Doc improvements for planarity related tools (#62)
authorPeter Kovacs <kpeter@inf.elte.hu>
Thu, 11 Feb 2010 07:40:29 +0100
changeset 8965fd7fafc4470
parent 895 8131c2b9f59a
child 897 7762cab7f372
Doc improvements for planarity related tools (#62)
lemon/planarity.h
     1.1 --- a/lemon/planarity.h	Thu Feb 11 07:39:57 2010 +0100
     1.2 +++ b/lemon/planarity.h	Thu Feb 11 07:40:29 2010 +0100
     1.3 @@ -518,9 +518,9 @@
     1.4    /// \brief Planarity checking of an undirected simple graph
     1.5    ///
     1.6    /// This function implements the Boyer-Myrvold algorithm for
     1.7 -  /// planarity checking of an undirected graph. It is a simplified
     1.8 +  /// planarity checking of an undirected simple graph. It is a simplified
     1.9    /// version of the PlanarEmbedding algorithm class because neither
    1.10 -  /// the embedding nor the kuratowski subdivisons are not computed.
    1.11 +  /// the embedding nor the Kuratowski subdivisons are computed.
    1.12    template <typename GR>
    1.13    bool checkPlanarity(const GR& graph) {
    1.14      _planarity_bits::PlanarityChecking<GR> pc(graph);
    1.15 @@ -532,16 +532,17 @@
    1.16    /// \brief Planar embedding of an undirected simple graph
    1.17    ///
    1.18    /// This class implements the Boyer-Myrvold algorithm for planar
    1.19 -  /// embedding of an undirected graph. The planar embedding is an
    1.20 +  /// embedding of an undirected simple graph. The planar embedding is an
    1.21    /// ordering of the outgoing edges of the nodes, which is a possible
    1.22    /// configuration to draw the graph in the plane. If there is not
    1.23 -  /// such ordering then the graph contains a \f$ K_5 \f$ (full graph
    1.24 -  /// with 5 nodes) or a \f$ K_{3,3} \f$ (complete bipartite graph on
    1.25 -  /// 3 ANode and 3 BNode) subdivision.
    1.26 +  /// such ordering then the graph contains a K<sub>5</sub> (full graph
    1.27 +  /// with 5 nodes) or a K<sub>3,3</sub> (complete bipartite graph on
    1.28 +  /// 3 Red and 3 Blue nodes) subdivision.
    1.29    ///
    1.30    /// The current implementation calculates either an embedding or a
    1.31 -  /// Kuratowski subdivision. The running time of the algorithm is 
    1.32 -  /// \f$ O(n) \f$.
    1.33 +  /// Kuratowski subdivision. The running time of the algorithm is O(n).
    1.34 +  ///
    1.35 +  /// \see PlanarDrawing, checkPlanarity()
    1.36    template <typename Graph>
    1.37    class PlanarEmbedding {
    1.38    private:
    1.39 @@ -591,22 +592,26 @@
    1.40  
    1.41    public:
    1.42  
    1.43 -    /// \brief The map for store of embedding
    1.44 +    /// \brief The map type for storing the embedding
    1.45 +    ///
    1.46 +    /// The map type for storing the embedding.
    1.47 +    /// \see embeddingMap()
    1.48      typedef typename Graph::template ArcMap<Arc> EmbeddingMap;
    1.49  
    1.50      /// \brief Constructor
    1.51      ///
    1.52 -    /// \note The graph should be simple, i.e. parallel and loop arc
    1.53 -    /// free.
    1.54 +    /// Constructor.
    1.55 +    /// \pre The graph must be simple, i.e. it should not
    1.56 +    /// contain parallel or loop arcs.
    1.57      PlanarEmbedding(const Graph& graph)
    1.58        : _graph(graph), _embedding(_graph), _kuratowski(graph, false) {}
    1.59  
    1.60 -    /// \brief Runs the algorithm.
    1.61 +    /// \brief Run the algorithm.
    1.62      ///
    1.63 -    /// Runs the algorithm.
    1.64 -    /// \param kuratowski If the parameter is false, then the
    1.65 +    /// This function runs the algorithm.
    1.66 +    /// \param kuratowski If this parameter is set to \c false, then the
    1.67      /// algorithm does not compute a Kuratowski subdivision.
    1.68 -    ///\return %True when the graph is planar.
    1.69 +    /// \return \c true if the graph is planar.
    1.70      bool run(bool kuratowski = true) {
    1.71        typedef _planarity_bits::PlanarityVisitor<Graph> Visitor;
    1.72  
    1.73 @@ -699,30 +704,32 @@
    1.74        return true;
    1.75      }
    1.76  
    1.77 -    /// \brief Gives back the successor of an arc
    1.78 +    /// \brief Give back the successor of an arc
    1.79      ///
    1.80 -    /// Gives back the successor of an arc. This function makes
    1.81 +    /// This function gives back the successor of an arc. It makes
    1.82      /// possible to query the cyclic order of the outgoing arcs from
    1.83      /// a node.
    1.84      Arc next(const Arc& arc) const {
    1.85        return _embedding[arc];
    1.86      }
    1.87  
    1.88 -    /// \brief Gives back the calculated embedding map
    1.89 +    /// \brief Give back the calculated embedding map
    1.90      ///
    1.91 -    /// The returned map contains the successor of each arc in the
    1.92 -    /// graph.
    1.93 +    /// This function gives back the calculated embedding map, which
    1.94 +    /// contains the successor of each arc in the cyclic order of the
    1.95 +    /// outgoing arcs of its source node.
    1.96      const EmbeddingMap& embeddingMap() const {
    1.97        return _embedding;
    1.98      }
    1.99  
   1.100 -    /// \brief Gives back true if the undirected arc is in the
   1.101 -    /// kuratowski subdivision
   1.102 +    /// \brief Give back \c true if the given edge is in the Kuratowski
   1.103 +    /// subdivision
   1.104      ///
   1.105 -    /// Gives back true if the undirected arc is in the kuratowski
   1.106 -    /// subdivision
   1.107 -    /// \note The \c run() had to be called with true value.
   1.108 -    bool kuratowski(const Edge& edge) {
   1.109 +    /// This function gives back \c true if the given edge is in the found
   1.110 +    /// Kuratowski subdivision.
   1.111 +    /// \pre The \c run() function must be called with \c true parameter
   1.112 +    /// before using this function.
   1.113 +    bool kuratowski(const Edge& edge) const {
   1.114        return _kuratowski[edge];
   1.115      }
   1.116  
   1.117 @@ -2059,29 +2066,32 @@
   1.118    /// \brief Schnyder's planar drawing algorithm
   1.119    ///
   1.120    /// The planar drawing algorithm calculates positions for the nodes
   1.121 -  /// in the plane which coordinates satisfy that if the arcs are
   1.122 -  /// represented with straight lines then they will not intersect
   1.123 +  /// in the plane. These coordinates satisfy that if the edges are
   1.124 +  /// represented with straight lines, then they will not intersect
   1.125    /// each other.
   1.126    ///
   1.127 -  /// Scnyder's algorithm embeds the graph on \c (n-2,n-2) size grid,
   1.128 -  /// i.e. each node will be located in the \c [0,n-2]x[0,n-2] square.
   1.129 +  /// Scnyder's algorithm embeds the graph on an \c (n-2)x(n-2) size grid,
   1.130 +  /// i.e. each node will be located in the \c [0..n-2]x[0..n-2] square.
   1.131    /// The time complexity of the algorithm is O(n).
   1.132 +  ///
   1.133 +  /// \see PlanarEmbedding
   1.134    template <typename Graph>
   1.135    class PlanarDrawing {
   1.136    public:
   1.137  
   1.138      TEMPLATE_GRAPH_TYPEDEFS(Graph);
   1.139  
   1.140 -    /// \brief The point type for store coordinates
   1.141 +    /// \brief The point type for storing coordinates
   1.142      typedef dim2::Point<int> Point;
   1.143 -    /// \brief The map type for store coordinates
   1.144 +    /// \brief The map type for storing the coordinates of the nodes
   1.145      typedef typename Graph::template NodeMap<Point> PointMap;
   1.146  
   1.147  
   1.148      /// \brief Constructor
   1.149      ///
   1.150      /// Constructor
   1.151 -    /// \pre The graph should be simple, i.e. loop and parallel arc free.
   1.152 +    /// \pre The graph must be simple, i.e. it should not
   1.153 +    /// contain parallel or loop arcs.
   1.154      PlanarDrawing(const Graph& graph)
   1.155        : _graph(graph), _point_map(graph) {}
   1.156  
   1.157 @@ -2366,10 +2376,10 @@
   1.158  
   1.159    public:
   1.160  
   1.161 -    /// \brief Calculates the node positions
   1.162 +    /// \brief Calculate the node positions
   1.163      ///
   1.164 -    /// This function calculates the node positions.
   1.165 -    /// \return %True if the graph is planar.
   1.166 +    /// This function calculates the node positions on the plane.
   1.167 +    /// \return \c true if the graph is planar.
   1.168      bool run() {
   1.169        PlanarEmbedding<Graph> pe(_graph);
   1.170        if (!pe.run()) return false;
   1.171 @@ -2378,12 +2388,13 @@
   1.172        return true;
   1.173      }
   1.174  
   1.175 -    /// \brief Calculates the node positions according to a
   1.176 +    /// \brief Calculate the node positions according to a
   1.177      /// combinatorical embedding
   1.178      ///
   1.179 -    /// This function calculates the node locations. The \c embedding
   1.180 -    /// parameter should contain a valid combinatorical embedding, i.e.
   1.181 -    /// a valid cyclic order of the arcs.
   1.182 +    /// This function calculates the node positions on the plane.
   1.183 +    /// The given \c embedding map should contain a valid combinatorical
   1.184 +    /// embedding, i.e. a valid cyclic order of the arcs.
   1.185 +    /// It can be computed using PlanarEmbedding.
   1.186      template <typename EmbeddingMap>
   1.187      void run(const EmbeddingMap& embedding) {
   1.188        typedef SmartEdgeSet<Graph> AuxGraph;
   1.189 @@ -2423,14 +2434,15 @@
   1.190  
   1.191      /// \brief The coordinate of the given node
   1.192      ///
   1.193 -    /// The coordinate of the given node.
   1.194 +    /// This function returns the coordinate of the given node.
   1.195      Point operator[](const Node& node) const {
   1.196        return _point_map[node];
   1.197      }
   1.198  
   1.199 -    /// \brief Returns the grid embedding in a \e NodeMap.
   1.200 +    /// \brief Return the grid embedding in a node map
   1.201      ///
   1.202 -    /// Returns the grid embedding in a \e NodeMap of \c dim2::Point<int> .
   1.203 +    /// This function returns the grid embedding in a node map of
   1.204 +    /// \c dim2::Point<int> coordinates.
   1.205      const PointMap& coords() const {
   1.206        return _point_map;
   1.207      }
   1.208 @@ -2470,23 +2482,22 @@
   1.209    /// \brief Coloring planar graphs
   1.210    ///
   1.211    /// The graph coloring problem is the coloring of the graph nodes
   1.212 -  /// that there are not adjacent nodes with the same color. The
   1.213 -  /// planar graphs can be always colored with four colors, it is
   1.214 -  /// proved by Appel and Haken and their proofs provide a quadratic
   1.215 +  /// so that there are no adjacent nodes with the same color. The
   1.216 +  /// planar graphs can always be colored with four colors, which is
   1.217 +  /// proved by Appel and Haken. Their proofs provide a quadratic
   1.218    /// time algorithm for four coloring, but it could not be used to
   1.219 -  /// implement efficient algorithm. The five and six coloring can be
   1.220 -  /// made in linear time, but in this class the five coloring has
   1.221 +  /// implement an efficient algorithm. The five and six coloring can be
   1.222 +  /// made in linear time, but in this class, the five coloring has
   1.223    /// quadratic worst case time complexity. The two coloring (if
   1.224    /// possible) is solvable with a graph search algorithm and it is
   1.225    /// implemented in \ref bipartitePartitions() function in LEMON. To
   1.226 -  /// decide whether the planar graph is three colorable is
   1.227 -  /// NP-complete.
   1.228 +  /// decide whether a planar graph is three colorable is NP-complete.
   1.229    ///
   1.230    /// This class contains member functions for calculate colorings
   1.231    /// with five and six colors. The six coloring algorithm is a simple
   1.232    /// greedy coloring on the backward minimum outgoing order of nodes.
   1.233 -  /// This order can be computed as in each phase the node with least
   1.234 -  /// outgoing arcs to unprocessed nodes is chosen. This order
   1.235 +  /// This order can be computed by selecting the node with least
   1.236 +  /// outgoing arcs to unprocessed nodes in each phase. This order
   1.237    /// guarantees that when a node is chosen for coloring it has at
   1.238    /// most five already colored adjacents. The five coloring algorithm
   1.239    /// use the same method, but if the greedy approach fails to color
   1.240 @@ -2499,15 +2510,19 @@
   1.241  
   1.242      TEMPLATE_GRAPH_TYPEDEFS(Graph);
   1.243  
   1.244 -    /// \brief The map type for store color indexes
   1.245 +    /// \brief The map type for storing color indices
   1.246      typedef typename Graph::template NodeMap<int> IndexMap;
   1.247 -    /// \brief The map type for store colors
   1.248 +    /// \brief The map type for storing colors
   1.249 +    ///
   1.250 +    /// The map type for storing colors.
   1.251 +    /// \see Palette, Color
   1.252      typedef ComposeMap<Palette, IndexMap> ColorMap;
   1.253  
   1.254      /// \brief Constructor
   1.255      ///
   1.256 -    /// Constructor
   1.257 -    /// \pre The graph should be simple, i.e. loop and parallel arc free.
   1.258 +    /// Constructor.
   1.259 +    /// \pre The graph must be simple, i.e. it should not
   1.260 +    /// contain parallel or loop arcs.
   1.261      PlanarColoring(const Graph& graph)
   1.262        : _graph(graph), _color_map(graph), _palette(0) {
   1.263        _palette.add(Color(1,0,0));
   1.264 @@ -2518,47 +2533,47 @@
   1.265        _palette.add(Color(0,1,1));
   1.266      }
   1.267  
   1.268 -    /// \brief Returns the \e NodeMap of color indexes
   1.269 +    /// \brief Return the node map of color indices
   1.270      ///
   1.271 -    /// Returns the \e NodeMap of color indexes. The values are in the
   1.272 -    /// range \c [0..4] or \c [0..5] according to the coloring method.
   1.273 +    /// This function returns the node map of color indices. The values are
   1.274 +    /// in the range \c [0..4] or \c [0..5] according to the coloring method.
   1.275      IndexMap colorIndexMap() const {
   1.276        return _color_map;
   1.277      }
   1.278  
   1.279 -    /// \brief Returns the \e NodeMap of colors
   1.280 +    /// \brief Return the node map of colors
   1.281      ///
   1.282 -    /// Returns the \e NodeMap of colors. The values are five or six
   1.283 -    /// distinct \ref lemon::Color "colors".
   1.284 +    /// This function returns the node map of colors. The values are among
   1.285 +    /// five or six distinct \ref lemon::Color "colors".
   1.286      ColorMap colorMap() const {
   1.287        return composeMap(_palette, _color_map);
   1.288      }
   1.289  
   1.290 -    /// \brief Returns the color index of the node
   1.291 +    /// \brief Return the color index of the node
   1.292      ///
   1.293 -    /// Returns the color index of the node. The values are in the
   1.294 -    /// range \c [0..4] or \c [0..5] according to the coloring method.
   1.295 +    /// This function returns the color index of the given node. The value is
   1.296 +    /// in the range \c [0..4] or \c [0..5] according to the coloring method.
   1.297      int colorIndex(const Node& node) const {
   1.298        return _color_map[node];
   1.299      }
   1.300  
   1.301 -    /// \brief Returns the color of the node
   1.302 +    /// \brief Return the color of the node
   1.303      ///
   1.304 -    /// Returns the color of the node. The values are five or six
   1.305 -    /// distinct \ref lemon::Color "colors".
   1.306 +    /// This function returns the color of the given node. The value is among
   1.307 +    /// five or six distinct \ref lemon::Color "colors".
   1.308      Color color(const Node& node) const {
   1.309        return _palette[_color_map[node]];
   1.310      }
   1.311  
   1.312  
   1.313 -    /// \brief Calculates a coloring with at most six colors
   1.314 +    /// \brief Calculate a coloring with at most six colors
   1.315      ///
   1.316      /// This function calculates a coloring with at most six colors. The time
   1.317      /// complexity of this variant is linear in the size of the graph.
   1.318 -    /// \return %True when the algorithm could color the graph with six color.
   1.319 -    /// If the algorithm fails, then the graph could not be planar.
   1.320 -    /// \note This function can return true if the graph is not
   1.321 -    /// planar but it can be colored with 6 colors.
   1.322 +    /// \return \c true if the algorithm could color the graph with six colors.
   1.323 +    /// If the algorithm fails, then the graph is not planar.
   1.324 +    /// \note This function can return \c true if the graph is not
   1.325 +    /// planar, but it can be colored with at most six colors.
   1.326      bool runSixColoring() {
   1.327  
   1.328        typename Graph::template NodeMap<int> heap_index(_graph, -1);
   1.329 @@ -2660,11 +2675,14 @@
   1.330  
   1.331    public:
   1.332  
   1.333 -    /// \brief Calculates a coloring with at most five colors
   1.334 +    /// \brief Calculate a coloring with at most five colors
   1.335      ///
   1.336      /// This function calculates a coloring with at most five
   1.337      /// colors. The worst case time complexity of this variant is
   1.338      /// quadratic in the size of the graph.
   1.339 +    /// \param embedding This map should contain a valid combinatorical
   1.340 +    /// embedding, i.e. a valid cyclic order of the arcs.
   1.341 +    /// It can be computed using PlanarEmbedding.
   1.342      template <typename EmbeddingMap>
   1.343      void runFiveColoring(const EmbeddingMap& embedding) {
   1.344  
   1.345 @@ -2711,12 +2729,12 @@
   1.346        }
   1.347      }
   1.348  
   1.349 -    /// \brief Calculates a coloring with at most five colors
   1.350 +    /// \brief Calculate a coloring with at most five colors
   1.351      ///
   1.352      /// This function calculates a coloring with at most five
   1.353      /// colors. The worst case time complexity of this variant is
   1.354      /// quadratic in the size of the graph.
   1.355 -    /// \return %True when the graph is planar.
   1.356 +    /// \return \c true if the graph is planar.
   1.357      bool runFiveColoring() {
   1.358        PlanarEmbedding<Graph> pe(_graph);
   1.359        if (!pe.run()) return false;