lemon/binom_heap.h
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     1 /* -*- mode: C++; indent-tabs-mode: nil; -*-
       
     2  *
       
     3  * This file is a part of LEMON, a generic C++ optimization library.
       
     4  *
       
     5  * Copyright (C) 2003-2009
       
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
       
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
       
     8  *
       
     9  * Permission to use, modify and distribute this software is granted
       
    10  * provided that this copyright notice appears in all copies. For
       
    11  * precise terms see the accompanying LICENSE file.
       
    12  *
       
    13  * This software is provided "AS IS" with no warranty of any kind,
       
    14  * express or implied, and with no claim as to its suitability for any
       
    15  * purpose.
       
    16  *
       
    17  */
       
    18 
       
    19 #ifndef LEMON_BINOM_HEAP_H
       
    20 #define LEMON_BINOM_HEAP_H
       
    21 
       
    22 ///\file
       
    23 ///\ingroup heaps
       
    24 ///\brief Binomial Heap implementation.
       
    25 
       
    26 #include <vector>
       
    27 #include <utility>
       
    28 #include <functional>
       
    29 #include <lemon/math.h>
       
    30 #include <lemon/counter.h>
       
    31 
       
    32 namespace lemon {
       
    33 
       
    34   /// \ingroup heaps
       
    35   ///
       
    36   ///\brief Binomial heap data structure.
       
    37   ///
       
    38   /// This class implements the \e binomial \e heap data structure.
       
    39   /// It fully conforms to the \ref concepts::Heap "heap concept".
       
    40   ///
       
    41   /// The methods \ref increase() and \ref erase() are not efficient
       
    42   /// in a binomial heap. In case of many calls of these operations,
       
    43   /// it is better to use other heap structure, e.g. \ref BinHeap
       
    44   /// "binary heap".
       
    45   ///
       
    46   /// \tparam PR Type of the priorities of the items.
       
    47   /// \tparam IM A read-writable item map with \c int values, used
       
    48   /// internally to handle the cross references.
       
    49   /// \tparam CMP A functor class for comparing the priorities.
       
    50   /// The default is \c std::less<PR>.
       
    51 #ifdef DOXYGEN
       
    52   template <typename PR, typename IM, typename CMP>
       
    53 #else
       
    54   template <typename PR, typename IM, typename CMP = std::less<PR> >
       
    55 #endif
       
    56   class BinomHeap {
       
    57   public:
       
    58     /// Type of the item-int map.
       
    59     typedef IM ItemIntMap;
       
    60     /// Type of the priorities.
       
    61     typedef PR Prio;
       
    62     /// Type of the items stored in the heap.
       
    63     typedef typename ItemIntMap::Key Item;
       
    64     /// Functor type for comparing the priorities.
       
    65     typedef CMP Compare;
       
    66 
       
    67     /// \brief Type to represent the states of the items.
       
    68     ///
       
    69     /// Each item has a state associated to it. It can be "in heap",
       
    70     /// "pre-heap" or "post-heap". The latter two are indifferent from the
       
    71     /// heap's point of view, but may be useful to the user.
       
    72     ///
       
    73     /// The item-int map must be initialized in such way that it assigns
       
    74     /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
       
    75     enum State {
       
    76       IN_HEAP = 0,    ///< = 0.
       
    77       PRE_HEAP = -1,  ///< = -1.
       
    78       POST_HEAP = -2  ///< = -2.
       
    79     };
       
    80 
       
    81   private:
       
    82     class Store;
       
    83 
       
    84     std::vector<Store> _data;
       
    85     int _min, _head;
       
    86     ItemIntMap &_iim;
       
    87     Compare _comp;
       
    88     int _num_items;
       
    89 
       
    90   public:
       
    91     /// \brief Constructor.
       
    92     ///
       
    93     /// Constructor.
       
    94     /// \param map A map that assigns \c int values to the items.
       
    95     /// It is used internally to handle the cross references.
       
    96     /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
       
    97     explicit BinomHeap(ItemIntMap &map)
       
    98       : _min(0), _head(-1), _iim(map), _num_items(0) {}
       
    99 
       
   100     /// \brief Constructor.
       
   101     ///
       
   102     /// Constructor.
       
   103     /// \param map A map that assigns \c int values to the items.
       
   104     /// It is used internally to handle the cross references.
       
   105     /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
       
   106     /// \param comp The function object used for comparing the priorities.
       
   107     BinomHeap(ItemIntMap &map, const Compare &comp)
       
   108       : _min(0), _head(-1), _iim(map), _comp(comp), _num_items(0) {}
       
   109 
       
   110     /// \brief The number of items stored in the heap.
       
   111     ///
       
   112     /// This function returns the number of items stored in the heap.
       
   113     int size() const { return _num_items; }
       
   114 
       
   115     /// \brief Check if the heap is empty.
       
   116     ///
       
   117     /// This function returns \c true if the heap is empty.
       
   118     bool empty() const { return _num_items==0; }
       
   119 
       
   120     /// \brief Make the heap empty.
       
   121     ///
       
   122     /// This functon makes the heap empty.
       
   123     /// It does not change the cross reference map. If you want to reuse
       
   124     /// a heap that is not surely empty, you should first clear it and
       
   125     /// then you should set the cross reference map to \c PRE_HEAP
       
   126     /// for each item.
       
   127     void clear() {
       
   128       _data.clear(); _min=0; _num_items=0; _head=-1;
       
   129     }
       
   130 
       
   131     /// \brief Set the priority of an item or insert it, if it is
       
   132     /// not stored in the heap.
       
   133     ///
       
   134     /// This method sets the priority of the given item if it is
       
   135     /// already stored in the heap. Otherwise it inserts the given
       
   136     /// item into the heap with the given priority.
       
   137     /// \param item The item.
       
   138     /// \param value The priority.
       
   139     void set (const Item& item, const Prio& value) {
       
   140       int i=_iim[item];
       
   141       if ( i >= 0 && _data[i].in ) {
       
   142         if ( _comp(value, _data[i].prio) ) decrease(item, value);
       
   143         if ( _comp(_data[i].prio, value) ) increase(item, value);
       
   144       } else push(item, value);
       
   145     }
       
   146 
       
   147     /// \brief Insert an item into the heap with the given priority.
       
   148     ///
       
   149     /// This function inserts the given item into the heap with the
       
   150     /// given priority.
       
   151     /// \param item The item to insert.
       
   152     /// \param value The priority of the item.
       
   153     /// \pre \e item must not be stored in the heap.
       
   154     void push (const Item& item, const Prio& value) {
       
   155       int i=_iim[item];
       
   156       if ( i<0 ) {
       
   157         int s=_data.size();
       
   158         _iim.set( item,s );
       
   159         Store st;
       
   160         st.name=item;
       
   161         st.prio=value;
       
   162         _data.push_back(st);
       
   163         i=s;
       
   164       }
       
   165       else {
       
   166         _data[i].parent=_data[i].right_neighbor=_data[i].child=-1;
       
   167         _data[i].degree=0;
       
   168         _data[i].in=true;
       
   169         _data[i].prio=value;
       
   170       }
       
   171 
       
   172       if( 0==_num_items ) {
       
   173         _head=i;
       
   174         _min=i;
       
   175       } else {
       
   176         merge(i);
       
   177         if( _comp(_data[i].prio, _data[_min].prio) ) _min=i;
       
   178       }
       
   179       ++_num_items;
       
   180     }
       
   181 
       
   182     /// \brief Return the item having minimum priority.
       
   183     ///
       
   184     /// This function returns the item having minimum priority.
       
   185     /// \pre The heap must be non-empty.
       
   186     Item top() const { return _data[_min].name; }
       
   187 
       
   188     /// \brief The minimum priority.
       
   189     ///
       
   190     /// This function returns the minimum priority.
       
   191     /// \pre The heap must be non-empty.
       
   192     Prio prio() const { return _data[_min].prio; }
       
   193 
       
   194     /// \brief The priority of the given item.
       
   195     ///
       
   196     /// This function returns the priority of the given item.
       
   197     /// \param item The item.
       
   198     /// \pre \e item must be in the heap.
       
   199     const Prio& operator[](const Item& item) const {
       
   200       return _data[_iim[item]].prio;
       
   201     }
       
   202 
       
   203     /// \brief Remove the item having minimum priority.
       
   204     ///
       
   205     /// This function removes the item having minimum priority.
       
   206     /// \pre The heap must be non-empty.
       
   207     void pop() {
       
   208       _data[_min].in=false;
       
   209 
       
   210       int head_child=-1;
       
   211       if ( _data[_min].child!=-1 ) {
       
   212         int child=_data[_min].child;
       
   213         int neighb;
       
   214         while( child!=-1 ) {
       
   215           neighb=_data[child].right_neighbor;
       
   216           _data[child].parent=-1;
       
   217           _data[child].right_neighbor=head_child;
       
   218           head_child=child;
       
   219           child=neighb;
       
   220         }
       
   221       }
       
   222 
       
   223       if ( _data[_head].right_neighbor==-1 ) {
       
   224         // there was only one root
       
   225         _head=head_child;
       
   226       }
       
   227       else {
       
   228         // there were more roots
       
   229         if( _head!=_min )  { unlace(_min); }
       
   230         else { _head=_data[_head].right_neighbor; }
       
   231         merge(head_child);
       
   232       }
       
   233       _min=findMin();
       
   234       --_num_items;
       
   235     }
       
   236 
       
   237     /// \brief Remove the given item from the heap.
       
   238     ///
       
   239     /// This function removes the given item from the heap if it is
       
   240     /// already stored.
       
   241     /// \param item The item to delete.
       
   242     /// \pre \e item must be in the heap.
       
   243     void erase (const Item& item) {
       
   244       int i=_iim[item];
       
   245       if ( i >= 0 && _data[i].in ) {
       
   246         decrease( item, _data[_min].prio-1 );
       
   247         pop();
       
   248       }
       
   249     }
       
   250 
       
   251     /// \brief Decrease the priority of an item to the given value.
       
   252     ///
       
   253     /// This function decreases the priority of an item to the given value.
       
   254     /// \param item The item.
       
   255     /// \param value The priority.
       
   256     /// \pre \e item must be stored in the heap with priority at least \e value.
       
   257     void decrease (Item item, const Prio& value) {
       
   258       int i=_iim[item];
       
   259       int p=_data[i].parent;
       
   260       _data[i].prio=value;
       
   261       
       
   262       while( p!=-1 && _comp(value, _data[p].prio) ) {
       
   263         _data[i].name=_data[p].name;
       
   264         _data[i].prio=_data[p].prio;
       
   265         _data[p].name=item;
       
   266         _data[p].prio=value;
       
   267         _iim[_data[i].name]=i;
       
   268         i=p;
       
   269         p=_data[p].parent;
       
   270       }
       
   271       _iim[item]=i;
       
   272       if ( _comp(value, _data[_min].prio) ) _min=i;
       
   273     }
       
   274 
       
   275     /// \brief Increase the priority of an item to the given value.
       
   276     ///
       
   277     /// This function increases the priority of an item to the given value.
       
   278     /// \param item The item.
       
   279     /// \param value The priority.
       
   280     /// \pre \e item must be stored in the heap with priority at most \e value.
       
   281     void increase (Item item, const Prio& value) {
       
   282       erase(item);
       
   283       push(item, value);
       
   284     }
       
   285 
       
   286     /// \brief Return the state of an item.
       
   287     ///
       
   288     /// This method returns \c PRE_HEAP if the given item has never
       
   289     /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
       
   290     /// and \c POST_HEAP otherwise.
       
   291     /// In the latter case it is possible that the item will get back
       
   292     /// to the heap again.
       
   293     /// \param item The item.
       
   294     State state(const Item &item) const {
       
   295       int i=_iim[item];
       
   296       if( i>=0 ) {
       
   297         if ( _data[i].in ) i=0;
       
   298         else i=-2;
       
   299       }
       
   300       return State(i);
       
   301     }
       
   302 
       
   303     /// \brief Set the state of an item in the heap.
       
   304     ///
       
   305     /// This function sets the state of the given item in the heap.
       
   306     /// It can be used to manually clear the heap when it is important
       
   307     /// to achive better time complexity.
       
   308     /// \param i The item.
       
   309     /// \param st The state. It should not be \c IN_HEAP.
       
   310     void state(const Item& i, State st) {
       
   311       switch (st) {
       
   312       case POST_HEAP:
       
   313       case PRE_HEAP:
       
   314         if (state(i) == IN_HEAP) {
       
   315           erase(i);
       
   316         }
       
   317         _iim[i] = st;
       
   318         break;
       
   319       case IN_HEAP:
       
   320         break;
       
   321       }
       
   322     }
       
   323 
       
   324   private:
       
   325     
       
   326     // Find the minimum of the roots
       
   327     int findMin() {
       
   328       if( _head!=-1 ) {
       
   329         int min_loc=_head, min_val=_data[_head].prio;
       
   330         for( int x=_data[_head].right_neighbor; x!=-1;
       
   331              x=_data[x].right_neighbor ) {
       
   332           if( _comp( _data[x].prio,min_val ) ) {
       
   333             min_val=_data[x].prio;
       
   334             min_loc=x;
       
   335           }
       
   336         }
       
   337         return min_loc;
       
   338       }
       
   339       else return -1;
       
   340     }
       
   341 
       
   342     // Merge the heap with another heap starting at the given position
       
   343     void merge(int a) {
       
   344       if( _head==-1 || a==-1 ) return;
       
   345       if( _data[a].right_neighbor==-1 &&
       
   346           _data[a].degree<=_data[_head].degree ) {
       
   347         _data[a].right_neighbor=_head;
       
   348         _head=a;
       
   349       } else {
       
   350         interleave(a);
       
   351       }
       
   352       if( _data[_head].right_neighbor==-1 ) return;
       
   353       
       
   354       int x=_head;
       
   355       int x_prev=-1, x_next=_data[x].right_neighbor;
       
   356       while( x_next!=-1 ) {
       
   357         if( _data[x].degree!=_data[x_next].degree ||
       
   358             ( _data[x_next].right_neighbor!=-1 &&
       
   359               _data[_data[x_next].right_neighbor].degree==_data[x].degree ) ) {
       
   360           x_prev=x;
       
   361           x=x_next;
       
   362         }
       
   363         else {
       
   364           if( _comp(_data[x_next].prio,_data[x].prio) ) {
       
   365             if( x_prev==-1 ) {
       
   366               _head=x_next;
       
   367             } else {
       
   368               _data[x_prev].right_neighbor=x_next;
       
   369             }
       
   370             fuse(x,x_next);
       
   371             x=x_next;
       
   372           }
       
   373           else {
       
   374             _data[x].right_neighbor=_data[x_next].right_neighbor;
       
   375             fuse(x_next,x);
       
   376           }
       
   377         }
       
   378         x_next=_data[x].right_neighbor;
       
   379       }
       
   380     }
       
   381 
       
   382     // Interleave the elements of the given list into the list of the roots
       
   383     void interleave(int a) {
       
   384       int p=_head, q=a;
       
   385       int curr=_data.size();
       
   386       _data.push_back(Store());
       
   387       
       
   388       while( p!=-1 || q!=-1 ) {
       
   389         if( q==-1 || ( p!=-1 && _data[p].degree<_data[q].degree ) ) {
       
   390           _data[curr].right_neighbor=p;
       
   391           curr=p;
       
   392           p=_data[p].right_neighbor;
       
   393         }
       
   394         else {
       
   395           _data[curr].right_neighbor=q;
       
   396           curr=q;
       
   397           q=_data[q].right_neighbor;
       
   398         }
       
   399       }
       
   400       
       
   401       _head=_data.back().right_neighbor;
       
   402       _data.pop_back();
       
   403     }
       
   404 
       
   405     // Lace node a under node b
       
   406     void fuse(int a, int b) {
       
   407       _data[a].parent=b;
       
   408       _data[a].right_neighbor=_data[b].child;
       
   409       _data[b].child=a;
       
   410 
       
   411       ++_data[b].degree;
       
   412     }
       
   413 
       
   414     // Unlace node a (if it has siblings)
       
   415     void unlace(int a) {
       
   416       int neighb=_data[a].right_neighbor;
       
   417       int other=_head;
       
   418 
       
   419       while( _data[other].right_neighbor!=a )
       
   420         other=_data[other].right_neighbor;
       
   421       _data[other].right_neighbor=neighb;
       
   422     }
       
   423 
       
   424   private:
       
   425 
       
   426     class Store {
       
   427       friend class BinomHeap;
       
   428 
       
   429       Item name;
       
   430       int parent;
       
   431       int right_neighbor;
       
   432       int child;
       
   433       int degree;
       
   434       bool in;
       
   435       Prio prio;
       
   436 
       
   437       Store() : parent(-1), right_neighbor(-1), child(-1), degree(0),
       
   438         in(true) {}
       
   439     };
       
   440   };
       
   441 
       
   442 } //namespace lemon
       
   443 
       
   444 #endif //LEMON_BINOM_HEAP_H
       
   445