COIN-OR::LEMON - Graph Library

source: lemon-0.x/doc/quicktour.dox @ 1181:848b6006941d

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1/**
2
3\page quicktour Quick Tour to LEMON
4
5Let us first answer the question <b>"What do I want to use LEMON for?"
6</b>.
7LEMON is a C++ library, so you can use it if you want to write C++
8programs. What kind of tasks does the library LEMON help to solve?
9It helps to write programs that solve optimization problems that arise
10frequently when <b>designing and testing certain networks</b>, for example
11in telecommunication, computer networks, and other areas that I cannot
12think of now. A very natural way of modelling these networks is by means
13of a <b> graph</b> (we will always mean a directed graph by that).
14So if you want to write a program that works with
15graphs then you might find it useful to use our library LEMON.
16
17
18
19Some examples are the following (you will find links next to the code fragments that help to download full demo programs):
20
21- First we give two examples that show how to instantiate a graph. The
22first one shows the methods that add nodes and edges, but one will
23usually use the second way which reads a graph from a stream (file).
24-# The following code fragment shows how to fill a graph with data. It creates a complete graph on 4 nodes. The type Listgraph is one of the LEMON graph types: the typedefs in the beginning are for convenience and we will supppose them later as well.
25 \code
26  typedef ListGraph Graph;
27  typedef Graph::Edge Edge;
28  typedef Graph::InEdgeIt InEdgeIt;
29  typedef Graph::OutEdgeIt OutEdgeIt;
30  typedef Graph::EdgeIt EdgeIt;
31  typedef Graph::Node Node;
32  typedef Graph::NodeIt NodeIt;
33
34  Graph g;
35 
36  for (int i = 0; i < 3; i++)
37    g.addNode();
38 
39  for (NodeIt i(g); i!=INVALID; ++i)
40    for (NodeIt j(g); j!=INVALID; ++j)
41      if (i != j) g.addEdge(i, j);
42 \endcode
43
44If you want to read more on the LEMON graph structures and concepts, read the page about \ref graphs "graphs".
45
46-# The following code shows how to read a graph from a stream (e.g. a file). LEMON supports the DIMACS file format: it can read a graph instance from a file
47in that format (find the documentation of the format on the web).
48\code
49Graph g;
50std::ifstream f("graph.dim");
51readDimacs(f, g);
52\endcode
53One can also store network (graph+capacity on the edges) instances and other things in DIMACS format: to see the details read the documentation of the \ref dimacs.h "Dimacs file format reader".
54
55
56- If you want to solve some transportation problems in a network then
57you will want to find shortest paths between nodes of a graph. This is
58usually solved using Dijkstra's algorithm. A utility
59that solves this is  the \ref lemon::Dijkstra "LEMON Dijkstra class".
60A simple program using the \ref lemon::Dijkstra "LEMON Dijkstra class" is
61as follows (we do not include the part that instantiates the graph and the length function):
62
63\code
64  typedef Graph::EdgeMap<int> LengthMap;
65  Graph G;
66  Node s, t;
67  LengthMap cap(G);
68        ...
69  Dijkstra<Graph, LengthMap>
70        dijkstra_test(G, cap);
71  dijkstra_test.run(s);
72\endcode
73
74- If you want to design a network and want to minimize the total length
75of wires then you might be looking for a <b>minimum spanning tree</b> in
76an undirected graph. This can be found using the Kruskal algorithm: the
77class \ref lemon::Kruskal "LEMON Kruskal class" does this job for you.
78The following code fragment shows an example:
79
80\code
81
82\endcode
83
84
85
86Some more detailed introduction can be obtained by following the links
87below:
88
89\ref graphs "Graph structures"
90play a central role in LEMON, so if you are new to the library,
91you probably should start \ref graphs "here".
92(You can also find that page along with others under
93<a class="el" href="pages.html"> Related Pages </a>.)
94
95If you are
96interested in data structures and algorithms in more details, then
97you should browse the reference manual part of the documentation.
98Section <a class="el" href="modules.html"> Modules </a>
99 is a good starting point for this.
100*/
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