[Lemon-commits] [lemon_svn] deba: r1371 - hugo/trunk/src/lemon
Lemon SVN
svn at lemon.cs.elte.hu
Mon Nov 6 20:44:53 CET 2006
Author: deba
Date: Thu Nov 11 12:12:42 2004
New Revision: 1371
Modified:
hugo/trunk/src/lemon/full_graph.h
Log:
UndirFullGraphBase is added
It is a graph base which contains only one way directed edges in a full graph.
Modified: hugo/trunk/src/lemon/full_graph.h
==============================================================================
--- hugo/trunk/src/lemon/full_graph.h (original)
+++ hugo/trunk/src/lemon/full_graph.h Thu Nov 11 12:12:42 2004
@@ -17,6 +17,8 @@
#ifndef LEMON_FULL_GRAPH_H
#define LEMON_FULL_GRAPH_H
+#include <cmath>
+
#include <lemon/iterable_graph_extender.h>
#include <lemon/alteration_observer_registry.h>
@@ -197,8 +199,6 @@
///Thus it conforms to
///the \ref concept::StaticGraph "StaticGraph" concept
///\sa concept::StaticGraph.
- ///\todo What about loops?
- ///\todo Don't we need SymEdgeMap?
///
///\author Alpar Juttner
class FullGraph : public MappableFullGraphBase {
@@ -207,6 +207,173 @@
FullGraph(int n) { construct(n); }
};
+
+ /// Base graph class for UndirFullGraph.
+
+ class UndirFullGraphBase {
+ int NodeNum;
+ int EdgeNum;
+ public:
+
+ typedef FullGraphBase Graph;
+
+ class Node;
+ class Edge;
+
+ public:
+
+ FullGraphBase() {}
+
+
+ ///Creates a full graph with \c n nodes.
+ void construct(int n) { NodeNum = n; EdgeNum = n * (n - 1) / 2; }
+ ///
+ // FullGraphBase(const FullGraphBase &_g)
+ // : NodeNum(_g.nodeNum()), EdgeNum(NodeNum*NodeNum) { }
+
+ typedef True NodeNumTag;
+ typedef True EdgeNumTag;
+
+ ///Number of nodes.
+ int nodeNum() const { return NodeNum; }
+ ///Number of edges.
+ int edgeNum() const { return EdgeNum; }
+
+ /// Maximum node ID.
+
+ /// Maximum node ID.
+ ///\sa id(Node)
+ int maxId(Node = INVALID) const { return NodeNum-1; }
+ /// Maximum edge ID.
+
+ /// Maximum edge ID.
+ ///\sa id(Edge)
+ int maxId(Edge = INVALID) const { return EdgeNum-1; }
+
+ Node tail(Edge e) const {
+ /// \todo we may do it faster
+ return ((int)sqrt((double)(1 + 8 * e.id)) + 1) / 2;
+ }
+
+ Node head(Edge e) const {
+ int tail = ((int)sqrt((double)(1 + 8 * e.id)) + 1) / 2;;
+ return e.id - (tail) * (tail - 1) / 2;
+ }
+
+
+ /// Node ID.
+
+ /// The ID of a valid Node is a nonnegative integer not greater than
+ /// \ref maxNodeId(). The range of the ID's is not surely continuous
+ /// and the greatest node ID can be actually less then \ref maxNodeId().
+ ///
+ /// The ID of the \ref INVALID node is -1.
+ ///\return The ID of the node \c v.
+
+ static int id(Node v) { return v.id; }
+ /// Edge ID.
+
+ /// The ID of a valid Edge is a nonnegative integer not greater than
+ /// \ref maxEdgeId(). The range of the ID's is not surely continuous
+ /// and the greatest edge ID can be actually less then \ref maxEdgeId().
+ ///
+ /// The ID of the \ref INVALID edge is -1.
+ ///\return The ID of the edge \c e.
+ static int id(Edge e) { return e.id; }
+
+ /// Finds an edge between two nodes.
+
+ /// Finds an edge from node \c u to node \c v.
+ ///
+ /// If \c prev is \ref INVALID (this is the default value), then
+ /// It finds the first edge from \c u to \c v. Otherwise it looks for
+ /// the next edge from \c u to \c v after \c prev.
+ /// \return The found edge or INVALID if there is no such an edge.
+ Edge findEdge(Node u,Node v, Edge prev = INVALID)
+ {
+ return prev.id == -1 ? Edge(*this, u.id, v.id) : INVALID;
+ }
+
+
+ class Node {
+ friend class FullGraphBase;
+
+ protected:
+ int id;
+ Node(int _id) { id = _id;}
+ public:
+ Node() {}
+ Node (Invalid) { id = -1; }
+ bool operator==(const Node node) const {return id == node.id;}
+ bool operator!=(const Node node) const {return id != node.id;}
+ bool operator<(const Node node) const {return id < node.id;}
+ };
+
+
+
+ class Edge {
+ friend class FullGraphBase;
+
+ protected:
+ int id; // NodeNum * head + tail;
+
+ Edge(int _id) : id(_id) {}
+
+ Edge(const FullGraphBase& _graph, int tail, int head)
+ : id(_graph.NodeNum * head+tail) {}
+ public:
+ Edge() { }
+ Edge (Invalid) { id = -1; }
+ bool operator==(const Edge edge) const {return id == edge.id;}
+ bool operator!=(const Edge edge) const {return id != edge.id;}
+ bool operator<(const Edge edge) const {return id < edge.id;}
+ };
+
+ void first(Node& node) const {
+ node.id = NodeNum-1;
+ }
+
+ static void next(Node& node) {
+ --node.id;
+ }
+
+ void first(Edge& edge) const {
+ edge.id = EdgeNum-1;
+ }
+
+ static void next(Edge& edge) {
+ --edge.id;
+ }
+
+ void firstOut(Edge& edge, const Node& node) const {
+ edge.id = node.id != 0 ? node.id * (node.id - 1) / 2 : -1;
+ }
+
+ /// \todo with specialized iterators we can make faster iterating
+ void nextOut(Edge& edge) const {
+ int tail = ((int)sqrt((double)(1 + 8 * e.id)) + 1) / 2;;
+ int head = e.id - (tail) * (tail - 1) / 2;
+ ++head;
+ return head < tail ? tail * (tail - 1) / 2 + head : -1;
+ }
+
+ void firstIn(Edge& edge, const Node& node) const {
+ edge.id = node.id * (node.id + 1) / 2 - 1;
+ }
+
+ void nextIn(Edge& edge) const {
+ int tail = ((int)sqrt((double)(1 + 8 * e.id)) + 1) / 2;;
+ int head = e.id - (tail) * (tail - 1) / 2; ++head;
+ ++tail;
+ return tail < nodeNum ? tail * (tail - 1) / 2 + head : -1;
+ }
+
+ };
+
+ /// \todo UndirFullGraph from the UndirFullGraphBase
+
+
+
/// @}
} //namespace lemon
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