :
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_g(graph),
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_max_level(max_level),
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_item_num(_max_level),
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_where(graph),
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_level(graph,0),
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_items(_max_level),
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_first(_max_level+2),
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_last_active(_max_level+2),
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_highest_active(-1) {}
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///Constructor.
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///Constructor.
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///
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///\param graph The underlying graph.
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///Set the range of the possible labels to <tt>[0..max_level]</tt>,
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///where \c max_level is equal to the number of labeled items in the graph.
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Elevator(const GR &graph) :
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_g(graph),
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_max_level(countItems<GR, Item>(graph)),
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alpar@394
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_item_num(_max_level),
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_where(graph),
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_level(graph,0),
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_items(_max_level),
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_first(_max_level+2),
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_last_active(_max_level+2),
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_highest_active(-1)
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{
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alpar@394
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}
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alpar@394
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///Activate item \c i.
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alpar@394
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///Activate item \c i.
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alpar@394
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///\pre Item \c i shouldn't be active before.
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alpar@394
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void activate(Item i)
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alpar@394
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{
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alpar@394
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const int l=_level[i];
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alpar@394
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swap(_where[i],++_last_active[l]);
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alpar@394
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if(l>_highest_active) _highest_active=l;
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alpar@394
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}
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alpar@394
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alpar@394
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///Deactivate item \c i.
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alpar@394
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alpar@394
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///Deactivate item \c i.
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alpar@394
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///\pre Item \c i must be active before.
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alpar@394
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void deactivate(Item i)
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alpar@394
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{
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alpar@394
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swap(_where[i],_last_active[_level[i]]--);
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alpar@394
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while(_highest_active>=0 &&
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alpar@394
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_last_active[_highest_active]<_first[_highest_active])
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alpar@394
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_highest_active--;
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alpar@394
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}
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alpar@394
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alpar@394
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///Query whether item \c i is active
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alpar@394
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bool active(Item i) const { return _where[i]<=_last_active[_level[i]]; }
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alpar@394
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///Return the level of item \c i.
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alpar@394
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int operator[](Item i) const { return _level[i]; }
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alpar@394
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///Return the number of items on level \c l.
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alpar@394
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int onLevel(int l) const
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{
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alpar@394
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return _first[l+1]-_first[l];
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alpar@394
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}
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///Return true if level \c l is empty.
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alpar@394
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bool emptyLevel(int l) const
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alpar@394
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{
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alpar@394
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return _first[l+1]-_first[l]==0;
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alpar@394
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}
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alpar@394
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///Return the number of items above level \c l.
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alpar@394
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int aboveLevel(int l) const
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alpar@394
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{
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alpar@394
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return _first[_max_level+1]-_first[l+1];
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alpar@394
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}
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alpar@394
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///Return the number of active items on level \c l.
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alpar@394
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int activesOnLevel(int l) const
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alpar@394
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{
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alpar@394
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return _last_active[l]-_first[l]+1;
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alpar@394
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}
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kpeter@398
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///Return true if there is no active item on level \c l.
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alpar@394
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bool activeFree(int l) const
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alpar@394
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{
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alpar@394
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return _last_active[l]<_first[l];
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alpar@394
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}
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alpar@394
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///Return the maximum allowed level.
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alpar@394
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int maxLevel() const
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alpar@394
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{
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alpar@394
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return _max_level;
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alpar@394
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}
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alpar@394
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alpar@394
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///\name Highest Active Item
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alpar@394
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///Functions for working with the highest level
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alpar@394
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///active item.
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alpar@394
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alpar@394
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///@{
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alpar@394
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alpar@394
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///Return a highest level active item.
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alpar@394
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kpeter@398
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///Return a highest level active item or INVALID if there is no active
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alpar@394
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///item.
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alpar@394
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Item highestActive() const
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alpar@394
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209 |
{
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alpar@394
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210 |
return _highest_active>=0?*_last_active[_highest_active]:INVALID;
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alpar@394
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}
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alpar@394
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212 |
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kpeter@398
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///Return the highest active level.
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alpar@394
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kpeter@398
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///Return the level of the highest active item or -1 if there is no active
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alpar@394
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///item.
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alpar@394
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int highestActiveLevel() const
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alpar@394
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{
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alpar@394
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219 |
return _highest_active;
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alpar@394
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}
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alpar@394
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221 |
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alpar@394
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///Lift the highest active item by one.
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alpar@394
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223 |
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alpar@394
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224 |
///Lift the item returned by highestActive() by one.
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alpar@394
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///
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alpar@394
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226 |
void liftHighestActive()
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alpar@394
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227 |
{
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alpar@397
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228 |
Item it = *_last_active[_highest_active];
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kpeter@628
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++_level[it];
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alpar@394
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230 |
swap(_last_active[_highest_active]--,_last_active[_highest_active+1]);
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alpar@394
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--_first[++_highest_active];
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alpar@394
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}
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alpar@394
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233 |
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kpeter@398
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///Lift the highest active item to the given level.
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alpar@394
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235 |
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alpar@394
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236 |
///Lift the item returned by highestActive() to level \c new_level.
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alpar@394
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237 |
///
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alpar@394
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238 |
///\warning \c new_level must be strictly higher
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alpar@394
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239 |
///than the current level.
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alpar@394
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240 |
///
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alpar@394
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241 |
void liftHighestActive(int new_level)
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alpar@394
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242 |
{
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alpar@394
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243 |
const Item li = *_last_active[_highest_active];
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alpar@394
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244 |
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alpar@394
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245 |
copy(--_first[_highest_active+1],_last_active[_highest_active]--);
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alpar@394
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246 |
for(int l=_highest_active+1;l<new_level;l++)
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alpar@394
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247 |
{
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alpar@394
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248 |
copy(--_first[l+1],_first[l]);
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alpar@394
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249 |
--_last_active[l];
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alpar@394
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250 |
}
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alpar@394
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251 |
copy(li,_first[new_level]);
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kpeter@628
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_level[li] = new_level;
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alpar@394
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253 |
_highest_active=new_level;
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alpar@394
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254 |
}
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alpar@394
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255 |
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kpeter@398
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256 |
///Lift the highest active item to the top level.
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alpar@394
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257 |
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alpar@394
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258 |
///Lift the item returned by highestActive() to the top level and
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kpeter@398
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259 |
///deactivate it.
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alpar@394
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260 |
void liftHighestActiveToTop()
|
alpar@394
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261 |
{
|
alpar@394
|
262 |
const Item li = *_last_active[_highest_active];
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alpar@394
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263 |
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alpar@394
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264 |
copy(--_first[_highest_active+1],_last_active[_highest_active]--);
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alpar@394
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265 |
for(int l=_highest_active+1;l<_max_level;l++)
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alpar@394
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266 |
{
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alpar@394
|
267 |
copy(--_first[l+1],_first[l]);
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alpar@394
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268 |
--_last_active[l];
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alpar@394
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269 |
}
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alpar@394
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270 |
copy(li,_first[_max_level]);
|
alpar@394
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271 |
--_last_active[_max_level];
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kpeter@628
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_level[li] = _max_level;
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alpar@394
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273 |
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alpar@394
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274 |
while(_highest_active>=0 &&
|
alpar@394
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275 |
_last_active[_highest_active]<_first[_highest_active])
|
alpar@394
|
276 |
_highest_active--;
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alpar@394
|
277 |
}
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alpar@394
|
278 |
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alpar@394
|
279 |
///@}
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alpar@394
|
280 |
|
alpar@394
|
281 |
///\name Active Item on Certain Level
|
alpar@394
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282 |
///Functions for working with the active items.
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alpar@394
|
283 |
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alpar@394
|
284 |
///@{
|
alpar@394
|
285 |
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kpeter@398
|
286 |
///Return an active item on level \c l.
|
alpar@394
|
287 |
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kpeter@398
|
288 |
///Return an active item on level \c l or \ref INVALID if there is no such
|
alpar@394
|
289 |
///an item. (\c l must be from the range [0...\c max_level].
|
alpar@394
|
290 |
Item activeOn(int l) const
|
alpar@394
|
291 |
{
|
alpar@394
|
292 |
return _last_active[l]>=_first[l]?*_last_active[l]:INVALID;
|
alpar@394
|
293 |
}
|
alpar@394
|
294 |
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kpeter@398
|
295 |
///Lift the active item returned by \c activeOn(level) by one.
|
alpar@394
|
296 |
|
kpeter@398
|
297 |
///Lift the active item returned by \ref activeOn() "activeOn(level)"
|
alpar@394
|
298 |
///by one.
|
alpar@394
|
299 |
Item liftActiveOn(int level)
|
alpar@394
|
300 |
{
|
alpar@397
|
301 |
Item it =*_last_active[level];
|
kpeter@628
|
302 |
++_level[it];
|
alpar@394
|
303 |
swap(_last_active[level]--, --_first[level+1]);
|
alpar@394
|
304 |
if (level+1>_highest_active) ++_highest_active;
|
alpar@394
|
305 |
}
|
alpar@394
|
306 |
|
kpeter@398
|
307 |
///Lift the active item returned by \c activeOn(level) to the given level.
|
alpar@394
|
308 |
|
kpeter@398
|
309 |
///Lift the active item returned by \ref activeOn() "activeOn(level)"
|
alpar@394
|
310 |
///to the given level.
|
alpar@394
|
311 |
void liftActiveOn(int level, int new_level)
|
alpar@394
|
312 |
{
|
alpar@394
|
313 |
const Item ai = *_last_active[level];
|
alpar@394
|
314 |
|
alpar@394
|
315 |
copy(--_first[level+1], _last_active[level]--);
|
alpar@394
|
316 |
for(int l=level+1;l<new_level;l++)
|
alpar@394
|
317 |
{
|
alpar@394
|
318 |
copy(_last_active[l],_first[l]);
|
alpar@394
|
319 |
copy(--_first[l+1], _last_active[l]--);
|
alpar@394
|
320 |
}
|
alpar@394
|
321 |
copy(ai,_first[new_level]);
|
kpeter@628
|
322 |
_level[ai] = new_level;
|
alpar@394
|
323 |
if (new_level>_highest_active) _highest_active=new_level;
|
alpar@394
|
324 |
}
|
alpar@394
|
325 |
|
kpeter@398
|
326 |
///Lift the active item returned by \c activeOn(level) to the top level.
|
alpar@394
|
327 |
|
kpeter@398
|
328 |
///Lift the active item returned by \ref activeOn() "activeOn(level)"
|
kpeter@398
|
329 |
///to the top level and deactivate it.
|
alpar@394
|
330 |
void liftActiveToTop(int level)
|
alpar@394
|
331 |
{
|
alpar@394
|
332 |
const Item ai = *_last_active[level];
|
alpar@394
|
333 |
|
alpar@394
|
334 |
copy(--_first[level+1],_last_active[level]--);
|
alpar@394
|
335 |
for(int l=level+1;l<_max_level;l++)
|
alpar@394
|
336 |
{
|
alpar@394
|
337 |
copy(_last_active[l],_first[l]);
|
alpar@394
|
338 |
copy(--_first[l+1], _last_active[l]--);
|
alpar@394
|
339 |
}
|
alpar@394
|
340 |
copy(ai,_first[_max_level]);
|
alpar@394
|
341 |
--_last_active[_max_level];
|
kpeter@628
|
342 |
_level[ai] = _max_level;
|
alpar@394
|
343 |
|
alpar@394
|
344 |
if (_highest_active==level) {
|
alpar@394
|
345 |
while(_highest_active>=0 &&
|
alpar@394
|
346 |
_last_active[_highest_active]<_first[_highest_active])
|
alpar@394
|
347 |
_highest_active--;
|
alpar@394
|
348 |
}
|
alpar@394
|
349 |
}
|
alpar@394
|
350 |
|
alpar@394
|
351 |
///@}
|
alpar@394
|
352 |
|
alpar@394
|
353 |
///Lift an active item to a higher level.
|
alpar@394
|
354 |
|
alpar@394
|
355 |
///Lift an active item to a higher level.
|
alpar@394
|
356 |
///\param i The item to be lifted. It must be active.
|
alpar@394
|
357 |
///\param new_level The new level of \c i. It must be strictly higher
|
alpar@394
|
358 |
///than the current level.
|
alpar@394
|
359 |
///
|
alpar@394
|
360 |
void lift(Item i, int new_level)
|
alpar@394
|
361 |
{
|
alpar@394
|
362 |
const int lo = _level[i];
|
alpar@394
|
363 |
const Vit w = _where[i];
|
alpar@394
|
364 |
|
alpar@394
|
365 |
copy(_last_active[lo],w);
|
alpar@394
|
366 |
copy(--_first[lo+1],_last_active[lo]--);
|
alpar@394
|
367 |
for(int l=lo+1;l<new_level;l++)
|
alpar@394
|
368 |
{
|
alpar@394
|
369 |
copy(_last_active[l],_first[l]);
|
alpar@394
|
370 |
copy(--_first[l+1],_last_active[l]--);
|
alpar@394
|
371 |
}
|
alpar@394
|
372 |
copy(i,_first[new_level]);
|
kpeter@628
|
373 |
_level[i] = new_level;
|
alpar@394
|
374 |
if(new_level>_highest_active) _highest_active=new_level;
|
alpar@394
|
375 |
}
|
alpar@394
|
376 |
|
alpar@395
|
377 |
///Move an inactive item to the top but one level (in a dirty way).
|
alpar@394
|
378 |
|
kpeter@398
|
379 |
///This function moves an inactive item from the top level to the top
|
kpeter@398
|
380 |
///but one level (in a dirty way).
|
kpeter@398
|
381 |
///\warning It makes the underlying datastructure corrupt, so use it
|
kpeter@398
|
382 |
///only if you really know what it is for.
|
alpar@395
|
383 |
///\pre The item is on the top level.
|
alpar@395
|
384 |
void dirtyTopButOne(Item i) {
|
kpeter@628
|
385 |
_level[i] = _max_level - 1;
|
alpar@394
|
386 |
}
|
alpar@394
|
387 |
|
kpeter@398
|
388 |
///Lift all items on and above the given level to the top level.
|
alpar@394
|
389 |
|
kpeter@398
|
390 |
///This function lifts all items on and above level \c l to the top
|
kpeter@398
|
391 |
///level and deactivates them.
|
alpar@394
|
392 |
void liftToTop(int l)
|
alpar@394
|
393 |
{
|
alpar@394
|
394 |
const Vit f=_first[l];
|
alpar@394
|
395 |
const Vit tl=_first[_max_level];
|
alpar@394
|
396 |
for(Vit i=f;i!=tl;++i)
|
kpeter@628
|
397 |
_level[*i] = _max_level;
|
alpar@394
|
398 |
for(int i=l;i<=_max_level;i++)
|
alpar@394
|
399 |
{
|
alpar@394
|
400 |
_first[i]=f;
|
alpar@394
|
401 |
_last_active[i]=f-1;
|
alpar@394
|
402 |
}
|
alpar@394
|
403 |
for(_highest_active=l-1;
|
alpar@394
|
404 |
_highest_active>=0 &&
|
alpar@394
|
405 |
_last_active[_highest_active]<_first[_highest_active];
|
alpar@394
|
406 |
_highest_active--) ;
|
alpar@394
|
407 |
}
|
alpar@394
|
408 |
|
alpar@394
|
409 |
private:
|
alpar@394
|
410 |
int _init_lev;
|
alpar@394
|
411 |
Vit _init_num;
|
alpar@394
|
412 |
|
alpar@394
|
413 |
public:
|
alpar@394
|
414 |
|
alpar@394
|
415 |
///\name Initialization
|
kpeter@398
|
416 |
///Using these functions you can initialize the levels of the items.
|
alpar@394
|
417 |
///\n
|
kpeter@398
|
418 |
///The initialization must be started with calling \c initStart().
|
kpeter@398
|
419 |
///Then the items should be listed level by level starting with the
|
kpeter@398
|
420 |
///lowest one (level 0) using \c initAddItem() and \c initNewLevel().
|
kpeter@398
|
421 |
///Finally \c initFinish() must be called.
|
kpeter@398
|
422 |
///The items not listed are put on the highest level.
|
alpar@394
|
423 |
///@{
|
alpar@394
|
424 |
|
alpar@394
|
425 |
///Start the initialization process.
|
alpar@394
|
426 |
void initStart()
|
alpar@394
|
427 |
{
|
alpar@394
|
428 |
_init_lev=0;
|
alpar@396
|
429 |
_init_num=&_items[0];
|
alpar@396
|
430 |
_first[0]=&_items[0];
|
alpar@396
|
431 |
_last_active[0]=&_items[0]-1;
|
alpar@396
|
432 |
Vit n=&_items[0];
|
kpeter@606
|
433 |
for(typename ItemSetTraits<GR,Item>::ItemIt i(_g);i!=INVALID;++i)
|
alpar@394
|
434 |
{
|
alpar@394
|
435 |
*n=i;
|
kpeter@628
|
436 |
_where[i] = n;
|
kpeter@628
|
437 |
_level[i] = _max_level;
|
alpar@394
|
438 |
++n;
|
alpar@394
|
439 |
}
|
alpar@394
|
440 |
}
|
alpar@394
|
441 |
|
alpar@394
|
442 |
///Add an item to the current level.
|
alpar@394
|
443 |
void initAddItem(Item i)
|
alpar@394
|
444 |
{
|
alpar@397
|
445 |
swap(_where[i],_init_num);
|
kpeter@628
|
446 |
_level[i] = _init_lev;
|
alpar@394
|
447 |
++_init_num;
|
alpar@394
|
448 |
}
|
alpar@394
|
449 |
|
alpar@394
|
450 |
///Start a new level.
|
alpar@394
|
451 |
|
alpar@394
|
452 |
///Start a new level.
|
alpar@394
|
453 |
///It shouldn't be used before the items on level 0 are listed.
|
alpar@394
|
454 |
void initNewLevel()
|
alpar@394
|
455 |
{
|
alpar@394
|
456 |
_init_lev++;
|
alpar@394
|
457 |
_first[_init_lev]=_init_num;
|
alpar@394
|
458 |
_last_active[_init_lev]=_init_num-1;
|
alpar@394
|
459 |
}
|
alpar@394
|
460 |
|
alpar@394
|
461 |
///Finalize the initialization process.
|
alpar@394
|
462 |
void initFinish()
|
alpar@394
|
463 |
{
|
alpar@394
|
464 |
for(_init_lev++;_init_lev<=_max_level;_init_lev++)
|
alpar@394
|
465 |
{
|
alpar@394
|
466 |
_first[_init_lev]=_init_num;
|
alpar@394
|
467 |
_last_active[_init_lev]=_init_num-1;
|
alpar@394
|
468 |
}
|
alpar@396
|
469 |
_first[_max_level+1]=&_items[0]+_item_num;
|
alpar@396
|
470 |
_last_active[_max_level+1]=&_items[0]+_item_num-1;
|
alpar@394
|
471 |
_highest_active = -1;
|
alpar@394
|
472 |
}
|
alpar@394
|
473 |
|
alpar@394
|
474 |
///@}
|
alpar@394
|
475 |
|
alpar@394
|
476 |
};
|
alpar@394
|
477 |
|
alpar@394
|
478 |
///Class for handling "labels" in push-relabel type algorithms.
|
alpar@394
|
479 |
|
alpar@394
|
480 |
///A class for handling "labels" in push-relabel type algorithms.
|
alpar@394
|
481 |
///
|
alpar@394
|
482 |
///\ingroup auxdat
|
alpar@394
|
483 |
///Using this class you can assign "labels" (nonnegative integer numbers)
|
alpar@394
|
484 |
///to the edges or nodes of a graph, manipulate and query them through
|
alpar@394
|
485 |
///operations typically arising in "push-relabel" type algorithms.
|
alpar@394
|
486 |
///
|
alpar@394
|
487 |
///Each item is either \em active or not, and you can also choose a
|
alpar@394
|
488 |
///highest level active item.
|
alpar@394
|
489 |
///
|
alpar@394
|
490 |
///\sa Elevator
|
alpar@394
|
491 |
///
|
kpeter@606
|
492 |
///\param GR Type of the underlying graph.
|
kpeter@606
|
493 |
///\param Item Type of the items the data is assigned to (\c GR::Node,
|
kpeter@606
|
494 |
///\c GR::Arc or \c GR::Edge).
|
kpeter@606
|
495 |
template <class GR, class Item>
|
alpar@394
|
496 |
class LinkedElevator {
|
alpar@394
|
497 |
public:
|
alpar@394
|
498 |
|
alpar@394
|
499 |
typedef Item Key;
|
alpar@394
|
500 |
typedef int Value;
|
alpar@394
|
501 |
|
alpar@394
|
502 |
private:
|
alpar@394
|
503 |
|
kpeter@606
|
504 |
typedef typename ItemSetTraits<GR,Item>::
|
alpar@394
|
505 |
template Map<Item>::Type ItemMap;
|
kpeter@606
|
506 |
typedef typename ItemSetTraits<GR,Item>::
|
alpar@394
|
507 |
template Map<int>::Type IntMap;
|
kpeter@606
|
508 |
typedef typename ItemSetTraits<GR,Item>::
|
alpar@394
|
509 |
template Map<bool>::Type BoolMap;
|
alpar@394
|
510 |
|
kpeter@606
|
511 |
const GR &_graph;
|
alpar@394
|
512 |
int _max_level;
|
alpar@394
|
513 |
int _item_num;
|
alpar@394
|
514 |
std::vector<Item> _first, _last;
|
alpar@394
|
515 |
ItemMap _prev, _next;
|
alpar@394
|
516 |
int _highest_active;
|
alpar@394
|
517 |
IntMap _level;
|
alpar@394
|
518 |
BoolMap _active;
|
alpar@394
|
519 |
|
alpar@394
|
520 |
public:
|
alpar@394
|
521 |
///Constructor with given maximum level.
|
alpar@394
|
522 |
|
alpar@394
|
523 |
///Constructor with given maximum level.
|
alpar@394
|
524 |
///
|
kpeter@398
|
525 |
///\param graph The underlying graph.
|
kpeter@398
|
526 |
///\param max_level The maximum allowed level.
|
kpeter@398
|
527 |
///Set the range of the possible labels to <tt>[0..max_level]</tt>.
|
kpeter@606
|
528 |
LinkedElevator(const GR& graph, int max_level)
|
alpar@394
|
529 |
: _graph(graph), _max_level(max_level), _item_num(_max_level),
|
alpar@394
|
530 |
_first(_max_level + 1), _last(_max_level + 1),
|
alpar@394
|
531 |
_prev(graph), _next(graph),
|
alpar@394
|
532 |
_highest_active(-1), _level(graph), _active(graph) {}
|
alpar@394
|
533 |
|
alpar@394
|
534 |
///Constructor.
|
alpar@394
|
535 |
|
alpar@394
|
536 |
///Constructor.
|
alpar@394
|
537 |
///
|
kpeter@398
|
538 |
///\param graph The underlying graph.
|
kpeter@398
|
539 |
///Set the range of the possible labels to <tt>[0..max_level]</tt>,
|
alpar@394
|
540 |
///where \c max_level is equal to the number of labeled items in the graph.
|
kpeter@606
|
541 |
LinkedElevator(const GR& graph)
|
kpeter@606
|
542 |
: _graph(graph), _max_level(countItems<GR, Item>(graph)),
|
alpar@394
|
543 |
_item_num(_max_level),
|
alpar@394
|
544 |
_first(_max_level + 1), _last(_max_level + 1),
|
alpar@394
|
545 |
_prev(graph, INVALID), _next(graph, INVALID),
|
alpar@394
|
546 |
_highest_active(-1), _level(graph), _active(graph) {}
|
alpar@394
|
547 |
|
alpar@394
|
548 |
|
alpar@394
|
549 |
///Activate item \c i.
|
alpar@394
|
550 |
|
alpar@394
|
551 |
///Activate item \c i.
|
alpar@394
|
552 |
///\pre Item \c i shouldn't be active before.
|
alpar@394
|
553 |
void activate(Item i) {
|
kpeter@628
|
554 |
_active[i] = true;
|
alpar@394
|
555 |
|
alpar@394
|
556 |
int level = _level[i];
|
alpar@394
|
557 |
if (level > _highest_active) {
|
alpar@394
|
558 |
_highest_active = level;
|
alpar@394
|
559 |
}
|
alpar@394
|
560 |
|
alpar@394
|
561 |
if (_prev[i] == INVALID || _active[_prev[i]]) return;
|
alpar@394
|
562 |
//unlace
|
kpeter@628
|
563 |
_next[_prev[i]] = _next[i];
|
alpar@394
|
564 |
if (_next[i] != INVALID) {
|
kpeter@628
|
565 |
_prev[_next[i]] = _prev[i];
|
alpar@394
|
566 |
} else {
|
alpar@394
|
567 |
_last[level] = _prev[i];
|
alpar@394
|
568 |
}
|
alpar@394
|
569 |
//lace
|
kpeter@628
|
570 |
_next[i] = _first[level];
|
kpeter@628
|
571 |
_prev[_first[level]] = i;
|
kpeter@628
|
572 |
_prev[i] = INVALID;
|
alpar@394
|
573 |
_first[level] = i;
|
alpar@394
|
574 |
|
alpar@394
|
575 |
}
|
alpar@394
|
576 |
|
alpar@394
|
577 |
///Deactivate item \c i.
|
alpar@394
|
578 |
|
alpar@394
|
579 |
///Deactivate item \c i.
|
alpar@394
|
580 |
///\pre Item \c i must be active before.
|
alpar@394
|
581 |
void deactivate(Item i) {
|
kpeter@628
|
582 |
_active[i] = false;
|
alpar@394
|
583 |
int level = _level[i];
|
alpar@394
|
584 |
|
alpar@394
|
585 |
if (_next[i] == INVALID || !_active[_next[i]])
|
alpar@394
|
586 |
goto find_highest_level;
|
alpar@394
|
587 |
|
alpar@394
|
588 |
//unlace
|
kpeter@628
|
589 |
_prev[_next[i]] = _prev[i];
|
alpar@394
|
590 |
if (_prev[i] != INVALID) {
|
kpeter@628
|
591 |
_next[_prev[i]] = _next[i];
|
alpar@394
|
592 |
} else {
|
alpar@394
|
593 |
_first[_level[i]] = _next[i];
|
alpar@394
|
594 |
}
|
alpar@394
|
595 |
//lace
|
kpeter@628
|
596 |
_prev[i] = _last[level];
|
kpeter@628
|
597 |
_next[_last[level]] = i;
|
kpeter@628
|
598 |
_next[i] = INVALID;
|
alpar@394
|
599 |
_last[level] = i;
|
alpar@394
|
600 |
|
alpar@394
|
601 |
find_highest_level:
|
alpar@394
|
602 |
if (level == _highest_active) {
|
alpar@394
|
603 |
while (_highest_active >= 0 && activeFree(_highest_active))
|
alpar@394
|
604 |
--_highest_active;
|
alpar@394
|
605 |
}
|
alpar@394
|
606 |
}
|
alpar@394
|
607 |
|
alpar@394
|
608 |
///Query whether item \c i is active
|
alpar@394
|
609 |
bool active(Item i) const { return _active[i]; }
|
alpar@394
|
610 |
|
alpar@394
|
611 |
///Return the level of item \c i.
|
alpar@394
|
612 |
int operator[](Item i) const { return _level[i]; }
|
alpar@394
|
613 |
|
alpar@394
|
614 |
///Return the number of items on level \c l.
|
alpar@394
|
615 |
int onLevel(int l) const {
|
alpar@394
|
616 |
int num = 0;
|
alpar@394
|
617 |
Item n = _first[l];
|
alpar@394
|
618 |
while (n != INVALID) {
|
alpar@394
|
619 |
++num;
|
alpar@394
|
620 |
n = _next[n];
|
alpar@394
|
621 |
}
|
alpar@394
|
622 |
return num;
|
alpar@394
|
623 |
}
|
alpar@394
|
624 |
|
alpar@394
|
625 |
///Return true if the level is empty.
|
alpar@394
|
626 |
bool emptyLevel(int l) const {
|
alpar@394
|
627 |
return _first[l] == INVALID;
|
alpar@394
|
628 |
}
|
alpar@394
|
629 |
|
alpar@394
|
630 |
///Return the number of items above level \c l.
|
alpar@394
|
631 |
int aboveLevel(int l) const {
|
alpar@394
|
632 |
int num = 0;
|
alpar@394
|
633 |
for (int level = l + 1; level < _max_level; ++level)
|
alpar@394
|
634 |
num += onLevel(level);
|
alpar@394
|
635 |
return num;
|
alpar@394
|
636 |
}
|
alpar@394
|
637 |
|
alpar@394
|
638 |
///Return the number of active items on level \c l.
|
alpar@394
|
639 |
int activesOnLevel(int l) const {
|
alpar@394
|
640 |
int num = 0;
|
alpar@394
|
641 |
Item n = _first[l];
|
alpar@394
|
642 |
while (n != INVALID && _active[n]) {
|
alpar@394
|
643 |
++num;
|
alpar@394
|
644 |
n = _next[n];
|
alpar@394
|
645 |
}
|
alpar@394
|
646 |
return num;
|
alpar@394
|
647 |
}
|
alpar@394
|
648 |
|
kpeter@398
|
649 |
///Return true if there is no active item on level \c l.
|
alpar@394
|
650 |
bool activeFree(int l) const {
|
alpar@394
|
651 |
return _first[l] == INVALID || !_active[_first[l]];
|
alpar@394
|
652 |
}
|
alpar@394
|
653 |
|
alpar@394
|
654 |
///Return the maximum allowed level.
|
alpar@394
|
655 |
int maxLevel() const {
|
alpar@394
|
656 |
return _max_level;
|
alpar@394
|
657 |
}
|
alpar@394
|
658 |
|
alpar@394
|
659 |
///\name Highest Active Item
|
alpar@394
|
660 |
///Functions for working with the highest level
|
alpar@394
|
661 |
///active item.
|
alpar@394
|
662 |
|
alpar@394
|
663 |
///@{
|
alpar@394
|
664 |
|
alpar@394
|
665 |
///Return a highest level active item.
|
alpar@394
|
666 |
|
kpeter@398
|
667 |
///Return a highest level active item or INVALID if there is no active
|
kpeter@398
|
668 |
///item.
|
alpar@394
|
669 |
Item highestActive() const {
|
alpar@394
|
670 |
return _highest_active >= 0 ? _first[_highest_active] : INVALID;
|
alpar@394
|
671 |
}
|
alpar@394
|
672 |
|
kpeter@398
|
673 |
///Return the highest active level.
|
alpar@394
|
674 |
|
kpeter@398
|
675 |
///Return the level of the highest active item or -1 if there is no active
|
kpeter@398
|
676 |
///item.
|
alpar@394
|
677 |
int highestActiveLevel() const {
|
alpar@394
|
678 |
return _highest_active;
|
alpar@394
|
679 |
}
|
alpar@394
|
680 |
|
alpar@394
|
681 |
///Lift the highest active item by one.
|
alpar@394
|
682 |
|
alpar@394
|
683 |
///Lift the item returned by highestActive() by one.
|
alpar@394
|
684 |
///
|
alpar@394
|
685 |
void liftHighestActive() {
|
alpar@394
|
686 |
Item i = _first[_highest_active];
|
alpar@394
|
687 |
if (_next[i] != INVALID) {
|
kpeter@628
|
688 |
_prev[_next[i]] = INVALID;
|
alpar@394
|
689 |
_first[_highest_active] = _next[i];
|
alpar@394
|
690 |
} else {
|
alpar@394
|
691 |
_first[_highest_active] = INVALID;
|
alpar@394
|
692 |
_last[_highest_active] = INVALID;
|
alpar@394
|
693 |
}
|
kpeter@628
|
694 |
_level[i] = ++_highest_active;
|
alpar@394
|
695 |
if (_first[_highest_active] == INVALID) {
|
alpar@394
|
696 |
_first[_highest_active] = i;
|
alpar@394
|
697 |
_last[_highest_active] = i;
|
kpeter@628
|
698 |
_prev[i] = INVALID;
|
kpeter@628
|
699 |
_next[i] = INVALID;
|
alpar@394
|
700 |
} else {
|
kpeter@628
|
701 |
_prev[_first[_highest_active]] = i;
|
kpeter@628
|
702 |
_next[i] = _first[_highest_active];
|
alpar@394
|
703 |
_first[_highest_active] = i;
|
alpar@394
|
704 |
}
|
alpar@394
|
705 |
}
|
alpar@394
|
706 |
|
kpeter@398
|
707 |
///Lift the highest active item to the given level.
|
alpar@394
|
708 |
|
alpar@394
|
709 |
///Lift the item returned by highestActive() to level \c new_level.
|
alpar@394
|
710 |
///
|
alpar@394
|
711 |
///\warning \c new_level must be strictly higher
|
alpar@394
|
712 |
///than the current level.
|
alpar@394
|
713 |
///
|
alpar@394
|
714 |
void liftHighestActive(int new_level) {
|
alpar@394
|
715 |
Item i = _first[_highest_active];
|
alpar@394
|
716 |
if (_next[i] != INVALID) {
|
kpeter@628
|
717 |
_prev[_next[i]] = INVALID;
|
alpar@394
|
718 |
_first[_highest_active] = _next[i];
|
alpar@394
|
719 |
} else {
|
alpar@394
|
720 |
_first[_highest_active] = INVALID;
|
alpar@394
|
721 |
_last[_highest_active] = INVALID;
|
alpar@394
|
722 |
}
|
kpeter@628
|
723 |
_level[i] = _highest_active = new_level;
|
alpar@394
|
724 |
if (_first[_highest_active] == INVALID) {
|
alpar@394
|
725 |
_first[_highest_active] = _last[_highest_active] = i;
|
kpeter@628
|
726 |
_prev[i] = INVALID;
|
kpeter@628
|
727 |
_next[i] = INVALID;
|
alpar@394
|
728 |
} else {
|
kpeter@628
|
729 |
_prev[_first[_highest_active]] = i;
|
kpeter@628
|
730 |
_next[i] = _first[_highest_active];
|
alpar@394
|
731 |
_first[_highest_active] = i;
|
alpar@394
|
732 |
}
|
alpar@394
|
733 |
}
|
alpar@394
|
734 |
|
kpeter@398
|
735 |
///Lift the highest active item to the top level.
|
alpar@394
|
736 |
|
alpar@394
|
737 |
///Lift the item returned by highestActive() to the top level and
|
kpeter@398
|
738 |
///deactivate it.
|
alpar@394
|
739 |
void liftHighestActiveToTop() {
|
alpar@394
|
740 |
Item i = _first[_highest_active];
|
kpeter@628
|
741 |
_level[i] = _max_level;
|
alpar@394
|
742 |
if (_next[i] != INVALID) {
|
kpeter@628
|
743 |
_prev[_next[i]] = INVALID;
|
alpar@394
|
744 |
_first[_highest_active] = _next[i];
|
alpar@394
|
745 |
} else {
|
alpar@394
|
746 |
_first[_highest_active] = INVALID;
|
alpar@394
|
747 |
_last[_highest_active] = INVALID;
|
alpar@394
|
748 |
}
|
alpar@394
|
749 |
while (_highest_active >= 0 && activeFree(_highest_active))
|
alpar@394
|
750 |
--_highest_active;
|
alpar@394
|
751 |
}
|
alpar@394
|
752 |
|
alpar@394
|
753 |
///@}
|
alpar@394
|
754 |
|
alpar@394
|
755 |
///\name Active Item on Certain Level
|
alpar@394
|
756 |
///Functions for working with the active items.
|
alpar@394
|
757 |
|
alpar@394
|
758 |
///@{
|
alpar@394
|
759 |
|
kpeter@398
|
760 |
///Return an active item on level \c l.
|
alpar@394
|
761 |
|
kpeter@398
|
762 |
///Return an active item on level \c l or \ref INVALID if there is no such
|
alpar@394
|
763 |
///an item. (\c l must be from the range [0...\c max_level].
|
alpar@394
|
764 |
Item activeOn(int l) const
|
alpar@394
|
765 |
{
|
alpar@394
|
766 |
return _active[_first[l]] ? _first[l] : INVALID;
|
alpar@394
|
767 |
}
|
alpar@394
|
768 |
|
kpeter@398
|
769 |
///Lift the active item returned by \c activeOn(l) by one.
|
alpar@394
|
770 |
|
kpeter@398
|
771 |
///Lift the active item returned by \ref activeOn() "activeOn(l)"
|
alpar@394
|
772 |
///by one.
|
alpar@394
|
773 |
Item liftActiveOn(int l)
|
alpar@394
|
774 |
{
|
alpar@394
|
775 |
Item i = _first[l];
|
alpar@394
|
776 |
if (_next[i] != INVALID) {
|
kpeter@628
|
777 |
_prev[_next[i]] = INVALID;
|
alpar@394
|
778 |
_first[l] = _next[i];
|
alpar@394
|
779 |
} else {
|
alpar@394
|
780 |
_first[l] = INVALID;
|
alpar@394
|
781 |
_last[l] = INVALID;
|
alpar@394
|
782 |
}
|
kpeter@628
|
783 |
_level[i] = ++l;
|
alpar@394
|
784 |
if (_first[l] == INVALID) {
|
alpar@394
|
785 |
_first[l] = _last[l] = i;
|
kpeter@628
|
786 |
_prev[i] = INVALID;
|
kpeter@628
|
787 |
_next[i] = INVALID;
|
alpar@394
|
788 |
} else {
|
kpeter@628
|
789 |
_prev[_first[l]] = i;
|
kpeter@628
|
790 |
_next[i] = _first[l];
|
alpar@394
|
791 |
_first[l] = i;
|
alpar@394
|
792 |
}
|
alpar@394
|
793 |
if (_highest_active < l) {
|
alpar@394
|
794 |
_highest_active = l;
|
alpar@394
|
795 |
}
|
alpar@394
|
796 |
}
|
alpar@394
|
797 |
|
kpeter@398
|
798 |
///Lift the active item returned by \c activeOn(l) to the given level.
|
kpeter@398
|
799 |
|
kpeter@398
|
800 |
///Lift the active item returned by \ref activeOn() "activeOn(l)"
|
kpeter@398
|
801 |
///to the given level.
|
alpar@394
|
802 |
void liftActiveOn(int l, int new_level)
|
alpar@394
|
803 |
{
|
alpar@394
|
804 |
Item i = _first[l];
|
alpar@394
|
805 |
if (_next[i] != INVALID) {
|
kpeter@628
|
806 |
_prev[_next[i]] = INVALID;
|
alpar@394
|
807 |
_first[l] = _next[i];
|
alpar@394
|
808 |
} else {
|
alpar@394
|
809 |
_first[l] = INVALID;
|
alpar@394
|
810 |
_last[l] = INVALID;
|
alpar@394
|
811 |
}
|
kpeter@628
|
812 |
_level[i] = l = new_level;
|
alpar@394
|
813 |
if (_first[l] == INVALID) {
|
alpar@394
|
814 |
_first[l] = _last[l] = i;
|
kpeter@628
|
815 |
_prev[i] = INVALID;
|
kpeter@628
|
816 |
_next[i] = INVALID;
|
alpar@394
|
817 |
} else {
|
kpeter@628
|
818 |
_prev[_first[l]] = i;
|
kpeter@628
|
819 |
_next[i] = _first[l];
|
alpar@394
|
820 |
_first[l] = i;
|
alpar@394
|
821 |
}
|
alpar@394
|
822 |
if (_highest_active < l) {
|
alpar@394
|
823 |
_highest_active = l;
|
alpar@394
|
824 |
}
|
alpar@394
|
825 |
}
|
alpar@394
|
826 |
|
kpeter@398
|
827 |
///Lift the active item returned by \c activeOn(l) to the top level.
|
alpar@394
|
828 |
|
kpeter@398
|
829 |
///Lift the active item returned by \ref activeOn() "activeOn(l)"
|
kpeter@398
|
830 |
///to the top level and deactivate it.
|
alpar@394
|
831 |
void liftActiveToTop(int l)
|
alpar@394
|
832 |
{
|
alpar@394
|
833 |
Item i = _first[l];
|
alpar@394
|
834 |
if (_next[i] != INVALID) {
|
kpeter@628
|
835 |
_prev[_next[i]] = INVALID;
|
alpar@394
|
836 |
_first[l] = _next[i];
|
alpar@394
|
837 |
} else {
|
alpar@394
|
838 |
_first[l] = INVALID;
|
alpar@394
|
839 |
_last[l] = INVALID;
|
alpar@394
|
840 |
}
|
kpeter@628
|
841 |
_level[i] = _max_level;
|
alpar@394
|
842 |
if (l == _highest_active) {
|
alpar@394
|
843 |
while (_highest_active >= 0 && activeFree(_highest_active))
|
alpar@394
|
844 |
--_highest_active;
|
alpar@394
|
845 |
}
|
alpar@394
|
846 |
}
|
alpar@394
|
847 |
|
alpar@394
|
848 |
///@}
|
alpar@394
|
849 |
|
alpar@394
|
850 |
/// \brief Lift an active item to a higher level.
|
alpar@394
|
851 |
///
|
alpar@394
|
852 |
/// Lift an active item to a higher level.
|
alpar@394
|
853 |
/// \param i The item to be lifted. It must be active.
|
alpar@394
|
854 |
/// \param new_level The new level of \c i. It must be strictly higher
|
alpar@394
|
855 |
/// than the current level.
|
alpar@394
|
856 |
///
|
alpar@394
|
857 |
void lift(Item i, int new_level) {
|
alpar@394
|
858 |
if (_next[i] != INVALID) {
|
kpeter@628
|
859 |
_prev[_next[i]] = _prev[i];
|
alpar@394
|
860 |
} else {
|
alpar@394
|
861 |
_last[new_level] = _prev[i];
|
alpar@394
|
862 |
}
|
alpar@394
|
863 |
if (_prev[i] != INVALID) {
|
kpeter@628
|
864 |
_next[_prev[i]] = _next[i];
|
alpar@394
|
865 |
} else {
|
alpar@394
|
866 |
_first[new_level] = _next[i];
|
alpar@394
|
867 |
}
|
kpeter@628
|
868 |
_level[i] = new_level;
|
alpar@394
|
869 |
if (_first[new_level] == INVALID) {
|
alpar@394
|
870 |
_first[new_level] = _last[new_level] = i;
|
kpeter@628
|
871 |
_prev[i] = INVALID;
|
kpeter@628
|
872 |
_next[i] = INVALID;
|
alpar@394
|
873 |
} else {
|
kpeter@628
|
874 |
_prev[_first[new_level]] = i;
|
kpeter@628
|
875 |
_next[i] = _first[new_level];
|
alpar@394
|
876 |
_first[new_level] = i;
|
alpar@394
|
877 |
}
|
alpar@394
|
878 |
if (_highest_active < new_level) {
|
alpar@394
|
879 |
_highest_active = new_level;
|
alpar@394
|
880 |
}
|
alpar@394
|
881 |
}
|
alpar@394
|
882 |
|
alpar@395
|
883 |
///Move an inactive item to the top but one level (in a dirty way).
|
alpar@394
|
884 |
|
kpeter@398
|
885 |
///This function moves an inactive item from the top level to the top
|
kpeter@398
|
886 |
///but one level (in a dirty way).
|
kpeter@398
|
887 |
///\warning It makes the underlying datastructure corrupt, so use it
|
kpeter@398
|
888 |
///only if you really know what it is for.
|
alpar@395
|
889 |
///\pre The item is on the top level.
|
alpar@395
|
890 |
void dirtyTopButOne(Item i) {
|
kpeter@628
|
891 |
_level[i] = _max_level - 1;
|
alpar@394
|
892 |
}
|
alpar@394
|
893 |
|
kpeter@398
|
894 |
///Lift all items on and above the given level to the top level.
|
alpar@394
|
895 |
|
kpeter@398
|
896 |
///This function lifts all items on and above level \c l to the top
|
kpeter@398
|
897 |
///level and deactivates them.
|
alpar@394
|
898 |
void liftToTop(int l) {
|
alpar@394
|
899 |
for (int i = l + 1; _first[i] != INVALID; ++i) {
|
alpar@394
|
900 |
Item n = _first[i];
|
alpar@394
|
901 |
while (n != INVALID) {
|
kpeter@628
|
902 |
_level[n] = _max_level;
|
alpar@394
|
903 |
n = _next[n];
|
alpar@394
|
904 |
}
|
alpar@394
|
905 |
_first[i] = INVALID;
|
alpar@394
|
906 |
_last[i] = INVALID;
|
alpar@394
|
907 |
}
|
alpar@394
|
908 |
if (_highest_active > l - 1) {
|
alpar@394
|
909 |
_highest_active = l - 1;
|
alpar@394
|
910 |
while (_highest_active >= 0 && activeFree(_highest_active))
|
alpar@394
|
911 |
--_highest_active;
|
alpar@394
|
912 |
}
|
alpar@394
|
913 |
}
|
alpar@394
|
914 |
|
alpar@394
|
915 |
private:
|
alpar@394
|
916 |
|
alpar@394
|
917 |
int _init_level;
|
alpar@394
|
918 |
|
alpar@394
|
919 |
public:
|
alpar@394
|
920 |
|
alpar@394
|
921 |
///\name Initialization
|
kpeter@398
|
922 |
///Using these functions you can initialize the levels of the items.
|
alpar@394
|
923 |
///\n
|
kpeter@398
|
924 |
///The initialization must be started with calling \c initStart().
|
kpeter@398
|
925 |
///Then the items should be listed level by level starting with the
|
kpeter@398
|
926 |
///lowest one (level 0) using \c initAddItem() and \c initNewLevel().
|
kpeter@398
|
927 |
///Finally \c initFinish() must be called.
|
kpeter@398
|
928 |
///The items not listed are put on the highest level.
|
alpar@394
|
929 |
///@{
|
alpar@394
|
930 |
|
alpar@394
|
931 |
///Start the initialization process.
|
alpar@394
|
932 |
void initStart() {
|
alpar@394
|
933 |
|
alpar@394
|
934 |
for (int i = 0; i <= _max_level; ++i) {
|
alpar@394
|
935 |
_first[i] = _last[i] = INVALID;
|
alpar@394
|
936 |
}
|
alpar@394
|
937 |
_init_level = 0;
|
kpeter@606
|
938 |
for(typename ItemSetTraits<GR,Item>::ItemIt i(_graph);
|
alpar@394
|
939 |
i != INVALID; ++i) {
|
kpeter@628
|
940 |
_level[i] = _max_level;
|
kpeter@628
|
941 |
_active[i] = false;
|
alpar@394
|
942 |
}
|
alpar@394
|
943 |
}
|
alpar@394
|
944 |
|
alpar@394
|
945 |
///Add an item to the current level.
|
alpar@394
|
946 |
void initAddItem(Item i) {
|
kpeter@628
|
947 |
_level[i] = _init_level;
|
alpar@394
|
948 |
if (_last[_init_level] == INVALID) {
|
alpar@394
|
949 |
_first[_init_level] = i;
|
alpar@394
|
950 |
_last[_init_level] = i;
|
kpeter@628
|
951 |
_prev[i] = INVALID;
|
kpeter@628
|
952 |
_next[i] = INVALID;
|
alpar@394
|
953 |
} else {
|
kpeter@628
|
954 |
_prev[i] = _last[_init_level];
|
kpeter@628
|
955 |
_next[i] = INVALID;
|
kpeter@628
|
956 |
_next[_last[_init_level]] = i;
|
alpar@394
|
957 |
_last[_init_level] = i;
|
alpar@394
|
958 |
}
|
alpar@394
|
959 |
}
|
alpar@394
|
960 |
|
alpar@394
|
961 |
///Start a new level.
|
alpar@394
|
962 |
|
alpar@394
|
963 |
///Start a new level.
|
alpar@394
|
964 |
///It shouldn't be used before the items on level 0 are listed.
|
alpar@394
|
965 |
void initNewLevel() {
|
alpar@394
|
966 |
++_init_level;
|
alpar@394
|
967 |
}
|
alpar@394
|
968 |
|
alpar@394
|
969 |
///Finalize the initialization process.
|
alpar@394
|
970 |
void initFinish() {
|
alpar@394
|
971 |
_highest_active = -1;
|
alpar@394
|
972 |
}
|
alpar@394
|
973 |
|
alpar@394
|
974 |
///@}
|
alpar@394
|
975 |
|
alpar@394
|
976 |
};
|
alpar@394
|
977 |
|
alpar@394
|
978 |
|
alpar@394
|
979 |
} //END OF NAMESPACE LEMON
|
alpar@394
|
980 |
|
alpar@394
|
981 |
#endif
|
alpar@394
|
982 |
|