Merge
authorAlpar Juttner <alpar@cs.elte.hu>
Mon, 31 Aug 2009 10:03:23 +0200
changeset 7555d313b76f323
parent 747 6f7c1052d260
parent 754 3887d6f994d7
child 759 6d5f547e5bfb
Merge
lemon/Makefile.am
     1.1 --- a/lemon/Makefile.am	Mon Aug 31 08:32:25 2009 +0200
     1.2 +++ b/lemon/Makefile.am	Mon Aug 31 10:03:23 2009 +0200
     1.3 @@ -60,6 +60,7 @@
     1.4  	lemon/bellman_ford.h \
     1.5  	lemon/bfs.h \
     1.6  	lemon/bin_heap.h \
     1.7 +	lemon/binom_heap.h \
     1.8  	lemon/bucket_heap.h \
     1.9  	lemon/cbc.h \
    1.10  	lemon/circulation.h \
    1.11 @@ -79,12 +80,14 @@
    1.12  	lemon/error.h \
    1.13  	lemon/euler.h \
    1.14  	lemon/fib_heap.h \
    1.15 +	lemon/fourary_heap.h \
    1.16  	lemon/full_graph.h \
    1.17  	lemon/glpk.h \
    1.18  	lemon/gomory_hu.h \
    1.19  	lemon/graph_to_eps.h \
    1.20  	lemon/grid_graph.h \
    1.21  	lemon/hypercube_graph.h \
    1.22 +	lemon/kary_heap.h \
    1.23  	lemon/kruskal.h \
    1.24  	lemon/hao_orlin.h \
    1.25  	lemon/lgf_reader.h \
    1.26 @@ -99,6 +102,7 @@
    1.27  	lemon/min_cost_arborescence.h \
    1.28  	lemon/nauty_reader.h \
    1.29  	lemon/network_simplex.h \
    1.30 +	lemon/pairing_heap.h \
    1.31  	lemon/path.h \
    1.32  	lemon/preflow.h \
    1.33  	lemon/radix_heap.h \
     2.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     2.2 +++ b/lemon/binom_heap.h	Mon Aug 31 10:03:23 2009 +0200
     2.3 @@ -0,0 +1,445 @@
     2.4 +/* -*- mode: C++; indent-tabs-mode: nil; -*-
     2.5 + *
     2.6 + * This file is a part of LEMON, a generic C++ optimization library.
     2.7 + *
     2.8 + * Copyright (C) 2003-2009
     2.9 + * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
    2.10 + * (Egervary Research Group on Combinatorial Optimization, EGRES).
    2.11 + *
    2.12 + * Permission to use, modify and distribute this software is granted
    2.13 + * provided that this copyright notice appears in all copies. For
    2.14 + * precise terms see the accompanying LICENSE file.
    2.15 + *
    2.16 + * This software is provided "AS IS" with no warranty of any kind,
    2.17 + * express or implied, and with no claim as to its suitability for any
    2.18 + * purpose.
    2.19 + *
    2.20 + */
    2.21 +
    2.22 +#ifndef LEMON_BINOM_HEAP_H
    2.23 +#define LEMON_BINOM_HEAP_H
    2.24 +
    2.25 +///\file
    2.26 +///\ingroup heaps
    2.27 +///\brief Binomial Heap implementation.
    2.28 +
    2.29 +#include <vector>
    2.30 +#include <utility>
    2.31 +#include <functional>
    2.32 +#include <lemon/math.h>
    2.33 +#include <lemon/counter.h>
    2.34 +
    2.35 +namespace lemon {
    2.36 +
    2.37 +  /// \ingroup heaps
    2.38 +  ///
    2.39 +  ///\brief Binomial heap data structure.
    2.40 +  ///
    2.41 +  /// This class implements the \e binomial \e heap data structure.
    2.42 +  /// It fully conforms to the \ref concepts::Heap "heap concept".
    2.43 +  ///
    2.44 +  /// The methods \ref increase() and \ref erase() are not efficient
    2.45 +  /// in a binomial heap. In case of many calls of these operations,
    2.46 +  /// it is better to use other heap structure, e.g. \ref BinHeap
    2.47 +  /// "binary heap".
    2.48 +  ///
    2.49 +  /// \tparam PR Type of the priorities of the items.
    2.50 +  /// \tparam IM A read-writable item map with \c int values, used
    2.51 +  /// internally to handle the cross references.
    2.52 +  /// \tparam CMP A functor class for comparing the priorities.
    2.53 +  /// The default is \c std::less<PR>.
    2.54 +#ifdef DOXYGEN
    2.55 +  template <typename PR, typename IM, typename CMP>
    2.56 +#else
    2.57 +  template <typename PR, typename IM, typename CMP = std::less<PR> >
    2.58 +#endif
    2.59 +  class BinomHeap {
    2.60 +  public:
    2.61 +    /// Type of the item-int map.
    2.62 +    typedef IM ItemIntMap;
    2.63 +    /// Type of the priorities.
    2.64 +    typedef PR Prio;
    2.65 +    /// Type of the items stored in the heap.
    2.66 +    typedef typename ItemIntMap::Key Item;
    2.67 +    /// Functor type for comparing the priorities.
    2.68 +    typedef CMP Compare;
    2.69 +
    2.70 +    /// \brief Type to represent the states of the items.
    2.71 +    ///
    2.72 +    /// Each item has a state associated to it. It can be "in heap",
    2.73 +    /// "pre-heap" or "post-heap". The latter two are indifferent from the
    2.74 +    /// heap's point of view, but may be useful to the user.
    2.75 +    ///
    2.76 +    /// The item-int map must be initialized in such way that it assigns
    2.77 +    /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
    2.78 +    enum State {
    2.79 +      IN_HEAP = 0,    ///< = 0.
    2.80 +      PRE_HEAP = -1,  ///< = -1.
    2.81 +      POST_HEAP = -2  ///< = -2.
    2.82 +    };
    2.83 +
    2.84 +  private:
    2.85 +    class Store;
    2.86 +
    2.87 +    std::vector<Store> _data;
    2.88 +    int _min, _head;
    2.89 +    ItemIntMap &_iim;
    2.90 +    Compare _comp;
    2.91 +    int _num_items;
    2.92 +
    2.93 +  public:
    2.94 +    /// \brief Constructor.
    2.95 +    ///
    2.96 +    /// Constructor.
    2.97 +    /// \param map A map that assigns \c int values to the items.
    2.98 +    /// It is used internally to handle the cross references.
    2.99 +    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
   2.100 +    explicit BinomHeap(ItemIntMap &map)
   2.101 +      : _min(0), _head(-1), _iim(map), _num_items(0) {}
   2.102 +
   2.103 +    /// \brief Constructor.
   2.104 +    ///
   2.105 +    /// Constructor.
   2.106 +    /// \param map A map that assigns \c int values to the items.
   2.107 +    /// It is used internally to handle the cross references.
   2.108 +    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
   2.109 +    /// \param comp The function object used for comparing the priorities.
   2.110 +    BinomHeap(ItemIntMap &map, const Compare &comp)
   2.111 +      : _min(0), _head(-1), _iim(map), _comp(comp), _num_items(0) {}
   2.112 +
   2.113 +    /// \brief The number of items stored in the heap.
   2.114 +    ///
   2.115 +    /// This function returns the number of items stored in the heap.
   2.116 +    int size() const { return _num_items; }
   2.117 +
   2.118 +    /// \brief Check if the heap is empty.
   2.119 +    ///
   2.120 +    /// This function returns \c true if the heap is empty.
   2.121 +    bool empty() const { return _num_items==0; }
   2.122 +
   2.123 +    /// \brief Make the heap empty.
   2.124 +    ///
   2.125 +    /// This functon makes the heap empty.
   2.126 +    /// It does not change the cross reference map. If you want to reuse
   2.127 +    /// a heap that is not surely empty, you should first clear it and
   2.128 +    /// then you should set the cross reference map to \c PRE_HEAP
   2.129 +    /// for each item.
   2.130 +    void clear() {
   2.131 +      _data.clear(); _min=0; _num_items=0; _head=-1;
   2.132 +    }
   2.133 +
   2.134 +    /// \brief Set the priority of an item or insert it, if it is
   2.135 +    /// not stored in the heap.
   2.136 +    ///
   2.137 +    /// This method sets the priority of the given item if it is
   2.138 +    /// already stored in the heap. Otherwise it inserts the given
   2.139 +    /// item into the heap with the given priority.
   2.140 +    /// \param item The item.
   2.141 +    /// \param value The priority.
   2.142 +    void set (const Item& item, const Prio& value) {
   2.143 +      int i=_iim[item];
   2.144 +      if ( i >= 0 && _data[i].in ) {
   2.145 +        if ( _comp(value, _data[i].prio) ) decrease(item, value);
   2.146 +        if ( _comp(_data[i].prio, value) ) increase(item, value);
   2.147 +      } else push(item, value);
   2.148 +    }
   2.149 +
   2.150 +    /// \brief Insert an item into the heap with the given priority.
   2.151 +    ///
   2.152 +    /// This function inserts the given item into the heap with the
   2.153 +    /// given priority.
   2.154 +    /// \param item The item to insert.
   2.155 +    /// \param value The priority of the item.
   2.156 +    /// \pre \e item must not be stored in the heap.
   2.157 +    void push (const Item& item, const Prio& value) {
   2.158 +      int i=_iim[item];
   2.159 +      if ( i<0 ) {
   2.160 +        int s=_data.size();
   2.161 +        _iim.set( item,s );
   2.162 +        Store st;
   2.163 +        st.name=item;
   2.164 +        st.prio=value;
   2.165 +        _data.push_back(st);
   2.166 +        i=s;
   2.167 +      }
   2.168 +      else {
   2.169 +        _data[i].parent=_data[i].right_neighbor=_data[i].child=-1;
   2.170 +        _data[i].degree=0;
   2.171 +        _data[i].in=true;
   2.172 +        _data[i].prio=value;
   2.173 +      }
   2.174 +
   2.175 +      if( 0==_num_items ) {
   2.176 +        _head=i;
   2.177 +        _min=i;
   2.178 +      } else {
   2.179 +        merge(i);
   2.180 +        if( _comp(_data[i].prio, _data[_min].prio) ) _min=i;
   2.181 +      }
   2.182 +      ++_num_items;
   2.183 +    }
   2.184 +
   2.185 +    /// \brief Return the item having minimum priority.
   2.186 +    ///
   2.187 +    /// This function returns the item having minimum priority.
   2.188 +    /// \pre The heap must be non-empty.
   2.189 +    Item top() const { return _data[_min].name; }
   2.190 +
   2.191 +    /// \brief The minimum priority.
   2.192 +    ///
   2.193 +    /// This function returns the minimum priority.
   2.194 +    /// \pre The heap must be non-empty.
   2.195 +    Prio prio() const { return _data[_min].prio; }
   2.196 +
   2.197 +    /// \brief The priority of the given item.
   2.198 +    ///
   2.199 +    /// This function returns the priority of the given item.
   2.200 +    /// \param item The item.
   2.201 +    /// \pre \e item must be in the heap.
   2.202 +    const Prio& operator[](const Item& item) const {
   2.203 +      return _data[_iim[item]].prio;
   2.204 +    }
   2.205 +
   2.206 +    /// \brief Remove the item having minimum priority.
   2.207 +    ///
   2.208 +    /// This function removes the item having minimum priority.
   2.209 +    /// \pre The heap must be non-empty.
   2.210 +    void pop() {
   2.211 +      _data[_min].in=false;
   2.212 +
   2.213 +      int head_child=-1;
   2.214 +      if ( _data[_min].child!=-1 ) {
   2.215 +        int child=_data[_min].child;
   2.216 +        int neighb;
   2.217 +        while( child!=-1 ) {
   2.218 +          neighb=_data[child].right_neighbor;
   2.219 +          _data[child].parent=-1;
   2.220 +          _data[child].right_neighbor=head_child;
   2.221 +          head_child=child;
   2.222 +          child=neighb;
   2.223 +        }
   2.224 +      }
   2.225 +
   2.226 +      if ( _data[_head].right_neighbor==-1 ) {
   2.227 +        // there was only one root
   2.228 +        _head=head_child;
   2.229 +      }
   2.230 +      else {
   2.231 +        // there were more roots
   2.232 +        if( _head!=_min )  { unlace(_min); }
   2.233 +        else { _head=_data[_head].right_neighbor; }
   2.234 +        merge(head_child);
   2.235 +      }
   2.236 +      _min=findMin();
   2.237 +      --_num_items;
   2.238 +    }
   2.239 +
   2.240 +    /// \brief Remove the given item from the heap.
   2.241 +    ///
   2.242 +    /// This function removes the given item from the heap if it is
   2.243 +    /// already stored.
   2.244 +    /// \param item The item to delete.
   2.245 +    /// \pre \e item must be in the heap.
   2.246 +    void erase (const Item& item) {
   2.247 +      int i=_iim[item];
   2.248 +      if ( i >= 0 && _data[i].in ) {
   2.249 +        decrease( item, _data[_min].prio-1 );
   2.250 +        pop();
   2.251 +      }
   2.252 +    }
   2.253 +
   2.254 +    /// \brief Decrease the priority of an item to the given value.
   2.255 +    ///
   2.256 +    /// This function decreases the priority of an item to the given value.
   2.257 +    /// \param item The item.
   2.258 +    /// \param value The priority.
   2.259 +    /// \pre \e item must be stored in the heap with priority at least \e value.
   2.260 +    void decrease (Item item, const Prio& value) {
   2.261 +      int i=_iim[item];
   2.262 +      int p=_data[i].parent;
   2.263 +      _data[i].prio=value;
   2.264 +      
   2.265 +      while( p!=-1 && _comp(value, _data[p].prio) ) {
   2.266 +        _data[i].name=_data[p].name;
   2.267 +        _data[i].prio=_data[p].prio;
   2.268 +        _data[p].name=item;
   2.269 +        _data[p].prio=value;
   2.270 +        _iim[_data[i].name]=i;
   2.271 +        i=p;
   2.272 +        p=_data[p].parent;
   2.273 +      }
   2.274 +      _iim[item]=i;
   2.275 +      if ( _comp(value, _data[_min].prio) ) _min=i;
   2.276 +    }
   2.277 +
   2.278 +    /// \brief Increase the priority of an item to the given value.
   2.279 +    ///
   2.280 +    /// This function increases the priority of an item to the given value.
   2.281 +    /// \param item The item.
   2.282 +    /// \param value The priority.
   2.283 +    /// \pre \e item must be stored in the heap with priority at most \e value.
   2.284 +    void increase (Item item, const Prio& value) {
   2.285 +      erase(item);
   2.286 +      push(item, value);
   2.287 +    }
   2.288 +
   2.289 +    /// \brief Return the state of an item.
   2.290 +    ///
   2.291 +    /// This method returns \c PRE_HEAP if the given item has never
   2.292 +    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
   2.293 +    /// and \c POST_HEAP otherwise.
   2.294 +    /// In the latter case it is possible that the item will get back
   2.295 +    /// to the heap again.
   2.296 +    /// \param item The item.
   2.297 +    State state(const Item &item) const {
   2.298 +      int i=_iim[item];
   2.299 +      if( i>=0 ) {
   2.300 +        if ( _data[i].in ) i=0;
   2.301 +        else i=-2;
   2.302 +      }
   2.303 +      return State(i);
   2.304 +    }
   2.305 +
   2.306 +    /// \brief Set the state of an item in the heap.
   2.307 +    ///
   2.308 +    /// This function sets the state of the given item in the heap.
   2.309 +    /// It can be used to manually clear the heap when it is important
   2.310 +    /// to achive better time complexity.
   2.311 +    /// \param i The item.
   2.312 +    /// \param st The state. It should not be \c IN_HEAP.
   2.313 +    void state(const Item& i, State st) {
   2.314 +      switch (st) {
   2.315 +      case POST_HEAP:
   2.316 +      case PRE_HEAP:
   2.317 +        if (state(i) == IN_HEAP) {
   2.318 +          erase(i);
   2.319 +        }
   2.320 +        _iim[i] = st;
   2.321 +        break;
   2.322 +      case IN_HEAP:
   2.323 +        break;
   2.324 +      }
   2.325 +    }
   2.326 +
   2.327 +  private:
   2.328 +    
   2.329 +    // Find the minimum of the roots
   2.330 +    int findMin() {
   2.331 +      if( _head!=-1 ) {
   2.332 +        int min_loc=_head, min_val=_data[_head].prio;
   2.333 +        for( int x=_data[_head].right_neighbor; x!=-1;
   2.334 +             x=_data[x].right_neighbor ) {
   2.335 +          if( _comp( _data[x].prio,min_val ) ) {
   2.336 +            min_val=_data[x].prio;
   2.337 +            min_loc=x;
   2.338 +          }
   2.339 +        }
   2.340 +        return min_loc;
   2.341 +      }
   2.342 +      else return -1;
   2.343 +    }
   2.344 +
   2.345 +    // Merge the heap with another heap starting at the given position
   2.346 +    void merge(int a) {
   2.347 +      if( _head==-1 || a==-1 ) return;
   2.348 +      if( _data[a].right_neighbor==-1 &&
   2.349 +          _data[a].degree<=_data[_head].degree ) {
   2.350 +        _data[a].right_neighbor=_head;
   2.351 +        _head=a;
   2.352 +      } else {
   2.353 +        interleave(a);
   2.354 +      }
   2.355 +      if( _data[_head].right_neighbor==-1 ) return;
   2.356 +      
   2.357 +      int x=_head;
   2.358 +      int x_prev=-1, x_next=_data[x].right_neighbor;
   2.359 +      while( x_next!=-1 ) {
   2.360 +        if( _data[x].degree!=_data[x_next].degree ||
   2.361 +            ( _data[x_next].right_neighbor!=-1 &&
   2.362 +              _data[_data[x_next].right_neighbor].degree==_data[x].degree ) ) {
   2.363 +          x_prev=x;
   2.364 +          x=x_next;
   2.365 +        }
   2.366 +        else {
   2.367 +          if( _comp(_data[x_next].prio,_data[x].prio) ) {
   2.368 +            if( x_prev==-1 ) {
   2.369 +              _head=x_next;
   2.370 +            } else {
   2.371 +              _data[x_prev].right_neighbor=x_next;
   2.372 +            }
   2.373 +            fuse(x,x_next);
   2.374 +            x=x_next;
   2.375 +          }
   2.376 +          else {
   2.377 +            _data[x].right_neighbor=_data[x_next].right_neighbor;
   2.378 +            fuse(x_next,x);
   2.379 +          }
   2.380 +        }
   2.381 +        x_next=_data[x].right_neighbor;
   2.382 +      }
   2.383 +    }
   2.384 +
   2.385 +    // Interleave the elements of the given list into the list of the roots
   2.386 +    void interleave(int a) {
   2.387 +      int p=_head, q=a;
   2.388 +      int curr=_data.size();
   2.389 +      _data.push_back(Store());
   2.390 +      
   2.391 +      while( p!=-1 || q!=-1 ) {
   2.392 +        if( q==-1 || ( p!=-1 && _data[p].degree<_data[q].degree ) ) {
   2.393 +          _data[curr].right_neighbor=p;
   2.394 +          curr=p;
   2.395 +          p=_data[p].right_neighbor;
   2.396 +        }
   2.397 +        else {
   2.398 +          _data[curr].right_neighbor=q;
   2.399 +          curr=q;
   2.400 +          q=_data[q].right_neighbor;
   2.401 +        }
   2.402 +      }
   2.403 +      
   2.404 +      _head=_data.back().right_neighbor;
   2.405 +      _data.pop_back();
   2.406 +    }
   2.407 +
   2.408 +    // Lace node a under node b
   2.409 +    void fuse(int a, int b) {
   2.410 +      _data[a].parent=b;
   2.411 +      _data[a].right_neighbor=_data[b].child;
   2.412 +      _data[b].child=a;
   2.413 +
   2.414 +      ++_data[b].degree;
   2.415 +    }
   2.416 +
   2.417 +    // Unlace node a (if it has siblings)
   2.418 +    void unlace(int a) {
   2.419 +      int neighb=_data[a].right_neighbor;
   2.420 +      int other=_head;
   2.421 +
   2.422 +      while( _data[other].right_neighbor!=a )
   2.423 +        other=_data[other].right_neighbor;
   2.424 +      _data[other].right_neighbor=neighb;
   2.425 +    }
   2.426 +
   2.427 +  private:
   2.428 +
   2.429 +    class Store {
   2.430 +      friend class BinomHeap;
   2.431 +
   2.432 +      Item name;
   2.433 +      int parent;
   2.434 +      int right_neighbor;
   2.435 +      int child;
   2.436 +      int degree;
   2.437 +      bool in;
   2.438 +      Prio prio;
   2.439 +
   2.440 +      Store() : parent(-1), right_neighbor(-1), child(-1), degree(0),
   2.441 +        in(true) {}
   2.442 +    };
   2.443 +  };
   2.444 +
   2.445 +} //namespace lemon
   2.446 +
   2.447 +#endif //LEMON_BINOM_HEAP_H
   2.448 +
     3.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     3.2 +++ b/lemon/fourary_heap.h	Mon Aug 31 10:03:23 2009 +0200
     3.3 @@ -0,0 +1,342 @@
     3.4 +/* -*- mode: C++; indent-tabs-mode: nil; -*-
     3.5 + *
     3.6 + * This file is a part of LEMON, a generic C++ optimization library.
     3.7 + *
     3.8 + * Copyright (C) 2003-2009
     3.9 + * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
    3.10 + * (Egervary Research Group on Combinatorial Optimization, EGRES).
    3.11 + *
    3.12 + * Permission to use, modify and distribute this software is granted
    3.13 + * provided that this copyright notice appears in all copies. For
    3.14 + * precise terms see the accompanying LICENSE file.
    3.15 + *
    3.16 + * This software is provided "AS IS" with no warranty of any kind,
    3.17 + * express or implied, and with no claim as to its suitability for any
    3.18 + * purpose.
    3.19 + *
    3.20 + */
    3.21 +
    3.22 +#ifndef LEMON_FOURARY_HEAP_H
    3.23 +#define LEMON_FOURARY_HEAP_H
    3.24 +
    3.25 +///\ingroup heaps
    3.26 +///\file
    3.27 +///\brief Fourary heap implementation.
    3.28 +
    3.29 +#include <vector>
    3.30 +#include <utility>
    3.31 +#include <functional>
    3.32 +
    3.33 +namespace lemon {
    3.34 +
    3.35 +  /// \ingroup heaps
    3.36 +  ///
    3.37 +  ///\brief Fourary heap data structure.
    3.38 +  ///
    3.39 +  /// This class implements the \e fourary \e heap data structure.
    3.40 +  /// It fully conforms to the \ref concepts::Heap "heap concept".
    3.41 +  ///
    3.42 +  /// The fourary heap is a specialization of the \ref KaryHeap "K-ary heap"
    3.43 +  /// for <tt>K=4</tt>. It is similar to the \ref BinHeap "binary heap",
    3.44 +  /// but its nodes have at most four children, instead of two.
    3.45 +  ///
    3.46 +  /// \tparam PR Type of the priorities of the items.
    3.47 +  /// \tparam IM A read-writable item map with \c int values, used
    3.48 +  /// internally to handle the cross references.
    3.49 +  /// \tparam CMP A functor class for comparing the priorities.
    3.50 +  /// The default is \c std::less<PR>.
    3.51 +  ///
    3.52 +  ///\sa BinHeap
    3.53 +  ///\sa KaryHeap
    3.54 +#ifdef DOXYGEN
    3.55 +  template <typename PR, typename IM, typename CMP>
    3.56 +#else
    3.57 +  template <typename PR, typename IM, typename CMP = std::less<PR> >
    3.58 +#endif
    3.59 +  class FouraryHeap {
    3.60 +  public:
    3.61 +    /// Type of the item-int map.
    3.62 +    typedef IM ItemIntMap;
    3.63 +    /// Type of the priorities.
    3.64 +    typedef PR Prio;
    3.65 +    /// Type of the items stored in the heap.
    3.66 +    typedef typename ItemIntMap::Key Item;
    3.67 +    /// Type of the item-priority pairs.
    3.68 +    typedef std::pair<Item,Prio> Pair;
    3.69 +    /// Functor type for comparing the priorities.
    3.70 +    typedef CMP Compare;
    3.71 +
    3.72 +    /// \brief Type to represent the states of the items.
    3.73 +    ///
    3.74 +    /// Each item has a state associated to it. It can be "in heap",
    3.75 +    /// "pre-heap" or "post-heap". The latter two are indifferent from the
    3.76 +    /// heap's point of view, but may be useful to the user.
    3.77 +    ///
    3.78 +    /// The item-int map must be initialized in such way that it assigns
    3.79 +    /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
    3.80 +    enum State {
    3.81 +      IN_HEAP = 0,    ///< = 0.
    3.82 +      PRE_HEAP = -1,  ///< = -1.
    3.83 +      POST_HEAP = -2  ///< = -2.
    3.84 +    };
    3.85 +
    3.86 +  private:
    3.87 +    std::vector<Pair> _data;
    3.88 +    Compare _comp;
    3.89 +    ItemIntMap &_iim;
    3.90 +
    3.91 +  public:
    3.92 +    /// \brief Constructor.
    3.93 +    ///
    3.94 +    /// Constructor.
    3.95 +    /// \param map A map that assigns \c int values to the items.
    3.96 +    /// It is used internally to handle the cross references.
    3.97 +    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
    3.98 +    explicit FouraryHeap(ItemIntMap &map) : _iim(map) {}
    3.99 +
   3.100 +    /// \brief Constructor.
   3.101 +    ///
   3.102 +    /// Constructor.
   3.103 +    /// \param map A map that assigns \c int values to the items.
   3.104 +    /// It is used internally to handle the cross references.
   3.105 +    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
   3.106 +    /// \param comp The function object used for comparing the priorities.
   3.107 +    FouraryHeap(ItemIntMap &map, const Compare &comp)
   3.108 +      : _iim(map), _comp(comp) {}
   3.109 +
   3.110 +    /// \brief The number of items stored in the heap.
   3.111 +    ///
   3.112 +    /// This function returns the number of items stored in the heap.
   3.113 +    int size() const { return _data.size(); }
   3.114 +
   3.115 +    /// \brief Check if the heap is empty.
   3.116 +    ///
   3.117 +    /// This function returns \c true if the heap is empty.
   3.118 +    bool empty() const { return _data.empty(); }
   3.119 +
   3.120 +    /// \brief Make the heap empty.
   3.121 +    ///
   3.122 +    /// This functon makes the heap empty.
   3.123 +    /// It does not change the cross reference map. If you want to reuse
   3.124 +    /// a heap that is not surely empty, you should first clear it and
   3.125 +    /// then you should set the cross reference map to \c PRE_HEAP
   3.126 +    /// for each item.
   3.127 +    void clear() { _data.clear(); }
   3.128 +
   3.129 +  private:
   3.130 +    static int parent(int i) { return (i-1)/4; }
   3.131 +    static int firstChild(int i) { return 4*i+1; }
   3.132 +
   3.133 +    bool less(const Pair &p1, const Pair &p2) const {
   3.134 +      return _comp(p1.second, p2.second);
   3.135 +    }
   3.136 +
   3.137 +    void bubbleUp(int hole, Pair p) {
   3.138 +      int par = parent(hole);
   3.139 +      while( hole>0 && less(p,_data[par]) ) {
   3.140 +        move(_data[par],hole);
   3.141 +        hole = par;
   3.142 +        par = parent(hole);
   3.143 +      }
   3.144 +      move(p, hole);
   3.145 +    }
   3.146 +
   3.147 +    void bubbleDown(int hole, Pair p, int length) {
   3.148 +      if( length>1 ) {
   3.149 +        int child = firstChild(hole);
   3.150 +        while( child+3<length ) {
   3.151 +          int min=child;
   3.152 +          if( less(_data[++child], _data[min]) ) min=child;
   3.153 +          if( less(_data[++child], _data[min]) ) min=child;
   3.154 +          if( less(_data[++child], _data[min]) ) min=child;
   3.155 +          if( !less(_data[min], p) )
   3.156 +            goto ok;
   3.157 +          move(_data[min], hole);
   3.158 +          hole = min;
   3.159 +          child = firstChild(hole);
   3.160 +        }
   3.161 +        if ( child<length ) {
   3.162 +          int min = child;
   3.163 +          if( ++child<length && less(_data[child], _data[min]) ) min=child;
   3.164 +          if( ++child<length && less(_data[child], _data[min]) ) min=child;
   3.165 +          if( less(_data[min], p) ) {
   3.166 +            move(_data[min], hole);
   3.167 +            hole = min;
   3.168 +          }
   3.169 +        }
   3.170 +      }
   3.171 +    ok:
   3.172 +      move(p, hole);
   3.173 +    }
   3.174 +
   3.175 +    void move(const Pair &p, int i) {
   3.176 +      _data[i] = p;
   3.177 +      _iim.set(p.first, i);
   3.178 +    }
   3.179 +
   3.180 +  public:
   3.181 +    /// \brief Insert a pair of item and priority into the heap.
   3.182 +    ///
   3.183 +    /// This function inserts \c p.first to the heap with priority
   3.184 +    /// \c p.second.
   3.185 +    /// \param p The pair to insert.
   3.186 +    /// \pre \c p.first must not be stored in the heap.
   3.187 +    void push(const Pair &p) {
   3.188 +      int n = _data.size();
   3.189 +      _data.resize(n+1);
   3.190 +      bubbleUp(n, p);
   3.191 +    }
   3.192 +
   3.193 +    /// \brief Insert an item into the heap with the given priority.
   3.194 +    ///
   3.195 +    /// This function inserts the given item into the heap with the
   3.196 +    /// given priority.
   3.197 +    /// \param i The item to insert.
   3.198 +    /// \param p The priority of the item.
   3.199 +    /// \pre \e i must not be stored in the heap.
   3.200 +    void push(const Item &i, const Prio &p) { push(Pair(i,p)); }
   3.201 +
   3.202 +    /// \brief Return the item having minimum priority.
   3.203 +    ///
   3.204 +    /// This function returns the item having minimum priority.
   3.205 +    /// \pre The heap must be non-empty.
   3.206 +    Item top() const { return _data[0].first; }
   3.207 +
   3.208 +    /// \brief The minimum priority.
   3.209 +    ///
   3.210 +    /// This function returns the minimum priority.
   3.211 +    /// \pre The heap must be non-empty.
   3.212 +    Prio prio() const { return _data[0].second; }
   3.213 +
   3.214 +    /// \brief Remove the item having minimum priority.
   3.215 +    ///
   3.216 +    /// This function removes the item having minimum priority.
   3.217 +    /// \pre The heap must be non-empty.
   3.218 +    void pop() {
   3.219 +      int n = _data.size()-1;
   3.220 +      _iim.set(_data[0].first, POST_HEAP);
   3.221 +      if (n>0) bubbleDown(0, _data[n], n);
   3.222 +      _data.pop_back();
   3.223 +    }
   3.224 +
   3.225 +    /// \brief Remove the given item from the heap.
   3.226 +    ///
   3.227 +    /// This function removes the given item from the heap if it is
   3.228 +    /// already stored.
   3.229 +    /// \param i The item to delete.
   3.230 +    /// \pre \e i must be in the heap.
   3.231 +    void erase(const Item &i) {
   3.232 +      int h = _iim[i];
   3.233 +      int n = _data.size()-1;
   3.234 +      _iim.set(_data[h].first, POST_HEAP);
   3.235 +      if( h<n ) {
   3.236 +        if( less(_data[parent(h)], _data[n]) )
   3.237 +          bubbleDown(h, _data[n], n);
   3.238 +        else
   3.239 +          bubbleUp(h, _data[n]);
   3.240 +      }
   3.241 +      _data.pop_back();
   3.242 +    }
   3.243 +
   3.244 +    /// \brief The priority of the given item.
   3.245 +    ///
   3.246 +    /// This function returns the priority of the given item.
   3.247 +    /// \param i The item.
   3.248 +    /// \pre \e i must be in the heap.
   3.249 +    Prio operator[](const Item &i) const {
   3.250 +      int idx = _iim[i];
   3.251 +      return _data[idx].second;
   3.252 +    }
   3.253 +
   3.254 +    /// \brief Set the priority of an item or insert it, if it is
   3.255 +    /// not stored in the heap.
   3.256 +    ///
   3.257 +    /// This method sets the priority of the given item if it is
   3.258 +    /// already stored in the heap. Otherwise it inserts the given
   3.259 +    /// item into the heap with the given priority.
   3.260 +    /// \param i The item.
   3.261 +    /// \param p The priority.
   3.262 +    void set(const Item &i, const Prio &p) {
   3.263 +      int idx = _iim[i];
   3.264 +      if( idx < 0 )
   3.265 +        push(i,p);
   3.266 +      else if( _comp(p, _data[idx].second) )
   3.267 +        bubbleUp(idx, Pair(i,p));
   3.268 +      else
   3.269 +        bubbleDown(idx, Pair(i,p), _data.size());
   3.270 +    }
   3.271 +
   3.272 +    /// \brief Decrease the priority of an item to the given value.
   3.273 +    ///
   3.274 +    /// This function decreases the priority of an item to the given value.
   3.275 +    /// \param i The item.
   3.276 +    /// \param p The priority.
   3.277 +    /// \pre \e i must be stored in the heap with priority at least \e p.
   3.278 +    void decrease(const Item &i, const Prio &p) {
   3.279 +      int idx = _iim[i];
   3.280 +      bubbleUp(idx, Pair(i,p));
   3.281 +    }
   3.282 +
   3.283 +    /// \brief Increase the priority of an item to the given value.
   3.284 +    ///
   3.285 +    /// This function increases the priority of an item to the given value.
   3.286 +    /// \param i The item.
   3.287 +    /// \param p The priority.
   3.288 +    /// \pre \e i must be stored in the heap with priority at most \e p.
   3.289 +    void increase(const Item &i, const Prio &p) {
   3.290 +      int idx = _iim[i];
   3.291 +      bubbleDown(idx, Pair(i,p), _data.size());
   3.292 +    }
   3.293 +
   3.294 +    /// \brief Return the state of an item.
   3.295 +    ///
   3.296 +    /// This method returns \c PRE_HEAP if the given item has never
   3.297 +    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
   3.298 +    /// and \c POST_HEAP otherwise.
   3.299 +    /// In the latter case it is possible that the item will get back
   3.300 +    /// to the heap again.
   3.301 +    /// \param i The item.
   3.302 +    State state(const Item &i) const {
   3.303 +      int s = _iim[i];
   3.304 +      if (s>=0) s=0;
   3.305 +      return State(s);
   3.306 +    }
   3.307 +
   3.308 +    /// \brief Set the state of an item in the heap.
   3.309 +    ///
   3.310 +    /// This function sets the state of the given item in the heap.
   3.311 +    /// It can be used to manually clear the heap when it is important
   3.312 +    /// to achive better time complexity.
   3.313 +    /// \param i The item.
   3.314 +    /// \param st The state. It should not be \c IN_HEAP.
   3.315 +    void state(const Item& i, State st) {
   3.316 +      switch (st) {
   3.317 +        case POST_HEAP:
   3.318 +        case PRE_HEAP:
   3.319 +          if (state(i) == IN_HEAP) erase(i);
   3.320 +          _iim[i] = st;
   3.321 +          break;
   3.322 +        case IN_HEAP:
   3.323 +          break;
   3.324 +      }
   3.325 +    }
   3.326 +
   3.327 +    /// \brief Replace an item in the heap.
   3.328 +    ///
   3.329 +    /// This function replaces item \c i with item \c j.
   3.330 +    /// Item \c i must be in the heap, while \c j must be out of the heap.
   3.331 +    /// After calling this method, item \c i will be out of the
   3.332 +    /// heap and \c j will be in the heap with the same prioriority
   3.333 +    /// as item \c i had before.
   3.334 +    void replace(const Item& i, const Item& j) {
   3.335 +      int idx = _iim[i];
   3.336 +      _iim.set(i, _iim[j]);
   3.337 +      _iim.set(j, idx);
   3.338 +      _data[idx].first = j;
   3.339 +    }
   3.340 +
   3.341 +  }; // class FouraryHeap
   3.342 +
   3.343 +} // namespace lemon
   3.344 +
   3.345 +#endif // LEMON_FOURARY_HEAP_H
     4.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     4.2 +++ b/lemon/kary_heap.h	Mon Aug 31 10:03:23 2009 +0200
     4.3 @@ -0,0 +1,352 @@
     4.4 +/* -*- mode: C++; indent-tabs-mode: nil; -*-
     4.5 + *
     4.6 + * This file is a part of LEMON, a generic C++ optimization library.
     4.7 + *
     4.8 + * Copyright (C) 2003-2009
     4.9 + * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
    4.10 + * (Egervary Research Group on Combinatorial Optimization, EGRES).
    4.11 + *
    4.12 + * Permission to use, modify and distribute this software is granted
    4.13 + * provided that this copyright notice appears in all copies. For
    4.14 + * precise terms see the accompanying LICENSE file.
    4.15 + *
    4.16 + * This software is provided "AS IS" with no warranty of any kind,
    4.17 + * express or implied, and with no claim as to its suitability for any
    4.18 + * purpose.
    4.19 + *
    4.20 + */
    4.21 +
    4.22 +#ifndef LEMON_KARY_HEAP_H
    4.23 +#define LEMON_KARY_HEAP_H
    4.24 +
    4.25 +///\ingroup heaps
    4.26 +///\file
    4.27 +///\brief Fourary heap implementation.
    4.28 +
    4.29 +#include <vector>
    4.30 +#include <utility>
    4.31 +#include <functional>
    4.32 +
    4.33 +namespace lemon {
    4.34 +
    4.35 +  /// \ingroup heaps
    4.36 +  ///
    4.37 +  ///\brief K-ary heap data structure.
    4.38 +  ///
    4.39 +  /// This class implements the \e K-ary \e heap data structure.
    4.40 +  /// It fully conforms to the \ref concepts::Heap "heap concept".
    4.41 +  ///
    4.42 +  /// The \ref KaryHeap "K-ary heap" is a generalization of the
    4.43 +  /// \ref BinHeap "binary heap" structure, its nodes have at most
    4.44 +  /// \c K children, instead of two.
    4.45 +  /// \ref BinHeap and \ref FouraryHeap are specialized implementations
    4.46 +  /// of this structure for <tt>K=2</tt> and <tt>K=4</tt>, respectively.
    4.47 +  ///
    4.48 +  /// \tparam PR Type of the priorities of the items.
    4.49 +  /// \tparam IM A read-writable item map with \c int values, used
    4.50 +  /// internally to handle the cross references.
    4.51 +  /// \tparam K The degree of the heap, each node have at most \e K
    4.52 +  /// children. The default is 16. Powers of two are suggested to use
    4.53 +  /// so that the multiplications and divisions needed to traverse the
    4.54 +  /// nodes of the heap could be performed faster.
    4.55 +  /// \tparam CMP A functor class for comparing the priorities.
    4.56 +  /// The default is \c std::less<PR>.
    4.57 +  ///
    4.58 +  ///\sa BinHeap
    4.59 +  ///\sa FouraryHeap
    4.60 +#ifdef DOXYGEN
    4.61 +  template <typename PR, typename IM, int K, typename CMP>
    4.62 +#else
    4.63 +  template <typename PR, typename IM, int K = 16,
    4.64 +            typename CMP = std::less<PR> >
    4.65 +#endif
    4.66 +  class KaryHeap {
    4.67 +  public:
    4.68 +    /// Type of the item-int map.
    4.69 +    typedef IM ItemIntMap;
    4.70 +    /// Type of the priorities.
    4.71 +    typedef PR Prio;
    4.72 +    /// Type of the items stored in the heap.
    4.73 +    typedef typename ItemIntMap::Key Item;
    4.74 +    /// Type of the item-priority pairs.
    4.75 +    typedef std::pair<Item,Prio> Pair;
    4.76 +    /// Functor type for comparing the priorities.
    4.77 +    typedef CMP Compare;
    4.78 +
    4.79 +    /// \brief Type to represent the states of the items.
    4.80 +    ///
    4.81 +    /// Each item has a state associated to it. It can be "in heap",
    4.82 +    /// "pre-heap" or "post-heap". The latter two are indifferent from the
    4.83 +    /// heap's point of view, but may be useful to the user.
    4.84 +    ///
    4.85 +    /// The item-int map must be initialized in such way that it assigns
    4.86 +    /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
    4.87 +    enum State {
    4.88 +      IN_HEAP = 0,    ///< = 0.
    4.89 +      PRE_HEAP = -1,  ///< = -1.
    4.90 +      POST_HEAP = -2  ///< = -2.
    4.91 +    };
    4.92 +
    4.93 +  private:
    4.94 +    std::vector<Pair> _data;
    4.95 +    Compare _comp;
    4.96 +    ItemIntMap &_iim;
    4.97 +
    4.98 +  public:
    4.99 +    /// \brief Constructor.
   4.100 +    ///
   4.101 +    /// Constructor.
   4.102 +    /// \param map A map that assigns \c int values to the items.
   4.103 +    /// It is used internally to handle the cross references.
   4.104 +    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
   4.105 +    explicit KaryHeap(ItemIntMap &map) : _iim(map) {}
   4.106 +
   4.107 +    /// \brief Constructor.
   4.108 +    ///
   4.109 +    /// Constructor.
   4.110 +    /// \param map A map that assigns \c int values to the items.
   4.111 +    /// It is used internally to handle the cross references.
   4.112 +    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
   4.113 +    /// \param comp The function object used for comparing the priorities.
   4.114 +    KaryHeap(ItemIntMap &map, const Compare &comp)
   4.115 +      : _iim(map), _comp(comp) {}
   4.116 +
   4.117 +    /// \brief The number of items stored in the heap.
   4.118 +    ///
   4.119 +    /// This function returns the number of items stored in the heap.
   4.120 +    int size() const { return _data.size(); }
   4.121 +
   4.122 +    /// \brief Check if the heap is empty.
   4.123 +    ///
   4.124 +    /// This function returns \c true if the heap is empty.
   4.125 +    bool empty() const { return _data.empty(); }
   4.126 +
   4.127 +    /// \brief Make the heap empty.
   4.128 +    ///
   4.129 +    /// This functon makes the heap empty.
   4.130 +    /// It does not change the cross reference map. If you want to reuse
   4.131 +    /// a heap that is not surely empty, you should first clear it and
   4.132 +    /// then you should set the cross reference map to \c PRE_HEAP
   4.133 +    /// for each item.
   4.134 +    void clear() { _data.clear(); }
   4.135 +
   4.136 +  private:
   4.137 +    int parent(int i) { return (i-1)/K; }
   4.138 +    int firstChild(int i) { return K*i+1; }
   4.139 +
   4.140 +    bool less(const Pair &p1, const Pair &p2) const {
   4.141 +      return _comp(p1.second, p2.second);
   4.142 +    }
   4.143 +
   4.144 +    void bubbleUp(int hole, Pair p) {
   4.145 +      int par = parent(hole);
   4.146 +      while( hole>0 && less(p,_data[par]) ) {
   4.147 +        move(_data[par],hole);
   4.148 +        hole = par;
   4.149 +        par = parent(hole);
   4.150 +      }
   4.151 +      move(p, hole);
   4.152 +    }
   4.153 +
   4.154 +    void bubbleDown(int hole, Pair p, int length) {
   4.155 +      if( length>1 ) {
   4.156 +        int child = firstChild(hole);
   4.157 +        while( child+K<=length ) {
   4.158 +          int min=child;
   4.159 +          for (int i=1; i<K; ++i) {
   4.160 +            if( less(_data[child+i], _data[min]) )
   4.161 +              min=child+i;
   4.162 +          }
   4.163 +          if( !less(_data[min], p) )
   4.164 +            goto ok;
   4.165 +          move(_data[min], hole);
   4.166 +          hole = min;
   4.167 +          child = firstChild(hole);
   4.168 +        }
   4.169 +        if ( child<length ) {
   4.170 +          int min = child;
   4.171 +          while (++child < length) {
   4.172 +            if( less(_data[child], _data[min]) )
   4.173 +              min=child;
   4.174 +          }
   4.175 +          if( less(_data[min], p) ) {
   4.176 +            move(_data[min], hole);
   4.177 +            hole = min;
   4.178 +          }
   4.179 +        }
   4.180 +      }
   4.181 +    ok:
   4.182 +      move(p, hole);
   4.183 +    }
   4.184 +
   4.185 +    void move(const Pair &p, int i) {
   4.186 +      _data[i] = p;
   4.187 +      _iim.set(p.first, i);
   4.188 +    }
   4.189 +
   4.190 +  public:
   4.191 +    /// \brief Insert a pair of item and priority into the heap.
   4.192 +    ///
   4.193 +    /// This function inserts \c p.first to the heap with priority
   4.194 +    /// \c p.second.
   4.195 +    /// \param p The pair to insert.
   4.196 +    /// \pre \c p.first must not be stored in the heap.
   4.197 +    void push(const Pair &p) {
   4.198 +      int n = _data.size();
   4.199 +      _data.resize(n+1);
   4.200 +      bubbleUp(n, p);
   4.201 +    }
   4.202 +
   4.203 +    /// \brief Insert an item into the heap with the given priority.
   4.204 +    ///
   4.205 +    /// This function inserts the given item into the heap with the
   4.206 +    /// given priority.
   4.207 +    /// \param i The item to insert.
   4.208 +    /// \param p The priority of the item.
   4.209 +    /// \pre \e i must not be stored in the heap.
   4.210 +    void push(const Item &i, const Prio &p) { push(Pair(i,p)); }
   4.211 +
   4.212 +    /// \brief Return the item having minimum priority.
   4.213 +    ///
   4.214 +    /// This function returns the item having minimum priority.
   4.215 +    /// \pre The heap must be non-empty.
   4.216 +    Item top() const { return _data[0].first; }
   4.217 +
   4.218 +    /// \brief The minimum priority.
   4.219 +    ///
   4.220 +    /// This function returns the minimum priority.
   4.221 +    /// \pre The heap must be non-empty.
   4.222 +    Prio prio() const { return _data[0].second; }
   4.223 +
   4.224 +    /// \brief Remove the item having minimum priority.
   4.225 +    ///
   4.226 +    /// This function removes the item having minimum priority.
   4.227 +    /// \pre The heap must be non-empty.
   4.228 +    void pop() {
   4.229 +      int n = _data.size()-1;
   4.230 +      _iim.set(_data[0].first, POST_HEAP);
   4.231 +      if (n>0) bubbleDown(0, _data[n], n);
   4.232 +      _data.pop_back();
   4.233 +    }
   4.234 +
   4.235 +    /// \brief Remove the given item from the heap.
   4.236 +    ///
   4.237 +    /// This function removes the given item from the heap if it is
   4.238 +    /// already stored.
   4.239 +    /// \param i The item to delete.
   4.240 +    /// \pre \e i must be in the heap.
   4.241 +    void erase(const Item &i) {
   4.242 +      int h = _iim[i];
   4.243 +      int n = _data.size()-1;
   4.244 +      _iim.set(_data[h].first, POST_HEAP);
   4.245 +      if( h<n ) {
   4.246 +        if( less(_data[parent(h)], _data[n]) )
   4.247 +          bubbleDown(h, _data[n], n);
   4.248 +        else
   4.249 +          bubbleUp(h, _data[n]);
   4.250 +      }
   4.251 +      _data.pop_back();
   4.252 +    }
   4.253 +
   4.254 +    /// \brief The priority of the given item.
   4.255 +    ///
   4.256 +    /// This function returns the priority of the given item.
   4.257 +    /// \param i The item.
   4.258 +    /// \pre \e i must be in the heap.
   4.259 +    Prio operator[](const Item &i) const {
   4.260 +      int idx = _iim[i];
   4.261 +      return _data[idx].second;
   4.262 +    }
   4.263 +
   4.264 +    /// \brief Set the priority of an item or insert it, if it is
   4.265 +    /// not stored in the heap.
   4.266 +    ///
   4.267 +    /// This method sets the priority of the given item if it is
   4.268 +    /// already stored in the heap. Otherwise it inserts the given
   4.269 +    /// item into the heap with the given priority.
   4.270 +    /// \param i The item.
   4.271 +    /// \param p The priority.
   4.272 +    void set(const Item &i, const Prio &p) {
   4.273 +      int idx = _iim[i];
   4.274 +      if( idx<0 )
   4.275 +        push(i,p);
   4.276 +      else if( _comp(p, _data[idx].second) )
   4.277 +        bubbleUp(idx, Pair(i,p));
   4.278 +      else
   4.279 +        bubbleDown(idx, Pair(i,p), _data.size());
   4.280 +    }
   4.281 +
   4.282 +    /// \brief Decrease the priority of an item to the given value.
   4.283 +    ///
   4.284 +    /// This function decreases the priority of an item to the given value.
   4.285 +    /// \param i The item.
   4.286 +    /// \param p The priority.
   4.287 +    /// \pre \e i must be stored in the heap with priority at least \e p.
   4.288 +    void decrease(const Item &i, const Prio &p) {
   4.289 +      int idx = _iim[i];
   4.290 +      bubbleUp(idx, Pair(i,p));
   4.291 +    }
   4.292 +
   4.293 +    /// \brief Increase the priority of an item to the given value.
   4.294 +    ///
   4.295 +    /// This function increases the priority of an item to the given value.
   4.296 +    /// \param i The item.
   4.297 +    /// \param p The priority.
   4.298 +    /// \pre \e i must be stored in the heap with priority at most \e p.
   4.299 +    void increase(const Item &i, const Prio &p) {
   4.300 +      int idx = _iim[i];
   4.301 +      bubbleDown(idx, Pair(i,p), _data.size());
   4.302 +    }
   4.303 +
   4.304 +    /// \brief Return the state of an item.
   4.305 +    ///
   4.306 +    /// This method returns \c PRE_HEAP if the given item has never
   4.307 +    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
   4.308 +    /// and \c POST_HEAP otherwise.
   4.309 +    /// In the latter case it is possible that the item will get back
   4.310 +    /// to the heap again.
   4.311 +    /// \param i The item.
   4.312 +    State state(const Item &i) const {
   4.313 +      int s = _iim[i];
   4.314 +      if (s>=0) s=0;
   4.315 +      return State(s);
   4.316 +    }
   4.317 +
   4.318 +    /// \brief Set the state of an item in the heap.
   4.319 +    ///
   4.320 +    /// This function sets the state of the given item in the heap.
   4.321 +    /// It can be used to manually clear the heap when it is important
   4.322 +    /// to achive better time complexity.
   4.323 +    /// \param i The item.
   4.324 +    /// \param st The state. It should not be \c IN_HEAP.
   4.325 +    void state(const Item& i, State st) {
   4.326 +      switch (st) {
   4.327 +        case POST_HEAP:
   4.328 +        case PRE_HEAP:
   4.329 +          if (state(i) == IN_HEAP) erase(i);
   4.330 +          _iim[i] = st;
   4.331 +          break;
   4.332 +        case IN_HEAP:
   4.333 +          break;
   4.334 +      }
   4.335 +    }
   4.336 +
   4.337 +    /// \brief Replace an item in the heap.
   4.338 +    ///
   4.339 +    /// This function replaces item \c i with item \c j.
   4.340 +    /// Item \c i must be in the heap, while \c j must be out of the heap.
   4.341 +    /// After calling this method, item \c i will be out of the
   4.342 +    /// heap and \c j will be in the heap with the same prioriority
   4.343 +    /// as item \c i had before.
   4.344 +    void replace(const Item& i, const Item& j) {
   4.345 +      int idx=_iim[i];
   4.346 +      _iim.set(i, _iim[j]);
   4.347 +      _iim.set(j, idx);
   4.348 +      _data[idx].first=j;
   4.349 +    }
   4.350 +
   4.351 +  }; // class KaryHeap
   4.352 +
   4.353 +} // namespace lemon
   4.354 +
   4.355 +#endif // LEMON_KARY_HEAP_H
     5.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     5.2 +++ b/lemon/pairing_heap.h	Mon Aug 31 10:03:23 2009 +0200
     5.3 @@ -0,0 +1,474 @@
     5.4 +/* -*- mode: C++; indent-tabs-mode: nil; -*-
     5.5 + *
     5.6 + * This file is a part of LEMON, a generic C++ optimization library.
     5.7 + *
     5.8 + * Copyright (C) 2003-2009
     5.9 + * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
    5.10 + * (Egervary Research Group on Combinatorial Optimization, EGRES).
    5.11 + *
    5.12 + * Permission to use, modify and distribute this software is granted
    5.13 + * provided that this copyright notice appears in all copies. For
    5.14 + * precise terms see the accompanying LICENSE file.
    5.15 + *
    5.16 + * This software is provided "AS IS" with no warranty of any kind,
    5.17 + * express or implied, and with no claim as to its suitability for any
    5.18 + * purpose.
    5.19 + *
    5.20 + */
    5.21 +
    5.22 +#ifndef LEMON_PAIRING_HEAP_H
    5.23 +#define LEMON_PAIRING_HEAP_H
    5.24 +
    5.25 +///\file
    5.26 +///\ingroup heaps
    5.27 +///\brief Pairing heap implementation.
    5.28 +
    5.29 +#include <vector>
    5.30 +#include <utility>
    5.31 +#include <functional>
    5.32 +#include <lemon/math.h>
    5.33 +
    5.34 +namespace lemon {
    5.35 +
    5.36 +  /// \ingroup heaps
    5.37 +  ///
    5.38 +  ///\brief Pairing Heap.
    5.39 +  ///
    5.40 +  /// This class implements the \e pairing \e heap data structure.
    5.41 +  /// It fully conforms to the \ref concepts::Heap "heap concept".
    5.42 +  ///
    5.43 +  /// The methods \ref increase() and \ref erase() are not efficient
    5.44 +  /// in a pairing heap. In case of many calls of these operations,
    5.45 +  /// it is better to use other heap structure, e.g. \ref BinHeap
    5.46 +  /// "binary heap".
    5.47 +  ///
    5.48 +  /// \tparam PR Type of the priorities of the items.
    5.49 +  /// \tparam IM A read-writable item map with \c int values, used
    5.50 +  /// internally to handle the cross references.
    5.51 +  /// \tparam CMP A functor class for comparing the priorities.
    5.52 +  /// The default is \c std::less<PR>.
    5.53 +#ifdef DOXYGEN
    5.54 +  template <typename PR, typename IM, typename CMP>
    5.55 +#else
    5.56 +  template <typename PR, typename IM, typename CMP = std::less<PR> >
    5.57 +#endif
    5.58 +  class PairingHeap {
    5.59 +  public:
    5.60 +    /// Type of the item-int map.
    5.61 +    typedef IM ItemIntMap;
    5.62 +    /// Type of the priorities.
    5.63 +    typedef PR Prio;
    5.64 +    /// Type of the items stored in the heap.
    5.65 +    typedef typename ItemIntMap::Key Item;
    5.66 +    /// Functor type for comparing the priorities.
    5.67 +    typedef CMP Compare;
    5.68 +
    5.69 +    /// \brief Type to represent the states of the items.
    5.70 +    ///
    5.71 +    /// Each item has a state associated to it. It can be "in heap",
    5.72 +    /// "pre-heap" or "post-heap". The latter two are indifferent from the
    5.73 +    /// heap's point of view, but may be useful to the user.
    5.74 +    ///
    5.75 +    /// The item-int map must be initialized in such way that it assigns
    5.76 +    /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
    5.77 +    enum State {
    5.78 +      IN_HEAP = 0,    ///< = 0.
    5.79 +      PRE_HEAP = -1,  ///< = -1.
    5.80 +      POST_HEAP = -2  ///< = -2.
    5.81 +    };
    5.82 +
    5.83 +  private:
    5.84 +    class store;
    5.85 +
    5.86 +    std::vector<store> _data;
    5.87 +    int _min;
    5.88 +    ItemIntMap &_iim;
    5.89 +    Compare _comp;
    5.90 +    int _num_items;
    5.91 +
    5.92 +  public:
    5.93 +    /// \brief Constructor.
    5.94 +    ///
    5.95 +    /// Constructor.
    5.96 +    /// \param map A map that assigns \c int values to the items.
    5.97 +    /// It is used internally to handle the cross references.
    5.98 +    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
    5.99 +    explicit PairingHeap(ItemIntMap &map)
   5.100 +      : _min(0), _iim(map), _num_items(0) {}
   5.101 +
   5.102 +    /// \brief Constructor.
   5.103 +    ///
   5.104 +    /// Constructor.
   5.105 +    /// \param map A map that assigns \c int values to the items.
   5.106 +    /// It is used internally to handle the cross references.
   5.107 +    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
   5.108 +    /// \param comp The function object used for comparing the priorities.
   5.109 +    PairingHeap(ItemIntMap &map, const Compare &comp)
   5.110 +      : _min(0), _iim(map), _comp(comp), _num_items(0) {}
   5.111 +
   5.112 +    /// \brief The number of items stored in the heap.
   5.113 +    ///
   5.114 +    /// This function returns the number of items stored in the heap.
   5.115 +    int size() const { return _num_items; }
   5.116 +
   5.117 +    /// \brief Check if the heap is empty.
   5.118 +    ///
   5.119 +    /// This function returns \c true if the heap is empty.
   5.120 +    bool empty() const { return _num_items==0; }
   5.121 +
   5.122 +    /// \brief Make the heap empty.
   5.123 +    ///
   5.124 +    /// This functon makes the heap empty.
   5.125 +    /// It does not change the cross reference map. If you want to reuse
   5.126 +    /// a heap that is not surely empty, you should first clear it and
   5.127 +    /// then you should set the cross reference map to \c PRE_HEAP
   5.128 +    /// for each item.
   5.129 +    void clear() {
   5.130 +      _data.clear();
   5.131 +      _min = 0;
   5.132 +      _num_items = 0;
   5.133 +    }
   5.134 +
   5.135 +    /// \brief Set the priority of an item or insert it, if it is
   5.136 +    /// not stored in the heap.
   5.137 +    ///
   5.138 +    /// This method sets the priority of the given item if it is
   5.139 +    /// already stored in the heap. Otherwise it inserts the given
   5.140 +    /// item into the heap with the given priority.
   5.141 +    /// \param item The item.
   5.142 +    /// \param value The priority.
   5.143 +    void set (const Item& item, const Prio& value) {
   5.144 +      int i=_iim[item];
   5.145 +      if ( i>=0 && _data[i].in ) {
   5.146 +        if ( _comp(value, _data[i].prio) ) decrease(item, value);
   5.147 +        if ( _comp(_data[i].prio, value) ) increase(item, value);
   5.148 +      } else push(item, value);
   5.149 +    }
   5.150 +
   5.151 +    /// \brief Insert an item into the heap with the given priority.
   5.152 +    ///
   5.153 +    /// This function inserts the given item into the heap with the
   5.154 +    /// given priority.
   5.155 +    /// \param item The item to insert.
   5.156 +    /// \param value The priority of the item.
   5.157 +    /// \pre \e item must not be stored in the heap.
   5.158 +    void push (const Item& item, const Prio& value) {
   5.159 +      int i=_iim[item];
   5.160 +      if( i<0 ) {
   5.161 +        int s=_data.size();
   5.162 +        _iim.set(item, s);
   5.163 +        store st;
   5.164 +        st.name=item;
   5.165 +        _data.push_back(st);
   5.166 +        i=s;
   5.167 +      } else {
   5.168 +        _data[i].parent=_data[i].child=-1;
   5.169 +        _data[i].left_child=false;
   5.170 +        _data[i].degree=0;
   5.171 +        _data[i].in=true;
   5.172 +      }
   5.173 +
   5.174 +      _data[i].prio=value;
   5.175 +
   5.176 +      if ( _num_items!=0 ) {
   5.177 +        if ( _comp( value, _data[_min].prio) ) {
   5.178 +          fuse(i,_min);
   5.179 +          _min=i;
   5.180 +        }
   5.181 +        else fuse(_min,i);
   5.182 +      }
   5.183 +      else _min=i;
   5.184 +
   5.185 +      ++_num_items;
   5.186 +    }
   5.187 +
   5.188 +    /// \brief Return the item having minimum priority.
   5.189 +    ///
   5.190 +    /// This function returns the item having minimum priority.
   5.191 +    /// \pre The heap must be non-empty.
   5.192 +    Item top() const { return _data[_min].name; }
   5.193 +
   5.194 +    /// \brief The minimum priority.
   5.195 +    ///
   5.196 +    /// This function returns the minimum priority.
   5.197 +    /// \pre The heap must be non-empty.
   5.198 +    const Prio& prio() const { return _data[_min].prio; }
   5.199 +
   5.200 +    /// \brief The priority of the given item.
   5.201 +    ///
   5.202 +    /// This function returns the priority of the given item.
   5.203 +    /// \param item The item.
   5.204 +    /// \pre \e item must be in the heap.
   5.205 +    const Prio& operator[](const Item& item) const {
   5.206 +      return _data[_iim[item]].prio;
   5.207 +    }
   5.208 +
   5.209 +    /// \brief Remove the item having minimum priority.
   5.210 +    ///
   5.211 +    /// This function removes the item having minimum priority.
   5.212 +    /// \pre The heap must be non-empty.
   5.213 +    void pop() {
   5.214 +      std::vector<int> trees;
   5.215 +      int i=0, child_right = 0;
   5.216 +      _data[_min].in=false;
   5.217 +
   5.218 +      if( -1!=_data[_min].child ) {
   5.219 +        i=_data[_min].child;
   5.220 +        trees.push_back(i);
   5.221 +        _data[i].parent = -1;
   5.222 +        _data[_min].child = -1;
   5.223 +
   5.224 +        int ch=-1;
   5.225 +        while( _data[i].child!=-1 ) {
   5.226 +          ch=_data[i].child;
   5.227 +          if( _data[ch].left_child && i==_data[ch].parent ) {
   5.228 +            break;
   5.229 +          } else {
   5.230 +            if( _data[ch].left_child ) {
   5.231 +              child_right=_data[ch].parent;
   5.232 +              _data[ch].parent = i;
   5.233 +              --_data[i].degree;
   5.234 +            }
   5.235 +            else {
   5.236 +              child_right=ch;
   5.237 +              _data[i].child=-1;
   5.238 +              _data[i].degree=0;
   5.239 +            }
   5.240 +            _data[child_right].parent = -1;
   5.241 +            trees.push_back(child_right);
   5.242 +            i = child_right;
   5.243 +          }
   5.244 +        }
   5.245 +
   5.246 +        int num_child = trees.size();
   5.247 +        int other;
   5.248 +        for( i=0; i<num_child-1; i+=2 ) {
   5.249 +          if ( !_comp(_data[trees[i]].prio, _data[trees[i+1]].prio) ) {
   5.250 +            other=trees[i];
   5.251 +            trees[i]=trees[i+1];
   5.252 +            trees[i+1]=other;
   5.253 +          }
   5.254 +          fuse( trees[i], trees[i+1] );
   5.255 +        }
   5.256 +
   5.257 +        i = (0==(num_child % 2)) ? num_child-2 : num_child-1;
   5.258 +        while(i>=2) {
   5.259 +          if ( _comp(_data[trees[i]].prio, _data[trees[i-2]].prio) ) {
   5.260 +            other=trees[i];
   5.261 +            trees[i]=trees[i-2];
   5.262 +            trees[i-2]=other;
   5.263 +          }
   5.264 +          fuse( trees[i-2], trees[i] );
   5.265 +          i-=2;
   5.266 +        }
   5.267 +        _min = trees[0];
   5.268 +      }
   5.269 +      else {
   5.270 +        _min = _data[_min].child;
   5.271 +      }
   5.272 +
   5.273 +      if (_min >= 0) _data[_min].left_child = false;
   5.274 +      --_num_items;
   5.275 +    }
   5.276 +
   5.277 +    /// \brief Remove the given item from the heap.
   5.278 +    ///
   5.279 +    /// This function removes the given item from the heap if it is
   5.280 +    /// already stored.
   5.281 +    /// \param item The item to delete.
   5.282 +    /// \pre \e item must be in the heap.
   5.283 +    void erase (const Item& item) {
   5.284 +      int i=_iim[item];
   5.285 +      if ( i>=0 && _data[i].in ) {
   5.286 +        decrease( item, _data[_min].prio-1 );
   5.287 +        pop();
   5.288 +      }
   5.289 +    }
   5.290 +
   5.291 +    /// \brief Decrease the priority of an item to the given value.
   5.292 +    ///
   5.293 +    /// This function decreases the priority of an item to the given value.
   5.294 +    /// \param item The item.
   5.295 +    /// \param value The priority.
   5.296 +    /// \pre \e item must be stored in the heap with priority at least \e value.
   5.297 +    void decrease (Item item, const Prio& value) {
   5.298 +      int i=_iim[item];
   5.299 +      _data[i].prio=value;
   5.300 +      int p=_data[i].parent;
   5.301 +
   5.302 +      if( _data[i].left_child && i!=_data[p].child ) {
   5.303 +        p=_data[p].parent;
   5.304 +      }
   5.305 +
   5.306 +      if ( p!=-1 && _comp(value,_data[p].prio) ) {
   5.307 +        cut(i,p);
   5.308 +        if ( _comp(_data[_min].prio,value) ) {
   5.309 +          fuse(_min,i);
   5.310 +        } else {
   5.311 +          fuse(i,_min);
   5.312 +          _min=i;
   5.313 +        }
   5.314 +      }
   5.315 +    }
   5.316 +
   5.317 +    /// \brief Increase the priority of an item to the given value.
   5.318 +    ///
   5.319 +    /// This function increases the priority of an item to the given value.
   5.320 +    /// \param item The item.
   5.321 +    /// \param value The priority.
   5.322 +    /// \pre \e item must be stored in the heap with priority at most \e value.
   5.323 +    void increase (Item item, const Prio& value) {
   5.324 +      erase(item);
   5.325 +      push(item,value);
   5.326 +    }
   5.327 +
   5.328 +    /// \brief Return the state of an item.
   5.329 +    ///
   5.330 +    /// This method returns \c PRE_HEAP if the given item has never
   5.331 +    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
   5.332 +    /// and \c POST_HEAP otherwise.
   5.333 +    /// In the latter case it is possible that the item will get back
   5.334 +    /// to the heap again.
   5.335 +    /// \param item The item.
   5.336 +    State state(const Item &item) const {
   5.337 +      int i=_iim[item];
   5.338 +      if( i>=0 ) {
   5.339 +        if( _data[i].in ) i=0;
   5.340 +        else i=-2;
   5.341 +      }
   5.342 +      return State(i);
   5.343 +    }
   5.344 +
   5.345 +    /// \brief Set the state of an item in the heap.
   5.346 +    ///
   5.347 +    /// This function sets the state of the given item in the heap.
   5.348 +    /// It can be used to manually clear the heap when it is important
   5.349 +    /// to achive better time complexity.
   5.350 +    /// \param i The item.
   5.351 +    /// \param st The state. It should not be \c IN_HEAP.
   5.352 +    void state(const Item& i, State st) {
   5.353 +      switch (st) {
   5.354 +      case POST_HEAP:
   5.355 +      case PRE_HEAP:
   5.356 +        if (state(i) == IN_HEAP) erase(i);
   5.357 +        _iim[i]=st;
   5.358 +        break;
   5.359 +      case IN_HEAP:
   5.360 +        break;
   5.361 +      }
   5.362 +    }
   5.363 +
   5.364 +  private:
   5.365 +
   5.366 +    void cut(int a, int b) {
   5.367 +      int child_a;
   5.368 +      switch (_data[a].degree) {
   5.369 +        case 2:
   5.370 +          child_a = _data[_data[a].child].parent;
   5.371 +          if( _data[a].left_child ) {
   5.372 +            _data[child_a].left_child=true;
   5.373 +            _data[b].child=child_a;
   5.374 +            _data[child_a].parent=_data[a].parent;
   5.375 +          }
   5.376 +          else {
   5.377 +            _data[child_a].left_child=false;
   5.378 +            _data[child_a].parent=b;
   5.379 +            if( a!=_data[b].child )
   5.380 +              _data[_data[b].child].parent=child_a;
   5.381 +            else
   5.382 +              _data[b].child=child_a;
   5.383 +          }
   5.384 +          --_data[a].degree;
   5.385 +          _data[_data[a].child].parent=a;
   5.386 +          break;
   5.387 +
   5.388 +        case 1:
   5.389 +          child_a = _data[a].child;
   5.390 +          if( !_data[child_a].left_child ) {
   5.391 +            --_data[a].degree;
   5.392 +            if( _data[a].left_child ) {
   5.393 +              _data[child_a].left_child=true;
   5.394 +              _data[child_a].parent=_data[a].parent;
   5.395 +              _data[b].child=child_a;
   5.396 +            }
   5.397 +            else {
   5.398 +              _data[child_a].left_child=false;
   5.399 +              _data[child_a].parent=b;
   5.400 +              if( a!=_data[b].child )
   5.401 +                _data[_data[b].child].parent=child_a;
   5.402 +              else
   5.403 +                _data[b].child=child_a;
   5.404 +            }
   5.405 +            _data[a].child=-1;
   5.406 +          }
   5.407 +          else {
   5.408 +            --_data[b].degree;
   5.409 +            if( _data[a].left_child ) {
   5.410 +              _data[b].child =
   5.411 +                (1==_data[b].degree) ? _data[a].parent : -1;
   5.412 +            } else {
   5.413 +              if (1==_data[b].degree)
   5.414 +                _data[_data[b].child].parent=b;
   5.415 +              else
   5.416 +                _data[b].child=-1;
   5.417 +            }
   5.418 +          }
   5.419 +          break;
   5.420 +
   5.421 +        case 0:
   5.422 +          --_data[b].degree;
   5.423 +          if( _data[a].left_child ) {
   5.424 +            _data[b].child =
   5.425 +              (0!=_data[b].degree) ? _data[a].parent : -1;
   5.426 +          } else {
   5.427 +            if( 0!=_data[b].degree )
   5.428 +              _data[_data[b].child].parent=b;
   5.429 +            else
   5.430 +              _data[b].child=-1;
   5.431 +          }
   5.432 +          break;
   5.433 +      }
   5.434 +      _data[a].parent=-1;
   5.435 +      _data[a].left_child=false;
   5.436 +    }
   5.437 +
   5.438 +    void fuse(int a, int b) {
   5.439 +      int child_a = _data[a].child;
   5.440 +      int child_b = _data[b].child;
   5.441 +      _data[a].child=b;
   5.442 +      _data[b].parent=a;
   5.443 +      _data[b].left_child=true;
   5.444 +
   5.445 +      if( -1!=child_a ) {
   5.446 +        _data[b].child=child_a;
   5.447 +        _data[child_a].parent=b;
   5.448 +        _data[child_a].left_child=false;
   5.449 +        ++_data[b].degree;
   5.450 +
   5.451 +        if( -1!=child_b ) {
   5.452 +           _data[b].child=child_b;
   5.453 +           _data[child_b].parent=child_a;
   5.454 +        }
   5.455 +      }
   5.456 +      else { ++_data[a].degree; }
   5.457 +    }
   5.458 +
   5.459 +    class store {
   5.460 +      friend class PairingHeap;
   5.461 +
   5.462 +      Item name;
   5.463 +      int parent;
   5.464 +      int child;
   5.465 +      bool left_child;
   5.466 +      int degree;
   5.467 +      bool in;
   5.468 +      Prio prio;
   5.469 +
   5.470 +      store() : parent(-1), child(-1), left_child(false), degree(0), in(true) {}
   5.471 +    };
   5.472 +  };
   5.473 +
   5.474 +} //namespace lemon
   5.475 +
   5.476 +#endif //LEMON_PAIRING_HEAP_H
   5.477 +
     6.1 --- a/test/heap_test.cc	Mon Aug 31 08:32:25 2009 +0200
     6.2 +++ b/test/heap_test.cc	Mon Aug 31 10:03:23 2009 +0200
     6.3 @@ -25,14 +25,17 @@
     6.4  #include <lemon/concepts/heap.h>
     6.5  
     6.6  #include <lemon/smart_graph.h>
     6.7 -
     6.8  #include <lemon/lgf_reader.h>
     6.9  #include <lemon/dijkstra.h>
    6.10  #include <lemon/maps.h>
    6.11  
    6.12  #include <lemon/bin_heap.h>
    6.13 +#include <lemon/fourary_heap.h>
    6.14 +#include <lemon/kary_heap.h>
    6.15  #include <lemon/fib_heap.h>
    6.16 +#include <lemon/pairing_heap.h>
    6.17  #include <lemon/radix_heap.h>
    6.18 +#include <lemon/binom_heap.h>
    6.19  #include <lemon/bucket_heap.h>
    6.20  
    6.21  #include "test_tools.h"
    6.22 @@ -89,18 +92,16 @@
    6.23  template <typename Heap>
    6.24  void heapSortTest() {
    6.25    RangeMap<int> map(test_len, -1);
    6.26 -
    6.27    Heap heap(map);
    6.28  
    6.29    std::vector<int> v(test_len);
    6.30 -
    6.31    for (int i = 0; i < test_len; ++i) {
    6.32      v[i] = test_seq[i];
    6.33      heap.push(i, v[i]);
    6.34    }
    6.35    std::sort(v.begin(), v.end());
    6.36    for (int i = 0; i < test_len; ++i) {
    6.37 -    check(v[i] == heap.prio() ,"Wrong order in heap sort.");
    6.38 +    check(v[i] == heap.prio(), "Wrong order in heap sort.");
    6.39      heap.pop();
    6.40    }
    6.41  }
    6.42 @@ -112,7 +113,6 @@
    6.43    Heap heap(map);
    6.44  
    6.45    std::vector<int> v(test_len);
    6.46 -
    6.47    for (int i = 0; i < test_len; ++i) {
    6.48      v[i] = test_seq[i];
    6.49      heap.push(i, v[i]);
    6.50 @@ -123,13 +123,11 @@
    6.51    }
    6.52    std::sort(v.begin(), v.end());
    6.53    for (int i = 0; i < test_len; ++i) {
    6.54 -    check(v[i] == heap.prio() ,"Wrong order in heap increase test.");
    6.55 +    check(v[i] == heap.prio(), "Wrong order in heap increase test.");
    6.56      heap.pop();
    6.57    }
    6.58  }
    6.59  
    6.60 -
    6.61 -
    6.62  template <typename Heap>
    6.63  void dijkstraHeapTest(const Digraph& digraph, const IntArcMap& length,
    6.64                        Node source) {
    6.65 @@ -144,7 +142,7 @@
    6.66      Node t = digraph.target(a);
    6.67      if (dijkstra.reached(s)) {
    6.68        check( dijkstra.dist(t) - dijkstra.dist(s) <= length[a],
    6.69 -             "Error in a shortest path tree!");
    6.70 +             "Error in shortest path tree.");
    6.71      }
    6.72    }
    6.73  
    6.74 @@ -153,7 +151,7 @@
    6.75        Arc a = dijkstra.predArc(n);
    6.76        Node s = digraph.source(a);
    6.77        check( dijkstra.dist(n) - dijkstra.dist(s) == length[a],
    6.78 -             "Error in a shortest path tree!");
    6.79 +             "Error in shortest path tree.");
    6.80      }
    6.81    }
    6.82  
    6.83 @@ -175,6 +173,7 @@
    6.84      node("source", source).
    6.85      run();
    6.86  
    6.87 +  // BinHeap
    6.88    {
    6.89      typedef BinHeap<Prio, ItemIntMap> IntHeap;
    6.90      checkConcept<Heap<Prio, ItemIntMap>, IntHeap>();
    6.91 @@ -186,6 +185,31 @@
    6.92      dijkstraHeapTest<NodeHeap>(digraph, length, source);
    6.93    }
    6.94  
    6.95 +  // FouraryHeap
    6.96 +  {
    6.97 +    typedef FouraryHeap<Prio, ItemIntMap> IntHeap;
    6.98 +    checkConcept<Heap<Prio, ItemIntMap>, IntHeap>();
    6.99 +    heapSortTest<IntHeap>();
   6.100 +    heapIncreaseTest<IntHeap>();
   6.101 +
   6.102 +    typedef FouraryHeap<Prio, IntNodeMap > NodeHeap;
   6.103 +    checkConcept<Heap<Prio, IntNodeMap >, NodeHeap>();
   6.104 +    dijkstraHeapTest<NodeHeap>(digraph, length, source);
   6.105 +  }
   6.106 +
   6.107 +  // KaryHeap
   6.108 +  {
   6.109 +    typedef KaryHeap<Prio, ItemIntMap> IntHeap;
   6.110 +    checkConcept<Heap<Prio, ItemIntMap>, IntHeap>();
   6.111 +    heapSortTest<IntHeap>();
   6.112 +    heapIncreaseTest<IntHeap>();
   6.113 +
   6.114 +    typedef KaryHeap<Prio, IntNodeMap > NodeHeap;
   6.115 +    checkConcept<Heap<Prio, IntNodeMap >, NodeHeap>();
   6.116 +    dijkstraHeapTest<NodeHeap>(digraph, length, source);
   6.117 +  }
   6.118 +
   6.119 +  // FibHeap
   6.120    {
   6.121      typedef FibHeap<Prio, ItemIntMap> IntHeap;
   6.122      checkConcept<Heap<Prio, ItemIntMap>, IntHeap>();
   6.123 @@ -197,6 +221,19 @@
   6.124      dijkstraHeapTest<NodeHeap>(digraph, length, source);
   6.125    }
   6.126  
   6.127 +  // PairingHeap
   6.128 +  {
   6.129 +    typedef PairingHeap<Prio, ItemIntMap> IntHeap;
   6.130 +    checkConcept<Heap<Prio, ItemIntMap>, IntHeap>();
   6.131 +    heapSortTest<IntHeap>();
   6.132 +    heapIncreaseTest<IntHeap>();
   6.133 +
   6.134 +    typedef PairingHeap<Prio, IntNodeMap > NodeHeap;
   6.135 +    checkConcept<Heap<Prio, IntNodeMap >, NodeHeap>();
   6.136 +    dijkstraHeapTest<NodeHeap>(digraph, length, source);
   6.137 +  }
   6.138 +
   6.139 +  // RadixHeap
   6.140    {
   6.141      typedef RadixHeap<ItemIntMap> IntHeap;
   6.142      checkConcept<Heap<Prio, ItemIntMap>, IntHeap>();
   6.143 @@ -208,6 +245,19 @@
   6.144      dijkstraHeapTest<NodeHeap>(digraph, length, source);
   6.145    }
   6.146  
   6.147 +  // BinomHeap
   6.148 +  {
   6.149 +    typedef BinomHeap<Prio, ItemIntMap> IntHeap;
   6.150 +    checkConcept<Heap<Prio, ItemIntMap>, IntHeap>();
   6.151 +    heapSortTest<IntHeap>();
   6.152 +    heapIncreaseTest<IntHeap>();
   6.153 +
   6.154 +    typedef BinomHeap<Prio, IntNodeMap > NodeHeap;
   6.155 +    checkConcept<Heap<Prio, IntNodeMap >, NodeHeap>();
   6.156 +    dijkstraHeapTest<NodeHeap>(digraph, length, source);
   6.157 +  }
   6.158 +
   6.159 +  // BucketHeap, SimpleBucketHeap
   6.160    {
   6.161      typedef BucketHeap<ItemIntMap> IntHeap;
   6.162      checkConcept<Heap<Prio, ItemIntMap>, IntHeap>();
   6.163 @@ -217,8 +267,10 @@
   6.164      typedef BucketHeap<IntNodeMap > NodeHeap;
   6.165      checkConcept<Heap<Prio, IntNodeMap >, NodeHeap>();
   6.166      dijkstraHeapTest<NodeHeap>(digraph, length, source);
   6.167 +
   6.168 +    typedef SimpleBucketHeap<ItemIntMap> SimpleIntHeap;
   6.169 +    heapSortTest<SimpleIntHeap>();
   6.170    }
   6.171  
   6.172 -
   6.173    return 0;
   6.174  }