[Lemon-commits] [lemon_svn] marci: r438 - hugo/trunk/src/include/skeletons
Lemon SVN
svn at lemon.cs.elte.hu
Mon Nov 6 20:39:27 CET 2006
Author: marci
Date: Wed Apr 14 13:48:46 2004
New Revision: 438
Modified:
hugo/trunk/src/include/skeletons/graph.h
Log:
constructor az elejere
Modified: hugo/trunk/src/include/skeletons/graph.h
==============================================================================
--- hugo/trunk/src/include/skeletons/graph.h (original)
+++ hugo/trunk/src/include/skeletons/graph.h Wed Apr 14 13:48:46 2004
@@ -31,7 +31,11 @@
class GraphSkeleton
{
public:
-
+ /// Defalult constructor.
+ GraphSkeleton() {}
+ ///Copy consructor.
+ GraphSkeleton(const GraphSkeleton &G) {}
+
/// The base type of the node iterators.
/// This is the base type of each node iterators,
@@ -219,23 +223,23 @@
///\todo Maybe, it would be better if iterator converted to
///bool directly, as Jacint prefers.
- bool valid(const Node) const { return true;}
+ bool valid(const Node&) const { return true;}
/// Checks if an edge iterator is valid
///\todo Maybe, it would be better if iterator converted to
///bool directly, as Jacint prefers.
- bool valid(const Edge) const { return true;}
+ bool valid(const Edge&) const { return true;}
///Gives back the \e id of a node.
///\warning Not all graph structures provide this feature.
///
- int id(const Node) const { return 0;}
+ int id(const Node&) const { return 0;}
///Gives back the \e id of an edge.
///\warning Not all graph structures provide this feature.
///
- int id(const Edge) const { return 0;}
+ int id(const Edge&) const { return 0;}
//void setInvalid(Node &) const {};
//void setInvalid(Edge &) const {};
@@ -260,13 +264,6 @@
int nodeNum() const { return 0;}
int edgeNum() const { return 0;}
-
- /// Defalult constructor.
- GraphSkeleton() {}
- ///Copy consructor.
- GraphSkeleton(const GraphSkeleton &G) {}
-
-
///Read/write/reference map of the nodes to type \c T.
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