| 1 | /* -*- C++ -*- | 
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| 2 |  * | 
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| 3 |  * This file is a part of LEMON, a generic C++ optimization library | 
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| 4 |  * | 
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| 5 |  * Copyright (C) 2003-2007 | 
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| 6 |  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport | 
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| 7 |  * (Egervary Research Group on Combinatorial Optimization, EGRES). | 
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| 8 |  * | 
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| 9 |  * Permission to use, modify and distribute this software is granted | 
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| 10 |  * provided that this copyright notice appears in all copies. For | 
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| 11 |  * precise terms see the accompanying LICENSE file. | 
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| 12 |  * | 
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| 13 |  * This software is provided "AS IS" with no warranty of any kind, | 
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| 14 |  * express or implied, and with no claim as to its suitability for any | 
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| 15 |  * purpose. | 
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| 16 |  * | 
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| 17 |  */ | 
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| 18 |  | 
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| 19 | namespace lemon { | 
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| 20 | /** | 
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| 21 | \page algorithms Algorithms | 
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| 22 |  | 
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| 23 | \section algo_bfs_dfs Bfs/Dfs | 
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| 24 | Both \ref lemon::Bfs "Bfs" and \ref lemon::Dfs "Dfs" are highly adaptable and efficient | 
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| 25 | implementations of the well known algorithms. The algorithms are placed most cases in | 
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| 26 | separated files named after the algorithm itself but lower case as all other header file names. | 
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| 27 | For example the next Bfs class is in the \c lemon/bfs.h. | 
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| 28 |  | 
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| 29 | \subsection Bfs | 
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| 30 | The algorithm is implemented in the \ref lemon::Bfs "Bfs" template class - rather than as function. | 
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| 31 | The class has two template parameters: \b GR and \TR.<br> | 
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| 32 | GR is the graph the algorithm runs on. It has \ref lemon::ListGraph "ListGraph" as default type. | 
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| 33 | TR is a Traits class commonly used to easy the parametrization of templates. In most cases you | 
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| 34 | wont need to modify the default type \ref lemon::BfsDefaultTraits "BfsDefaultTraits<GR>". | 
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| 35 |  | 
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| 36 | To use the class, declare it! | 
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| 37 | \code | 
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| 38 | Bfs<ListUGraph>  bfs(gr); | 
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| 39 | \endcode | 
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| 40 | Note the lack of second template argument because of the default parameter. | 
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| 41 |  | 
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| 42 | It provides a simple but powerful interface to control the execution. | 
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| 43 | \code | 
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| 44 | int dist = bfs.run(s,t); | 
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| 45 | \endcode | 
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| 46 | It finds the shortest path from node \c s to node \c t and returns it, or zero | 
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| 47 | if there is no path from \c s to \c t.<br> | 
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| 48 | If you want the shortest path from a specified node to all other node, just write: | 
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| 49 | \code | 
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| 50 | bfs.run(s); | 
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| 51 | \endcode | 
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| 52 | Now the distances and path information are stored in maps which you can access with | 
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| 53 | member functions like \ref lemon::Bfs::distMap "distMap()" or \ref lemon::Bfs::predMap "predMap()".<br> | 
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| 54 | Or more directly whit other member functions like \c predNode(). Once the algorithm | 
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| 55 | is finished (or to be precise reached that node) \ref lemon::Bfs::dist "dist()" or \ref lemon::Bfs::predNode | 
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| 56 | "predNode()" can be called. | 
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| 57 |  | 
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| 58 | For an example let's say we want to print the shortest path of those nodes which | 
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| 59 | are in a certain distance. | 
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| 60 | \code | 
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| 61 | bfs.run(s); | 
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| 62 |  | 
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| 63 | for( ListUGraph::NodeIt  n(gr); n != INVALID; ++n ) { | 
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| 64 |   if( bfs.reached(n) && bfs.dist(n) <= max_dist ) { | 
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| 65 |     std::cout << gr.id(n); | 
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| 66 |  | 
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| 67 |     Node  prev = bfs.prevNode(n); | 
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| 68 |     while( prev != INVALID ) { | 
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| 69 |       std::cout << "<-" << gr.id(prev); | 
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| 70 |       prev = bfs.prevNode(n); | 
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| 71 |     } | 
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| 72 |      | 
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| 73 |     std::cout << std::endl; | 
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| 74 |   } | 
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| 75 | } | 
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| 76 | \endcode | 
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| 77 |  | 
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| 78 | \subsubsection bfs_adv_control Advanced control | 
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| 79 | In the previous code we only used \c run(). Now we introduce the way you can directly | 
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| 80 | control the execution of the algorithm. | 
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| 81 |  | 
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| 82 | First you have to initialize the variables with \ref lemon::Bfs::init "init()". | 
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| 83 | \code | 
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| 84 |   bfs.init(); | 
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| 85 | \endcode | 
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| 86 |  | 
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| 87 | Then you add one or more source nodes to the queue. They will be processed, as they would | 
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| 88 | be reached by the algorithm before. And yes - you can add more sources during the execution. | 
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| 89 | \code | 
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| 90 |   bfs.addSource(node_1); | 
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| 91 |   bfs.addSource(node_2); | 
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| 92 |   ... | 
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| 93 | \endcode | 
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| 94 |  | 
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| 95 | And finally you can start the process with \ref lemon::Bfs::start "start()", or | 
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| 96 | you can write your own loop to process the nodes one-by-one. | 
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| 97 |  | 
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| 98 | \todo demo for bfs advanced control | 
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| 99 |  | 
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| 100 | \subsection Dfs | 
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| 101 | Since Dfs is very similar to Bfs with a few tiny differences we only see a bit more complex example | 
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| 102 | to demonstrate Dfs's capabilities. | 
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| 103 |  | 
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| 104 | We will see a program, which solves the problem of <b>topological ordering</b>. | 
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| 105 | We need to know in which order we should put on our clothes. The program will do the following: | 
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| 106 | <ol> | 
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| 107 | <li>We run the dfs algorithm to all nodes. | 
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| 108 | <li>Put every node into a list when processed completely. | 
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| 109 | <li>Write out the list in reverse order. | 
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| 110 | </ol> | 
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| 111 |  | 
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| 112 | \dontinclude topological_ordering.cc | 
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| 113 | First of all we will need an own \ref lemon::Dfs::ProcessedMap "ProcessedMap". The ordering | 
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| 114 | will be done through it. | 
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| 115 | \skip MyOrdererMap | 
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| 116 | \until }; | 
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| 117 | The class meets the \ref lemon::WriteMap "WriteMap" concept. In it's \c set() method the only thing | 
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| 118 | we need to do is insert the key - that is the node who's processing just finished - into the beginning | 
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| 119 | of the list.<br> | 
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| 120 | Although we implemented this needed helper class ourselves it was not necessary. | 
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| 121 | The \ref lemon::FrontInserterBoolMap "FrontInserterBoolMap" class does exactly | 
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| 122 | what we needed. To be correct it's more general - and it's all in \c LEMON. But | 
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| 123 | we wanted to show you, how easy is to add additional functionality. | 
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| 124 |  | 
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| 125 | First we declare the needed data structures: the graph and a map to store the nodes' label. | 
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| 126 | \skip ListGraph | 
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| 127 | \until label | 
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| 128 |  | 
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| 129 | Now we build a graph. But keep in mind that it must be DAG because cyclic graphs has no topological | 
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| 130 | ordering. | 
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| 131 | \skip belt | 
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| 132 | \until trousers | 
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| 133 | We label them... | 
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| 134 | \skip label | 
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| 135 | \until trousers | 
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| 136 | Then add directed edges which represent the precedences between those items. | 
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| 137 | \skip trousers, belt | 
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| 138 | \until ); | 
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| 139 |  | 
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| 140 | See how easy is to access the internal information of this algorithm trough maps. | 
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| 141 | We only need to set our own map as the class's \ref lemon::Dfs::ProcessedMap "ProcessedMap". | 
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| 142 | \skip Dfs | 
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| 143 | \until run | 
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| 144 |  | 
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| 145 | And now comes the third part. Write out the list in reverse order. But the list was | 
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| 146 | composed in reverse way (with \c push_front() instead of \c push_back() so we just iterate it. | 
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| 147 | \skip std | 
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| 148 | \until endl | 
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| 149 |  | 
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| 150 | The program is to be found in the \ref demo directory: \ref topological_ordering.cc | 
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| 151 |  | 
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| 152 | More algorithms are described in the \ref algorithms2 "second part". | 
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| 153 | */ | 
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| 154 | } | 
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