| 1 | namespace lemon { |
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| 2 | /*! |
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| 3 | |
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| 4 | |
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| 5 | |
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| 6 | \page graph-io-page Graph Input-Output |
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| 7 | |
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| 8 | The standard graph IO makes possible to store graphs and additional maps |
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| 9 | in a flexible and efficient way. |
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| 10 | |
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| 11 | \section format The general file format |
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| 12 | |
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| 13 | The graph file contains at most four section in the next order: |
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| 14 | |
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| 15 | \li nodeset |
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| 16 | \li edgeset |
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| 17 | \li nodes |
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| 18 | \li edges |
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| 19 | |
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| 20 | The nodeset section starts with the \c \@nodeset line. |
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| 21 | The next line contains the names of the maps separated by whitespaces. |
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| 22 | Each following line describes a node in the graph, it contains |
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| 23 | in the right order the values of the maps. The first map should contain |
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| 24 | unique values because it regarded as Id-map. |
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| 25 | |
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| 26 | \code |
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| 27 | @nodeset |
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| 28 | id x-coord y-coord color |
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| 29 | 3 1.0 4.0 blue |
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| 30 | 5 2.3 5.7 red |
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| 31 | 12 7.8 2.3 green |
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| 32 | \endcode |
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| 33 | |
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| 34 | The edgeset section is very similar to the nodeset section, it has |
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| 35 | same coloumn oriented structure. It starts with the line \c \@edgeset |
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| 36 | The next line contains the whitespace separated list of names of the map. |
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| 37 | Each of the next lines describes one edge. The first two elements in the line |
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| 38 | are the ID of the source and target node as they occur in the first node map. |
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| 39 | |
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| 40 | \code |
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| 41 | @edgeset |
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| 42 | id weight label |
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| 43 | 3 5 a 4.3 a-edge |
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| 44 | 5 12 c 2.6 c-edge |
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| 45 | 3 12 g 3.4 g-edge |
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| 46 | \endcode |
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| 47 | |
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| 48 | The next section contains <em>labeles nodes</em> (i.e. nodes having a special |
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| 49 | label on them). The section starts with |
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| 50 | \c \@nodes. Each of the next lines contains a label for a node in the graph |
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| 51 | and then the ID described in the first column in the nodeset. |
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| 52 | |
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| 53 | \code |
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| 54 | @nodes |
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| 55 | source 3 |
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| 56 | target 12 |
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| 57 | \endcode |
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| 58 | |
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| 59 | The last section describes the <em>labeles edges</em> |
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| 60 | (i.e. edges having a special |
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| 61 | label on them). It starts with \c \@edges |
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| 62 | and then each line contains the name of the edge and the ID. |
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| 63 | |
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| 64 | \code |
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| 65 | @nodes |
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| 66 | observed c |
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| 67 | \endcode |
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| 68 | |
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| 69 | The file ends with the \c \@end line. |
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| 70 | |
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| 71 | The file may contain empty lines and comment lines. The comment lines |
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| 72 | start with an \c # character. |
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| 73 | |
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| 74 | \code |
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| 75 | @end |
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| 76 | \endcode |
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| 77 | |
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| 78 | \section use Using graph input-output |
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| 79 | The graph input and output based on writing and reading commands. The user |
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| 80 | adds writing and reading commands for the reader or writer class, then |
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| 81 | calls the \c run() method that executes all the given commands. |
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| 82 | |
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| 83 | \subsection write Writing a graph |
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| 84 | |
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| 85 | The \c GraphWriter class provides the graph output. To write a graph |
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| 86 | you should first give writing commands for the writer. You can declare |
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| 87 | write command as \c NodeMap or \c EdgeMap writing and labeled Node and |
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| 88 | Edge writing. |
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| 89 | |
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| 90 | \code |
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| 91 | GraphWriter<ListGraph> writer(graph); |
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| 92 | \endcode |
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| 93 | |
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| 94 | The \c addNodeMap() function declares a \c NodeMap writing command in the |
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| 95 | \c GraphWriter. You should give as parameter the name of the map and the map |
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| 96 | object. The first NodeMap writing command should write a unique map because |
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| 97 | it is regarded as ID map. |
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| 98 | |
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| 99 | \see IdMap, DescriptorMap |
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| 100 | |
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| 101 | \code |
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| 102 | IdMap<ListGraph, Node> nodeIdMap; |
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| 103 | writer.addNodeMap("id", nodeIdMap); |
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| 104 | |
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| 105 | writer.addNodeMap("x-coord", xCoordMap); |
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| 106 | writer.addNodeMap("y-coord", yCoordMap); |
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| 107 | writer.addNodeMap("color", colorMap); |
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| 108 | \endcode |
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| 109 | |
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| 110 | With the \c addEdgeMap() member function you can give an edge map |
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| 111 | writing command similar to the NodeMaps. The first map writing command should |
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| 112 | write unique map. |
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| 113 | |
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| 114 | \see IdMap, DescriptorMap |
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| 115 | \code |
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| 116 | DescriptorMap<ListGraph, Edge, ListGraph::EdgeMap<int> > edgeDescMap(graph); |
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| 117 | writer.addEdgeMap("descriptor", edgeDescMap); |
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| 118 | |
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| 119 | writer.addEdgeMap("weight", weightMap); |
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| 120 | writer.addEdgeMap("label", labelMap); |
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| 121 | \endcode |
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| 122 | |
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| 123 | With \c addNode() and \c addEdge() functions you can point out Nodes and |
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| 124 | Edges in the graph. By example, you can write out the source and target |
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| 125 | of the graph. |
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| 126 | |
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| 127 | \code |
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| 128 | writer.addNode("source", sourceNode); |
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| 129 | writer.addNode("target", targetNode); |
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| 130 | |
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| 131 | writer.addEdge("observed", edge); |
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| 132 | \endcode |
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| 133 | |
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| 134 | After you give all write commands you must call the \c run() member |
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| 135 | function, which execute all the write commands. |
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| 136 | |
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| 137 | \code |
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| 138 | writer.run(); |
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| 139 | \endcode |
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| 140 | |
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| 141 | \subsection reading Reading a graph |
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| 142 | |
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| 143 | The given file format may contain several maps and labeled nodes or edges. |
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| 144 | If you read a graph you need not read all the maps and items just those |
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| 145 | that you need. The interface of the \c GraphReader is very similar to |
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| 146 | the GraphWriter but the reading method does not depend on the order the |
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| 147 | given commands. |
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| 148 | |
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| 149 | The reader object suppose that each not readed value does not contain |
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| 150 | whitespaces, therefore it has some extra possibilities to control how |
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| 151 | it should skip the values when the string representation contains spaces. |
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| 152 | |
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| 153 | \code |
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| 154 | GraphReader<ListGraph> reader(graph); |
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| 155 | \endcode |
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| 156 | |
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| 157 | The \c addNodeMap() function reads a map from the \c \@nodeset section. |
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| 158 | If there is a map that you do not want to read from the file and there is |
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| 159 | whitespace in the string represenation of the values then you should |
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| 160 | call the \c skipNodeMap() template member function with proper parameters. |
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| 161 | |
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| 162 | \see QuotedStringReader |
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| 163 | \code |
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| 164 | reader.addNodeMap("x-coord", xCoordMap); |
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| 165 | reader.addNodeMap("y-coord", yCoordMap); |
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| 166 | |
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| 167 | reader.addNodeMap<QuotedStringReader>("label", labelMap); |
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| 168 | reader.skipNodeMap<QuotedStringReader>("description"); |
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| 169 | |
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| 170 | reader.addNodeMap("color", colorMap); |
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| 171 | \endcode |
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| 172 | |
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| 173 | With the \c addEdgeMap() member function you can give an edge map |
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| 174 | reading command similar to the NodeMaps. |
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| 175 | |
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| 176 | \code |
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| 177 | reader.addEdgeMap("weight", weightMap); |
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| 178 | reader.addEdgeMap("label", labelMap); |
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| 179 | \endcode |
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| 180 | |
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| 181 | With \c addNode() and \c addEdge() functions you can read labeled Nodes and |
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| 182 | Edges. |
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| 183 | |
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| 184 | \code |
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| 185 | reader.addNode("source", sourceNode); |
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| 186 | reader.addNode("target", targetNode); |
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| 187 | |
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| 188 | reader.addEdge("observed", edge); |
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| 189 | \endcode |
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| 190 | |
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| 191 | After you give all read commands you must call the \c run() member |
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| 192 | function, which execute all the commands. |
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| 193 | |
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| 194 | \code |
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| 195 | reader.run(); |
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| 196 | \endcode |
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| 197 | |
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| 198 | \section types The background of the Reading and Writing |
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| 199 | The \c GraphReader should know how can read a Value from the given map. |
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| 200 | By the default implementation the input operator reads a value from |
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| 201 | the stream and the type of the readed value is the value type of the given map. |
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| 202 | When the reader should skip a value in the stream, because you do not |
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| 203 | want to store it in map, the reader skips a character sequence without |
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| 204 | whitespace. |
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| 205 | |
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| 206 | If you want to change the functionality of the reader, you can use |
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| 207 | template parameters to specialize it. When you give a reading |
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| 208 | command for a map you can give a Reader type as template parameter. |
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| 209 | With this template parameter you can control how does read the Reader |
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| 210 | a value from the stream. |
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| 211 | |
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| 212 | The reader has the next structure: |
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| 213 | \code |
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| 214 | struct TypeReader { |
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| 215 | typedef TypeName Value; |
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| 216 | |
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| 217 | void read(std::istream& is, Value& value); |
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| 218 | }; |
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| 219 | \endcode |
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| 220 | |
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| 221 | By example, the \c "strings" nodemap contains strings and you do not need |
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| 222 | the value of the string just the length. Then you can implement own Reader |
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| 223 | struct. |
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| 224 | |
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| 225 | \code |
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| 226 | struct LengthReader { |
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| 227 | typedef int Value; |
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| 228 | |
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| 229 | void read(std::istream& is, Value& value) { |
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| 230 | std::string tmp; |
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| 231 | is >> tmp; |
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| 232 | value = tmp.length(); |
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| 233 | } |
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| 234 | }; |
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| 235 | ... |
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| 236 | reader.addNodeMap<LengthReader>("strings", lengthMap); |
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| 237 | \endcode |
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| 238 | |
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| 239 | The global functionality of the reader class can be changed by giving a |
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| 240 | special template parameter for the GraphReader class. By default, the |
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| 241 | template parameter is \c DefaultReaderTraits. A reader traits class |
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| 242 | should provide an inner template class Reader for each type, and an |
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| 243 | DefaultReader for skipping a value. |
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| 244 | |
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| 245 | The specialization of the writing should be very similar to the reading. |
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| 246 | |
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| 247 | |
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| 248 | */ |
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| 249 | } |
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