[Lemon-commits] [lemon_svn] athos: r1572 - hugo/trunk/doc

Lemon SVN svn at lemon.cs.elte.hu
Mon Nov 6 20:46:18 CET 2006


Author: athos
Date: Tue Feb 22 11:23:32 2005
New Revision: 1572

Modified:
   hugo/trunk/doc/graphs.dox

Log:
Corrected spelling errors.

Modified: hugo/trunk/doc/graphs.dox
==============================================================================
--- hugo/trunk/doc/graphs.dox	(original)
+++ hugo/trunk/doc/graphs.dox	Tue Feb 22 11:23:32 2005
@@ -5,34 +5,33 @@
 The primary data structures of LEMON are the graph classes. They all
 provide a node list - edge list interface, i.e. they have
 functionalities to list the nodes and the edges of the graph as well
-as in incoming and outgoing edges of a given node. 
+as  incoming and outgoing edges of a given node. 
 
 
 Each graph should meet the
 \ref lemon::concept::StaticGraph "StaticGraph" concept.
 This concept does not
-makes it possible to change the graph (i.e. it is not possible to add
+make it possible to change the graph (i.e. it is not possible to add
 or delete edges or nodes). Most of the graph algorithms will run on
 these graphs.
 
 The graphs meeting the
 \ref lemon::concept::ExtendableGraph "ExtendableGraph"
 concept allow node and
-edge addition. You can also "clear" (i.e. erase all edges and nodes)
-such a graph.
+edge addition. You can also "clear" such a graph (i.e. erase all edges and nodes ).
 
 In case of graphs meeting the full feature
 \ref lemon::concept::ErasableGraph "ErasableGraph"
 concept
-you can also erase individual edges and node in arbitrary order.
+you can also erase individual edges and nodes in arbitrary order.
 
 The implemented graph structures are the following.
 \li \ref lemon::ListGraph "ListGraph" is the most versatile graph class. It meets
 the \ref lemon::concept::ErasableGraph "ErasableGraph" concept
-and it also have some convenience features.
+and it also has some convenient extra features.
 \li \ref lemon::SmartGraph "SmartGraph" is a more memory
 efficient version of \ref lemon::ListGraph "ListGraph". The
-price of it is that it only meets the
+price of this is that it only meets the
 \ref lemon::concept::ExtendableGraph "ExtendableGraph" concept,
 so you cannot delete individual edges or nodes.
 \li \ref lemon::SymListGraph "SymListGraph" and
@@ -45,7 +44,7 @@
 attach data to the edges in such a way that the stored data
 are shared by the edge pairs. 
 \li \ref lemon::FullGraph "FullGraph"
-implements a full graph. It is a \ref lemon::concept::StaticGraph, so you cannot
+implements a complete graph. It is a \ref lemon::concept::StaticGraph, so you cannot
 change the number of nodes once it is constructed. It is extremely memory
 efficient: it uses constant amount of memory independently from the number of
 the nodes of the graph. Of course, the size of the \ref maps-page "NodeMap"'s and
@@ -60,7 +59,7 @@
 \todo Don't we need SmartNodeSet and SmartEdgeSet?
 \todo Some cross-refs are wrong.
 
-The graph structures itself can not store data attached
+The graph structures themselves can not store data attached
 to the edges and nodes. However they all provide
 \ref maps-page "map classes"
 to dynamically attach data the to graph components.
@@ -100,8 +99,8 @@
       if (i != j) g.addEdge(i, j);
 \endcode
 
-After some convenience typedefs we create a graph and add three nodes to it.
-Then we add edges to it to form a full graph.
+After some convenient typedefs we create a graph and add three nodes to it.
+Then we add edges to it to form a complete graph.
 
 \code
   std::cout << "Nodes:";
@@ -133,8 +132,9 @@
 Edges: (0,2) (1,2) (0,1) (2,1) (1,0) (2,0)
 \endcode
 
-We can also iterate through all edges of the graph very similarly. The target and
-source member functions can be used to access the endpoints of an edge.
+We can also iterate through all edges of the graph very similarly. The 
+\c target and
+\c source member functions can be used to access the endpoints of an edge.
 
 \code
   NodeIt first_node(g);
@@ -185,7 +185,7 @@
 concepts that allow us to attach containers to graphs. These containers are
 called maps.
 
-In the example above we create an EdgeMap which assigns an int value to all
+In the example above we create an EdgeMap which assigns an integer value to all
 edges of the graph. We use the set member function of the map to write values
 into the map and the operator[] to retrieve them.
 



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