[174] | 1 | /* -*- C++ -*- |
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| 2 | * |
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| 3 | * This file is a part of LEMON, a generic C++ optimization library |
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| 4 | * |
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| 5 | * Copyright (C) 2003-2006 |
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| 6 | * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport |
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| 7 | * (Egervary Research Group on Combinatorial Optimization, EGRES). |
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| 8 | * |
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| 9 | * Permission to use, modify and distribute this software is granted |
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| 10 | * provided that this copyright notice appears in all copies. For |
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| 11 | * precise terms see the accompanying LICENSE file. |
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| 12 | * |
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| 13 | * This software is provided "AS IS" with no warranty of any kind, |
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| 14 | * express or implied, and with no claim as to its suitability for any |
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| 15 | * purpose. |
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| 16 | * |
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| 17 | */ |
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[6] | 18 | |
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| 19 | #ifndef MAPSTORAGE_H |
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| 20 | #define MAPSTORAGE_H |
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| 21 | |
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[194] | 22 | #include <all_include.h> |
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| 23 | #include <xymap.h> |
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[94] | 24 | #include <libgnomecanvasmm.h> |
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[6] | 25 | |
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[184] | 26 | class NoteBookTab; |
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| 27 | |
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[118] | 28 | ///class MapStorage handles NodeMaps and EdgeMaps. |
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| 29 | |
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[6] | 30 | ///Class MapStorage is responsible for storing |
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| 31 | ///NodeMaps and EdgeMaps that can be shown later |
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| 32 | ///on GUI. Therefore maps can be added to it, |
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| 33 | ///and datas over the added maps can be queried. |
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| 34 | ///The maps will be stored in an std::map, |
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| 35 | ///referenced with their names. Unfortunately at |
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| 36 | ///the moment it works only with double type maps |
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| 37 | /// |
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| 38 | ///\todo too many things are public!! |
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| 39 | class MapStorage |
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| 40 | { |
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[184] | 41 | private: |
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| 42 | std::string background_file_name; |
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| 43 | bool background_set; |
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| 44 | double background_scaling; |
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| 45 | NoteBookTab& mytab; |
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[6] | 46 | public: |
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[184] | 47 | void setBackground(const std::string& file_name); |
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| 48 | const std::string& getBackgroundFilename(); |
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| 49 | bool isBackgroundSet(); |
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| 50 | double getBackgroundScaling(); |
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| 51 | void setBackgroundScaling(double scaling); |
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[118] | 52 | ///The graph for which the datas are stored. |
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[53] | 53 | Graph graph; |
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[98] | 54 | /// the coordinates of the nodes |
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[53] | 55 | XYMap<Graph::NodeMap<double> > coords; |
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[98] | 56 | /// the coordinates of the arrows on the edges |
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| 57 | XYMap<Graph::EdgeMap<double> > arrow_pos; |
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[53] | 58 | |
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[118] | 59 | ///The content of the object has changed, update is needed. |
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[53] | 60 | bool modified; |
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[118] | 61 | |
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| 62 | ///Name of file loaded in object. |
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[53] | 63 | std::string file_name; |
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[6] | 64 | |
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| 65 | ///Stores double type NodeMaps |
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| 66 | std::map< std::string,Graph::NodeMap<double> * > nodemap_storage; |
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| 67 | |
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| 68 | ///Stores double type EdgeMaps |
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| 69 | std::map< std::string,Graph::EdgeMap<double> * > edgemap_storage; |
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| 70 | |
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[118] | 71 | ///Stores the default values for the different visualization node attributes |
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[6] | 72 | std::vector<Graph::NodeMap<double> > default_nodemaps; |
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| 73 | |
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[118] | 74 | ///Stores the default values for the different visualization edge attributes |
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[6] | 75 | std::vector<Graph::EdgeMap<double> > default_edgemaps; |
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| 76 | |
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[118] | 77 | ///Stores the active maps for the different visualization node attributes |
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[94] | 78 | std::vector< std::string > active_nodemaps; |
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| 79 | |
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[118] | 80 | /// Stores the active maps for the different visualization edge attributes |
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[94] | 81 | std::vector< std::string > active_edgemaps; |
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| 82 | |
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[118] | 83 | /// Default values for the maps |
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[63] | 84 | std::map< std::string, double > nodemap_default; |
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| 85 | |
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[118] | 86 | /// Default values for the maps |
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[63] | 87 | std::map< std::string, double > edgemap_default; |
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| 88 | |
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[98] | 89 | bool arrow_pos_read_ok; |
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| 90 | |
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[94] | 91 | protected: |
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[118] | 92 | |
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[177] | 93 | /// Signal emitted on any change made on map values |
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| 94 | |
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| 95 | /// Signal emitted if the visualization of the maps might have to be updated. |
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[118] | 96 | /// bool shows us whether the changed map is edge or nodemap. |
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| 97 | /// int tells us the refreshed property |
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[177] | 98 | sigc::signal<void, bool, int> signal_prop; |
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[118] | 99 | |
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| 100 | /// Signal emitted in the case of nodemap addition |
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| 101 | |
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| 102 | /// std::string is the |
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| 103 | ///name of the new map |
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[108] | 104 | sigc::signal<void, std::string> signal_node_map; |
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[118] | 105 | |
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| 106 | /// Signal emitted in the case of edgemap addition |
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| 107 | |
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| 108 | /// std::string is the |
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| 109 | ///name of the new map |
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[108] | 110 | sigc::signal<void, std::string> signal_edge_map; |
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[94] | 111 | |
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[172] | 112 | /// Signal emitted, when entry in \ref MapWin should be changed. |
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| 113 | sigc::signal<void, bool, int, std::string> signal_map_win; |
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| 114 | |
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[177] | 115 | /// Signal emitted, when entry in \ref DesignWin should be changed. |
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| 116 | sigc::signal<void, double, double, int> signal_design_win; |
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| 117 | |
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| 118 | ///Iteration number during graph design |
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| 119 | int iterations; |
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| 120 | |
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| 121 | ///Attraction factor during graph design |
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| 122 | double attraction; |
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| 123 | |
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| 124 | ///Propulsation factor during graph design |
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| 125 | double propulsation; |
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| 126 | |
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[6] | 127 | public: |
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[118] | 128 | ///Constructor of MapStorage. |
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| 129 | |
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[6] | 130 | ///Its all activity is initializing default values |
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[118] | 131 | ///for different visualization attributes. |
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[184] | 132 | MapStorage(NoteBookTab& tab); |
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[53] | 133 | |
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[118] | 134 | ///Destructor of MapStorage |
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| 135 | |
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| 136 | ///Maps stored here are created with new. Destructor |
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| 137 | ///deletes them to free up the reserved memory. |
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[53] | 138 | ~MapStorage(); |
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[6] | 139 | |
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[118] | 140 | /// Registrates if the shown map by any attribute has changed to another. |
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[94] | 141 | |
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[118] | 142 | ///It handles the \ref active_edgemaps and |
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| 143 | ///\ref active_nodemaps vectors. It also emits \ref signal_prop signal to let |
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| 144 | ///know the interested objects that the visible map of a certain |
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| 145 | ///attribute has changed. |
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| 146 | ///\param itisedge edgemap or nodemap has changed |
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| 147 | ///\param prop the property of which the map is changed |
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| 148 | ///\param mapname the visible map |
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| 149 | void changeActiveMap(bool itisedge , int prop , std::string mapname); |
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[94] | 150 | |
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[172] | 151 | ///Emits signals that let change the active maps in \ref MapWin. |
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| 152 | void broadcastActiveMaps(); |
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| 153 | |
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[118] | 154 | /// Returns the active edgemap shown by a visualization property. |
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| 155 | |
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| 156 | /// \param prop is the property |
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| 157 | ///that shows the requested map. |
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| 158 | std::string getActiveEdgeMap(int prop); |
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| 159 | |
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| 160 | /// Returns the active nodemap shown by a visualization property. |
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| 161 | |
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| 162 | /// \param prop is the property |
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| 163 | ///that shows the requested map. |
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| 164 | std::string getActiveNodeMap(int prop); |
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| 165 | |
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| 166 | /// Returns the names of the edgemaps stored here. |
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[94] | 167 | std::vector<std::string> getEdgeMapList(); |
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[118] | 168 | |
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| 169 | /// Returns the names of the nodemaps stored here. |
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[94] | 170 | std::vector<std::string> getNodeMapList(); |
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| 171 | |
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[118] | 172 | ///returns \ref signal_prop to be able to connect functions to it |
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[177] | 173 | sigc::signal<void, bool, int> signal_prop_ch(); |
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[94] | 174 | |
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[118] | 175 | ///returns \ref signal_node_map to be able to connect functions to it |
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[108] | 176 | sigc::signal<void, std::string> signal_node_map_ch(){return signal_node_map;}; |
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[118] | 177 | |
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| 178 | ///returns \ref signal_edge_map to be able to connect functions to it |
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[108] | 179 | sigc::signal<void, std::string> signal_edge_map_ch(){return signal_edge_map;}; |
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| 180 | |
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[172] | 181 | ///returns \ref signal_map_win to be able to connect functions to it |
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| 182 | sigc::signal<void, bool, int, std::string> signal_map_win_ch(){return signal_map_win;}; |
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| 183 | |
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[177] | 184 | ///returns \ref signal_design_win to be able to connect functions to it |
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| 185 | sigc::signal<void, double, double, int> signal_design_win_ch(){return signal_design_win;}; |
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| 186 | |
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[118] | 187 | ///Adds given map to storage. |
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| 188 | |
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| 189 | ///A name and the map itself has to be provided. |
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| 190 | ///\param mapname is the name of map |
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| 191 | ///\param nodemap is the pointer of the given nodemap |
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| 192 | ///\param def the default value of the map. If not given, it will be 0. |
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| 193 | ///If new edge is added to graph the value of it in the map will be this. |
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[6] | 194 | ///\todo map should be given by reference! |
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[118] | 195 | ///\todo why is default value stored? |
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| 196 | int addNodeMap(const std::string & mapname,Graph::NodeMap<double> * nodemap, double def=0.0); |
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[6] | 197 | |
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| 198 | ///Adds given map to storage. A name and the map itself has to be provided. |
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[118] | 199 | |
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| 200 | ///A name and the map itself has to be provided. |
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| 201 | ///\param mapname is the name of map |
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| 202 | ///\param edgemap is the pointer of the given edgemap |
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| 203 | ///\param def the default value of the map. If not given, it will be 0. |
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| 204 | ///If new edge is added to graph the value of it in the map will be this. |
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[6] | 205 | ///\todo map should be given by reference! |
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[118] | 206 | int addEdgeMap(const std::string & mapname,Graph::EdgeMap<double> * edgemap, double def=0.0); |
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[6] | 207 | |
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| 208 | ///Returns how much nodemaps is stored in \ref MapStorage |
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| 209 | int numOfNodeMaps() {return nodemap_storage.size();}; |
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| 210 | |
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| 211 | ///Returns how much edgemaps is stored in \ref MapStorage |
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| 212 | int numOfEdgeMaps() {return edgemap_storage.size();}; |
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| 213 | |
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[118] | 214 | ///Returns the maximum value of the given NodeMap. |
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[6] | 215 | |
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[118] | 216 | ///NodeMap has to be given by its name. |
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| 217 | ///\param name the name of map of which maximum is searched |
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| 218 | double maxOfNodeMap(const std::string & name); |
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[6] | 219 | |
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[118] | 220 | ///Returns the maximum value of the given EdgeMap. |
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[6] | 221 | |
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[118] | 222 | ///EdgeMap has to be given by its name. |
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| 223 | ///\param name the name of map of which maximum is searched |
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| 224 | double maxOfEdgeMap(const std::string & name); |
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[6] | 225 | |
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[118] | 226 | ///Returns the minimum value of the given NodeMap. |
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| 227 | |
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| 228 | ///NodeMap has to be given by its name. |
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| 229 | ///\param name the name of map of which minimum is searched |
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| 230 | double minOfNodeMap(const std::string & name); |
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| 231 | |
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| 232 | ///Returns the minimum value of the given EdgeMap. |
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| 233 | |
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| 234 | ///EdgeMap has to be given by its name. |
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| 235 | ///\param name the name of map of which minimum is searched |
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| 236 | double minOfEdgeMap(const std::string & name); |
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| 237 | |
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| 238 | ///Returns iterator pointing to the first NodeMap in storage. |
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| 239 | |
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| 240 | ///To be able to iterate through each maps this function |
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| 241 | ///returns an iterator pointing to the first nodemap in |
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| 242 | ///the storage. |
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[6] | 243 | std::map< std::string,Graph::NodeMap<double> * >::iterator beginOfNodeMaps(){return nodemap_storage.begin();}; |
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| 244 | |
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[118] | 245 | ///Returns iterator pointing to the first EdgeMap in storage. |
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| 246 | |
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| 247 | ///To be able to iterate through each maps this function |
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| 248 | ///returns an iterator pointing to the first edgemap in |
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| 249 | ///the storage. |
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[6] | 250 | std::map< std::string,Graph::EdgeMap<double> * >::iterator beginOfEdgeMaps(){return edgemap_storage.begin();}; |
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[26] | 251 | |
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[118] | 252 | ///Returns iterator pointing after the last NodeMap in storage. |
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| 253 | |
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| 254 | ///To be able to iterate through each maps this function |
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| 255 | ///returns an iterator pointing to the last nodemap in the storage. |
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[31] | 256 | std::map< std::string,Graph::NodeMap<double> * >::iterator endOfNodeMaps(){return nodemap_storage.end();}; |
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| 257 | |
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[118] | 258 | ///Returns iterator pointing after the last EdgeMap in storage. |
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| 259 | |
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| 260 | ///To be able to iterate through each maps this function |
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| 261 | ///returns an iterator pointing to the last edgemap in the storage. |
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[31] | 262 | std::map< std::string,Graph::EdgeMap<double> * >::iterator endOfEdgeMaps(){return edgemap_storage.end();}; |
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| 263 | |
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[118] | 264 | ///Emits \ref signal_prop if mapvalues have changed, and MapStorage gets to know it. |
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[111] | 265 | |
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[118] | 266 | ///If values in a map have changed, this function checks, whether it is displayed. |
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| 267 | ///This check means searching the given mapname between active maps |
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| 268 | ///(\ref active_nodemaps, \ref active_edgemaps). If it is there at a certain property, |
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| 269 | ///it emits a signal with the property, where the gotten mapname was found. One signal |
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| 270 | ///is emitted for each property displaying the given map. |
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| 271 | ///\param itisedge whether the map an edgemap or nodemap |
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| 272 | ///\param mapname name of map to visualize |
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| 273 | void mapChanged(bool itisedge, std::string mapname); |
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| 274 | |
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| 275 | ///Read datas from the given filename. |
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[63] | 276 | int readFromFile(const std::string &); |
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[118] | 277 | |
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| 278 | ///Save datas to the given filename. |
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[53] | 279 | void writeToFile(const std::string &); |
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| 280 | |
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[118] | 281 | ///Deletes all datastructures stored here. |
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[53] | 282 | void clear(); |
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[98] | 283 | |
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| 284 | void ArrowPosReadOK(); |
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[177] | 285 | |
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| 286 | void get_design_data(double &, double &, int &); |
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| 287 | void set_attraction(double); |
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| 288 | void set_propulsation(double); |
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| 289 | void set_iteration(int); |
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| 290 | |
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| 291 | void redesign_data_changed(); |
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[191] | 292 | |
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| 293 | void exportGraphToEPS(std::vector<bool>, std::string); |
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[6] | 294 | }; |
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| 295 | |
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| 296 | #endif //MAPSTORAGE_H |
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