Improve and unify the documentation of heaps (#299)
authorPeter Kovacs <kpeter@inf.elte.hu>
Wed, 08 Jul 2009 17:21:30 +0200
changeset 7560747f332c478
parent 730 9f529abcaebf
child 757 f1fe0ddad6f7
Improve and unify the documentation of heaps (#299)
and avoid a warning in SimpleBucketHeap::operator[].
lemon/bin_heap.h
lemon/bucket_heap.h
lemon/concepts/heap.h
lemon/fib_heap.h
lemon/radix_heap.h
     1.1 --- a/lemon/bin_heap.h	Thu Jun 11 23:13:24 2009 +0200
     1.2 +++ b/lemon/bin_heap.h	Wed Jul 08 17:21:30 2009 +0200
     1.3 @@ -21,7 +21,7 @@
     1.4  
     1.5  ///\ingroup auxdat
     1.6  ///\file
     1.7 -///\brief Binary Heap implementation.
     1.8 +///\brief Binary heap implementation.
     1.9  
    1.10  #include <vector>
    1.11  #include <utility>
    1.12 @@ -29,45 +29,41 @@
    1.13  
    1.14  namespace lemon {
    1.15  
    1.16 -  ///\ingroup auxdat
    1.17 +  /// \ingroup auxdat
    1.18    ///
    1.19 -  ///\brief A Binary Heap implementation.
    1.20 +  /// \brief Binary heap data structure.
    1.21    ///
    1.22 -  ///This class implements the \e binary \e heap data structure.
    1.23 +  /// This class implements the \e binary \e heap data structure.
    1.24 +  /// It fully conforms to the \ref concepts::Heap "heap concept".
    1.25    ///
    1.26 -  ///A \e heap is a data structure for storing items with specified values
    1.27 -  ///called \e priorities in such a way that finding the item with minimum
    1.28 -  ///priority is efficient. \c CMP specifies the ordering of the priorities.
    1.29 -  ///In a heap one can change the priority of an item, add or erase an
    1.30 -  ///item, etc.
    1.31 -  ///
    1.32 -  ///\tparam PR Type of the priority of the items.
    1.33 -  ///\tparam IM A read and writable item map with int values, used internally
    1.34 -  ///to handle the cross references.
    1.35 -  ///\tparam CMP A functor class for the ordering of the priorities.
    1.36 -  ///The default is \c std::less<PR>.
    1.37 -  ///
    1.38 -  ///\sa FibHeap
    1.39 -  ///\sa Dijkstra
    1.40 +  /// \tparam PR Type of the priorities of the items.
    1.41 +  /// \tparam IM A read-writable item map with \c int values, used
    1.42 +  /// internally to handle the cross references.
    1.43 +  /// \tparam CMP A functor class for comparing the priorities.
    1.44 +  /// The default is \c std::less<PR>.
    1.45 +#ifdef DOXYGEN
    1.46 +  template <typename PR, typename IM, typename CMP>
    1.47 +#else
    1.48    template <typename PR, typename IM, typename CMP = std::less<PR> >
    1.49 +#endif
    1.50    class BinHeap {
    1.51 +  public:
    1.52  
    1.53 -  public:
    1.54 -    ///\e
    1.55 +    /// Type of the item-int map.
    1.56      typedef IM ItemIntMap;
    1.57 -    ///\e
    1.58 +    /// Type of the priorities.
    1.59      typedef PR Prio;
    1.60 -    ///\e
    1.61 +    /// Type of the items stored in the heap.
    1.62      typedef typename ItemIntMap::Key Item;
    1.63 -    ///\e
    1.64 +    /// Type of the item-priority pairs.
    1.65      typedef std::pair<Item,Prio> Pair;
    1.66 -    ///\e
    1.67 +    /// Functor type for comparing the priorities.
    1.68      typedef CMP Compare;
    1.69  
    1.70 -    /// \brief Type to represent the items states.
    1.71 +    /// \brief Type to represent the states of the items.
    1.72      ///
    1.73 -    /// Each Item element have a state associated to it. It may be "in heap",
    1.74 -    /// "pre heap" or "post heap". The latter two are indifferent from the
    1.75 +    /// Each item has a state associated to it. It can be "in heap",
    1.76 +    /// "pre-heap" or "post-heap". The latter two are indifferent from the
    1.77      /// heap's point of view, but may be useful to the user.
    1.78      ///
    1.79      /// The item-int map must be initialized in such way that it assigns
    1.80 @@ -84,42 +80,43 @@
    1.81      ItemIntMap &_iim;
    1.82  
    1.83    public:
    1.84 -    /// \brief The constructor.
    1.85 +
    1.86 +    /// \brief Constructor.
    1.87      ///
    1.88 -    /// The constructor.
    1.89 -    /// \param map should be given to the constructor, since it is used
    1.90 -    /// internally to handle the cross references. The value of the map
    1.91 -    /// must be \c PRE_HEAP (<tt>-1</tt>) for every item.
    1.92 +    /// Constructor.
    1.93 +    /// \param map A map that assigns \c int values to the items.
    1.94 +    /// It is used internally to handle the cross references.
    1.95 +    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
    1.96      explicit BinHeap(ItemIntMap &map) : _iim(map) {}
    1.97  
    1.98 -    /// \brief The constructor.
    1.99 +    /// \brief Constructor.
   1.100      ///
   1.101 -    /// The constructor.
   1.102 -    /// \param map should be given to the constructor, since it is used
   1.103 -    /// internally to handle the cross references. The value of the map
   1.104 -    /// should be PRE_HEAP (-1) for each element.
   1.105 -    ///
   1.106 -    /// \param comp The comparator function object.
   1.107 +    /// Constructor.
   1.108 +    /// \param map A map that assigns \c int values to the items.
   1.109 +    /// It is used internally to handle the cross references.
   1.110 +    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
   1.111 +    /// \param comp The function object used for comparing the priorities.
   1.112      BinHeap(ItemIntMap &map, const Compare &comp)
   1.113        : _iim(map), _comp(comp) {}
   1.114  
   1.115  
   1.116 -    /// The number of items stored in the heap.
   1.117 +    /// \brief The number of items stored in the heap.
   1.118      ///
   1.119 -    /// \brief Returns the number of items stored in the heap.
   1.120 +    /// This function returns the number of items stored in the heap.
   1.121      int size() const { return _data.size(); }
   1.122  
   1.123 -    /// \brief Checks if the heap stores no items.
   1.124 +    /// \brief Check if the heap is empty.
   1.125      ///
   1.126 -    /// Returns \c true if and only if the heap stores no items.
   1.127 +    /// This function returns \c true if the heap is empty.
   1.128      bool empty() const { return _data.empty(); }
   1.129  
   1.130 -    /// \brief Make empty this heap.
   1.131 +    /// \brief Make the heap empty.
   1.132      ///
   1.133 -    /// Make empty this heap. It does not change the cross reference map.
   1.134 -    /// If you want to reuse what is not surely empty you should first clear
   1.135 -    /// the heap and after that you should set the cross reference map for
   1.136 -    /// each item to \c PRE_HEAP.
   1.137 +    /// This functon makes the heap empty.
   1.138 +    /// It does not change the cross reference map. If you want to reuse
   1.139 +    /// a heap that is not surely empty, you should first clear it and
   1.140 +    /// then you should set the cross reference map to \c PRE_HEAP
   1.141 +    /// for each item.
   1.142      void clear() {
   1.143        _data.clear();
   1.144      }
   1.145 @@ -171,44 +168,47 @@
   1.146      }
   1.147  
   1.148    public:
   1.149 +
   1.150      /// \brief Insert a pair of item and priority into the heap.
   1.151      ///
   1.152 -    /// Adds \c p.first to the heap with priority \c p.second.
   1.153 +    /// This function inserts \c p.first to the heap with priority
   1.154 +    /// \c p.second.
   1.155      /// \param p The pair to insert.
   1.156 +    /// \pre \c p.first must not be stored in the heap.
   1.157      void push(const Pair &p) {
   1.158        int n = _data.size();
   1.159        _data.resize(n+1);
   1.160        bubble_up(n, p);
   1.161      }
   1.162  
   1.163 -    /// \brief Insert an item into the heap with the given heap.
   1.164 +    /// \brief Insert an item into the heap with the given priority.
   1.165      ///
   1.166 -    /// Adds \c i to the heap with priority \c p.
   1.167 +    /// This function inserts the given item into the heap with the
   1.168 +    /// given priority.
   1.169      /// \param i The item to insert.
   1.170      /// \param p The priority of the item.
   1.171 +    /// \pre \e i must not be stored in the heap.
   1.172      void push(const Item &i, const Prio &p) { push(Pair(i,p)); }
   1.173  
   1.174 -    /// \brief Returns the item with minimum priority relative to \c Compare.
   1.175 +    /// \brief Return the item having minimum priority.
   1.176      ///
   1.177 -    /// This method returns the item with minimum priority relative to \c
   1.178 -    /// Compare.
   1.179 -    /// \pre The heap must be nonempty.
   1.180 +    /// This function returns the item having minimum priority.
   1.181 +    /// \pre The heap must be non-empty.
   1.182      Item top() const {
   1.183        return _data[0].first;
   1.184      }
   1.185  
   1.186 -    /// \brief Returns the minimum priority relative to \c Compare.
   1.187 +    /// \brief The minimum priority.
   1.188      ///
   1.189 -    /// It returns the minimum priority relative to \c Compare.
   1.190 -    /// \pre The heap must be nonempty.
   1.191 +    /// This function returns the minimum priority.
   1.192 +    /// \pre The heap must be non-empty.
   1.193      Prio prio() const {
   1.194        return _data[0].second;
   1.195      }
   1.196  
   1.197 -    /// \brief Deletes the item with minimum priority relative to \c Compare.
   1.198 +    /// \brief Remove the item having minimum priority.
   1.199      ///
   1.200 -    /// This method deletes the item with minimum priority relative to \c
   1.201 -    /// Compare from the heap.
   1.202 +    /// This function removes the item having minimum priority.
   1.203      /// \pre The heap must be non-empty.
   1.204      void pop() {
   1.205        int n = _data.size()-1;
   1.206 @@ -219,11 +219,12 @@
   1.207        _data.pop_back();
   1.208      }
   1.209  
   1.210 -    /// \brief Deletes \c i from the heap.
   1.211 +    /// \brief Remove the given item from the heap.
   1.212      ///
   1.213 -    /// This method deletes item \c i from the heap.
   1.214 -    /// \param i The item to erase.
   1.215 -    /// \pre The item should be in the heap.
   1.216 +    /// This function removes the given item from the heap if it is
   1.217 +    /// already stored.
   1.218 +    /// \param i The item to delete.
   1.219 +    /// \pre \e i must be in the heap.
   1.220      void erase(const Item &i) {
   1.221        int h = _iim[i];
   1.222        int n = _data.size()-1;
   1.223 @@ -236,22 +237,22 @@
   1.224        _data.pop_back();
   1.225      }
   1.226  
   1.227 -
   1.228 -    /// \brief Returns the priority of \c i.
   1.229 +    /// \brief The priority of the given item.
   1.230      ///
   1.231 -    /// This function returns the priority of item \c i.
   1.232 +    /// This function returns the priority of the given item.
   1.233      /// \param i The item.
   1.234 -    /// \pre \c i must be in the heap.
   1.235 +    /// \pre \e i must be in the heap.
   1.236      Prio operator[](const Item &i) const {
   1.237        int idx = _iim[i];
   1.238        return _data[idx].second;
   1.239      }
   1.240  
   1.241 -    /// \brief \c i gets to the heap with priority \c p independently
   1.242 -    /// if \c i was already there.
   1.243 +    /// \brief Set the priority of an item or insert it, if it is
   1.244 +    /// not stored in the heap.
   1.245      ///
   1.246 -    /// This method calls \ref push(\c i, \c p) if \c i is not stored
   1.247 -    /// in the heap and sets the priority of \c i to \c p otherwise.
   1.248 +    /// This method sets the priority of the given item if it is
   1.249 +    /// already stored in the heap. Otherwise it inserts the given
   1.250 +    /// item into the heap with the given priority.
   1.251      /// \param i The item.
   1.252      /// \param p The priority.
   1.253      void set(const Item &i, const Prio &p) {
   1.254 @@ -267,37 +268,35 @@
   1.255        }
   1.256      }
   1.257  
   1.258 -    /// \brief Decreases the priority of \c i to \c p.
   1.259 +    /// \brief Decrease the priority of an item to the given value.
   1.260      ///
   1.261 -    /// This method decreases the priority of item \c i to \c p.
   1.262 +    /// This function decreases the priority of an item to the given value.
   1.263      /// \param i The item.
   1.264      /// \param p The priority.
   1.265 -    /// \pre \c i must be stored in the heap with priority at least \c
   1.266 -    /// p relative to \c Compare.
   1.267 +    /// \pre \e i must be stored in the heap with priority at least \e p.
   1.268      void decrease(const Item &i, const Prio &p) {
   1.269        int idx = _iim[i];
   1.270        bubble_up(idx, Pair(i,p));
   1.271      }
   1.272  
   1.273 -    /// \brief Increases the priority of \c i to \c p.
   1.274 +    /// \brief Increase the priority of an item to the given value.
   1.275      ///
   1.276 -    /// This method sets the priority of item \c i to \c p.
   1.277 +    /// This function increases the priority of an item to the given value.
   1.278      /// \param i The item.
   1.279      /// \param p The priority.
   1.280 -    /// \pre \c i must be stored in the heap with priority at most \c
   1.281 -    /// p relative to \c Compare.
   1.282 +    /// \pre \e i must be stored in the heap with priority at most \e p.
   1.283      void increase(const Item &i, const Prio &p) {
   1.284        int idx = _iim[i];
   1.285        bubble_down(idx, Pair(i,p), _data.size());
   1.286      }
   1.287  
   1.288 -    /// \brief Returns if \c item is in, has already been in, or has
   1.289 -    /// never been in the heap.
   1.290 +    /// \brief Return the state of an item.
   1.291      ///
   1.292 -    /// This method returns PRE_HEAP if \c item has never been in the
   1.293 -    /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
   1.294 -    /// otherwise. In the latter case it is possible that \c item will
   1.295 -    /// get back to the heap again.
   1.296 +    /// This method returns \c PRE_HEAP if the given item has never
   1.297 +    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
   1.298 +    /// and \c POST_HEAP otherwise.
   1.299 +    /// In the latter case it is possible that the item will get back
   1.300 +    /// to the heap again.
   1.301      /// \param i The item.
   1.302      State state(const Item &i) const {
   1.303        int s = _iim[i];
   1.304 @@ -306,11 +305,11 @@
   1.305        return State(s);
   1.306      }
   1.307  
   1.308 -    /// \brief Sets the state of the \c item in the heap.
   1.309 +    /// \brief Set the state of an item in the heap.
   1.310      ///
   1.311 -    /// Sets the state of the \c item in the heap. It can be used to
   1.312 -    /// manually clear the heap when it is important to achive the
   1.313 -    /// better time complexity.
   1.314 +    /// This function sets the state of the given item in the heap.
   1.315 +    /// It can be used to manually clear the heap when it is important
   1.316 +    /// to achive better time complexity.
   1.317      /// \param i The item.
   1.318      /// \param st The state. It should not be \c IN_HEAP.
   1.319      void state(const Item& i, State st) {
   1.320 @@ -327,12 +326,13 @@
   1.321        }
   1.322      }
   1.323  
   1.324 -    /// \brief Replaces an item in the heap.
   1.325 +    /// \brief Replace an item in the heap.
   1.326      ///
   1.327 -    /// The \c i item is replaced with \c j item. The \c i item should
   1.328 -    /// be in the heap, while the \c j should be out of the heap. The
   1.329 -    /// \c i item will out of the heap and \c j will be in the heap
   1.330 -    /// with the same prioriority as prevoiusly the \c i item.
   1.331 +    /// This function replaces item \c i with item \c j.
   1.332 +    /// Item \c i must be in the heap, while \c j must be out of the heap.
   1.333 +    /// After calling this method, item \c i will be out of the
   1.334 +    /// heap and \c j will be in the heap with the same prioriority
   1.335 +    /// as item \c i had before.
   1.336      void replace(const Item& i, const Item& j) {
   1.337        int idx = _iim[i];
   1.338        _iim.set(i, _iim[j]);
     2.1 --- a/lemon/bucket_heap.h	Thu Jun 11 23:13:24 2009 +0200
     2.2 +++ b/lemon/bucket_heap.h	Wed Jul 08 17:21:30 2009 +0200
     2.3 @@ -21,7 +21,7 @@
     2.4  
     2.5  ///\ingroup auxdat
     2.6  ///\file
     2.7 -///\brief Bucket Heap implementation.
     2.8 +///\brief Bucket heap implementation.
     2.9  
    2.10  #include <vector>
    2.11  #include <utility>
    2.12 @@ -55,33 +55,39 @@
    2.13  
    2.14    /// \ingroup auxdat
    2.15    ///
    2.16 -  /// \brief A Bucket Heap implementation.
    2.17 +  /// \brief Bucket heap data structure.
    2.18    ///
    2.19 -  /// This class implements the \e bucket \e heap data structure. A \e heap
    2.20 -  /// is a data structure for storing items with specified values called \e
    2.21 -  /// priorities in such a way that finding the item with minimum priority is
    2.22 -  /// efficient. The bucket heap is very simple implementation, it can store
    2.23 -  /// only integer priorities and it stores for each priority in the
    2.24 -  /// \f$ [0..C) \f$ range a list of items. So it should be used only when
    2.25 -  /// the priorities are small. It is not intended to use as dijkstra heap.
    2.26 +  /// This class implements the \e bucket \e heap data structure.
    2.27 +  /// It practically conforms to the \ref concepts::Heap "heap concept",
    2.28 +  /// but it has some limitations.
    2.29    ///
    2.30 -  /// \param IM A read and write Item int map, used internally
    2.31 -  /// to handle the cross references.
    2.32 -  /// \param MIN If the given parameter is false then instead of the
    2.33 -  /// minimum value the maximum can be retrivied with the top() and
    2.34 -  /// prio() member functions.
    2.35 +  /// The bucket heap is a very simple structure. It can store only
    2.36 +  /// \c int priorities and it maintains a list of items for each priority
    2.37 +  /// in the range <tt>[0..C)</tt>. So it should only be used when the
    2.38 +  /// priorities are small. It is not intended to use as a Dijkstra heap.
    2.39 +  ///
    2.40 +  /// \tparam IM A read-writable item map with \c int values, used
    2.41 +  /// internally to handle the cross references.
    2.42 +  /// \tparam MIN Indicate if the heap is a \e min-heap or a \e max-heap.
    2.43 +  /// The default is \e min-heap. If this parameter is set to \c false,
    2.44 +  /// then the comparison is reversed, so the top(), prio() and pop()
    2.45 +  /// functions deal with the item having maximum priority instead of the
    2.46 +  /// minimum.
    2.47 +  ///
    2.48 +  /// \sa SimpleBucketHeap
    2.49    template <typename IM, bool MIN = true>
    2.50    class BucketHeap {
    2.51  
    2.52    public:
    2.53 -    /// \e
    2.54 -    typedef typename IM::Key Item;
    2.55 -    /// \e
    2.56 +
    2.57 +    /// Type of the item-int map.
    2.58 +    typedef IM ItemIntMap;
    2.59 +    /// Type of the priorities.
    2.60      typedef int Prio;
    2.61 -    /// \e
    2.62 -    typedef std::pair<Item, Prio> Pair;
    2.63 -    /// \e
    2.64 -    typedef IM ItemIntMap;
    2.65 +    /// Type of the items stored in the heap.
    2.66 +    typedef typename ItemIntMap::Key Item;
    2.67 +    /// Type of the item-priority pairs.
    2.68 +    typedef std::pair<Item,Prio> Pair;
    2.69  
    2.70    private:
    2.71  
    2.72 @@ -89,10 +95,10 @@
    2.73  
    2.74    public:
    2.75  
    2.76 -    /// \brief Type to represent the items states.
    2.77 +    /// \brief Type to represent the states of the items.
    2.78      ///
    2.79 -    /// Each Item element have a state associated to it. It may be "in heap",
    2.80 -    /// "pre heap" or "post heap". The latter two are indifferent from the
    2.81 +    /// Each item has a state associated to it. It can be "in heap",
    2.82 +    /// "pre-heap" or "post-heap". The latter two are indifferent from the
    2.83      /// heap's point of view, but may be useful to the user.
    2.84      ///
    2.85      /// The item-int map must be initialized in such way that it assigns
    2.86 @@ -104,30 +110,32 @@
    2.87      };
    2.88  
    2.89    public:
    2.90 -    /// \brief The constructor.
    2.91 +
    2.92 +    /// \brief Constructor.
    2.93      ///
    2.94 -    /// The constructor.
    2.95 -    /// \param map should be given to the constructor, since it is used
    2.96 -    /// internally to handle the cross references. The value of the map
    2.97 -    /// should be PRE_HEAP (-1) for each element.
    2.98 +    /// Constructor.
    2.99 +    /// \param map A map that assigns \c int values to the items.
   2.100 +    /// It is used internally to handle the cross references.
   2.101 +    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
   2.102      explicit BucketHeap(ItemIntMap &map) : _iim(map), _minimum(0) {}
   2.103  
   2.104 -    /// The number of items stored in the heap.
   2.105 +    /// \brief The number of items stored in the heap.
   2.106      ///
   2.107 -    /// \brief Returns the number of items stored in the heap.
   2.108 +    /// This function returns the number of items stored in the heap.
   2.109      int size() const { return _data.size(); }
   2.110  
   2.111 -    /// \brief Checks if the heap stores no items.
   2.112 +    /// \brief Check if the heap is empty.
   2.113      ///
   2.114 -    /// Returns \c true if and only if the heap stores no items.
   2.115 +    /// This function returns \c true if the heap is empty.
   2.116      bool empty() const { return _data.empty(); }
   2.117  
   2.118 -    /// \brief Make empty this heap.
   2.119 +    /// \brief Make the heap empty.
   2.120      ///
   2.121 -    /// Make empty this heap. It does not change the cross reference
   2.122 -    /// map.  If you want to reuse a heap what is not surely empty you
   2.123 -    /// should first clear the heap and after that you should set the
   2.124 -    /// cross reference map for each item to \c PRE_HEAP.
   2.125 +    /// This functon makes the heap empty.
   2.126 +    /// It does not change the cross reference map. If you want to reuse
   2.127 +    /// a heap that is not surely empty, you should first clear it and
   2.128 +    /// then you should set the cross reference map to \c PRE_HEAP
   2.129 +    /// for each item.
   2.130      void clear() {
   2.131        _data.clear(); _first.clear(); _minimum = 0;
   2.132      }
   2.133 @@ -174,19 +182,24 @@
   2.134      }
   2.135  
   2.136    public:
   2.137 +
   2.138      /// \brief Insert a pair of item and priority into the heap.
   2.139      ///
   2.140 -    /// Adds \c p.first to the heap with priority \c p.second.
   2.141 +    /// This function inserts \c p.first to the heap with priority
   2.142 +    /// \c p.second.
   2.143      /// \param p The pair to insert.
   2.144 +    /// \pre \c p.first must not be stored in the heap.
   2.145      void push(const Pair& p) {
   2.146        push(p.first, p.second);
   2.147      }
   2.148  
   2.149      /// \brief Insert an item into the heap with the given priority.
   2.150      ///
   2.151 -    /// Adds \c i to the heap with priority \c p.
   2.152 +    /// This function inserts the given item into the heap with the
   2.153 +    /// given priority.
   2.154      /// \param i The item to insert.
   2.155      /// \param p The priority of the item.
   2.156 +    /// \pre \e i must not be stored in the heap.
   2.157      void push(const Item &i, const Prio &p) {
   2.158        int idx = _data.size();
   2.159        _iim[i] = idx;
   2.160 @@ -197,10 +210,10 @@
   2.161        }
   2.162      }
   2.163  
   2.164 -    /// \brief Returns the item with minimum priority.
   2.165 +    /// \brief Return the item having minimum priority.
   2.166      ///
   2.167 -    /// This method returns the item with minimum priority.
   2.168 -    /// \pre The heap must be nonempty.
   2.169 +    /// This function returns the item having minimum priority.
   2.170 +    /// \pre The heap must be non-empty.
   2.171      Item top() const {
   2.172        while (_first[_minimum] == -1) {
   2.173          Direction::increase(_minimum);
   2.174 @@ -208,10 +221,10 @@
   2.175        return _data[_first[_minimum]].item;
   2.176      }
   2.177  
   2.178 -    /// \brief Returns the minimum priority.
   2.179 +    /// \brief The minimum priority.
   2.180      ///
   2.181 -    /// It returns the minimum priority.
   2.182 -    /// \pre The heap must be nonempty.
   2.183 +    /// This function returns the minimum priority.
   2.184 +    /// \pre The heap must be non-empty.
   2.185      Prio prio() const {
   2.186        while (_first[_minimum] == -1) {
   2.187          Direction::increase(_minimum);
   2.188 @@ -219,9 +232,9 @@
   2.189        return _minimum;
   2.190      }
   2.191  
   2.192 -    /// \brief Deletes the item with minimum priority.
   2.193 +    /// \brief Remove the item having minimum priority.
   2.194      ///
   2.195 -    /// This method deletes the item with minimum priority from the heap.
   2.196 +    /// This function removes the item having minimum priority.
   2.197      /// \pre The heap must be non-empty.
   2.198      void pop() {
   2.199        while (_first[_minimum] == -1) {
   2.200 @@ -233,11 +246,12 @@
   2.201        relocate_last(idx);
   2.202      }
   2.203  
   2.204 -    /// \brief Deletes \c i from the heap.
   2.205 +    /// \brief Remove the given item from the heap.
   2.206      ///
   2.207 -    /// This method deletes item \c i from the heap, if \c i was
   2.208 -    /// already stored in the heap.
   2.209 -    /// \param i The item to erase.
   2.210 +    /// This function removes the given item from the heap if it is
   2.211 +    /// already stored.
   2.212 +    /// \param i The item to delete.
   2.213 +    /// \pre \e i must be in the heap.
   2.214      void erase(const Item &i) {
   2.215        int idx = _iim[i];
   2.216        _iim[_data[idx].item] = -2;
   2.217 @@ -245,22 +259,22 @@
   2.218        relocate_last(idx);
   2.219      }
   2.220  
   2.221 -
   2.222 -    /// \brief Returns the priority of \c i.
   2.223 +    /// \brief The priority of the given item.
   2.224      ///
   2.225 -    /// This function returns the priority of item \c i.
   2.226 -    /// \pre \c i must be in the heap.
   2.227 +    /// This function returns the priority of the given item.
   2.228      /// \param i The item.
   2.229 +    /// \pre \e i must be in the heap.
   2.230      Prio operator[](const Item &i) const {
   2.231        int idx = _iim[i];
   2.232        return _data[idx].value;
   2.233      }
   2.234  
   2.235 -    /// \brief \c i gets to the heap with priority \c p independently
   2.236 -    /// if \c i was already there.
   2.237 +    /// \brief Set the priority of an item or insert it, if it is
   2.238 +    /// not stored in the heap.
   2.239      ///
   2.240 -    /// This method calls \ref push(\c i, \c p) if \c i is not stored
   2.241 -    /// in the heap and sets the priority of \c i to \c p otherwise.
   2.242 +    /// This method sets the priority of the given item if it is
   2.243 +    /// already stored in the heap. Otherwise it inserts the given
   2.244 +    /// item into the heap with the given priority.
   2.245      /// \param i The item.
   2.246      /// \param p The priority.
   2.247      void set(const Item &i, const Prio &p) {
   2.248 @@ -274,13 +288,12 @@
   2.249        }
   2.250      }
   2.251  
   2.252 -    /// \brief Decreases the priority of \c i to \c p.
   2.253 +    /// \brief Decrease the priority of an item to the given value.
   2.254      ///
   2.255 -    /// This method decreases the priority of item \c i to \c p.
   2.256 -    /// \pre \c i must be stored in the heap with priority at least \c
   2.257 -    /// p relative to \c Compare.
   2.258 +    /// This function decreases the priority of an item to the given value.
   2.259      /// \param i The item.
   2.260      /// \param p The priority.
   2.261 +    /// \pre \e i must be stored in the heap with priority at least \e p.
   2.262      void decrease(const Item &i, const Prio &p) {
   2.263        int idx = _iim[i];
   2.264        unlace(idx);
   2.265 @@ -291,13 +304,12 @@
   2.266        lace(idx);
   2.267      }
   2.268  
   2.269 -    /// \brief Increases the priority of \c i to \c p.
   2.270 +    /// \brief Increase the priority of an item to the given value.
   2.271      ///
   2.272 -    /// This method sets the priority of item \c i to \c p.
   2.273 -    /// \pre \c i must be stored in the heap with priority at most \c
   2.274 -    /// p relative to \c Compare.
   2.275 +    /// This function increases the priority of an item to the given value.
   2.276      /// \param i The item.
   2.277      /// \param p The priority.
   2.278 +    /// \pre \e i must be stored in the heap with priority at most \e p.
   2.279      void increase(const Item &i, const Prio &p) {
   2.280        int idx = _iim[i];
   2.281        unlace(idx);
   2.282 @@ -305,13 +317,13 @@
   2.283        lace(idx);
   2.284      }
   2.285  
   2.286 -    /// \brief Returns if \c item is in, has already been in, or has
   2.287 -    /// never been in the heap.
   2.288 +    /// \brief Return the state of an item.
   2.289      ///
   2.290 -    /// This method returns PRE_HEAP if \c item has never been in the
   2.291 -    /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
   2.292 -    /// otherwise. In the latter case it is possible that \c item will
   2.293 -    /// get back to the heap again.
   2.294 +    /// This method returns \c PRE_HEAP if the given item has never
   2.295 +    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
   2.296 +    /// and \c POST_HEAP otherwise.
   2.297 +    /// In the latter case it is possible that the item will get back
   2.298 +    /// to the heap again.
   2.299      /// \param i The item.
   2.300      State state(const Item &i) const {
   2.301        int idx = _iim[i];
   2.302 @@ -319,11 +331,11 @@
   2.303        return State(idx);
   2.304      }
   2.305  
   2.306 -    /// \brief Sets the state of the \c item in the heap.
   2.307 +    /// \brief Set the state of an item in the heap.
   2.308      ///
   2.309 -    /// Sets the state of the \c item in the heap. It can be used to
   2.310 -    /// manually clear the heap when it is important to achive the
   2.311 -    /// better time complexity.
   2.312 +    /// This function sets the state of the given item in the heap.
   2.313 +    /// It can be used to manually clear the heap when it is important
   2.314 +    /// to achive better time complexity.
   2.315      /// \param i The item.
   2.316      /// \param st The state. It should not be \c IN_HEAP.
   2.317      void state(const Item& i, State st) {
   2.318 @@ -361,31 +373,42 @@
   2.319  
   2.320    /// \ingroup auxdat
   2.321    ///
   2.322 -  /// \brief A Simplified Bucket Heap implementation.
   2.323 +  /// \brief Simplified bucket heap data structure.
   2.324    ///
   2.325    /// This class implements a simplified \e bucket \e heap data
   2.326 -  /// structure.  It does not provide some functionality but it faster
   2.327 -  /// and simplier data structure than the BucketHeap. The main
   2.328 -  /// difference is that the BucketHeap stores for every key a double
   2.329 -  /// linked list while this class stores just simple lists. In the
   2.330 -  /// other way it does not support erasing each elements just the
   2.331 -  /// minimal and it does not supports key increasing, decreasing.
   2.332 +  /// structure. It does not provide some functionality, but it is
   2.333 +  /// faster and simpler than BucketHeap. The main difference is
   2.334 +  /// that BucketHeap stores a doubly-linked list for each key while
   2.335 +  /// this class stores only simply-linked lists. It supports erasing
   2.336 +  /// only for the item having minimum priority and it does not support
   2.337 +  /// key increasing and decreasing.
   2.338    ///
   2.339 -  /// \param IM A read and write Item int map, used internally
   2.340 -  /// to handle the cross references.
   2.341 -  /// \param MIN If the given parameter is false then instead of the
   2.342 -  /// minimum value the maximum can be retrivied with the top() and
   2.343 -  /// prio() member functions.
   2.344 +  /// Note that this implementation does not conform to the
   2.345 +  /// \ref concepts::Heap "heap concept" due to the lack of some 
   2.346 +  /// functionality.
   2.347 +  ///
   2.348 +  /// \tparam IM A read-writable item map with \c int values, used
   2.349 +  /// internally to handle the cross references.
   2.350 +  /// \tparam MIN Indicate if the heap is a \e min-heap or a \e max-heap.
   2.351 +  /// The default is \e min-heap. If this parameter is set to \c false,
   2.352 +  /// then the comparison is reversed, so the top(), prio() and pop()
   2.353 +  /// functions deal with the item having maximum priority instead of the
   2.354 +  /// minimum.
   2.355    ///
   2.356    /// \sa BucketHeap
   2.357    template <typename IM, bool MIN = true >
   2.358    class SimpleBucketHeap {
   2.359  
   2.360    public:
   2.361 -    typedef typename IM::Key Item;
   2.362 +
   2.363 +    /// Type of the item-int map.
   2.364 +    typedef IM ItemIntMap;
   2.365 +    /// Type of the priorities.
   2.366      typedef int Prio;
   2.367 -    typedef std::pair<Item, Prio> Pair;
   2.368 -    typedef IM ItemIntMap;
   2.369 +    /// Type of the items stored in the heap.
   2.370 +    typedef typename ItemIntMap::Key Item;
   2.371 +    /// Type of the item-priority pairs.
   2.372 +    typedef std::pair<Item,Prio> Pair;
   2.373  
   2.374    private:
   2.375  
   2.376 @@ -393,10 +416,10 @@
   2.377  
   2.378    public:
   2.379  
   2.380 -    /// \brief Type to represent the items states.
   2.381 +    /// \brief Type to represent the states of the items.
   2.382      ///
   2.383 -    /// Each Item element have a state associated to it. It may be "in heap",
   2.384 -    /// "pre heap" or "post heap". The latter two are indifferent from the
   2.385 +    /// Each item has a state associated to it. It can be "in heap",
   2.386 +    /// "pre-heap" or "post-heap". The latter two are indifferent from the
   2.387      /// heap's point of view, but may be useful to the user.
   2.388      ///
   2.389      /// The item-int map must be initialized in such way that it assigns
   2.390 @@ -409,48 +432,53 @@
   2.391  
   2.392    public:
   2.393  
   2.394 -    /// \brief The constructor.
   2.395 +    /// \brief Constructor.
   2.396      ///
   2.397 -    /// The constructor.
   2.398 -    /// \param map should be given to the constructor, since it is used
   2.399 -    /// internally to handle the cross references. The value of the map
   2.400 -    /// should be PRE_HEAP (-1) for each element.
   2.401 +    /// Constructor.
   2.402 +    /// \param map A map that assigns \c int values to the items.
   2.403 +    /// It is used internally to handle the cross references.
   2.404 +    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
   2.405      explicit SimpleBucketHeap(ItemIntMap &map)
   2.406        : _iim(map), _free(-1), _num(0), _minimum(0) {}
   2.407  
   2.408 -    /// \brief Returns the number of items stored in the heap.
   2.409 +    /// \brief The number of items stored in the heap.
   2.410      ///
   2.411 -    /// The number of items stored in the heap.
   2.412 +    /// This function returns the number of items stored in the heap.
   2.413      int size() const { return _num; }
   2.414  
   2.415 -    /// \brief Checks if the heap stores no items.
   2.416 +    /// \brief Check if the heap is empty.
   2.417      ///
   2.418 -    /// Returns \c true if and only if the heap stores no items.
   2.419 +    /// This function returns \c true if the heap is empty.
   2.420      bool empty() const { return _num == 0; }
   2.421  
   2.422 -    /// \brief Make empty this heap.
   2.423 +    /// \brief Make the heap empty.
   2.424      ///
   2.425 -    /// Make empty this heap. It does not change the cross reference
   2.426 -    /// map.  If you want to reuse a heap what is not surely empty you
   2.427 -    /// should first clear the heap and after that you should set the
   2.428 -    /// cross reference map for each item to \c PRE_HEAP.
   2.429 +    /// This functon makes the heap empty.
   2.430 +    /// It does not change the cross reference map. If you want to reuse
   2.431 +    /// a heap that is not surely empty, you should first clear it and
   2.432 +    /// then you should set the cross reference map to \c PRE_HEAP
   2.433 +    /// for each item.
   2.434      void clear() {
   2.435        _data.clear(); _first.clear(); _free = -1; _num = 0; _minimum = 0;
   2.436      }
   2.437  
   2.438      /// \brief Insert a pair of item and priority into the heap.
   2.439      ///
   2.440 -    /// Adds \c p.first to the heap with priority \c p.second.
   2.441 +    /// This function inserts \c p.first to the heap with priority
   2.442 +    /// \c p.second.
   2.443      /// \param p The pair to insert.
   2.444 +    /// \pre \c p.first must not be stored in the heap.
   2.445      void push(const Pair& p) {
   2.446        push(p.first, p.second);
   2.447      }
   2.448  
   2.449      /// \brief Insert an item into the heap with the given priority.
   2.450      ///
   2.451 -    /// Adds \c i to the heap with priority \c p.
   2.452 +    /// This function inserts the given item into the heap with the
   2.453 +    /// given priority.
   2.454      /// \param i The item to insert.
   2.455      /// \param p The priority of the item.
   2.456 +    /// \pre \e i must not be stored in the heap.
   2.457      void push(const Item &i, const Prio &p) {
   2.458        int idx;
   2.459        if (_free == -1) {
   2.460 @@ -471,10 +499,10 @@
   2.461        ++_num;
   2.462      }
   2.463  
   2.464 -    /// \brief Returns the item with minimum priority.
   2.465 +    /// \brief Return the item having minimum priority.
   2.466      ///
   2.467 -    /// This method returns the item with minimum priority.
   2.468 -    /// \pre The heap must be nonempty.
   2.469 +    /// This function returns the item having minimum priority.
   2.470 +    /// \pre The heap must be non-empty.
   2.471      Item top() const {
   2.472        while (_first[_minimum] == -1) {
   2.473          Direction::increase(_minimum);
   2.474 @@ -482,10 +510,10 @@
   2.475        return _data[_first[_minimum]].item;
   2.476      }
   2.477  
   2.478 -    /// \brief Returns the minimum priority.
   2.479 +    /// \brief The minimum priority.
   2.480      ///
   2.481 -    /// It returns the minimum priority.
   2.482 -    /// \pre The heap must be nonempty.
   2.483 +    /// This function returns the minimum priority.
   2.484 +    /// \pre The heap must be non-empty.
   2.485      Prio prio() const {
   2.486        while (_first[_minimum] == -1) {
   2.487          Direction::increase(_minimum);
   2.488 @@ -493,9 +521,9 @@
   2.489        return _minimum;
   2.490      }
   2.491  
   2.492 -    /// \brief Deletes the item with minimum priority.
   2.493 +    /// \brief Remove the item having minimum priority.
   2.494      ///
   2.495 -    /// This method deletes the item with minimum priority from the heap.
   2.496 +    /// This function removes the item having minimum priority.
   2.497      /// \pre The heap must be non-empty.
   2.498      void pop() {
   2.499        while (_first[_minimum] == -1) {
   2.500 @@ -509,16 +537,15 @@
   2.501        --_num;
   2.502      }
   2.503  
   2.504 -    /// \brief Returns the priority of \c i.
   2.505 +    /// \brief The priority of the given item.
   2.506      ///
   2.507 -    /// This function returns the priority of item \c i.
   2.508 -    /// \warning This operator is not a constant time function
   2.509 -    /// because it scans the whole data structure to find the proper
   2.510 -    /// value.
   2.511 -    /// \pre \c i must be in the heap.
   2.512 +    /// This function returns the priority of the given item.
   2.513      /// \param i The item.
   2.514 +    /// \pre \e i must be in the heap.
   2.515 +    /// \warning This operator is not a constant time function because
   2.516 +    /// it scans the whole data structure to find the proper value.
   2.517      Prio operator[](const Item &i) const {
   2.518 -      for (int k = 0; k < _first.size(); ++k) {
   2.519 +      for (int k = 0; k < int(_first.size()); ++k) {
   2.520          int idx = _first[k];
   2.521          while (idx != -1) {
   2.522            if (_data[idx].item == i) {
   2.523 @@ -530,13 +557,13 @@
   2.524        return -1;
   2.525      }
   2.526  
   2.527 -    /// \brief Returns if \c item is in, has already been in, or has
   2.528 -    /// never been in the heap.
   2.529 +    /// \brief Return the state of an item.
   2.530      ///
   2.531 -    /// This method returns PRE_HEAP if \c item has never been in the
   2.532 -    /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
   2.533 -    /// otherwise. In the latter case it is possible that \c item will
   2.534 -    /// get back to the heap again.
   2.535 +    /// This method returns \c PRE_HEAP if the given item has never
   2.536 +    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
   2.537 +    /// and \c POST_HEAP otherwise.
   2.538 +    /// In the latter case it is possible that the item will get back
   2.539 +    /// to the heap again.
   2.540      /// \param i The item.
   2.541      State state(const Item &i) const {
   2.542        int idx = _iim[i];
     3.1 --- a/lemon/concepts/heap.h	Thu Jun 11 23:13:24 2009 +0200
     3.2 +++ b/lemon/concepts/heap.h	Wed Jul 08 17:21:30 2009 +0200
     3.3 @@ -16,13 +16,13 @@
     3.4   *
     3.5   */
     3.6  
     3.7 +#ifndef LEMON_CONCEPTS_HEAP_H
     3.8 +#define LEMON_CONCEPTS_HEAP_H
     3.9 +
    3.10  ///\ingroup concept
    3.11  ///\file
    3.12  ///\brief The concept of heaps.
    3.13  
    3.14 -#ifndef LEMON_CONCEPTS_HEAP_H
    3.15 -#define LEMON_CONCEPTS_HEAP_H
    3.16 -
    3.17  #include <lemon/core.h>
    3.18  #include <lemon/concept_check.h>
    3.19  
    3.20 @@ -35,21 +35,27 @@
    3.21  
    3.22      /// \brief The heap concept.
    3.23      ///
    3.24 -    /// Concept class describing the main interface of heaps. A \e heap
    3.25 -    /// is a data structure for storing items with specified values called
    3.26 -    /// \e priorities in such a way that finding the item with minimum
    3.27 -    /// priority is efficient. In a heap one can change the priority of an
    3.28 -    /// item, add or erase an item, etc.
    3.29 +    /// This concept class describes the main interface of heaps.
    3.30 +    /// The various heap structures are efficient
    3.31 +    /// implementations of the abstract data type \e priority \e queue.
    3.32 +    /// They store items with specified values called \e priorities
    3.33 +    /// in such a way that finding and removing the item with minimum
    3.34 +    /// priority are efficient. The basic operations are adding and
    3.35 +    /// erasing items, changing the priority of an item, etc.
    3.36      ///
    3.37 -    /// \tparam PR Type of the priority of the items.
    3.38 -    /// \tparam IM A read and writable item map with int values, used
    3.39 +    /// Heaps are crucial in several algorithms, such as Dijkstra and Prim.
    3.40 +    /// Any class that conforms to this concept can be used easily in such
    3.41 +    /// algorithms.
    3.42 +    ///
    3.43 +    /// \tparam PR Type of the priorities of the items.
    3.44 +    /// \tparam IM A read-writable item map with \c int values, used
    3.45      /// internally to handle the cross references.
    3.46 -    /// \tparam Comp A functor class for the ordering of the priorities.
    3.47 +    /// \tparam CMP A functor class for comparing the priorities.
    3.48      /// The default is \c std::less<PR>.
    3.49  #ifdef DOXYGEN
    3.50 -    template <typename PR, typename IM, typename Comp = std::less<PR> >
    3.51 +    template <typename PR, typename IM, typename CMP>
    3.52  #else
    3.53 -    template <typename PR, typename IM>
    3.54 +    template <typename PR, typename IM, typename CMP = std::less<PR> >
    3.55  #endif
    3.56      class Heap {
    3.57      public:
    3.58 @@ -64,109 +70,125 @@
    3.59        /// \brief Type to represent the states of the items.
    3.60        ///
    3.61        /// Each item has a state associated to it. It can be "in heap",
    3.62 -      /// "pre heap" or "post heap". The later two are indifferent
    3.63 -      /// from the point of view of the heap, but may be useful for
    3.64 -      /// the user.
    3.65 +      /// "pre-heap" or "post-heap". The latter two are indifferent from the
    3.66 +      /// heap's point of view, but may be useful to the user.
    3.67        ///
    3.68        /// The item-int map must be initialized in such way that it assigns
    3.69        /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
    3.70        enum State {
    3.71          IN_HEAP = 0,    ///< = 0. The "in heap" state constant.
    3.72 -        PRE_HEAP = -1,  ///< = -1. The "pre heap" state constant.
    3.73 -        POST_HEAP = -2  ///< = -2. The "post heap" state constant.
    3.74 +        PRE_HEAP = -1,  ///< = -1. The "pre-heap" state constant.
    3.75 +        POST_HEAP = -2  ///< = -2. The "post-heap" state constant.
    3.76        };
    3.77  
    3.78 -      /// \brief The constructor.
    3.79 +      /// \brief Constructor.
    3.80        ///
    3.81 -      /// The constructor.
    3.82 +      /// Constructor.
    3.83        /// \param map A map that assigns \c int values to keys of type
    3.84        /// \c Item. It is used internally by the heap implementations to
    3.85        /// handle the cross references. The assigned value must be
    3.86 -      /// \c PRE_HEAP (<tt>-1</tt>) for every item.
    3.87 +      /// \c PRE_HEAP (<tt>-1</tt>) for each item.
    3.88        explicit Heap(ItemIntMap &map) {}
    3.89  
    3.90 +      /// \brief Constructor.
    3.91 +      ///
    3.92 +      /// Constructor.
    3.93 +      /// \param map A map that assigns \c int values to keys of type
    3.94 +      /// \c Item. It is used internally by the heap implementations to
    3.95 +      /// handle the cross references. The assigned value must be
    3.96 +      /// \c PRE_HEAP (<tt>-1</tt>) for each item.
    3.97 +      /// \param comp The function object used for comparing the priorities.
    3.98 +      explicit Heap(ItemIntMap &map, const CMP &comp) {}
    3.99 +
   3.100        /// \brief The number of items stored in the heap.
   3.101        ///
   3.102 -      /// Returns the number of items stored in the heap.
   3.103 +      /// This function returns the number of items stored in the heap.
   3.104        int size() const { return 0; }
   3.105  
   3.106 -      /// \brief Checks if the heap is empty.
   3.107 +      /// \brief Check if the heap is empty.
   3.108        ///
   3.109 -      /// Returns \c true if the heap is empty.
   3.110 +      /// This function returns \c true if the heap is empty.
   3.111        bool empty() const { return false; }
   3.112  
   3.113 -      /// \brief Makes the heap empty.
   3.114 +      /// \brief Make the heap empty.
   3.115        ///
   3.116 -      /// Makes the heap empty.
   3.117 -      void clear();
   3.118 +      /// This functon makes the heap empty.
   3.119 +      /// It does not change the cross reference map. If you want to reuse
   3.120 +      /// a heap that is not surely empty, you should first clear it and
   3.121 +      /// then you should set the cross reference map to \c PRE_HEAP
   3.122 +      /// for each item.
   3.123 +      void clear() {}
   3.124  
   3.125 -      /// \brief Inserts an item into the heap with the given priority.
   3.126 +      /// \brief Insert an item into the heap with the given priority.
   3.127        ///
   3.128 -      /// Inserts the given item into the heap with the given priority.
   3.129 +      /// This function inserts the given item into the heap with the
   3.130 +      /// given priority.
   3.131        /// \param i The item to insert.
   3.132        /// \param p The priority of the item.
   3.133 +      /// \pre \e i must not be stored in the heap.
   3.134        void push(const Item &i, const Prio &p) {}
   3.135  
   3.136 -      /// \brief Returns the item having minimum priority.
   3.137 +      /// \brief Return the item having minimum priority.
   3.138        ///
   3.139 -      /// Returns the item having minimum priority.
   3.140 +      /// This function returns the item having minimum priority.
   3.141        /// \pre The heap must be non-empty.
   3.142        Item top() const {}
   3.143  
   3.144        /// \brief The minimum priority.
   3.145        ///
   3.146 -      /// Returns the minimum priority.
   3.147 +      /// This function returns the minimum priority.
   3.148        /// \pre The heap must be non-empty.
   3.149        Prio prio() const {}
   3.150  
   3.151 -      /// \brief Removes the item having minimum priority.
   3.152 +      /// \brief Remove the item having minimum priority.
   3.153        ///
   3.154 -      /// Removes the item having minimum priority.
   3.155 +      /// This function removes the item having minimum priority.
   3.156        /// \pre The heap must be non-empty.
   3.157        void pop() {}
   3.158  
   3.159 -      /// \brief Removes an item from the heap.
   3.160 +      /// \brief Remove the given item from the heap.
   3.161        ///
   3.162 -      /// Removes the given item from the heap if it is already stored.
   3.163 +      /// This function removes the given item from the heap if it is
   3.164 +      /// already stored.
   3.165        /// \param i The item to delete.
   3.166 +      /// \pre \e i must be in the heap.
   3.167        void erase(const Item &i) {}
   3.168  
   3.169 -      /// \brief The priority of an item.
   3.170 +      /// \brief The priority of the given item.
   3.171        ///
   3.172 -      /// Returns the priority of the given item.
   3.173 +      /// This function returns the priority of the given item.
   3.174        /// \param i The item.
   3.175 -      /// \pre \c i must be in the heap.
   3.176 +      /// \pre \e i must be in the heap.
   3.177        Prio operator[](const Item &i) const {}
   3.178  
   3.179 -      /// \brief Sets the priority of an item or inserts it, if it is
   3.180 +      /// \brief Set the priority of an item or insert it, if it is
   3.181        /// not stored in the heap.
   3.182        ///
   3.183        /// This method sets the priority of the given item if it is
   3.184 -      /// already stored in the heap.
   3.185 -      /// Otherwise it inserts the given item with the given priority.
   3.186 +      /// already stored in the heap. Otherwise it inserts the given
   3.187 +      /// item into the heap with the given priority.
   3.188        ///
   3.189        /// \param i The item.
   3.190        /// \param p The priority.
   3.191        void set(const Item &i, const Prio &p) {}
   3.192  
   3.193 -      /// \brief Decreases the priority of an item to the given value.
   3.194 +      /// \brief Decrease the priority of an item to the given value.
   3.195        ///
   3.196 -      /// Decreases the priority of an item to the given value.
   3.197 +      /// This function decreases the priority of an item to the given value.
   3.198        /// \param i The item.
   3.199        /// \param p The priority.
   3.200 -      /// \pre \c i must be stored in the heap with priority at least \c p.
   3.201 +      /// \pre \e i must be stored in the heap with priority at least \e p.
   3.202        void decrease(const Item &i, const Prio &p) {}
   3.203  
   3.204 -      /// \brief Increases the priority of an item to the given value.
   3.205 +      /// \brief Increase the priority of an item to the given value.
   3.206        ///
   3.207 -      /// Increases the priority of an item to the given value.
   3.208 +      /// This function increases the priority of an item to the given value.
   3.209        /// \param i The item.
   3.210        /// \param p The priority.
   3.211 -      /// \pre \c i must be stored in the heap with priority at most \c p.
   3.212 +      /// \pre \e i must be stored in the heap with priority at most \e p.
   3.213        void increase(const Item &i, const Prio &p) {}
   3.214  
   3.215 -      /// \brief Returns if an item is in, has already been in, or has
   3.216 -      /// never been in the heap.
   3.217 +      /// \brief Return the state of an item.
   3.218        ///
   3.219        /// This method returns \c PRE_HEAP if the given item has never
   3.220        /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
   3.221 @@ -176,11 +198,11 @@
   3.222        /// \param i The item.
   3.223        State state(const Item &i) const {}
   3.224  
   3.225 -      /// \brief Sets the state of an item in the heap.
   3.226 +      /// \brief Set the state of an item in the heap.
   3.227        ///
   3.228 -      /// Sets the state of the given item in the heap. It can be used
   3.229 -      /// to manually clear the heap when it is important to achive the
   3.230 -      /// better time complexity.
   3.231 +      /// This function sets the state of the given item in the heap.
   3.232 +      /// It can be used to manually clear the heap when it is important
   3.233 +      /// to achive better time complexity.
   3.234        /// \param i The item.
   3.235        /// \param st The state. It should not be \c IN_HEAP.
   3.236        void state(const Item& i, State st) {}
     4.1 --- a/lemon/fib_heap.h	Thu Jun 11 23:13:24 2009 +0200
     4.2 +++ b/lemon/fib_heap.h	Wed Jul 08 17:21:30 2009 +0200
     4.3 @@ -21,9 +21,10 @@
     4.4  
     4.5  ///\file
     4.6  ///\ingroup auxdat
     4.7 -///\brief Fibonacci Heap implementation.
     4.8 +///\brief Fibonacci heap implementation.
     4.9  
    4.10  #include <vector>
    4.11 +#include <utility>
    4.12  #include <functional>
    4.13  #include <lemon/math.h>
    4.14  
    4.15 @@ -31,42 +32,37 @@
    4.16  
    4.17    /// \ingroup auxdat
    4.18    ///
    4.19 -  ///\brief Fibonacci Heap.
    4.20 +  /// \brief Fibonacci heap data structure.
    4.21    ///
    4.22 -  ///This class implements the \e Fibonacci \e heap data structure. A \e heap
    4.23 -  ///is a data structure for storing items with specified values called \e
    4.24 -  ///priorities in such a way that finding the item with minimum priority is
    4.25 -  ///efficient. \c CMP specifies the ordering of the priorities. In a heap
    4.26 -  ///one can change the priority of an item, add or erase an item, etc.
    4.27 +  /// This class implements the \e Fibonacci \e heap data structure.
    4.28 +  /// It fully conforms to the \ref concepts::Heap "heap concept".
    4.29    ///
    4.30 -  ///The methods \ref increase and \ref erase are not efficient in a Fibonacci
    4.31 -  ///heap. In case of many calls to these operations, it is better to use a
    4.32 -  ///\ref BinHeap "binary heap".
    4.33 +  /// The methods \ref increase() and \ref erase() are not efficient in a
    4.34 +  /// Fibonacci heap. In case of many calls of these operations, it is
    4.35 +  /// better to use other heap structure, e.g. \ref BinHeap "binary heap".
    4.36    ///
    4.37 -  ///\param PRIO Type of the priority of the items.
    4.38 -  ///\param IM A read and writable Item int map, used internally
    4.39 -  ///to handle the cross references.
    4.40 -  ///\param CMP A class for the ordering of the priorities. The
    4.41 -  ///default is \c std::less<PRIO>.
    4.42 -  ///
    4.43 -  ///\sa BinHeap
    4.44 -  ///\sa Dijkstra
    4.45 +  /// \tparam PR Type of the priorities of the items.
    4.46 +  /// \tparam IM A read-writable item map with \c int values, used
    4.47 +  /// internally to handle the cross references.
    4.48 +  /// \tparam CMP A functor class for comparing the priorities.
    4.49 +  /// The default is \c std::less<PR>.
    4.50  #ifdef DOXYGEN
    4.51 -  template <typename PRIO, typename IM, typename CMP>
    4.52 +  template <typename PR, typename IM, typename CMP>
    4.53  #else
    4.54 -  template <typename PRIO, typename IM, typename CMP = std::less<PRIO> >
    4.55 +  template <typename PR, typename IM, typename CMP = std::less<PR> >
    4.56  #endif
    4.57    class FibHeap {
    4.58    public:
    4.59 -    ///\e
    4.60 +
    4.61 +    /// Type of the item-int map.
    4.62      typedef IM ItemIntMap;
    4.63 -    ///\e
    4.64 -    typedef PRIO Prio;
    4.65 -    ///\e
    4.66 +    /// Type of the priorities.
    4.67 +    typedef PR Prio;
    4.68 +    /// Type of the items stored in the heap.
    4.69      typedef typename ItemIntMap::Key Item;
    4.70 -    ///\e
    4.71 +    /// Type of the item-priority pairs.
    4.72      typedef std::pair<Item,Prio> Pair;
    4.73 -    ///\e
    4.74 +    /// Functor type for comparing the priorities.
    4.75      typedef CMP Compare;
    4.76  
    4.77    private:
    4.78 @@ -80,10 +76,10 @@
    4.79  
    4.80    public:
    4.81  
    4.82 -    /// \brief Type to represent the items states.
    4.83 +    /// \brief Type to represent the states of the items.
    4.84      ///
    4.85 -    /// Each Item element have a state associated to it. It may be "in heap",
    4.86 -    /// "pre heap" or "post heap". The latter two are indifferent from the
    4.87 +    /// Each item has a state associated to it. It can be "in heap",
    4.88 +    /// "pre-heap" or "post-heap". The latter two are indifferent from the
    4.89      /// heap's point of view, but may be useful to the user.
    4.90      ///
    4.91      /// The item-int map must be initialized in such way that it assigns
    4.92 @@ -94,60 +90,54 @@
    4.93        POST_HEAP = -2  ///< = -2.
    4.94      };
    4.95  
    4.96 -    /// \brief The constructor
    4.97 +    /// \brief Constructor.
    4.98      ///
    4.99 -    /// \c map should be given to the constructor, since it is
   4.100 -    ///   used internally to handle the cross references.
   4.101 +    /// Constructor.
   4.102 +    /// \param map A map that assigns \c int values to the items.
   4.103 +    /// It is used internally to handle the cross references.
   4.104 +    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
   4.105      explicit FibHeap(ItemIntMap &map)
   4.106        : _minimum(0), _iim(map), _num() {}
   4.107  
   4.108 -    /// \brief The constructor
   4.109 +    /// \brief Constructor.
   4.110      ///
   4.111 -    /// \c map should be given to the constructor, since it is used
   4.112 -    /// internally to handle the cross references. \c comp is an
   4.113 -    /// object for ordering of the priorities.
   4.114 +    /// Constructor.
   4.115 +    /// \param map A map that assigns \c int values to the items.
   4.116 +    /// It is used internally to handle the cross references.
   4.117 +    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
   4.118 +    /// \param comp The function object used for comparing the priorities.
   4.119      FibHeap(ItemIntMap &map, const Compare &comp)
   4.120        : _minimum(0), _iim(map), _comp(comp), _num() {}
   4.121  
   4.122      /// \brief The number of items stored in the heap.
   4.123      ///
   4.124 -    /// Returns the number of items stored in the heap.
   4.125 +    /// This function returns the number of items stored in the heap.
   4.126      int size() const { return _num; }
   4.127  
   4.128 -    /// \brief Checks if the heap stores no items.
   4.129 +    /// \brief Check if the heap is empty.
   4.130      ///
   4.131 -    ///   Returns \c true if and only if the heap stores no items.
   4.132 +    /// This function returns \c true if the heap is empty.
   4.133      bool empty() const { return _num==0; }
   4.134  
   4.135 -    /// \brief Make empty this heap.
   4.136 +    /// \brief Make the heap empty.
   4.137      ///
   4.138 -    /// Make empty this heap. It does not change the cross reference
   4.139 -    /// map.  If you want to reuse a heap what is not surely empty you
   4.140 -    /// should first clear the heap and after that you should set the
   4.141 -    /// cross reference map for each item to \c PRE_HEAP.
   4.142 +    /// This functon makes the heap empty.
   4.143 +    /// It does not change the cross reference map. If you want to reuse
   4.144 +    /// a heap that is not surely empty, you should first clear it and
   4.145 +    /// then you should set the cross reference map to \c PRE_HEAP
   4.146 +    /// for each item.
   4.147      void clear() {
   4.148        _data.clear(); _minimum = 0; _num = 0;
   4.149      }
   4.150  
   4.151 -    /// \brief \c item gets to the heap with priority \c value independently
   4.152 -    /// if \c item was already there.
   4.153 +    /// \brief Insert an item into the heap with the given priority.
   4.154      ///
   4.155 -    /// This method calls \ref push(\c item, \c value) if \c item is not
   4.156 -    /// stored in the heap and it calls \ref decrease(\c item, \c value) or
   4.157 -    /// \ref increase(\c item, \c value) otherwise.
   4.158 -    void set (const Item& item, const Prio& value) {
   4.159 -      int i=_iim[item];
   4.160 -      if ( i >= 0 && _data[i].in ) {
   4.161 -        if ( _comp(value, _data[i].prio) ) decrease(item, value);
   4.162 -        if ( _comp(_data[i].prio, value) ) increase(item, value);
   4.163 -      } else push(item, value);
   4.164 -    }
   4.165 -
   4.166 -    /// \brief Adds \c item to the heap with priority \c value.
   4.167 -    ///
   4.168 -    /// Adds \c item to the heap with priority \c value.
   4.169 -    /// \pre \c item must not be stored in the heap.
   4.170 -    void push (const Item& item, const Prio& value) {
   4.171 +    /// This function inserts the given item into the heap with the
   4.172 +    /// given priority.
   4.173 +    /// \param item The item to insert.
   4.174 +    /// \param prio The priority of the item.
   4.175 +    /// \pre \e item must not be stored in the heap.
   4.176 +    void push (const Item& item, const Prio& prio) {
   4.177        int i=_iim[item];
   4.178        if ( i < 0 ) {
   4.179          int s=_data.size();
   4.180 @@ -168,40 +158,30 @@
   4.181          _data[i].right_neighbor=_data[_minimum].right_neighbor;
   4.182          _data[_minimum].right_neighbor=i;
   4.183          _data[i].left_neighbor=_minimum;
   4.184 -        if ( _comp( value, _data[_minimum].prio) ) _minimum=i;
   4.185 +        if ( _comp( prio, _data[_minimum].prio) ) _minimum=i;
   4.186        } else {
   4.187          _data[i].right_neighbor=_data[i].left_neighbor=i;
   4.188          _minimum=i;
   4.189        }
   4.190 -      _data[i].prio=value;
   4.191 +      _data[i].prio=prio;
   4.192        ++_num;
   4.193      }
   4.194  
   4.195 -    /// \brief Returns the item with minimum priority relative to \c Compare.
   4.196 +    /// \brief Return the item having minimum priority.
   4.197      ///
   4.198 -    /// This method returns the item with minimum priority relative to \c
   4.199 -    /// Compare.
   4.200 -    /// \pre The heap must be nonempty.
   4.201 +    /// This function returns the item having minimum priority.
   4.202 +    /// \pre The heap must be non-empty.
   4.203      Item top() const { return _data[_minimum].name; }
   4.204  
   4.205 -    /// \brief Returns the minimum priority relative to \c Compare.
   4.206 +    /// \brief The minimum priority.
   4.207      ///
   4.208 -    /// It returns the minimum priority relative to \c Compare.
   4.209 -    /// \pre The heap must be nonempty.
   4.210 -    const Prio& prio() const { return _data[_minimum].prio; }
   4.211 +    /// This function returns the minimum priority.
   4.212 +    /// \pre The heap must be non-empty.
   4.213 +    Prio prio() const { return _data[_minimum].prio; }
   4.214  
   4.215 -    /// \brief Returns the priority of \c item.
   4.216 +    /// \brief Remove the item having minimum priority.
   4.217      ///
   4.218 -    /// It returns the priority of \c item.
   4.219 -    /// \pre \c item must be in the heap.
   4.220 -    const Prio& operator[](const Item& item) const {
   4.221 -      return _data[_iim[item]].prio;
   4.222 -    }
   4.223 -
   4.224 -    /// \brief Deletes the item with minimum priority relative to \c Compare.
   4.225 -    ///
   4.226 -    /// This method deletes the item with minimum priority relative to \c
   4.227 -    /// Compare from the heap.
   4.228 +    /// This function removes the item having minimum priority.
   4.229      /// \pre The heap must be non-empty.
   4.230      void pop() {
   4.231        /*The first case is that there are only one root.*/
   4.232 @@ -234,10 +214,12 @@
   4.233        --_num;
   4.234      }
   4.235  
   4.236 -    /// \brief Deletes \c item from the heap.
   4.237 +    /// \brief Remove the given item from the heap.
   4.238      ///
   4.239 -    /// This method deletes \c item from the heap, if \c item was already
   4.240 -    /// stored in the heap. It is quite inefficient in Fibonacci heaps.
   4.241 +    /// This function removes the given item from the heap if it is
   4.242 +    /// already stored.
   4.243 +    /// \param item The item to delete.
   4.244 +    /// \pre \e item must be in the heap.
   4.245      void erase (const Item& item) {
   4.246        int i=_iim[item];
   4.247  
   4.248 @@ -252,43 +234,68 @@
   4.249        }
   4.250      }
   4.251  
   4.252 -    /// \brief Decreases the priority of \c item to \c value.
   4.253 +    /// \brief The priority of the given item.
   4.254      ///
   4.255 -    /// This method decreases the priority of \c item to \c value.
   4.256 -    /// \pre \c item must be stored in the heap with priority at least \c
   4.257 -    ///   value relative to \c Compare.
   4.258 -    void decrease (Item item, const Prio& value) {
   4.259 +    /// This function returns the priority of the given item.
   4.260 +    /// \param item The item.
   4.261 +    /// \pre \e item must be in the heap.
   4.262 +    Prio operator[](const Item& item) const {
   4.263 +      return _data[_iim[item]].prio;
   4.264 +    }
   4.265 +
   4.266 +    /// \brief Set the priority of an item or insert it, if it is
   4.267 +    /// not stored in the heap.
   4.268 +    ///
   4.269 +    /// This method sets the priority of the given item if it is
   4.270 +    /// already stored in the heap. Otherwise it inserts the given
   4.271 +    /// item into the heap with the given priority.
   4.272 +    /// \param item The item.
   4.273 +    /// \param prio The priority.
   4.274 +    void set (const Item& item, const Prio& prio) {
   4.275        int i=_iim[item];
   4.276 -      _data[i].prio=value;
   4.277 +      if ( i >= 0 && _data[i].in ) {
   4.278 +        if ( _comp(prio, _data[i].prio) ) decrease(item, prio);
   4.279 +        if ( _comp(_data[i].prio, prio) ) increase(item, prio);
   4.280 +      } else push(item, prio);
   4.281 +    }
   4.282 +
   4.283 +    /// \brief Decrease the priority of an item to the given value.
   4.284 +    ///
   4.285 +    /// This function decreases the priority of an item to the given value.
   4.286 +    /// \param item The item.
   4.287 +    /// \param prio The priority.
   4.288 +    /// \pre \e item must be stored in the heap with priority at least \e prio.
   4.289 +    void decrease (const Item& item, const Prio& prio) {
   4.290 +      int i=_iim[item];
   4.291 +      _data[i].prio=prio;
   4.292        int p=_data[i].parent;
   4.293  
   4.294 -      if ( p!=-1 && _comp(value, _data[p].prio) ) {
   4.295 +      if ( p!=-1 && _comp(prio, _data[p].prio) ) {
   4.296          cut(i,p);
   4.297          cascade(p);
   4.298        }
   4.299 -      if ( _comp(value, _data[_minimum].prio) ) _minimum=i;
   4.300 +      if ( _comp(prio, _data[_minimum].prio) ) _minimum=i;
   4.301      }
   4.302  
   4.303 -    /// \brief Increases the priority of \c item to \c value.
   4.304 +    /// \brief Increase the priority of an item to the given value.
   4.305      ///
   4.306 -    /// This method sets the priority of \c item to \c value. Though
   4.307 -    /// there is no precondition on the priority of \c item, this
   4.308 -    /// method should be used only if it is indeed necessary to increase
   4.309 -    /// (relative to \c Compare) the priority of \c item, because this
   4.310 -    /// method is inefficient.
   4.311 -    void increase (Item item, const Prio& value) {
   4.312 +    /// This function increases the priority of an item to the given value.
   4.313 +    /// \param item The item.
   4.314 +    /// \param prio The priority.
   4.315 +    /// \pre \e item must be stored in the heap with priority at most \e prio.
   4.316 +    void increase (const Item& item, const Prio& prio) {
   4.317        erase(item);
   4.318 -      push(item, value);
   4.319 +      push(item, prio);
   4.320      }
   4.321  
   4.322 -
   4.323 -    /// \brief Returns if \c item is in, has already been in, or has never
   4.324 -    /// been in the heap.
   4.325 +    /// \brief Return the state of an item.
   4.326      ///
   4.327 -    /// This method returns PRE_HEAP if \c item has never been in the
   4.328 -    /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
   4.329 -    /// otherwise. In the latter case it is possible that \c item will
   4.330 -    /// get back to the heap again.
   4.331 +    /// This method returns \c PRE_HEAP if the given item has never
   4.332 +    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
   4.333 +    /// and \c POST_HEAP otherwise.
   4.334 +    /// In the latter case it is possible that the item will get back
   4.335 +    /// to the heap again.
   4.336 +    /// \param item The item.
   4.337      State state(const Item &item) const {
   4.338        int i=_iim[item];
   4.339        if( i>=0 ) {
   4.340 @@ -298,11 +305,11 @@
   4.341        return State(i);
   4.342      }
   4.343  
   4.344 -    /// \brief Sets the state of the \c item in the heap.
   4.345 +    /// \brief Set the state of an item in the heap.
   4.346      ///
   4.347 -    /// Sets the state of the \c item in the heap. It can be used to
   4.348 -    /// manually clear the heap when it is important to achive the
   4.349 -    /// better time _complexity.
   4.350 +    /// This function sets the state of the given item in the heap.
   4.351 +    /// It can be used to manually clear the heap when it is important
   4.352 +    /// to achive better time complexity.
   4.353      /// \param i The item.
   4.354      /// \param st The state. It should not be \c IN_HEAP.
   4.355      void state(const Item& i, State st) {
     5.1 --- a/lemon/radix_heap.h	Thu Jun 11 23:13:24 2009 +0200
     5.2 +++ b/lemon/radix_heap.h	Wed Jul 08 17:21:30 2009 +0200
     5.3 @@ -21,7 +21,7 @@
     5.4  
     5.5  ///\ingroup auxdat
     5.6  ///\file
     5.7 -///\brief Radix Heap implementation.
     5.8 +///\brief Radix heap implementation.
     5.9  
    5.10  #include <vector>
    5.11  #include <lemon/error.h>
    5.12 @@ -29,37 +29,35 @@
    5.13  namespace lemon {
    5.14  
    5.15  
    5.16 -  /// \ingroup auxdata
    5.17 +  /// \ingroup auxdat
    5.18    ///
    5.19 -  /// \brief A Radix Heap implementation.
    5.20 +  /// \brief Radix heap data structure.
    5.21    ///
    5.22 -  /// This class implements the \e radix \e heap data structure. A \e heap
    5.23 -  /// is a data structure for storing items with specified values called \e
    5.24 -  /// priorities in such a way that finding the item with minimum priority is
    5.25 -  /// efficient. This heap type can store only items with \e int priority.
    5.26 -  /// In a heap one can change the priority of an item, add or erase an
    5.27 -  /// item, but the priority cannot be decreased under the last removed
    5.28 -  /// item's priority.
    5.29 +  /// This class implements the \e radix \e heap data structure.
    5.30 +  /// It practically conforms to the \ref concepts::Heap "heap concept",
    5.31 +  /// but it has some limitations due its special implementation.
    5.32 +  /// The type of the priorities must be \c int and the priority of an
    5.33 +  /// item cannot be decreased under the priority of the last removed item.
    5.34    ///
    5.35 -  /// \param IM A read and writable Item int map, used internally
    5.36 -  /// to handle the cross references.
    5.37 -  ///
    5.38 -  /// \see BinHeap
    5.39 -  /// \see Dijkstra
    5.40 +  /// \tparam IM A read-writable item map with \c int values, used
    5.41 +  /// internally to handle the cross references.
    5.42    template <typename IM>
    5.43    class RadixHeap {
    5.44  
    5.45    public:
    5.46 -    typedef typename IM::Key Item;
    5.47 +
    5.48 +    /// Type of the item-int map.
    5.49 +    typedef IM ItemIntMap;
    5.50 +    /// Type of the priorities.
    5.51      typedef int Prio;
    5.52 -    typedef IM ItemIntMap;
    5.53 +    /// Type of the items stored in the heap.
    5.54 +    typedef typename ItemIntMap::Key Item;
    5.55  
    5.56      /// \brief Exception thrown by RadixHeap.
    5.57      ///
    5.58 -    /// This Exception is thrown when a smaller priority
    5.59 -    /// is inserted into the \e RadixHeap then the last time erased.
    5.60 +    /// This exception is thrown when an item is inserted into a
    5.61 +    /// RadixHeap with a priority smaller than the last erased one.
    5.62      /// \see RadixHeap
    5.63 -
    5.64      class UnderFlowPriorityError : public Exception {
    5.65      public:
    5.66        virtual const char* what() const throw() {
    5.67 @@ -67,18 +65,18 @@
    5.68        }
    5.69      };
    5.70  
    5.71 -    /// \brief Type to represent the items states.
    5.72 +    /// \brief Type to represent the states of the items.
    5.73      ///
    5.74 -    /// Each Item element have a state associated to it. It may be "in heap",
    5.75 -    /// "pre heap" or "post heap". The latter two are indifferent from the
    5.76 +    /// Each item has a state associated to it. It can be "in heap",
    5.77 +    /// "pre-heap" or "post-heap". The latter two are indifferent from the
    5.78      /// heap's point of view, but may be useful to the user.
    5.79      ///
    5.80 -    /// The ItemIntMap \e should be initialized in such way that it maps
    5.81 -    /// PRE_HEAP (-1) to any element to be put in the heap...
    5.82 +    /// The item-int map must be initialized in such way that it assigns
    5.83 +    /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
    5.84      enum State {
    5.85 -      IN_HEAP = 0,
    5.86 -      PRE_HEAP = -1,
    5.87 -      POST_HEAP = -2
    5.88 +      IN_HEAP = 0,    ///< = 0.
    5.89 +      PRE_HEAP = -1,  ///< = -1.
    5.90 +      POST_HEAP = -2  ///< = -2.
    5.91      };
    5.92  
    5.93    private:
    5.94 @@ -101,47 +99,50 @@
    5.95  
    5.96      ItemIntMap &_iim;
    5.97  
    5.98 +  public:
    5.99  
   5.100 -  public:
   5.101 -    /// \brief The constructor.
   5.102 +    /// \brief Constructor.
   5.103      ///
   5.104 -    /// The constructor.
   5.105 -    ///
   5.106 -    /// \param map It should be given to the constructor, since it is used
   5.107 -    /// internally to handle the cross references. The value of the map
   5.108 -    /// should be PRE_HEAP (-1) for each element.
   5.109 -    ///
   5.110 -    /// \param minimal The initial minimal value of the heap.
   5.111 -    /// \param capacity It determines the initial capacity of the heap.
   5.112 -    RadixHeap(ItemIntMap &map, int minimal = 0, int capacity = 0)
   5.113 -      : _iim(map) {
   5.114 -      boxes.push_back(RadixBox(minimal, 1));
   5.115 -      boxes.push_back(RadixBox(minimal + 1, 1));
   5.116 -      while (lower(boxes.size() - 1, capacity + minimal - 1)) {
   5.117 +    /// Constructor.
   5.118 +    /// \param map A map that assigns \c int values to the items.
   5.119 +    /// It is used internally to handle the cross references.
   5.120 +    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
   5.121 +    /// \param minimum The initial minimum value of the heap.
   5.122 +    /// \param capacity The initial capacity of the heap.
   5.123 +    RadixHeap(ItemIntMap &map, int minimum = 0, int capacity = 0)
   5.124 +      : _iim(map)
   5.125 +    {
   5.126 +      boxes.push_back(RadixBox(minimum, 1));
   5.127 +      boxes.push_back(RadixBox(minimum + 1, 1));
   5.128 +      while (lower(boxes.size() - 1, capacity + minimum - 1)) {
   5.129          extend();
   5.130        }
   5.131      }
   5.132  
   5.133 -    /// The number of items stored in the heap.
   5.134 +    /// \brief The number of items stored in the heap.
   5.135      ///
   5.136 -    /// \brief Returns the number of items stored in the heap.
   5.137 +    /// This function returns the number of items stored in the heap.
   5.138      int size() const { return data.size(); }
   5.139 -    /// \brief Checks if the heap stores no items.
   5.140 +
   5.141 +    /// \brief Check if the heap is empty.
   5.142      ///
   5.143 -    /// Returns \c true if and only if the heap stores no items.
   5.144 +    /// This function returns \c true if the heap is empty.
   5.145      bool empty() const { return data.empty(); }
   5.146  
   5.147 -    /// \brief Make empty this heap.
   5.148 +    /// \brief Make the heap empty.
   5.149      ///
   5.150 -    /// Make empty this heap. It does not change the cross reference
   5.151 -    /// map.  If you want to reuse a heap what is not surely empty you
   5.152 -    /// should first clear the heap and after that you should set the
   5.153 -    /// cross reference map for each item to \c PRE_HEAP.
   5.154 -    void clear(int minimal = 0, int capacity = 0) {
   5.155 +    /// This functon makes the heap empty.
   5.156 +    /// It does not change the cross reference map. If you want to reuse
   5.157 +    /// a heap that is not surely empty, you should first clear it and
   5.158 +    /// then you should set the cross reference map to \c PRE_HEAP
   5.159 +    /// for each item.
   5.160 +    /// \param minimum The minimum value of the heap.
   5.161 +    /// \param capacity The capacity of the heap.
   5.162 +    void clear(int minimum = 0, int capacity = 0) {
   5.163        data.clear(); boxes.clear();
   5.164 -      boxes.push_back(RadixBox(minimal, 1));
   5.165 -      boxes.push_back(RadixBox(minimal + 1, 1));
   5.166 -      while (lower(boxes.size() - 1, capacity + minimal - 1)) {
   5.167 +      boxes.push_back(RadixBox(minimum, 1));
   5.168 +      boxes.push_back(RadixBox(minimum + 1, 1));
   5.169 +      while (lower(boxes.size() - 1, capacity + minimum - 1)) {
   5.170          extend();
   5.171        }
   5.172      }
   5.173 @@ -156,7 +157,7 @@
   5.174        return pr >= boxes[box].min + boxes[box].size;
   5.175      }
   5.176  
   5.177 -    /// \brief Remove item from the box list.
   5.178 +    // Remove item from the box list
   5.179      void remove(int index) {
   5.180        if (data[index].prev >= 0) {
   5.181          data[data[index].prev].next = data[index].next;
   5.182 @@ -168,7 +169,7 @@
   5.183        }
   5.184      }
   5.185  
   5.186 -    /// \brief Insert item into the box list.
   5.187 +    // Insert item into the box list
   5.188      void insert(int box, int index) {
   5.189        if (boxes[box].first == -1) {
   5.190          boxes[box].first = index;
   5.191 @@ -182,14 +183,14 @@
   5.192        data[index].box = box;
   5.193      }
   5.194  
   5.195 -    /// \brief Add a new box to the box list.
   5.196 +    // Add a new box to the box list
   5.197      void extend() {
   5.198        int min = boxes.back().min + boxes.back().size;
   5.199        int bs = 2 * boxes.back().size;
   5.200        boxes.push_back(RadixBox(min, bs));
   5.201      }
   5.202  
   5.203 -    /// \brief Move an item up into the proper box.
   5.204 +    // Move an item up into the proper box.
   5.205      void bubble_up(int index) {
   5.206        if (!lower(data[index].box, data[index].prio)) return;
   5.207        remove(index);
   5.208 @@ -197,7 +198,7 @@
   5.209        insert(box, index);
   5.210      }
   5.211  
   5.212 -    /// \brief Find up the proper box for the item with the given prio.
   5.213 +    // Find up the proper box for the item with the given priority
   5.214      int findUp(int start, int pr) {
   5.215        while (lower(start, pr)) {
   5.216          if (++start == int(boxes.size())) {
   5.217 @@ -207,7 +208,7 @@
   5.218        return start;
   5.219      }
   5.220  
   5.221 -    /// \brief Move an item down into the proper box.
   5.222 +    // Move an item down into the proper box
   5.223      void bubble_down(int index) {
   5.224        if (!upper(data[index].box, data[index].prio)) return;
   5.225        remove(index);
   5.226 @@ -215,7 +216,7 @@
   5.227        insert(box, index);
   5.228      }
   5.229  
   5.230 -    /// \brief Find up the proper box for the item with the given prio.
   5.231 +    // Find down the proper box for the item with the given priority
   5.232      int findDown(int start, int pr) {
   5.233        while (upper(start, pr)) {
   5.234          if (--start < 0) throw UnderFlowPriorityError();
   5.235 @@ -223,14 +224,14 @@
   5.236        return start;
   5.237      }
   5.238  
   5.239 -    /// \brief Find the first not empty box.
   5.240 +    // Find the first non-empty box
   5.241      int findFirst() {
   5.242        int first = 0;
   5.243        while (boxes[first].first == -1) ++first;
   5.244        return first;
   5.245      }
   5.246  
   5.247 -    /// \brief Gives back the minimal prio of the box.
   5.248 +    // Gives back the minimum priority of the given box
   5.249      int minValue(int box) {
   5.250        int min = data[boxes[box].first].prio;
   5.251        for (int k = boxes[box].first; k != -1; k = data[k].next) {
   5.252 @@ -239,8 +240,7 @@
   5.253        return min;
   5.254      }
   5.255  
   5.256 -    /// \brief Rearrange the items of the heap and makes the
   5.257 -    /// first box not empty.
   5.258 +    // Rearrange the items of the heap and make the first box non-empty
   5.259      void moveDown() {
   5.260        int box = findFirst();
   5.261        if (box == 0) return;
   5.262 @@ -277,9 +277,12 @@
   5.263  
   5.264      /// \brief Insert an item into the heap with the given priority.
   5.265      ///
   5.266 -    /// Adds \c i to the heap with priority \c p.
   5.267 +    /// This function inserts the given item into the heap with the
   5.268 +    /// given priority.
   5.269      /// \param i The item to insert.
   5.270      /// \param p The priority of the item.
   5.271 +    /// \pre \e i must not be stored in the heap.
   5.272 +    /// \warning This method may throw an \c UnderFlowPriorityException.
   5.273      void push(const Item &i, const Prio &p) {
   5.274        int n = data.size();
   5.275        _iim.set(i, n);
   5.276 @@ -291,27 +294,27 @@
   5.277        insert(box, n);
   5.278      }
   5.279  
   5.280 -    /// \brief Returns the item with minimum priority.
   5.281 +    /// \brief Return the item having minimum priority.
   5.282      ///
   5.283 -    /// This method returns the item with minimum priority.
   5.284 -    /// \pre The heap must be nonempty.
   5.285 +    /// This function returns the item having minimum priority.
   5.286 +    /// \pre The heap must be non-empty.
   5.287      Item top() const {
   5.288        const_cast<RadixHeap<ItemIntMap>&>(*this).moveDown();
   5.289        return data[boxes[0].first].item;
   5.290      }
   5.291  
   5.292 -    /// \brief Returns the minimum priority.
   5.293 +    /// \brief The minimum priority.
   5.294      ///
   5.295 -    /// It returns the minimum priority.
   5.296 -    /// \pre The heap must be nonempty.
   5.297 +    /// This function returns the minimum priority.
   5.298 +    /// \pre The heap must be non-empty.
   5.299      Prio prio() const {
   5.300        const_cast<RadixHeap<ItemIntMap>&>(*this).moveDown();
   5.301        return data[boxes[0].first].prio;
   5.302       }
   5.303  
   5.304 -    /// \brief Deletes the item with minimum priority.
   5.305 +    /// \brief Remove the item having minimum priority.
   5.306      ///
   5.307 -    /// This method deletes the item with minimum priority.
   5.308 +    /// This function removes the item having minimum priority.
   5.309      /// \pre The heap must be non-empty.
   5.310      void pop() {
   5.311        moveDown();
   5.312 @@ -321,11 +324,12 @@
   5.313        relocate_last(index);
   5.314      }
   5.315  
   5.316 -    /// \brief Deletes \c i from the heap.
   5.317 +    /// \brief Remove the given item from the heap.
   5.318      ///
   5.319 -    /// This method deletes item \c i from the heap, if \c i was
   5.320 -    /// already stored in the heap.
   5.321 -    /// \param i The item to erase.
   5.322 +    /// This function removes the given item from the heap if it is
   5.323 +    /// already stored.
   5.324 +    /// \param i The item to delete.
   5.325 +    /// \pre \e i must be in the heap.
   5.326      void erase(const Item &i) {
   5.327        int index = _iim[i];
   5.328        _iim[i] = POST_HEAP;
   5.329 @@ -333,24 +337,26 @@
   5.330        relocate_last(index);
   5.331     }
   5.332  
   5.333 -    /// \brief Returns the priority of \c i.
   5.334 +    /// \brief The priority of the given item.
   5.335      ///
   5.336 -    /// This function returns the priority of item \c i.
   5.337 -    /// \pre \c i must be in the heap.
   5.338 +    /// This function returns the priority of the given item.
   5.339      /// \param i The item.
   5.340 +    /// \pre \e i must be in the heap.
   5.341      Prio operator[](const Item &i) const {
   5.342        int idx = _iim[i];
   5.343        return data[idx].prio;
   5.344      }
   5.345  
   5.346 -    /// \brief \c i gets to the heap with priority \c p independently
   5.347 -    /// if \c i was already there.
   5.348 +    /// \brief Set the priority of an item or insert it, if it is
   5.349 +    /// not stored in the heap.
   5.350      ///
   5.351 -    /// This method calls \ref push(\c i, \c p) if \c i is not stored
   5.352 -    /// in the heap and sets the priority of \c i to \c p otherwise.
   5.353 -    /// It may throw an \e UnderFlowPriorityException.
   5.354 +    /// This method sets the priority of the given item if it is
   5.355 +    /// already stored in the heap. Otherwise it inserts the given
   5.356 +    /// item into the heap with the given priority.
   5.357      /// \param i The item.
   5.358      /// \param p The priority.
   5.359 +    /// \pre \e i must be in the heap.
   5.360 +    /// \warning This method may throw an \c UnderFlowPriorityException.
   5.361      void set(const Item &i, const Prio &p) {
   5.362        int idx = _iim[i];
   5.363        if( idx < 0 ) {
   5.364 @@ -365,39 +371,38 @@
   5.365        }
   5.366      }
   5.367  
   5.368 -
   5.369 -    /// \brief Decreases the priority of \c i to \c p.
   5.370 +    /// \brief Decrease the priority of an item to the given value.
   5.371      ///
   5.372 -    /// This method decreases the priority of item \c i to \c p.
   5.373 -    /// \pre \c i must be stored in the heap with priority at least \c p, and
   5.374 -    /// \c should be greater or equal to the last removed item's priority.
   5.375 +    /// This function decreases the priority of an item to the given value.
   5.376      /// \param i The item.
   5.377      /// \param p The priority.
   5.378 +    /// \pre \e i must be stored in the heap with priority at least \e p.
   5.379 +    /// \warning This method may throw an \c UnderFlowPriorityException.
   5.380      void decrease(const Item &i, const Prio &p) {
   5.381        int idx = _iim[i];
   5.382        data[idx].prio = p;
   5.383        bubble_down(idx);
   5.384      }
   5.385  
   5.386 -    /// \brief Increases the priority of \c i to \c p.
   5.387 +    /// \brief Increase the priority of an item to the given value.
   5.388      ///
   5.389 -    /// This method sets the priority of item \c i to \c p.
   5.390 -    /// \pre \c i must be stored in the heap with priority at most \c p
   5.391 +    /// This function increases the priority of an item to the given value.
   5.392      /// \param i The item.
   5.393      /// \param p The priority.
   5.394 +    /// \pre \e i must be stored in the heap with priority at most \e p.
   5.395      void increase(const Item &i, const Prio &p) {
   5.396        int idx = _iim[i];
   5.397        data[idx].prio = p;
   5.398        bubble_up(idx);
   5.399      }
   5.400  
   5.401 -    /// \brief Returns if \c item is in, has already been in, or has
   5.402 -    /// never been in the heap.
   5.403 +    /// \brief Return the state of an item.
   5.404      ///
   5.405 -    /// This method returns PRE_HEAP if \c item has never been in the
   5.406 -    /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
   5.407 -    /// otherwise. In the latter case it is possible that \c item will
   5.408 -    /// get back to the heap again.
   5.409 +    /// This method returns \c PRE_HEAP if the given item has never
   5.410 +    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
   5.411 +    /// and \c POST_HEAP otherwise.
   5.412 +    /// In the latter case it is possible that the item will get back
   5.413 +    /// to the heap again.
   5.414      /// \param i The item.
   5.415      State state(const Item &i) const {
   5.416        int s = _iim[i];
   5.417 @@ -405,11 +410,11 @@
   5.418        return State(s);
   5.419      }
   5.420  
   5.421 -    /// \brief Sets the state of the \c item in the heap.
   5.422 +    /// \brief Set the state of an item in the heap.
   5.423      ///
   5.424 -    /// Sets the state of the \c item in the heap. It can be used to
   5.425 -    /// manually clear the heap when it is important to achive the
   5.426 -    /// better time complexity.
   5.427 +    /// This function sets the state of the given item in the heap.
   5.428 +    /// It can be used to manually clear the heap when it is important
   5.429 +    /// to achive better time complexity.
   5.430      /// \param i The item.
   5.431      /// \param st The state. It should not be \c IN_HEAP.
   5.432      void state(const Item& i, State st) {