In order to make development easier we have made some conventions according to coding style. These include names of types, classes, functions, variables, constants and exceptions. If these conventions are met in one's code then it is easier to read and maintain it. Please comply with these conventions if you want to contribute developing LEMON library.
When writing exceptions please comply the following naming conventions:
ClassNameEndsWithException
Warning:
In some cases we diverge from these rules. This primary done because STL uses different naming convention and in certain cases it is beneficial to provide STL compatible interface.
Generated on Thu Sep 30 12:18:36 2004 for LEMON by
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