1 /* -*- mode: C++; indent-tabs-mode: nil; -*-
3 * This file is a part of LEMON, a generic C++ optimization library.
5 * Copyright (C) 2003-2013
6 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7 * (Egervary Research Group on Combinatorial Optimization, EGRES).
9 * Permission to use, modify and distribute this software is granted
10 * provided that this copyright notice appears in all copies. For
11 * precise terms see the accompanying LICENSE file.
13 * This software is provided "AS IS" with no warranty of any kind,
14 * express or implied, and with no claim as to its suitability for any
22 @defgroup datas Data Structures
23 This group contains the several data structures implemented in LEMON.
27 @defgroup graphs Graph Structures
29 \brief Graph structures implemented in LEMON.
31 The implementation of combinatorial algorithms heavily relies on
32 efficient graph implementations. LEMON offers data structures which are
33 planned to be easily used in an experimental phase of implementation studies,
34 and thereafter the program code can be made efficient by small modifications.
36 The most efficient implementation of diverse applications require the
37 usage of different physical graph implementations. These differences
38 appear in the size of graph we require to handle, memory or time usage
39 limitations or in the set of operations through which the graph can be
40 accessed. LEMON provides several physical graph structures to meet
41 the diverging requirements of the possible users. In order to save on
42 running time or on memory usage, some structures may fail to provide
43 some graph features like arc/edge or node deletion.
45 Alteration of standard containers need a very limited number of
46 operations, these together satisfy the everyday requirements.
47 In the case of graph structures, different operations are needed which do
48 not alter the physical graph, but gives another view. If some nodes or
49 arcs have to be hidden or the reverse oriented graph have to be used, then
50 this is the case. It also may happen that in a flow implementation
51 the residual graph can be accessed by another algorithm, or a node-set
52 is to be shrunk for another algorithm.
53 LEMON also provides a variety of graphs for these requirements called
54 \ref graph_adaptors "graph adaptors". Adaptors cannot be used alone but only
55 in conjunction with other graph representations.
57 You are free to use the graph structure that fit your requirements
58 the best, most graph algorithms and auxiliary data structures can be used
59 with any graph structure.
61 <b>See also:</b> \ref graph_concepts "Graph Structure Concepts".
65 @defgroup graph_adaptors Adaptor Classes for Graphs
67 \brief Adaptor classes for digraphs and graphs
69 This group contains several useful adaptor classes for digraphs and graphs.
71 The main parts of LEMON are the different graph structures, generic
72 graph algorithms, graph concepts, which couple them, and graph
73 adaptors. While the previous notions are more or less clear, the
74 latter one needs further explanation. Graph adaptors are graph classes
75 which serve for considering graph structures in different ways.
77 A short example makes this much clearer. Suppose that we have an
78 instance \c g of a directed graph type, say ListDigraph and an algorithm
80 template <typename Digraph>
81 int algorithm(const Digraph&);
83 is needed to run on the reverse oriented graph. It may be expensive
84 (in time or in memory usage) to copy \c g with the reversed
85 arcs. In this case, an adaptor class is used, which (according
86 to LEMON \ref concepts::Digraph "digraph concepts") works as a digraph.
87 The adaptor uses the original digraph structure and digraph operations when
88 methods of the reversed oriented graph are called. This means that the adaptor
89 have minor memory usage, and do not perform sophisticated algorithmic
90 actions. The purpose of it is to give a tool for the cases when a
91 graph have to be used in a specific alteration. If this alteration is
92 obtained by a usual construction like filtering the node or the arc set or
93 considering a new orientation, then an adaptor is worthwhile to use.
94 To come back to the reverse oriented graph, in this situation
96 template<typename Digraph> class ReverseDigraph;
98 template class can be used. The code looks as follows
101 ReverseDigraph<ListDigraph> rg(g);
102 int result = algorithm(rg);
104 During running the algorithm, the original digraph \c g is untouched.
105 This techniques give rise to an elegant code, and based on stable
106 graph adaptors, complex algorithms can be implemented easily.
108 In flow, circulation and matching problems, the residual
109 graph is of particular importance. Combining an adaptor implementing
110 this with shortest path algorithms or minimum mean cycle algorithms,
111 a range of weighted and cardinality optimization algorithms can be
112 obtained. For other examples, the interested user is referred to the
113 detailed documentation of particular adaptors.
115 Since the adaptor classes conform to the \ref graph_concepts "graph concepts",
116 an adaptor can even be applied to another one.
117 The following image illustrates a situation when a \ref SubDigraph adaptor
118 is applied on a digraph and \ref Undirector is applied on the subgraph.
120 \image html adaptors2.png
121 \image latex adaptors2.eps "Using graph adaptors" width=\textwidth
123 The behavior of graph adaptors can be very different. Some of them keep
124 capabilities of the original graph while in other cases this would be
125 meaningless. This means that the concepts that they meet depend
126 on the graph adaptor, and the wrapped graph.
127 For example, if an arc of a reversed digraph is deleted, this is carried
128 out by deleting the corresponding arc of the original digraph, thus the
129 adaptor modifies the original digraph.
130 However in case of a residual digraph, this operation has no sense.
132 Let us stand one more example here to simplify your work.
133 ReverseDigraph has constructor
135 ReverseDigraph(Digraph& digraph);
137 This means that in a situation, when a <tt>const %ListDigraph&</tt>
138 reference to a graph is given, then it have to be instantiated with
139 <tt>Digraph=const %ListDigraph</tt>.
141 int algorithm1(const ListDigraph& g) {
142 ReverseDigraph<const ListDigraph> rg(g);
143 return algorithm2(rg);
151 \brief Map structures implemented in LEMON.
153 This group contains the map structures implemented in LEMON.
155 LEMON provides several special purpose maps and map adaptors that e.g. combine
156 new maps from existing ones.
158 <b>See also:</b> \ref map_concepts "Map Concepts".
162 @defgroup graph_maps Graph Maps
164 \brief Special graph-related maps.
166 This group contains maps that are specifically designed to assign
167 values to the nodes and arcs/edges of graphs.
169 If you are looking for the standard graph maps (\c NodeMap, \c ArcMap,
170 \c EdgeMap), see the \ref graph_concepts "Graph Structure Concepts".
174 \defgroup map_adaptors Map Adaptors
176 \brief Tools to create new maps from existing ones
178 This group contains map adaptors that are used to create "implicit"
179 maps from other maps.
181 Most of them are \ref concepts::ReadMap "read-only maps".
182 They can make arithmetic and logical operations between one or two maps
183 (negation, shifting, addition, multiplication, logical 'and', 'or',
184 'not' etc.) or e.g. convert a map to another one of different Value type.
186 The typical usage of this classes is passing implicit maps to
187 algorithms. If a function type algorithm is called then the function
188 type map adaptors can be used comfortable. For example let's see the
189 usage of map adaptors with the \c graphToEps() function.
191 Color nodeColor(int deg) {
193 return Color(0.5, 0.0, 0.5);
194 } else if (deg == 1) {
195 return Color(1.0, 0.5, 1.0);
197 return Color(0.0, 0.0, 0.0);
201 Digraph::NodeMap<int> degree_map(graph);
203 graphToEps(graph, "graph.eps")
204 .coords(coords).scaleToA4().undirected()
205 .nodeColors(composeMap(functorToMap(nodeColor), degree_map))
208 The \c functorToMap() function makes an \c int to \c Color map from the
209 \c nodeColor() function. The \c composeMap() compose the \c degree_map
210 and the previously created map. The composed map is a proper function to
211 get the color of each node.
213 The usage with class type algorithms is little bit harder. In this
214 case the function type map adaptors can not be used, because the
215 function map adaptors give back temporary objects.
219 typedef Digraph::ArcMap<double> DoubleArcMap;
220 DoubleArcMap length(graph);
221 DoubleArcMap speed(graph);
223 typedef DivMap<DoubleArcMap, DoubleArcMap> TimeMap;
224 TimeMap time(length, speed);
226 Dijkstra<Digraph, TimeMap> dijkstra(graph, time);
227 dijkstra.run(source, target);
229 We have a length map and a maximum speed map on the arcs of a digraph.
230 The minimum time to pass the arc can be calculated as the division of
231 the two maps which can be done implicitly with the \c DivMap template
232 class. We use the implicit minimum time map as the length map of the
233 \c Dijkstra algorithm.
237 @defgroup paths Path Structures
239 \brief %Path structures implemented in LEMON.
241 This group contains the path structures implemented in LEMON.
243 LEMON provides flexible data structures to work with paths.
244 All of them have similar interfaces and they can be copied easily with
245 assignment operators and copy constructors. This makes it easy and
246 efficient to have e.g. the Dijkstra algorithm to store its result in
247 any kind of path structure.
249 \sa \ref concepts::Path "Path concept"
253 @defgroup heaps Heap Structures
255 \brief %Heap structures implemented in LEMON.
257 This group contains the heap structures implemented in LEMON.
259 LEMON provides several heap classes. They are efficient implementations
260 of the abstract data type \e priority \e queue. They store items with
261 specified values called \e priorities in such a way that finding and
262 removing the item with minimum priority are efficient.
263 The basic operations are adding and erasing items, changing the priority
266 Heaps are crucial in several algorithms, such as Dijkstra and Prim.
267 The heap implementations have the same interface, thus any of them can be
268 used easily in such algorithms.
270 \sa \ref concepts::Heap "Heap concept"
274 @defgroup auxdat Auxiliary Data Structures
276 \brief Auxiliary data structures implemented in LEMON.
278 This group contains some data structures implemented in LEMON in
279 order to make it easier to implement combinatorial algorithms.
283 @defgroup geomdat Geometric Data Structures
285 \brief Geometric data structures implemented in LEMON.
287 This group contains geometric data structures implemented in LEMON.
289 - \ref lemon::dim2::Point "dim2::Point" implements a two dimensional
290 vector with the usual operations.
291 - \ref lemon::dim2::Box "dim2::Box" can be used to determine the
292 rectangular bounding box of a set of \ref lemon::dim2::Point
297 @defgroup algs Algorithms
298 \brief This group contains the several algorithms
299 implemented in LEMON.
301 This group contains the several algorithms
302 implemented in LEMON.
306 @defgroup search Graph Search
308 \brief Common graph search algorithms.
310 This group contains the common graph search algorithms, namely
311 \e breadth-first \e search (BFS) and \e depth-first \e search (DFS)
312 \cite clrs01algorithms.
316 @defgroup shortest_path Shortest Path Algorithms
318 \brief Algorithms for finding shortest paths.
320 This group contains the algorithms for finding shortest paths in digraphs
321 \cite clrs01algorithms.
323 - \ref Dijkstra algorithm for finding shortest paths from a source node
324 when all arc lengths are non-negative.
325 - \ref BellmanFord "Bellman-Ford" algorithm for finding shortest paths
326 from a source node when arc lenghts can be either positive or negative,
327 but the digraph should not contain directed cycles with negative total
329 - \ref Suurballe A successive shortest path algorithm for finding
330 arc-disjoint paths between two nodes having minimum total length.
334 @defgroup spantree Minimum Spanning Tree Algorithms
336 \brief Algorithms for finding minimum cost spanning trees and arborescences.
338 This group contains the algorithms for finding minimum cost spanning
339 trees and arborescences \cite clrs01algorithms.
343 @defgroup max_flow Maximum Flow Algorithms
345 \brief Algorithms for finding maximum flows.
347 This group contains the algorithms for finding maximum flows and
348 feasible circulations \cite clrs01algorithms, \cite amo93networkflows.
350 The \e maximum \e flow \e problem is to find a flow of maximum value between
351 a single source and a single target. Formally, there is a \f$G=(V,A)\f$
352 digraph, a \f$cap: A\rightarrow\mathbf{R}^+_0\f$ capacity function and
353 \f$s, t \in V\f$ source and target nodes.
354 A maximum flow is an \f$f: A\rightarrow\mathbf{R}^+_0\f$ solution of the
355 following optimization problem.
357 \f[ \max\sum_{sv\in A} f(sv) - \sum_{vs\in A} f(vs) \f]
358 \f[ \sum_{uv\in A} f(uv) = \sum_{vu\in A} f(vu)
359 \quad \forall u\in V\setminus\{s,t\} \f]
360 \f[ 0 \leq f(uv) \leq cap(uv) \quad \forall uv\in A \f]
362 \ref Preflow is an efficient implementation of Goldberg-Tarjan's
363 preflow push-relabel algorithm \cite goldberg88newapproach for finding
364 maximum flows. It also provides functions to query the minimum cut,
365 which is the dual problem of maximum flow.
367 \ref Circulation is a preflow push-relabel algorithm implemented directly
368 for finding feasible circulations, which is a somewhat different problem,
369 but it is strongly related to maximum flow.
370 For more information, see \ref Circulation.
374 @defgroup min_cost_flow_algs Minimum Cost Flow Algorithms
377 \brief Algorithms for finding minimum cost flows and circulations.
379 This group contains the algorithms for finding minimum cost flows and
380 circulations \cite amo93networkflows. For more information about this
381 problem and its dual solution, see: \ref min_cost_flow
382 "Minimum Cost Flow Problem".
384 LEMON contains several algorithms for this problem.
385 - \ref NetworkSimplex Primal Network Simplex algorithm with various
386 pivot strategies \cite dantzig63linearprog, \cite kellyoneill91netsimplex.
387 - \ref CostScaling Cost Scaling algorithm based on push/augment and
388 relabel operations \cite goldberg90approximation, \cite goldberg97efficient,
389 \cite bunnagel98efficient.
390 - \ref CapacityScaling Capacity Scaling algorithm based on the successive
391 shortest path method \cite edmondskarp72theoretical.
392 - \ref CycleCanceling Cycle-Canceling algorithms, two of which are
393 strongly polynomial \cite klein67primal, \cite goldberg89cyclecanceling.
395 In general, \ref NetworkSimplex and \ref CostScaling are the most efficient
397 \ref NetworkSimplex is usually the fastest on relatively small graphs (up to
398 several thousands of nodes) and on dense graphs, while \ref CostScaling is
399 typically more efficient on large graphs (e.g. hundreds of thousands of
400 nodes or above), especially if they are sparse.
401 However, other algorithms could be faster in special cases.
402 For example, if the total supply and/or capacities are rather small,
403 \ref CapacityScaling is usually the fastest algorithm
404 (without effective scaling).
406 These classes are intended to be used with integer-valued input data
407 (capacities, supply values, and costs), except for \ref CapacityScaling,
408 which is capable of handling real-valued arc costs (other numerical
409 data are required to be integer).
411 For more details about these implementations and for a comprehensive
412 experimental study, see the paper \cite KiralyKovacs12MCF.
413 It also compares these codes to other publicly available
414 minimum cost flow solvers.
418 @defgroup min_cut Minimum Cut Algorithms
421 \brief Algorithms for finding minimum cut in graphs.
423 This group contains the algorithms for finding minimum cut in graphs.
425 The \e minimum \e cut \e problem is to find a non-empty and non-complete
426 \f$X\f$ subset of the nodes with minimum overall capacity on
427 outgoing arcs. Formally, there is a \f$G=(V,A)\f$ digraph, a
428 \f$cap: A\rightarrow\mathbf{R}^+_0\f$ capacity function. The minimum
429 cut is the \f$X\f$ solution of the next optimization problem:
431 \f[ \min_{X \subset V, X\not\in \{\emptyset, V\}}
432 \sum_{uv\in A: u\in X, v\not\in X}cap(uv) \f]
434 LEMON contains several algorithms related to minimum cut problems:
436 - \ref HaoOrlin "Hao-Orlin algorithm" for calculating minimum cut
438 - \ref NagamochiIbaraki "Nagamochi-Ibaraki algorithm" for
439 calculating minimum cut in undirected graphs.
440 - \ref GomoryHu "Gomory-Hu tree computation" for calculating
441 all-pairs minimum cut in undirected graphs.
443 If you want to find minimum cut just between two distinict nodes,
444 see the \ref max_flow "maximum flow problem".
448 @defgroup min_mean_cycle Minimum Mean Cycle Algorithms
450 \brief Algorithms for finding minimum mean cycles.
452 This group contains the algorithms for finding minimum mean cycles
453 \cite amo93networkflows, \cite karp78characterization.
455 The \e minimum \e mean \e cycle \e problem is to find a directed cycle
456 of minimum mean length (cost) in a digraph.
457 The mean length of a cycle is the average length of its arcs, i.e. the
458 ratio between the total length of the cycle and the number of arcs on it.
460 This problem has an important connection to \e conservative \e length
461 \e functions, too. A length function on the arcs of a digraph is called
462 conservative if and only if there is no directed cycle of negative total
463 length. For an arbitrary length function, the negative of the minimum
464 cycle mean is the smallest \f$\epsilon\f$ value so that increasing the
465 arc lengths uniformly by \f$\epsilon\f$ results in a conservative length
468 LEMON contains three algorithms for solving the minimum mean cycle problem:
469 - \ref KarpMmc Karp's original algorithm \cite karp78characterization.
470 - \ref HartmannOrlinMmc Hartmann-Orlin's algorithm, which is an improved
471 version of Karp's algorithm \cite hartmann93finding.
472 - \ref HowardMmc Howard's policy iteration algorithm
473 \cite dasdan98minmeancycle, \cite dasdan04experimental.
475 In practice, the \ref HowardMmc "Howard" algorithm turned out to be by far the
476 most efficient one, though the best known theoretical bound on its running
478 Both \ref KarpMmc "Karp" and \ref HartmannOrlinMmc "Hartmann-Orlin" algorithms
479 run in time O(nm) and use space O(n<sup>2</sup>+m).
483 @defgroup matching Matching Algorithms
485 \brief Algorithms for finding matchings in graphs and bipartite graphs.
487 This group contains the algorithms for calculating
488 matchings in graphs and bipartite graphs. The general matching problem is
489 finding a subset of the edges for which each node has at most one incident
492 There are several different algorithms for calculate matchings in
493 graphs. The matching problems in bipartite graphs are generally
494 easier than in general graphs. The goal of the matching optimization
495 can be finding maximum cardinality, maximum weight or minimum cost
496 matching. The search can be constrained to find perfect or
497 maximum cardinality matching.
499 The matching algorithms implemented in LEMON:
500 - \ref MaxMatching Edmond's blossom shrinking algorithm for calculating
501 maximum cardinality matching in general graphs.
502 - \ref MaxWeightedMatching Edmond's blossom shrinking algorithm for calculating
503 maximum weighted matching in general graphs.
504 - \ref MaxWeightedPerfectMatching
505 Edmond's blossom shrinking algorithm for calculating maximum weighted
506 perfect matching in general graphs.
507 - \ref MaxFractionalMatching Push-relabel algorithm for calculating
508 maximum cardinality fractional matching in general graphs.
509 - \ref MaxWeightedFractionalMatching Augmenting path algorithm for calculating
510 maximum weighted fractional matching in general graphs.
511 - \ref MaxWeightedPerfectFractionalMatching
512 Augmenting path algorithm for calculating maximum weighted
513 perfect fractional matching in general graphs.
515 \image html matching.png
516 \image latex matching.eps "Min Cost Perfect Matching" width=\textwidth
520 @defgroup graph_properties Connectivity and Other Graph Properties
522 \brief Algorithms for discovering the graph properties
524 This group contains the algorithms for discovering the graph properties
525 like connectivity, bipartiteness, euler property, simplicity etc.
527 \image html connected_components.png
528 \image latex connected_components.eps "Connected components" width=\textwidth
532 @defgroup planar Planar Embedding and Drawing
534 \brief Algorithms for planarity checking, embedding and drawing
536 This group contains the algorithms for planarity checking,
537 embedding and drawing.
539 \image html planar.png
540 \image latex planar.eps "Plane graph" width=\textwidth
544 @defgroup tsp Traveling Salesman Problem
546 \brief Algorithms for the symmetric traveling salesman problem
548 This group contains basic heuristic algorithms for the the symmetric
549 \e traveling \e salesman \e problem (TSP).
550 Given an \ref FullGraph "undirected full graph" with a cost map on its edges,
551 the problem is to find a shortest possible tour that visits each node exactly
552 once (i.e. the minimum cost Hamiltonian cycle).
554 These TSP algorithms are intended to be used with a \e metric \e cost
555 \e function, i.e. the edge costs should satisfy the triangle inequality.
556 Otherwise the algorithms could yield worse results.
558 LEMON provides five well-known heuristics for solving symmetric TSP:
559 - \ref NearestNeighborTsp Neareast neighbor algorithm
560 - \ref GreedyTsp Greedy algorithm
561 - \ref InsertionTsp Insertion heuristic (with four selection methods)
562 - \ref ChristofidesTsp Christofides algorithm
563 - \ref Opt2Tsp 2-opt algorithm
565 \ref NearestNeighborTsp, \ref GreedyTsp, and \ref InsertionTsp are the fastest
566 solution methods. Furthermore, \ref InsertionTsp is usually quite effective.
568 \ref ChristofidesTsp is somewhat slower, but it has the best guaranteed
569 approximation factor: 3/2.
571 \ref Opt2Tsp usually provides the best results in practice, but
572 it is the slowest method. It can also be used to improve given tours,
573 for example, the results of other algorithms.
576 \image latex tsp.eps "Traveling salesman problem" width=\textwidth
580 @defgroup approx_algs Approximation Algorithms
582 \brief Approximation algorithms.
584 This group contains the approximation and heuristic algorithms
585 implemented in LEMON.
587 <b>Maximum Clique Problem</b>
588 - \ref GrossoLocatelliPullanMc An efficient heuristic algorithm of
589 Grosso, Locatelli, and Pullan.
593 @defgroup auxalg Auxiliary Algorithms
595 \brief Auxiliary algorithms implemented in LEMON.
597 This group contains some algorithms implemented in LEMON
598 in order to make it easier to implement complex algorithms.
602 @defgroup gen_opt_group General Optimization Tools
603 \brief This group contains some general optimization frameworks
604 implemented in LEMON.
606 This group contains some general optimization frameworks
607 implemented in LEMON.
611 @defgroup lp_group LP and MIP Solvers
612 @ingroup gen_opt_group
613 \brief LP and MIP solver interfaces for LEMON.
615 This group contains LP and MIP solver interfaces for LEMON.
616 Various LP solvers could be used in the same manner with this
617 high-level interface.
619 The currently supported solvers are \cite glpk, \cite clp, \cite cbc,
620 \cite cplex, \cite soplex.
624 @defgroup utils Tools and Utilities
625 \brief Tools and utilities for programming in LEMON
627 Tools and utilities for programming in LEMON.
631 @defgroup gutils Basic Graph Utilities
633 \brief Simple basic graph utilities.
635 This group contains some simple basic graph utilities.
639 @defgroup misc Miscellaneous Tools
641 \brief Tools for development, debugging and testing.
643 This group contains several useful tools for development,
644 debugging and testing.
648 @defgroup timecount Time Measuring and Counting
650 \brief Simple tools for measuring the performance of algorithms.
652 This group contains simple tools for measuring the performance
657 @defgroup exceptions Exceptions
659 \brief Exceptions defined in LEMON.
661 This group contains the exceptions defined in LEMON.
665 @defgroup io_group Input-Output
666 \brief Graph Input-Output methods
668 This group contains the tools for importing and exporting graphs
669 and graph related data. Now it supports the \ref lgf-format
670 "LEMON Graph Format", the \c DIMACS format and the encapsulated
671 postscript (EPS) format.
675 @defgroup lemon_io LEMON Graph Format
677 \brief Reading and writing LEMON Graph Format.
679 This group contains methods for reading and writing
680 \ref lgf-format "LEMON Graph Format".
684 @defgroup eps_io Postscript Exporting
686 \brief General \c EPS drawer and graph exporter
688 This group contains general \c EPS drawing methods and special
689 graph exporting tools.
691 \image html graph_to_eps.png
695 @defgroup dimacs_group DIMACS Format
697 \brief Read and write files in DIMACS format
699 Tools to read a digraph from or write it to a file in DIMACS format data.
703 @defgroup nauty_group NAUTY Format
705 \brief Read \e Nauty format
707 Tool to read graphs from \e Nauty format data.
711 @defgroup concept Concepts
712 \brief Skeleton classes and concept checking classes
714 This group contains the data/algorithm skeletons and concept checking
715 classes implemented in LEMON.
717 The purpose of the classes in this group is fourfold.
719 - These classes contain the documentations of the %concepts. In order
720 to avoid document multiplications, an implementation of a concept
721 simply refers to the corresponding concept class.
723 - These classes declare every functions, <tt>typedef</tt>s etc. an
724 implementation of the %concepts should provide, however completely
725 without implementations and real data structures behind the
726 interface. On the other hand they should provide nothing else. All
727 the algorithms working on a data structure meeting a certain concept
728 should compile with these classes. (Though it will not run properly,
729 of course.) In this way it is easily to check if an algorithm
730 doesn't use any extra feature of a certain implementation.
732 - The concept descriptor classes also provide a <em>checker class</em>
733 that makes it possible to check whether a certain implementation of a
734 concept indeed provides all the required features.
736 - Finally, They can serve as a skeleton of a new implementation of a concept.
740 @defgroup graph_concepts Graph Structure Concepts
742 \brief Skeleton and concept checking classes for graph structures
744 This group contains the skeletons and concept checking classes of
749 @defgroup map_concepts Map Concepts
751 \brief Skeleton and concept checking classes for maps
753 This group contains the skeletons and concept checking classes of maps.
757 @defgroup tools Standalone Utility Applications
759 Some utility applications are listed here.
761 The standard compilation procedure (<tt>./configure;make</tt>) will compile
768 @defgroup demos Demo Programs
770 Some demo programs are listed here. Their full source codes can be found in
771 the \c demo subdirectory of the source tree.
773 In order to compile them, use the <tt>make demo</tt> or the
774 <tt>make check</tt> commands.