[Lemon-commits] Balazs Dezso: Port remaining heaps from SVN -r 3...

Lemon HG hg at lemon.cs.elte.hu
Thu Jun 25 14:55:59 CEST 2009


details:   http://lemon.cs.elte.hu/hg/lemon/rev/532697c9fa53
changeset: 729:532697c9fa53
user:      Balazs Dezso <deba [at] inf.elte.hu>
date:      Thu Jun 11 22:11:29 2009 +0200
description:
	Port remaining heaps from SVN -r 3509 (#50)

	 - FibHeap
	 - RadixHeap
	 - BucketHeap
	 - SimpleBucketHeap

diffstat:

 lemon/Makefile.am   |    3 +
 lemon/bucket_heap.h |  831 +++++++++++++++++++++++++++++++++++++++++++++++++++++++
 lemon/fib_heap.h    |  467 +++++++++++++++++++++++++++++++
 lemon/radix_heap.h  |  433 ++++++++++++++++++++++++++++
 test/heap_test.cc   |   37 ++
 5 files changed, 1771 insertions(+), 0 deletions(-)

diffs (truncated from 1826 to 300 lines):

diff --git a/lemon/Makefile.am b/lemon/Makefile.am
--- a/lemon/Makefile.am
+++ b/lemon/Makefile.am
@@ -59,6 +59,7 @@
 	lemon/assert.h \
 	lemon/bfs.h \
 	lemon/bin_heap.h \
+	lemon/bucket_heap.h \
 	lemon/cbc.h \
 	lemon/circulation.h \
 	lemon/clp.h \
@@ -76,6 +77,7 @@
 	lemon/elevator.h \
 	lemon/error.h \
 	lemon/euler.h \
+	lemon/fib_heap.h \
 	lemon/full_graph.h \
 	lemon/glpk.h \
 	lemon/gomory_hu.h \
@@ -99,6 +101,7 @@
 	lemon/network_simplex.h \
 	lemon/path.h \
 	lemon/preflow.h \
+	lemon/radix_heap.h \
 	lemon/radix_sort.h \
 	lemon/random.h \
 	lemon/smart_graph.h \
diff --git a/lemon/bucket_heap.h b/lemon/bucket_heap.h
new file mode 100644
--- /dev/null
+++ b/lemon/bucket_heap.h
@@ -0,0 +1,831 @@
+/* -*- mode: C++; indent-tabs-mode: nil; -*-
+ *
+ * This file is a part of LEMON, a generic C++ optimization library.
+ *
+ * Copyright (C) 2003-2009
+ * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
+ * (Egervary Research Group on Combinatorial Optimization, EGRES).
+ *
+ * Permission to use, modify and distribute this software is granted
+ * provided that this copyright notice appears in all copies. For
+ * precise terms see the accompanying LICENSE file.
+ *
+ * This software is provided "AS IS" with no warranty of any kind,
+ * express or implied, and with no claim as to its suitability for any
+ * purpose.
+ *
+ */
+
+#ifndef LEMON_BUCKET_HEAP_H
+#define LEMON_BUCKET_HEAP_H
+
+///\ingroup auxdat
+///\file
+///\brief Bucket Heap implementation.
+
+#include <vector>
+#include <utility>
+#include <functional>
+
+namespace lemon {
+
+  /// \ingroup auxdat
+  ///
+  /// \brief A Bucket Heap implementation.
+  ///
+  /// This class implements the \e bucket \e heap data structure. A \e heap
+  /// is a data structure for storing items with specified values called \e
+  /// priorities in such a way that finding the item with minimum priority is
+  /// efficient. The bucket heap is very simple implementation, it can store
+  /// only integer priorities and it stores for each priority in the
+  /// \f$ [0..C) \f$ range a list of items. So it should be used only when
+  /// the priorities are small. It is not intended to use as dijkstra heap.
+  ///
+  /// \param _ItemIntMap A read and writable Item int map, used internally
+  /// to handle the cross references.
+  /// \param minimize If the given parameter is true then the heap gives back
+  /// the lowest priority.
+  template <typename _ItemIntMap, bool minimize = true >
+  class BucketHeap {
+
+  public:
+    /// \e
+    typedef typename _ItemIntMap::Key Item;
+    /// \e
+    typedef int Prio;
+    /// \e
+    typedef std::pair<Item, Prio> Pair;
+    /// \e
+    typedef _ItemIntMap ItemIntMap;
+
+    /// \brief Type to represent the items states.
+    ///
+    /// Each Item element have a state associated to it. It may be "in heap",
+    /// "pre heap" or "post heap". The latter two are indifferent from the
+    /// heap's point of view, but may be useful to the user.
+    ///
+    /// The ItemIntMap \e should be initialized in such way that it maps
+    /// PRE_HEAP (-1) to any element to be put in the heap...
+    enum State {
+      IN_HEAP = 0,
+      PRE_HEAP = -1,
+      POST_HEAP = -2
+    };
+
+  public:
+    /// \brief The constructor.
+    ///
+    /// The constructor.
+    /// \param _index should be given to the constructor, since it is used
+    /// internally to handle the cross references. The value of the map
+    /// should be PRE_HEAP (-1) for each element.
+    explicit BucketHeap(ItemIntMap &_index) : index(_index), minimal(0) {}
+
+    /// The number of items stored in the heap.
+    ///
+    /// \brief Returns the number of items stored in the heap.
+    int size() const { return data.size(); }
+
+    /// \brief Checks if the heap stores no items.
+    ///
+    /// Returns \c true if and only if the heap stores no items.
+    bool empty() const { return data.empty(); }
+
+    /// \brief Make empty this heap.
+    ///
+    /// Make empty this heap. It does not change the cross reference
+    /// map.  If you want to reuse a heap what is not surely empty you
+    /// should first clear the heap and after that you should set the
+    /// cross reference map for each item to \c PRE_HEAP.
+    void clear() {
+      data.clear(); first.clear(); minimal = 0;
+    }
+
+  private:
+
+    void relocate_last(int idx) {
+      if (idx + 1 < int(data.size())) {
+        data[idx] = data.back();
+        if (data[idx].prev != -1) {
+          data[data[idx].prev].next = idx;
+        } else {
+          first[data[idx].value] = idx;
+        }
+        if (data[idx].next != -1) {
+          data[data[idx].next].prev = idx;
+        }
+        index[data[idx].item] = idx;
+      }
+      data.pop_back();
+    }
+
+    void unlace(int idx) {
+      if (data[idx].prev != -1) {
+        data[data[idx].prev].next = data[idx].next;
+      } else {
+        first[data[idx].value] = data[idx].next;
+      }
+      if (data[idx].next != -1) {
+        data[data[idx].next].prev = data[idx].prev;
+      }
+    }
+
+    void lace(int idx) {
+      if (int(first.size()) <= data[idx].value) {
+        first.resize(data[idx].value + 1, -1);
+      }
+      data[idx].next = first[data[idx].value];
+      if (data[idx].next != -1) {
+        data[data[idx].next].prev = idx;
+      }
+      first[data[idx].value] = idx;
+      data[idx].prev = -1;
+    }
+
+  public:
+    /// \brief Insert a pair of item and priority into the heap.
+    ///
+    /// Adds \c p.first to the heap with priority \c p.second.
+    /// \param p The pair to insert.
+    void push(const Pair& p) {
+      push(p.first, p.second);
+    }
+
+    /// \brief Insert an item into the heap with the given priority.
+    ///
+    /// Adds \c i to the heap with priority \c p.
+    /// \param i The item to insert.
+    /// \param p The priority of the item.
+    void push(const Item &i, const Prio &p) {
+      int idx = data.size();
+      index[i] = idx;
+      data.push_back(BucketItem(i, p));
+      lace(idx);
+      if (p < minimal) {
+        minimal = p;
+      }
+    }
+
+    /// \brief Returns the item with minimum priority.
+    ///
+    /// This method returns the item with minimum priority.
+    /// \pre The heap must be nonempty.
+    Item top() const {
+      while (first[minimal] == -1) {
+        ++minimal;
+      }
+      return data[first[minimal]].item;
+    }
+
+    /// \brief Returns the minimum priority.
+    ///
+    /// It returns the minimum priority.
+    /// \pre The heap must be nonempty.
+    Prio prio() const {
+      while (first[minimal] == -1) {
+        ++minimal;
+      }
+      return minimal;
+    }
+
+    /// \brief Deletes the item with minimum priority.
+    ///
+    /// This method deletes the item with minimum priority from the heap.
+    /// \pre The heap must be non-empty.
+    void pop() {
+      while (first[minimal] == -1) {
+        ++minimal;
+      }
+      int idx = first[minimal];
+      index[data[idx].item] = -2;
+      unlace(idx);
+      relocate_last(idx);
+    }
+
+    /// \brief Deletes \c i from the heap.
+    ///
+    /// This method deletes item \c i from the heap, if \c i was
+    /// already stored in the heap.
+    /// \param i The item to erase.
+    void erase(const Item &i) {
+      int idx = index[i];
+      index[data[idx].item] = -2;
+      unlace(idx);
+      relocate_last(idx);
+    }
+
+
+    /// \brief Returns the priority of \c i.
+    ///
+    /// This function returns the priority of item \c i.
+    /// \pre \c i must be in the heap.
+    /// \param i The item.
+    Prio operator[](const Item &i) const {
+      int idx = index[i];
+      return data[idx].value;
+    }
+
+    /// \brief \c i gets to the heap with priority \c p independently
+    /// if \c i was already there.
+    ///
+    /// This method calls \ref push(\c i, \c p) if \c i is not stored
+    /// in the heap and sets the priority of \c i to \c p otherwise.
+    /// \param i The item.
+    /// \param p The priority.
+    void set(const Item &i, const Prio &p) {
+      int idx = index[i];
+      if (idx < 0) {
+        push(i,p);
+      } else if (p > data[idx].value) {
+        increase(i, p);
+      } else {
+        decrease(i, p);
+      }
+    }
+
+    /// \brief Decreases the priority of \c i to \c p.
+    ///
+    /// This method decreases the priority of item \c i to \c p.
+    /// \pre \c i must be stored in the heap with priority at least \c
+    /// p relative to \c Compare.
+    /// \param i The item.
+    /// \param p The priority.
+    void decrease(const Item &i, const Prio &p) {
+      int idx = index[i];
+      unlace(idx);
+      data[idx].value = p;
+      if (p < minimal) {
+        minimal = p;
+      }
+      lace(idx);
+    }
+
+    /// \brief Increases the priority of \c i to \c p.
+    ///
+    /// This method sets the priority of item \c i to \c p.
+    /// \pre \c i must be stored in the heap with priority at most \c
+    /// p relative to \c Compare.
+    /// \param i The item.



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