1 | #include <design_win.h> |
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2 | |
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3 | bool DesignWin::closeIfEscapeIsPressed(GdkEventKey* e) |
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4 | { |
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5 | if(e->keyval==GDK_Escape) |
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6 | { |
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7 | on_hide(); |
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8 | } |
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9 | return true; |
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10 | } |
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11 | |
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12 | DesignWin::DesignWin(const std::string& title, double attraction_v, double propulsation_v, int iterations_v) |
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13 | { |
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14 | set_title(title); |
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15 | |
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16 | signal_key_press_event().connect(sigc::mem_fun(*this, &DesignWin::closeIfEscapeIsPressed)); |
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17 | |
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18 | Gtk::VBox * vbox=new Gtk::VBox(); |
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19 | vbox->set_spacing(5); |
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20 | |
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21 | Gtk::Label * attraction_label=new Gtk::Label("Edge elasticity: "); |
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22 | Gtk::Label * propulsation_label=new Gtk::Label("Node propulsation: "); |
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23 | Gtk::Label * iteration_label=new Gtk::Label("Iteration number: "); |
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24 | |
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25 | Gtk::Adjustment * attraction_adjustment=new Gtk::Adjustment(attraction_v, 0,1,0.01,0.1); |
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26 | Gtk::Adjustment * propulsation_adjustment=new Gtk::Adjustment(propulsation_v,0,1000000,1000,10000); |
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27 | Gtk::Adjustment * iteration_adjustment=new Gtk::Adjustment(iterations_v,1,20000,5,10); |
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28 | |
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29 | attraction = new Gtk::SpinButton(*attraction_adjustment,5,3); |
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30 | propulsation = new Gtk::SpinButton(*propulsation_adjustment,5,0); |
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31 | iteration = new Gtk::SpinButton(*iteration_adjustment,5,0); |
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32 | |
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33 | close_button=new Gtk::Button("Redesign"); |
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34 | |
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35 | attraction->signal_value_changed().connect(sigc::mem_fun(*this, &DesignWin::emit_attraction)); |
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36 | propulsation->signal_value_changed().connect(sigc::mem_fun(*this, &DesignWin::emit_propulsation)); |
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37 | iteration->signal_value_changed().connect(sigc::mem_fun(*this, &DesignWin::emit_iteration)); |
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38 | close_button->signal_pressed().connect(sigc::mem_fun(*this, &DesignWin::emit_closerun)); |
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39 | |
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40 | table.attach(*attraction_label,0,1,0,1); |
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41 | table.attach(*propulsation_label,0,1,1,2); |
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42 | table.attach(*iteration_label,0,1,2,3); |
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43 | table.attach(*attraction,1,2,0,1); |
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44 | table.attach(*propulsation,1,2,1,2); |
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45 | table.attach(*iteration,1,2,2,3); |
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46 | table.attach(*close_button,0,2,3,4); |
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47 | |
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48 | add(table); |
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49 | |
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50 | show_all_children(); |
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51 | }; |
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52 | |
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53 | void DesignWin::emit_attraction() |
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54 | { |
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55 | signal_attraction_ch.emit(attraction->get_value()); |
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56 | } |
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57 | |
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58 | void DesignWin::emit_propulsation() |
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59 | { |
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60 | signal_propulsation_ch.emit(propulsation->get_value()); |
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61 | } |
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62 | |
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63 | void DesignWin::emit_iteration() |
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64 | { |
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65 | signal_iteration_ch.emit((int)iteration->get_value()); |
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66 | } |
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